So, I just funded my first Kickstarter campaign... The one for the 4th printing of Dungeon Crawler Classics. It's a system I've heard a lot about lately, and the fact that it's made by old TSR people, while streamlining 3rd edition AND promising no other sourcebooks just had me sold.
I mean, without the old AD&D I more than likely wouldn't have enjoyed the company of so many different people, I sure as hell would have had a harder time in school, and, more importantly, I wouldn't have been hanging out in this thread. So I was more than happy to support the game.
So, does anyone in here actually play this? The random tables looks AMAZING... well, at least by making the wizards explode and whatnot.
[QUOTE=Pezgod1;49178203]My Pathfinder party is fucking crazy, so I decided to draw them using a similar template to the /tg/ adventures. we're three sessions in and I'll probably do some progression as we continue.
[t]http://i.imgur.com/ztBTEmD.png[/t][/QUOTE]
This behavior is unacceptable. I mean really, Flin, the brains of the group? You all know its the Sorceress. Just because she may or may not have developmental issues means nothing.
My favorite thing to come out of my 1-1 Mekton game tonight.
[quote]9:48 PM - Maktan Geym Masturbator: You walk along the cliffs some more, following the line and attempting to keep out of sight. Unfortunately, as you keep walking, your comms are suddenly hijacked by deafening metal music. Over the roar of the sick guitar riffs and loud drum solos you hear, "Oi, wot da zog is dis? Ey boss, dere's someting out dere!"
9:49 PM - Maktan Geym Masturbator: "Wotcha mean dere's someting out dere?"
"Look boss. Da raydar gots a red blippy."
"A RED BLIPPY?! A /RED BLIPPY/?!"
9:49 PM - Kari: "No there's not. You're just colour blind." Kari blurts out.
9:50 PM - Maktan Geym Masturbator: "DA RED BLIPPY JUS TALKED, BOSS!"
9:50 PM - Kari: "No it didn't."
9:50 PM - Maktan Geym Masturbator: ...
9:50 PM - Maktan Geym Masturbator: Roll Persuasion.
9:51 PM - Kari: (20)
9:51 PM - Maktan Geym Masturbator: "Oh. N'vrmind, boss. Da blippy was jus' foolin'."
"Den quit wastin' my time ya git."
A loud clank is heard. "OW!"[/quote]
I'll probably summarize more tomorrow, since we've had a bunch of games since my last info drop.
Today in 5e we finally encountered the group of inquisitors that have been hunting us across a war-torn country. We're currently fighting them on a lava bridge ([URL="http://2minutetabletop.com/index.php/2015/10/13/the-dragons-lair/"]this map[/URL]), and I managed to Shove a kobold into the lava the first turn they attacked, one-shotting it. I effectively did 35 damage with an Athletics check, no loot though.
Damn. Nerd Poker's final episode was just uploaded, They brought back old players (MrSark and Sarah) aaaand a special guest: [sp] Patton Oswalt [/sp] . Im both really sad its ending but really happy their last episode featured so many people
[media] [url]https://soundcloud.com/nerd-poker/153-farewellfor-now[/url] [/media]
:cry:
I keep hearing about unknow armies and how is it about crazy conspiracies and stuff, but I never hear about the actual system, is it crunch heavy?
[QUOTE=Sobotnik;49178965]Poverty stricken homeland, rapes everything? I'll have you know that his homeland is actually just deprived of wealth and he has only attempted to rape three people so far.[/QUOTE]
You literally wound up with Rasputin as one of your party members?
[QUOTE=Zonesylvania;49184673]You literally wound up with Rasputin as one of your party members?[/QUOTE]
Oh no it's just based upon a mix of friends and family and other real people
[QUOTE=Zonesylvania;49184673]You literally wound up with Rasputin as one of your party members?[/QUOTE]
Funny enough, I doubt even getting beaten to death, drowned and burned alive will stop him
Upon confronting a Saren cleric-turned-necromancer, our friendly dwarf attempted to:
- Drown her with Abeloth's Lung
- Drag her kicking and screaming out a dungeon
- Rape or sell her
When finding a talking sword who hates dwarves, he grabbed it after realizing how valuable it was, requiring a strength check to wrench it out of his hands
When encountering a maze in the same location, he ran headfirst into it and the magic froze him in place. A great and hilarious party member admittedly, but we uh... we considered leaving him there.
