• D&D 5e: Nobody Talks about D&D
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[QUOTE=M.Ciaster;48979030]I know a man's gotta boob what a man's gotta boob but you don't have to go all 2d right off the bat I don't think you're [I]that[/I] desperate[/QUOTE] you dont understand 2d>3d
What do you guys suggest for an Espionage RPG? At this point I'm not really sure what could differentiate them from regular High-Level games in modern settings I kinda want to try Mercenaries, Spies & Private Eyes but just from looking at the table of contents it seems like a pretty run of the mill rpg. So I figured I could probably just run a high-level Cyberpunk 2020 game because tbh it doesn't seem like Espionage games have that 'Thing' that kind of defines the genre.
[QUOTE=cdr248;48981963]What do you guys suggest for an Espionage RPG? At this point I'm not really sure what could differentiate them from regular High-Level games in modern settings I kinda want to try Mercenaries, Spies & Private Eyes but just from looking at the table of contents it seems like a pretty run of the mill rpg. So I figured I could probably just run a high-level Cyberpunk 2020 game because tbh it doesn't seem like Espionage games have that 'Thing' that kind of defines the genre.[/QUOTE] You can have subterfuge focused games in Shadowrun if you tell your players they should be building their characters like that, but if SR's setting isn't your thing it's not going to work out.
[QUOTE=cdr248;48981963]What do you guys suggest for an Espionage RPG? At this point I'm not really sure what could differentiate them from regular High-Level games in modern settings I kinda want to try Mercenaries, Spies & Private Eyes but just from looking at the table of contents it seems like a pretty run of the mill rpg. So I figured I could probably just run a high-level Cyberpunk 2020 game because tbh it doesn't seem like Espionage games have that 'Thing' that kind of defines the genre.[/QUOTE] Spycraft [sp]GURPS[/sp]
[QUOTE=SiberysTranq;48982085]Spycraft [sp]GURPS[/sp][/QUOTE] Yeah but what makes Spycraft different from CP2020 or [sp]d20 modern[/sp] :vomit:
So on a scale of 1 to suspicious, how shady does Mr. Silk the Dryder merchant sound to you here? Imagine him speaking in the voice of an experienced used car salesman. [t]http://i.imgur.com/r2HJojt.png[/t]
I don't even need to read that to know anything that speaks undercommon is evil.
me and my friends started up our pathfinder campaign again, i as a level 4 negative energy cleric(OF JUSTICE) and we were investigating corruption in the guard of a foreign city well we were arrested for squatting in an abandoned house and then we were questioned, i was told we would all be let free in the morning and that it was an misunderstanding, but then i looked around and there was nobody in the cells so our gnome bard(who arguably ruined our plan in the first place by ratting us out) busts in to the jail with a guard trainee that we had met earlier and the trainee kills the guard at the door, and i break the cell bars with my bare hands(because i am a manly man cleric(who put quite a few points into strength)) and loot the guard for equipment and we take an elevator down to the sewers where we stumble across an all metal lair with our friends(our monk, our magus and our rogue, so all of our damage dealers) strapped into these james bond villian devices SURROUNDED BY TWELVE GHOULS AND A GUY COMMANDING THEM WHO NOTicED US WALTZ IN and then we ended the session there at a cliff hanger so a gnome bard, a cleric and a trainee guardsman who's comparable to steve rogers before he became captain america against 12 ghouls and a bond villain this was where i really regret being a negative energy cleric i do have divine trident though, and the whole room is metal, so i'm going to try to conduct the electric damage into the floor and see if i hit everything
This is why you should have command undead!
