[QUOTE=Jrose14;49027543]So just DM'ed my first game of Pathfinder with some new players. It uh, went... well. They enjoyed it.
The party consists of a 15 year old sorceress girl who has ridiculous disguise and bluff skills for level 3, a gay paladin searching for love (and somewhat the necromancer who destroyed his village), a scat-singing halfling who sleeps in trees but has no climb skill and keeps falling out of them, and a Slavic dwarf cleric who keeps making enemies angry and drawing all of the aggression onto himself and nearly dying constantly.
A very lively party.
Next session will be a bit more puzzle oriented, want to introduce them to more types of gameplay.[/QUOTE]
Puzzles are the worst, I included one in my game and Elowin just cast shatter on the first half of it and the brawler pulled the other half off the wall with a crowbar, no one even checked out the clues :c
[QUOTE=Rents;49027882]Puzzles are the worst, I included one in my game and Elowin just cast shatter on the first half of it and the brawler pulled the other half off the wall with a crowbar, no one even checked out the clues :c[/QUOTE]
I once had a fate-defining destiny puzzledoor get lockpicked open. Didn't even get to finish describing it before she announced "I lockpick it" and rolled max.
[QUOTE=Rents;49027882]Puzzles are the worst, I included one in my game and Elowin just cast shatter on the first half of it and the brawler pulled the other half off the wall with a crowbar, no one even checked out the clues :c[/QUOTE]
That's why the best puzzles include claymores and neurotoxin on failure
[QUOTE=Rents;49027882]Puzzles are the worst, I included one in my game and Elowin just cast shatter on the first half of it and the brawler pulled the other half off the wall with a crowbar, no one even checked out the clues :c[/QUOTE]
I have no idea what the puzzle even was besides a locked door.
And destroyed, of course. Since I destroyed it.
Savage Worlds continues to be the shit, as my muscled-up german superwoman just decapitated a 30-foot long rattlesnake in one swing
God bless exploding damage dice
[QUOTE=SiberysTranq;49028114]That's why the best puzzles include claymores and neurotoxin on failure[/QUOTE]
They didn't even fail, they just completely bypassed the way to unlock it by destroying the doors :v:
[QUOTE=Rents;49028733]They didn't even fail, they just completely bypassed the way to unlock it by destroying the doors :v:[/QUOTE]
That's why the best puzzles include claymores and neurotoxin on sequence breaking
[QUOTE=Aperture fan;49028816]That's why the best puzzles include claymores and neurotoxin on sequence breaking[/QUOTE]
We're playing D&D though
A claymore would do like 5d6 at best
Well, they might just break the puzzles. But that's okay. Player choice is the nature of tabletop.
Considering the dwarves reaction to a bunch of skeletons holding up a scroll that said "do not pass" was to try and walk past them (which in turn separated him from the group and almost killed him when, lo and behold, the skeletons attacked him), I'm worried about future results.
And then he almost died when he told a skeleton currently being controlled directly by a necromancer that said necromancer's work was shit and all of her work was shit and that she herself was shit. And then got nearly decapitated with a greatsword held by said skeleton who was, needless to say, very upset.
Either he or the Bard will die first. The bard is on this list because he apparently likes climbing but has a 0 in Climb.
[QUOTE=Jrose14;49029436]Well, they might just break the puzzles. But that's okay. Player choice is the nature of tabletop.
Considering the dwarves reaction to a bunch of skeletons holding up a scroll that said "do not pass" was to try and walk past them (which in turn separated him from the group and almost killed him when, lo and behold, the skeletons attacked him), I'm worried about future results.
And then he almost died when he told a skeleton currently being controlled directly by a necromancer that said necromancer's work was shit and all of her work was shit and that she herself was shit. And then got nearly decapitated with a greatsword held by said skeleton who was, needless to say, very upset.
Either he or the Bard will die first. The bard is on this list because he apparently likes climbing but has a 0 in Climb.[/QUOTE]
My cleric will not perish, so it is said.
He will never stop in his quest to earn enough money to buy his home village of Gownogrod the second bridge in his country. (his country is so poor as to afford only one bridge, it is dismantled and taken around whenever the King wishes to travel)
[QUOTE=Jrose14;49029436]Well, they might just break the puzzles. But that's okay. Player choice is the nature of tabletop.
Considering the dwarves reaction to a bunch of skeletons holding up a scroll that said "do not pass" was to try and walk past them (which in turn separated him from the group and almost killed him when, lo and behold, the skeletons attacked him), I'm worried about future results.
And then he almost died when he told a skeleton currently being controlled directly by a necromancer that said necromancer's work was shit and all of her work was shit and that she herself was shit. And then got nearly decapitated with a greatsword held by said skeleton who was, needless to say, very upset.
