[QUOTE=Mezzokoko;50285727]Don't Vampires in VtM actually kinda not care about sex at all, other than to seduce humans for blood? If I recall correctly it's a pretty huge element, that they enjoy nothing but drinking blood and are pretty empty in all other aspects of (un-)life.[/QUOTE]
It's because the pleasure of drinking blood totally eclipses any other vice in the world
[QUOTE=UzumakaiPatch;50285543]But it's also another thing to have a relatively balanced fight that the guy with AC coming out of his ears just wades through because lol these guys are all martial users. Which is what the original lethality comment was about. "Why don't you just replace the fight with a clever trap" isn't a solution to that.[/QUOTE]
The point I was making (since the beginning) is that there's a difference between putting something in the game designed to kill the players versus putting something in the game designed to make it more fun. For example, a wizard with interesting spells that mess with the fighter versus a wizard with a spell that can kill the fighter if he gets unlucky.
Some people like playing serial killers, others like playing control freaks. More powertrip.
Sometimes, people play genuinely good characters.
Honestly, after playing way too much for two years now, I think the characters who play genuinely good characters are often really insecure. There's some fear that they're not meeting expectations, or that they're playing these characters to hide away from what they really are.
The guys who're good to play psychopaths... Well. Sometimes it's them playing what they couldn't get away with in real life, some of it's just playing a character you're really not. I play a lot of pricks.
but they're always different kinds of pricks. There's always some kind of warped morality to it. The character I'm playing now is more about control than sexual gratification. But he's got a 'People should love me' level to it. He's fucked in the head. He's a malk. Malks should be scary. I didn't want to play a fish.
Of the group I play with, well, the two who most often play psychopaths (me and one other) are the balanced ones who get work done and have stable longterm relationships. Hey, The other guy's got a house and he's getting married soon. Then again, he prefers serial killers. My usual form of sociopath is capitalist.
That said, I've been trying to push for blood brother. IE be everyone's bitch. Do anything for the master. Be simple minded. It's all for the master!
I feel pretty secure mentally and socially, I know myself quite well. So I can play bad characters without feeling guilty/projecting myself onto them too much.
I'm not having a go at you for playing a character that's a shitty person, I'm having a go at you for bragging about said character's sexual conquests :v:
[editline]9th May 2016[/editline]
Also for being proud of annoying your GM, assuming they're legitimately irritated by what you're doing
[QUOTE=Nerts;50285789]Well they enjoy control over people and things that remind them if bring alive, but romance isn't really a thing and especially not with humans since vamps tend to see everyone as either prey, rivals or threats, which is why the humanityometer is a thing, they're all various depths of sociopath.[/QUOTE]
That's not really true, at least not in the old World of Darkness.
Being a sociopath isn't inherent to being a vampire, but a lot of vampires end up becoming sociopaths as they grow older.
[editline]9th May 2016[/editline]
i'm not even going to comment on that story though
i'm already in the process of purging it from my memory banks
[QUOTE=The Jack;49807660]
Anyhow, My character went over to certain families and made offers to pay the 30 gold cure cost if he could fuck all their women. (Almost regardless of age, and Ideally with the rest of the family either watching or at least listening to him do it, The character is also deliberately trying to get them pregnant) Now the first time he tried to do this he got stopped by a party member (well, that member payed the cost so mine couldn't take advantage. It's hard playing with morally good characters; they've got no sense on how to spend gold. This character also didn't pay for everyone's cure, just this family my character wanted)
Anyhow. I did eventually get a family to agree to my proposal. I saved a life and made another. /I'm a good person really.[/QUOTE]
I feel like maybe this forum isn't the appropriate place to divulge all the details of your sex fantasies. I don't think any of us are interested now and I certainly wasn't back when you were boasting about how you attempted to rape a town full of women in your session last week. I hope your group is actually running with some rules about drawing the veil and making sure everyone's comfortable with the story you're trying to tell because it's incredibly important to consider. I'm sure as hell glad my players aren't in it for this kind of shit.
It's a fun story though. Well, I didn't tell it to well, It's quite simplified.
Phillips life is stressful and fucking terrifying. It's not a sociopath's harem. Look at each side individually.
The dominant character has a wife. Yeah having that wife is totaly dick move, but he's justified it, somehow. In that sick way people justify shit. "She's better with me, she's happer with me, She loves me truly. (well, the blood bond feels like intense and true love) I'm making her life better (to his credit, he's trying). I'm better than all the other boyfriends she's been with."
On a job, he got to close to a woman. Now she's important in his life too. However, Her ghoul, who is actually a bit older than the vampire in question, is quite the jealous type.
A thing happens. He comes too a week later, on the phone with his old tremere budy who's telling him His ghoul has killed someone and they've cleaned it up for a minor boon. Suddenly he's married. There's another woman who seems to like him, and he doesn't quite believe that she's a lesbian, because she seems to love him. He's not trusting of this new woman.