[QUOTE=Oliolio;48982747]This is why you should have command undead![/QUOTE] i wish i did ; n ; i didn't think about it when we started i started as a lawful neutral cleric of justice who was against evil acts, corruption and etc and viewed being good as weak spined and dispensed death(the neutral part) as justice and so i took diehard instead to be cool guy it came in handy like twice but i have started raising undead to fight for me and i have seen the light(or dark?) and regret not taking command undead
[QUOTE=cdr248;48982308]Yeah but what makes Spycraft different from CP2020 or [sp]d20 modern[/sp] :vomit:[/QUOTE] It's built around spy stuff from the ground up? Like, yea, it's a d20 system, but it's nothing like d20 modern aside from the dice Been a while but it was pretty cool when I played it, and like I said, that's literally what it's built for
but what exactly is 'spy stuff'
Having stuff for quick and easy scaling missions and gear based on threat level, pretty thought out espionage, social combat, and chase mechanics, etc Like, if you wanted to run a James Bond game, it has everything you'd need I guess I'm not sure what exactly it is you're looking for when you say that sort of game
i just GMed my first real session of a campaign, and it was really fun. in summary: the party abandoned a burning ship on the body of a floating mushroom creature
Finished the first session of that one-on-one game of [sp]MonMusu[/sp] Mekton. To summarize a 9-hour session in as few words as possible, our mantisperson (called the Kunchoren) girl Kari almost got eaten during the tutorial fight while hunting for dinner with her sister, found a fancy computer chip that possibly shady used car salesman-sounding Dryder merchant Mr. Silk was looking for, then used the chip as leverage to get a job with Mr. Silk. Bidding her two sisters a tearful goodbye as she boarded the departing ship owned by Mr. Silk, she was given the tour of the Spyder Sylk Industries vessel by Widoia, a small (for a Dryder, still a little taller than Kari) spidergirl. Gratuitous cleavage-induced near suffocation only happened twice, and that was when riding the "elevator" up and down. I say "elevator" because the form of transport between floors in the ship was an empty shaft that the Dryders used their silk to climb, so Widoia had to hold Kari close on the way down and up. Took a walk around her quarters, the kitchen, Mekton bay (where she saw her new Mek, naming it after her two sisters, the Yuida), the fitness center, and finally the cockpit. She almost had a panic attack looking at the stars out the window after realizing just how small she really was compared to the universe, seeing as the Kunchoren people haven't developed proper space travel for themselves yet, only having acquired the technology from the Dryders about 2 years before, but she got over that after some genuine encouragement from Widoia and kind words from Mr. Silk. Headed back to her quarters, set the place up, showered and that's where we stopped.
My fellow M&M players still haven't correctly guessed what my character is, though they're on the right track. Guesses to date include: A helicopter. A robot. A spaceship alien. A helicopter. A fire truck. A tank. Nanomachines.
[QUOTE=Rents;48982411]I don't even need to read that to know anything that speaks undercommon is evil.[/QUOTE] Hey, just because I speak undercommon, abyssal and infernal doesn't mean I'm evil!
So because of one of the dudes I play with had a rather stupid moment when rolling for encounter our pirates of the carribean-esque game ended abruptly with everyone dying. Awesome.
[QUOTE=Shortyish;48983219]i just GMed my first real session of a campaign, and it was really fun. in summary: the party abandoned a burning ship on the body of a floating mushroom creature[/QUOTE] We better get something good out of "escorting the princess" from this entire thing. If it's not gold or valuables, please let it be a big favor *rubs palms together*. For some reason I really thought the dude I was sent to assassinate would be on the boat. I'm just hoping my assassination target is not a cyclops. But it was really fun so I'm really looking forward to the next session! It's nice being a player again, I haven't been one in a long while so it's extra awesome to play.
[QUOTE=Sunkite;48985051]So because of one of the dudes I play with had a rather stupid moment when rolling for encounter our pirates of the carribean-esque game ended abruptly with everyone dying. Awesome.[/QUOTE] Now bring them back as [i]zombie[/i] undead pirates Tis the season
[QUOTE=Sunkite;48985051]So because of one of the dudes I play with had a rather stupid moment when rolling for encounter our pirates of the carribean-esque game ended abruptly with everyone dying. Awesome.[/QUOTE] This is why random encounter tables are bad.