Either he or the Bard will die first. The bard is on this list because he apparently likes climbing but has a 0 in Climb.[/QUOTE]
My bard only sleeps in trees out of necessity, even if his climb skill is shit. Besides, not everyone likes scat singing, so that doesn't always bring a stable flow of cash for a stay at an inn.
Also, consider the following; the paladin has a tent in which 4 people can fit in with. Now, that's useful for the party, isn't it? Now, consider the fact that the paladin keeps trying to seduce/grab/fuck/rape you during your sleep. Would you stay in that tent or would you take your chances with the tree, that is, if he doesn't come after you?
[QUOTE=Aperture fan;49028816]That's why the best puzzles include claymores and neurotoxin on sequence breaking[/QUOTE]
I did a puzzle dungeon once. For Pathfinder, about third level.
It was a sequence of four doors, themed for each element. Each door could be opened normally, but doing so would shatter an elemental orb, summoning the appropriate elemental to battle them. The shattering mechanism could be unlocked either by a key, or by a very difficult lockpick (failure would also shatter the summoning orb).
Each key was hidden somewhere in the room. The water one was hidden in a stream cutting through the chamber. The air one was held aloft by currents of air. The fire one was in the middle of a fire, and the earth one was buried in the dead center of the chamber, right where all the others had been in their respective rooms.
The party completely missed the key in the first, but succeeded in the second and third. They looked all over for the key in the last room, got bored, then annihilated the elemental in one round by careful planning.
[QUOTE=Damian0358;49029716]My bard only sleeps in trees out of necessity, even if his climb skill is shit. Besides, not everyone likes scat singing, so that doesn't always bring a stable flow of cash for a stay at an inn.
Also, consider the following; the paladin has a tent in which 4 people can fit in with. Now, that's useful for the party, isn't it? Now, consider the fact that the paladin keeps trying to seduce/grab/fuck/rape you during your sleep. Would you stay in that tent or would you take your chances with the tree, that is, if he doesn't come after you?[/QUOTE]
The paladin is a gentleman. Now, the dwarf...
Dieselpunk Train Heist? Dieselpunk Train Heist. My party is trying to steal a prototype gauss rifle to kill a dragon with. They may have some trouble [sp]with gun-toting mind flayers[/sp] on the way.
So anyone here doing NaNoWriMo? For my third year in a row (and hopefully my second successful one, after losing steam once, and losing 75% of a completely novel to a hard drive failure) I plan on turning the plot of an aborted campaign into a novel, I have a month to write 50,000 words, figured since there's a common overlap of GMs and writers, maybe I'm not alone here?
I love writing, but I'm terrible at sticking with ideas. I'd write half a story, get bored and move to a completely different genre.
[QUOTE=Dwarfy77;49030372]So anyone here doing NaNoWriMo? For my third year in a row (and hopefully my second successful one, after losing steam once, and losing 75% of a completely novel to a hard drive failure) I plan on turning the plot of an aborted campaign into a novel, I have a month to write 50,000 words, figured since there's a common overlap of GMs and writers, maybe I'm not alone here?[/QUOTE]
I completely forgot about NaNo this year to be honest.
I've never successfully participated though. The closest I got, I think, was when I wrote ~1-2000 words, back in 2013 or so.
I might [I]try[/I] to participate, but as of right now I have no idea what I'd write about.
[QUOTE=GastricTank;49023102]im not seeing a negative comment so they mustve deleted it lmao[/QUOTE]
I guess "Wow! It's fucking nothing." isn't proper internet comment etiquette :frown:
[QUOTE=Damian0358;49029716]My bard only sleeps in trees out of necessity, even if his climb skill is shit. Besides, not everyone likes scat singing, so that doesn't always bring a stable flow of cash for a stay at an inn.
Also, consider the following; the paladin has a tent in which 4 people can fit in with. Now, that's useful for the party, isn't it? Now, consider the fact that the paladin keeps trying to seduce/grab/fuck/rape you during your sleep. Would you stay in that tent or would you take your chances with the tree, that is, if he doesn't come after you?[/QUOTE]
Look on the bright side, if you get raped he loses his pally powers.
[QUOTE=Rents;49032009]Look on the bright side, if you get raped he loses his pally powers.[/QUOTE]
What if he's the paladin of some lesser rape god though?
[QUOTE=Aperture fan;49032502]What if he's the paladin of some lesser rape god though?[/QUOTE]
That doesn't sound lawful, or good.
He's going to be very upset to find out that he can't rape the bard then.
Also all of the shit you do in the game is confusing but it's starting to make sense I think. I forgot to put in that I was using ammo at one point and I have no idea what half of the spells do.