[QUOTE=Pezgod1;49185059]Funny enough, I doubt even getting beaten to death, drowned and burned alive will stop him
Upon confronting a Saren cleric-turned-necromancer, our friendly dwarf attempted to:
- Drown her with Abeloth's Lung
- Drag her kicking and screaming out a dungeon
- Rape or sell her
When finding a talking sword who hates dwarves, he grabbed it after realizing how valuable it was, requiring a strength check to wrench it out of his hands
When encountering a maze in the same location, he ran headfirst into it and the magic froze him in place. A great and hilarious party member admittedly, but we uh... we considered leaving him there.[/QUOTE]
Ivan Ivanovich does not die. He merely continues being cuckoo on another plane of existence.
[QUOTE=leonthefox;49184393]I keep hearing about unknow armies and how is it about crazy conspiracies and stuff, but I never hear about the actual system, is it crunch heavy?[/QUOTE]
The basic dice rolling mechanic is really goddamn weird and way over complicated, while most of the more specifi are really goddamn weird and, swing heavily between being over complicated and over simplified.
It's basically a really fucked up percentile system. You got stats, with an average score of 50, and skills with an average score about 20. There's 3 kinds of rolls depending on how stressful the situation is. Minor for routine shit, which succeeds automatically if you have 15 in an appropriate skill.
Significant for stuff that's stressful but not quite "oh fuck I'm going to die" levels. Rolls succeed strongly if you roll under your skill, with as high a roll as possible being best without exceeding your skill, and you succeed mildly if you roll under your stat, again with a higher number being better. 1's are critical successes despite higher being better.
Then you have major rolls that are at that "oh fuck I'm going to die" level, which only succeed if you roll under your skill, higher still being better, 1's still being critical successes.
For one of the more specific mechanics I'll use damage as an example. Your HP is equal to your Body stat so you'll usually have about 50ish
For a hand to hand attack, whether with a weapon or not, you roll a major attack skill check, and the damage if you hit is equal to the sum of your digits. Meaning if you roll 38, you do 3+8 damage, with a bonus if you're using a weapon ranging from +3 for a knife or small club, to +9 for a fire axe or chainsaw. If you roll a matching number, like 11 or 33, instead just deal that much damage plus your weapon bonus, but only if your weapon bonus is +6 or higher. A crit instantly kills or incapacitates a target as long as your attack isn't completely implausible, the example being throwing a pillow at someone.
For firearms, you roll a major skill check, assuming you succeed, whatever you roll is how much damage you do. Every caliber of ammunition has a maximum damage however, for example .22 is 35, .44 Magnum is at 80 and .50 M2 is at 170. Crits deal the maximum amount of damage the caliber can do, even if it's beyond what you could possibly roll.
So if you have a skill of 50, and use .22 ammunition, if you roll a 40 you'll do 35 damage. If you're using .44 Magnum rounds, you can technically do up to 80 damage, but you'll only do it 1% of the time, whereas the rest of the time you do somewhere between 2-50 damage. If you were using a bigass Anti-Material rifle with .50 M2 ammunition, you'd only really make use of it's high caliber 1% of the time, the rest you would still be doing between 2-50 damage.
[editline]25th November 2015[/editline]
christ that ended up being a long ass post
I posted this in the creative work thread but i figured I'd post it here because it happened in our pathfinder campaign
I thought it was a touching scene when my friend was reunited with his adopted pirate orphan son who looked up to him so i illustrated it
he said "I knew you guy's would come for me!"