[QUOTE=SiberysTranq;48985308]Now bring them back as [i]zombie[/i] undead pirates Tis the season[/QUOTE] Thing is, we started out as undeads. :v: [QUOTE=Rents;48985443]This is why random encounter tables are bad.[/QUOTE] It would have been okay if the doofus used the correct dice. He used a dice with more sides than the one we used for the other encounters that day. Because he didn't see which one we used.
[QUOTE=Sunkite;48986258]Thing is, we started out as undeads. :v: It would have been okay if the doofus used the correct dice. He used a dice with more sides than the one we used for the other encounters that day. Because he didn't see which one we used.[/QUOTE] Undead undead
[QUOTE=Aperture fan;48983832]Finished the first session of that one-on-one game of [sp]MonMusu[/sp] Mekton. To summarize a 9-hour session in as few words as possible, our mantisperson (called the Kunchoren) girl Kari almost got eaten during the tutorial fight while hunting for dinner with her sister, found a fancy computer chip that possibly shady used car salesman-sounding Dryder merchant Mr. Silk was looking for, then used the chip as leverage to get a job with Mr. Silk. Bidding her two sisters a tearful goodbye as she boarded the departing ship owned by Mr. Silk, she was given the tour of the Spyder Sylk Industries vessel by Widoia, a small (for a Dryder, still a little taller than Kari) spidergirl. Gratuitous cleavage-induced near suffocation only happened twice, and that was when riding the "elevator" up and down. I say "elevator" because the form of transport between floors in the ship was an empty shaft that the Dryders used their silk to climb, so Widoia had to hold Kari close on the way down and up. Took a walk around her quarters, the kitchen, Mekton bay (where she saw her new Mek, naming it after her two sisters, the Yuida), the fitness center, and finally the cockpit. She almost had a panic attack looking at the stars out the window after realizing just how small she really was compared to the universe, seeing as the Kunchoren people haven't developed proper space travel for themselves yet, only having acquired the technology from the Dryders about 2 years before, but she got over that after some genuine encouragement from Widoia and kind words from Mr. Silk. Headed back to her quarters, set the place up, showered and that's where we stopped.[/QUOTE] Wait, you had a 9 hour session in which you one on one GM'ed a game about an (extremely) ordinary day of the life anime monstergirl in space. Just, why?
[QUOTE=Shortyish;48983219]i just GMed my first real session of a campaign, and it was really fun. in summary: the party abandoned a burning ship on the body of a floating mushroom creature[/QUOTE] u were awesome and i had a great time, even with me missing all my snowballs
[QUOTE=Funktastic Dog;48987185]Wait, you had a 9 hour session in which you one on one GM'ed a game about an (extremely) ordinary day of the life anime monstergirl in space. Just, why?[/QUOTE] To set up the plot and setting so she can pilot a giant robot and smash space pirates into dust. Also because it was fun? That's usually a driving factor in these kinds of games.
[QUOTE=Funktastic Dog;48987185]Wait, you had a 9 hour session in which you one on one GM'ed a game about an (extremely) ordinary day of the life anime monstergirl in space. Just, why?[/QUOTE] why not gming is fun when you don't have to worry about much
[QUOTE=Aperture fan;48987293]To set up the plot and setting so she can pilot a giant robot and smash space pirates into dust. Also because it was fun? That's usually a driving factor in these kinds of games.[/QUOTE] Just seems so... I dunno, creepy. Like, I get doing a 1-on-1 rpg if it's like, engaging and interesting, but this just seems like a waste of (quite a lot) of time. If you guys both enjoyed it, I wont stop you. But jeez man, it's sorta weird. I think I speak for everyone when I say don't share it with us, lol.
i couldn't do 9 hours i can barely sit through a 20 minute youtube video
Wasn't there that story about a Black Crusade party, children and a dead goat that was shared here once?
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