[QUOTE=Sobotnik;49032803]He's going to be very upset to find out that he can't rape the bard then.[/QUOTE]
he'll never know what that 18 charisma is worth under the hood
[QUOTE=SiberysTranq;49028555]Savage Worlds continues to be the shit, as my muscled-up german superwoman just decapitated a 30-foot long rattlesnake in one swing
God bless exploding damage dice[/QUOTE]
in which an aptly timed elbow drop of mine stuns one of those snakes, good times.
After a quick 2 hour game (cut short because 2/3 players had to do things) of Magical Burst in which we reintroduced a dropout chump who came crawling back and got a mystery rolling, I held [I]another[/I] session of the singleplayer Mekton game. And good god, this chick can wreck shit.
Stashing the cargo attached to her Mekton in a safe place, she sneaks up behind two Mektons that were waiting to ambush her. She scores a ridiculous critical on the surprise strike with her 8-burst Autocannon, eating into it before nicking the powerplant which, in a 1 in 10 chance, went up in flames and exploded.
The second Mek she charged at, unleashing another volley, only nailing 4 of the 8 shots, but 3 of them ate into the torso leaving it exposed to her followup with a sword slash which gutted it easily.
Last Mek was across the way, and it fired at her from range, scoring some nice hits as the two closed distance on one another. Circling a rocky spire as cover, she used her thrusters to jump over it and dropkick the unsuspecting Mek, turning the pilot into a fine paste.
Suddenly, surprise encounter! A fourth Mek, this one a biomek, walks out of the ocean and opens fire. Crit dodge, charge, slash twice to the torso. My miniboss gets anally annihilated before he can score a hit.
Ship lands, load up cargo and destroyed Meks for scrap, get lots of praise, end session.
You mentioned that she was dealing with crustacean people... was the biomek a giant enemy crab, by any chance?
[QUOTE=DarkMonkey;49033447]You mentioned that she was dealing with crustacean people... was the biomek a giant enemy crab, by any chance?[/QUOTE]
Considering that they are Space Pirates Lobster Men, I am now waiting for space dinosaur/gargoyle thing to show up as a constant miniboss. The only initial description for the enemy being, is that they are too big.
[QUOTE=DarkMonkey;49033447]You mentioned that she was dealing with crustacean people... was the biomek a giant enemy crab, by any chance?[/QUOTE]
I suppose you could call it that. It was really just a scaled-up version of the crustacean people themselves. I've got them pegged as "pioneers in biomechanical fields of research."
[QUOTE=gufu;49033475]Considering that they are Space Pirates Lobster Men, I am now waiting for space dinosaur/gargoyle thing to show up as a constant miniboss. The only initial description for the enemy being, is that they are too big.[/QUOTE]
I've got a lot of neat things (and a few references such as that) in store for later on. I'm pretty sure she's hooked on the game, and I'm having a blast with it too. It's also enjoyable to just do some proper worldbuilding, seeing as most of my other games were down-to-earth kind of normalish deals, whereas this is a grand space adventure that I essentially have free rein on to do whatever with.
Also, dialogue is just plain fun.
[quote]12:32 AM - Kari: Laughing a bit as well, she gives Mr. Silk a nod. "You're right. I guess it's time for culture shock, right? I've... never seen anyone other than Kunchoren, Dryders, and the Flal."
12:34 AM - MORE MEKTON: "It may take some... adjusting, but I'm sure you'll find most races quite accomodating. I do advise caution around Humans, however. They're quite territorial and have almost impressive libidos."
12:35 AM - Kari: "L-Libidos, sir?" she asks, blushing quite a bit.
12:37 AM - MORE MEKTON: "Quite. I believe the phrase goes something along the lines of, 'they'll mate anything with a heartrate.' "
12:38 AM - Kari: "Oh. Oh dear." She seems a little uneasy, fidgeting a bit in place. "The more exotic the better I take it...?"
12:39 AM - MORE MEKTON: "It would depend on the individual in question, I suspect. But enough talk, you likely wish to clean up after the little... mess, with the biomech."[/quote]
Gonna be starting up my own DnD 5e group, looks like! Asked a few people I know if they'd be game and they're in. Got myself a big table and a rug for the basement. Just have to get a couple books now and I'm good to go!
I'll have to be the DM for now unfortunately, but it will still be fun.
[QUOTE=Big Dumb American;49034469]Gonna be starting up my own DnD 5e group, looks like! Asked a few people I know if they'd be game and they're in. Got myself a big table and a rug for the basement. Just have to get a couple books now and I'm good to go!
I'll have to be the DM for now unfortunately, but it will still be fun.[/QUOTE]
"Unfortunately". GMing is one hell of a drug. I can't stand playing now, it practically brings me to tears anytime I'm not GMing. I play in a Vampire the Requiem game with some mates and about halfway through one of them asked "What do we do after this campaign?" and before he'd finished speaking I'd offered to run a game. One of us. One of us.
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