But, well, he's mad at his new psycho wife. She killed someone. He doesn't know who. He has to stay calm. He doesn't want to be with her after what she's done. So he goes to the toreador for support.
No support there. He tries to talk sense to her. "no, It's not my fault that I've been gone for a week. No, it's not my fault that you were fooled by an imposter. This is the real me"
So her ghoul pins him down and she... well, that's quite the harrowing event. Because, He's drank her blood twice, so he loves her, and this is a betrayal and a half.
So he goes home. Doesn't feel safe. Decides to trust the new woman, somewhat, for her house. They seem to know something he doesn't. They won't tell him.
He goes for diplomacy at a nuetral place. That goes ok. He goes to her place. She leaves. The ghoul is there. She's angry at him, and guilty, and he doesn't know why. So he asks her. This ghoul convinced her master that the best course of action is to have phillip fully blood bound. Nope. That loss of control is too terrifying for him. It reminds him of the old days. So, He builds up his strength and takes the ghoul, takes her home. Panicking.
He gets summoned, slowly, towards the anarchs. No, that can't happen. He has to ask his psycho wife to tie him up, and hide him from the other woman he can't trust, in her house.
Phonecalls occur. The sire, (a two point mentor, storyteller really hasn't been generous with him) thinks this is his fault. So, He calls in the favour of the sherrif, hoping nothing real bad happens. The sherrif set people on fire.
He can't have this kind of relationship continue. It's bad, and it's going to get worse. Either he's made a lifelong enemy ,because he missed a week, or he's going to bound her. He has to bind her. He doesn't have the dominate to get her to leave her alone, the power to get protection, and she might just come for his wife or other people he loves. And he can't run, he's got things he needs to do in this city. He binds her. He gives the ghoul back.
Now, he's still got to fear the woman. She can take his wife away from him. She might try to bond him while he sleeps, and her prize ghoul is still the violent type. She's tried to entrance his wife.
Now though, because the storyteller is quite the horror sometimes, The toreador knows that her ghoul resents me, and she can't have that. So she punishes her ghoul on Phillips behalf, despite him telling her not to. Philips must also now live in fear that anarchs will seek retribution. His enemies are very, very close. He is physically frail and weak, and has no combat skills. His tiny wife is tougher than him (he's a chemist though, could make a bomb, but that's extreme). Obfuscate is his only defense, but he can't defend his wife and friends with that.
It's fucking horrible. It's Great. This is the kind of personal horror that vampire has in spades.
I need an adult.
[QUOTE=DiscoInferno;50286373]I need an adult.[/QUOTE]
I am an adult. Technically.
You're not the only person who likes weird ERP mate but please conceal your power level.
I enjoy vampire for it's player driven Machinations.
[QUOTE=The Jack;50286401]I enjoy vampire for it's player driven Machinations.[/QUOTE]
The player driven machinations aren't the issue. It's your obvious desire for ERP to be the outcome of these machinations.
An interesting situation has occurred in our party of freshly rolled characters. Our Oracle is deaf and communicates only by writing down what he would say onto a chalk board, and he understands what people are saying to him by reading their lips. Here's were the issue comes in, I'm playing as a Tengu and therefore have a beak and not lips so the Oracle cannot understand what I'm saying. To make matters worse I'm not a very smart Tengu and have to roll every time I attempt to read what the Oracle has written on the chalkboard, unfortunately the Dice Gods hate my poor Tengu and there has been a large amount of miscommunication between us :v:
[QUOTE=HazzaHardie;50286735]An interesting situation has occurred in our party of freshly rolled characters. Our Oracle is deaf and communicates only by writing down what he would say onto a chalk board, and he understands what people are saying to him by reading their lips. Here's were the issue comes in, I'm playing as a Tengu and therefore have a beak and not lips so the Oracle cannot understand what I'm saying. To make matters worse I'm not a very smart Tengu and have to roll every time I attempt to read what the Oracle has written on the chalkboard, unfortunately the Dice Gods hate my poor Tengu and there has been a large amount of miscommunication between us :v:[/QUOTE]
Use the universal language, dope slaps. Caw loudly at the table each time you get smacked upside the head doing something you shouldn't be doing.
Can the only-cyberpunk parts of Shadowrun be divorced from the magical stuff in case you wanted to play a non-magical version of the game (like a game in Snow Crash's setting, for example) or is it all too closely tied in?
[QUOTE=ElectricSquid;50290749]Can the only-cyberpunk parts of Shadowrun be divorced from the magical stuff in case you wanted to play a non-magical version of the game (like a game in Snow Crash's setting, for example) or is it all too closely tied in?[/QUOTE]
Just remove the Magical priority category/force people to take E in it(unless you're using karmagen in which case idfk), and remove all the magic-based gear. It shouldn't be too hard.