[t]http://i.imgur.com/dKle2ec.jpg?1[/t]
[t]http://i.imgur.com/YJErlJz.jpg?1[/t]
[t]http://i.imgur.com/KqNjWGq.jpg?1[/t]
[t]http://i.imgur.com/8UAD8iT.jpg?1[/t]
Hey, I'm not sure if this'd be appropriate to post here, but I figured being the thread about roleplaying games it'd be the best place.
I'm doing a RPG for my final year project at University, and I need to do some research on what kinds of games people play etc.
If you have 5 minutes to stumble through this questionnaire, it'd be much appreciated :smile:
([url]http://goo.gl/forms/M149PF2Obz[/url])
If someone picked FATAL, would that mean you'd have to explain to your teacher what that is? :v:
[QUOTE=Crimor;49187564]If someone picked FATAL, would that mean you'd have to explain to your teacher what that is? :v:[/QUOTE]
no but he might have to explain why it was so popular
[QUOTE=EXPLOOOSIONS!;49186569]Hey, I'm not sure if this'd be appropriate to post here, but I figured being the thread about roleplaying games it'd be the best place.
I'm doing a RPG for my final year project at University, and I need to do some research on what kinds of games people play etc.
If you have 5 minutes to stumble through this questionnaire, it'd be much appreciated :smile:
([url]http://goo.gl/forms/M149PF2Obz[/url])[/QUOTE]
Got you covered fam
[editline]26th November 2015[/editline]
[QUOTE=Mellowbloom;49187697]no but he might have to explain why it was so popular[/QUOTE]
FATAL was never popular. Not even fetishists could get into it because of how impenetrable the rules are.
11 page character sheets, I mean come on now. For reference:
Page 1 is general info, abilities and life and magic points
Page 2 is Disposition, Temperament, initiative, weapons, armor, and "Sexual and rare features" (the infamous anal circumference stat is here. You also get to calculate hymen resistance and fist circumference!)
Page 3 is languages spoken, languages read and written (these are separate for some reason), special abilities, equipment tables for the left and right hand side of your body as well as front and back and money.
Page 4 is Encumberance (not listed with gear), henchmen/familiars/slaves(!), allergies, mental illnesses, miscellaneous notes
Page 5 to 9 is skills. Honorable mentions to the Basket weaving, Bookbinding, Brick making, Comedy (Pun), Delousing, Dismemberment, Divination (Urimancy), Genealogy, Hatmaking, Impaling, Mangling, Massaging, Smell, Spitting, Urinating, Ventriloquism and Weather Prediction skills. There's way more than these.
Page 10 is Individual body parts and their respective damage trackers and armor points
Page 11 is Spells
This sheet is truly a thing of nightmares
If it takes more than three dice rolls to fuck a kobold your system sucks.
Some day I'm going to roll up a character in this system and share my experiences.
[editline]26th November 2015[/editline]
GEE THANKS RENTS
Wasn't someone making an ultra-simplified/playable version of FATAL on here?
[QUOTE=croguy;49187920]Wasn't someone making an ultra-simplified/playable version of FATAL on here?[/QUOTE]
I think it was just a lewd system that was simple enough for people to play, and had the lewd things as more of a joke? They ran a playtest iirc.
[QUOTE=MeltingData;49187987]I think it was just a lewd system that was simple enough for people to play, and had the lewd things as more of a joke? They ran a playtest iirc.[/QUOTE]
Unironic fetishes in tabletop cause major cringe, so that's a plus. I think everyone knows bout the fertility compatibility chart and the magical penis weights.
[QUOTE=croguy;49188035]Unironic fetishes in tabletop cause major cringe, so that's a plus. I think everyone knows bout the fertility compatibility chart and the magical penis weights.[/QUOTE]
Let's not forget the ribbed cock-sheathe of pleasure.
Playing an illusionist is a freakin' blast. I have had more fun with this character than any other in just two sessions. In combat, I help control the battlefield by dividing forces, delaying movement, making enemies waste attacks, etc. I do little to no damage, but bring a ton of utility to the table that can manifest in as many ways as I can imagine. Out of combat, though, is where the power of the illusionist really shines. The roleplaying possibilities are endless.