Alternatively, keep the category in, but only allow Technomancers.
Or just run a setting without magic in it. Makes some gimmicky corps a bit complex (Aztecology for example), but you can handle it. Or be a cool kid and play Cyberpunk.
I heard the old Cyberpunk game was very complicated, possibly moreso than Shadowrun. I'm wondering if I should just use a generic system or homebrew something.
[QUOTE=ElectricSquid;50290749]Can the only-cyberpunk parts of Shadowrun be divorced from the magical stuff in case you wanted to play a non-magical version of the game (like a game in Snow Crash's setting, for example) or is it all too closely tied in?[/QUOTE]
The only thing linking cyber and magic is essence. It's (at least from my perspective) really easy to just remove one without it really affecting the other. You'd need to redo some of the Corp back story though.
[QUOTE=UzumakaiPatch;50291530]The only thing linking cyber and magic is essence. It's (at least from my perspective) really easy to just remove one without it really affecting the other. You'd need to redo some of the Corp back story though.[/QUOTE]
I assume I wouldn't even need to touch the setting if I was just using the rules for their cyberpunk nature; I'd already have an entirely different setting on hand, unless the rules are difficult to split from the fluff.
[QUOTE=ElectricSquid;50291234]I heard the old Cyberpunk game was very complicated, possibly moreso than Shadowrun. I'm wondering if I should just use a generic system or homebrew something.[/QUOTE]
CP2020 is just d10+modifiers, the health system is a little more complex but functions similarly, hacking rules are hell but so is every SR edition except 5e, it's easier to play than SR.
Also SR without magic is pretty unbalanced, a gas mask and stacking armour would make you nigh invulnerable in 4e and extremely tough in 5e to anything but a few kilos of explosives, high speed crashes or falling off a tall building.
Critical failures are a flat 10% chance though.
MORE D&D RELATED WORK
before you open this in a new tab, click [URL="https://www.youtube.com/watch?v=hQAgrCuKwPc"]here[/URL]. neat soundtrack to go along.
[t]https://cdn1.artstation.com/p/assets/images/images/002/542/289/large/matheus-graef-party.jpg?1462921121[/t]
[QUOTE=MenteR;50295697]MORE D&D RELATED WORK
before you open this in a new tab, click [URL="https://www.youtube.com/watch?v=hQAgrCuKwPc"]here[/URL]. neat soundtrack to go along.
[t]https://cdn1.artstation.com/p/assets/images/images/002/542/289/large/matheus-graef-party.jpg?1462921121[/t][/QUOTE]
Are they entering the King's Ancient Toilet?
[QUOTE=MenteR;50295697]MORE D&D RELATED WORK
before you open this in a new tab, click [URL="https://www.youtube.com/watch?v=hQAgrCuKwPc"]here[/URL]. neat soundtrack to go along.
[t]https://cdn1.artstation.com/p/assets/images/images/002/542/289/large/matheus-graef-party.jpg?1462921121[/t][/QUOTE]
i see those glowing blue eyes
that statue is alive
today on d&d
we returned to the material world after a few days in the feywild to realise 8 months had passed
the continent is at war with a neighbour, one of the largest cities has become a fortress of the undead, the great dragon that watches over the dragonborn home of Valorhelm has issued a mandate that 'Bahamut rises', and in the capital city many noble families have been driven from the city after they were discovered to be corrupt - while my character's family was in the clear they retreated to a holiday home until everything blew over, and the last I heard from my character's father (there was several letters and an owl waiting outside the portal we used to get to the feywild) he hadn't heard from the human half of the family (my character is a halfelf) in several weeks, and was heading out to look for them
basically, holy shit everything is fucked and we could have prevented most of it had had my gm rolled lower on the feywild time table
[QUOTE=croguy;50295971]Are they entering the King's Ancient Toilet?[/QUOTE]
yes, with dire gelatinous cubes and shit golems.
[QUOTE=MenteR;50295697]MORE D&D RELATED WORK
before you open this in a new tab, click [URL="https://www.youtube.com/watch?v=hQAgrCuKwPc"]here[/URL]. neat soundtrack to go along.
[t]https://cdn1.artstation.com/p/assets/images/images/002/542/289/large/matheus-graef-party.jpg?1462921121[/t][/QUOTE]
If that statue doesn't get up to kick their asses at some point I'm going to be extremely disappointed in you!
don't worry; none of them succeeded the perception roll to notice the statue's glowing eyes.
So today the Sabbat sect of Vampires tried to take the camerilla Sect's hold on the city of Manchester.
I made powerful home-made explosives. I gave them to the Camarilla assamites. They're really the best ones for it. There's no racism there.
With that significant contribution, I made the most practical decision one can make. One antithetical to all good war fiction:
"Right: we'll sit it out till the end of the war"
If it wasn't astrolite I'm going to be disappointed
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