While it's fun playing a barbarian and thinking, "which weapon will I use to attack this guy," it's a whole different league playing an illusionist. The only real limit is how imaginative you can be with your illusions.
Like, we were just playing a canned adventure where we had to intervene in a sacrificial ritual a group of cultists were making to their evil god. We met with the priest from the opposing faction and made a plan with illusion magic at its core. It went like this:
Infiltrate the ritual in disguise (Disguise self as a priest), and "summon" their God with a false sacrifice. I kicked my sacrificial person off the edge of the dock into the swirling waters below, where he was rescued by a hidden monk before drowning. As the cultists see his body go over the edge, the water churns and bubbles, and up rises their dark god (Silent Image). A wizard who had my back with Minor Illusion gave sound to the image of the god rising out of the boiling water, and using my Warlock's Awakened Mind feature (telepathy) I caused all onlookers to hear hideous screams in their minds as he came forth. He then pointed at a priest, who levitated into the air and exploded in a shower of giblets (Minor Illusion) to everyone's horror.
Then, to wrap it all up, our Barbarian, disguised as a champion of the opposing faction's God, blessed with her power, came forth and "battled" the illusory demon god, eventually "slaying" him with a final heavy blow. As I made the flesh of the god begin sloughing off his bones in front of his devoted followers, with the telepathic screams reaching a crescendo, the cultists to fell to their knees in awe. Naturally we still had to kill the head priestess and her most devoted followers, who became convinced that the only way to resurrect their now-dead god was through more sacrifices, because what's a D&D session without a combat round?
Bringing this whole charade together took at least a dozen successful ability checks from everybody involved in the illusion, from the monk trying to rescue the sacrifice we kicked into the water, to me making multiple checks to animate the illusion throughout every step of the process, to the Wizard creating convincing sounds to accompany the battle, and the Barbarian making performance checks to appear as if he were actually in combat with a god instead of just swinging his sword through the air. But it all came together with a series of good rolls. That was fucking awesome. It was the most exciting adventure I've had by far, and it really just reinforces how incredibly fun illusion magic is.
[QUOTE=Rents;49187787]If it takes more than three dice rolls to fuck a kobold your system sucks.[/QUOTE]
I don't know about that, that's about two, maybe even three dice rolls more than I could put up with for such an elementary action. "Roll for rubbing your eyes", "Roll for chewing your food", "Roll for trying to fuck the kobold". I couldn't play a system [I]that[/I] roll heavy.
[QUOTE=croguy;49187920]Wasn't someone making an ultra-simplified/playable version of FATAL on here?[/QUOTE]
I floated the idea, got like halfway through the design before I realized I'd have to actually run a game and wussed out. I still like the no20 dice system I built for it but I'll probably end up using it for something else instead.
[QUOTE=MeltingData;49187987]I think it was just a lewd system that was simple enough for people to play, and had the lewd things as more of a joke? They ran a playtest iirc.[/QUOTE]
Either you're remembering wrong or there's more than one person here working on FATAL-but-playable games.
[QUOTE=RearAdmiral;49187720]FATAL was never popular. Not even fetishists could get into it because of how impenetrable the rules are.
11 page character sheets, I mean come on now. For reference:
Page 1 is general info, abilities and life and magic points
Page 2 is Disposition, Temperament, initiative, weapons, armor, and "Sexual and rare features" (the infamous anal circumference stat is here. You also get to calculate hymen resistance and fist circumference!)
Page 3 is languages spoken, languages read and written (these are separate for some reason), special abilities, equipment tables for the left and right hand side of your body as well as front and back and money.
Page 4 is Encumberance (not listed with gear), henchmen/familiars/slaves(!), allergies, mental illnesses, miscellaneous notes
Page 5 to 9 is skills. Honorable mentions to the Basket weaving, Bookbinding, Brick making, Comedy (Pun), Delousing, Dismemberment, Divination (Urimancy), Genealogy, Hatmaking, Impaling, Mangling, Massaging, Smell, Spitting, Urinating, Ventriloquism and Weather Prediction skills. There's way more than these.
Page 10 is Individual body parts and their respective damage trackers and armor points
Page 11 is Spells
This sheet is truly a thing of nightmares[/QUOTE]
yet there's still people who unironically like it
[editline]26th November 2015[/editline]
[QUOTE=RearAdmiral;49187816]Some day I'm going to roll up a character in this system and share my experiences.
[editline]26th November 2015[/editline]
GEE THANKS RENTS[/QUOTE]
I'd recommend you use the character generator but it's fucking impossible to find nowadays.
[editline]26th November 2015[/editline]
[QUOTE=EXPLOOOSIONS!;49186569]Hey, I'm not sure if this'd be appropriate to post here, but I figured being the thread about roleplaying games it'd be the best place.
I'm doing a RPG for my final year project at University, and I need to do some research on what kinds of games people play etc.
If you have 5 minutes to stumble through this questionnaire, it'd be much appreciated :smile:
([url]http://goo.gl/forms/M149PF2Obz[/url])[/QUOTE]
oh geez do i have to put in every game i've ever played
[sp]*adds D20 Naruto*[/sp]
[QUOTE=RearAdmiral;49187720]Got you covered fam
[editline]26th November 2015[/editline]
FATAL was never popular. Not even fetishists could get into it because of how impenetrable the rules are.
11 page character sheets, I mean come on now. For reference:
Page 1 is general info, abilities and life and magic points
Page 2 is Disposition, Temperament, initiative, weapons, armor, and "Sexual and rare features" (the infamous anal circumference stat is here. You also get to calculate hymen resistance and fist circumference!)
Page 3 is languages spoken, languages read and written (these are separate for some reason), special abilities, equipment tables for the left and right hand side of your body as well as front and back and money.
Page 4 is Encumberance (not listed with gear), henchmen/familiars/slaves(!), allergies, mental illnesses, miscellaneous notes
Page 5 to 9 is skills. Honorable mentions to the Basket weaving, Bookbinding, Brick making, Comedy (Pun), Delousing, Dismemberment, Divination (Urimancy), Genealogy, Hatmaking, Impaling, Mangling, Massaging, Smell, Spitting, Urinating, Ventriloquism and Weather Prediction skills. There's way more than these.
Page 10 is Individual body parts and their respective damage trackers and armor points
Page 11 is Spells
This sheet is truly a thing of nightmares[/QUOTE]
Why the hell did they think a skill for fucking basketweaving of all things was a good idea in a game for sexual fetishes?
In what possible situation would somebody ever have to weave a basket during the course of play?
[QUOTE=Sobotnik;49189969]Why the hell did they think a skill for fucking basketweaving of all things was a good idea in a game for sexual fetishes?
In what possible situation would somebody ever have to weave a basket during the course of play?[/QUOTE]
Because it's intended to be the most [i][b]ULTRA REALISTIC MEDIEVAL ROLE PLAYING EXPERIENCE EVER[/i][/b], anal circumference and gang rape is just a by-product of [i][b]ULTRA REALISM[/i][/b]
[QUOTE=elowin;49189995]It's not a game for sexual fetishes, it's just a game that includes it.
It's intended to be the most [i][b]ULTRA REALISTIC MEDIEVAL ROLE PLAYING EXPERIENCE EVER[/i][/b], gang rape is just a byproduct.[/QUOTE]
It sounds completely horrible. I thought it was hard enough reading up on the stuff in pathfinder and working out how it works. I'd need a degree in mathematics to play fatal probably
I'm still shocked by the anal circumference stat
[QUOTE=Sobotnik;49190006]It sounds completely horrible. I thought it was hard enough reading up on the stuff in pathfinder and working out how it works. I'd need a degree in mathematics to play fatal probably
I'm still shocked by the anal circumference stat[/QUOTE]
Anal Circumference is just the tip of the dick mountain that is FATAL.
It's a terrible, unplayable game.
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