• D&D 5e: Nobody Talks about D&D
    5,001 replies, posted
Speaking of 5E, I have a quick question to ask since I've never played the system before. Am I correct in assuming that no race except for humans/variant humans gets feats at level 1?
[QUOTE=_Vendetta_;49392836]Speaking of 5E, I have a quick question to ask since I've never played the system before. Am I correct in assuming that no race except for humans/variant humans gets feats at level 1?[/QUOTE] Correct, variant humans only.
[QUOTE=ntzu;49392841]Correct, variant humans only.[/QUOTE] Good, just wanted to make sure I understood things right. Yeesh, going from Pathfinder to 5E is troublesome. They sure changed a lot of things.
Actually, it's much easier. You'll find 5e to play extremely fast compared to Pathfinder. It's just ... so simple. Good lord. What a relief, making characters doesn't take an entire day for me anymore.
[QUOTE='[Green];49392895']Actually, it's much easier. You'll find 5e to play extremely fast compared to Pathfinder. It's just ... so simple. Good lord. What a relief, making characters doesn't take an entire day for me anymore.[/QUOTE] That's what everyone says, yeah. Maybe I've just become far too familiar with how Pathfinder works.
If you can't make a sheet for a level 1 PF character in 15 minutes you need to git gud.
Does anyone else enjoy GMing? Making really cool connections between player's ideas about the world and their characters is really fun.
[QUOTE='[Green];49392895']Actually, it's much easier. You'll find 5e to play extremely fast compared to Pathfinder. It's just ... so simple. Good lord. What a relief, making characters doesn't take an entire day for me anymore.[/QUOTE] The almost complete absence of flat bonuses in 5e remove all the "wait, do I get Point-Blank Shot?" time.
[QUOTE=Rubs10;49393655]Does anyone else enjoy GMing? Making really cool connections between player's ideas about the world and their characters is really fun.[/QUOTE] i hate gming
to each his own
GMing is fun when everything is going ok, and awful when you've got players arguing and getting pissed off.
I've got the best game ever. It's literally me, my best friend, his girlfriend and her sister. He dm's and there are only 3 PC's but we're all so damn into it hours fly by it is truly so much fun. Jesus I can't wait until the next game. We've only had one game but I wanna get to lvl 3 so I can swear my paladin oath :D. 5e btw.
[QUOTE=kobalt;49392687]I would kill a man for a place to buy this.[/QUOTE] You know, out of all the places my Dad got it, he found it in Etsy.
I actually got into a one-shot 5e game! Super fun so far. Will post about it later.
Finished that one-shot. Was super fun. Everyone was level 7, I played a monk that kicked ass. Basically our group of 4 were called to this city to investigate large groups of people suddenly vanishing. After doing some investigating, we found out that these people were being taken to the sewers. After asking a council member and a pastor about the sewers, they ended up committing suicide. We decided to take a rest for the night, and ended up waking up inside the sewers. After stumbling around for a little bit, we came across a hole in the floor that led us into a large area where we ended up fighting a bunch of mind controlled people. After we killed most of them, 3 mind flayers came out and nearly killed two of our members. We fought them off for a while, and two of them ended up teleporting away while we managed to kill the 3rd. We decided to go after the remaining two instead of going back to town, and as we were looking for them, they came to us. We dominated the second fight and rescued the survivors. It was a great session. The DM was super cool. He even invited me to his group sessions each week. Super happy about this.
[QUOTE=Rubs10;49393655]Does anyone else enjoy GMing? Making really cool connections between player's ideas about the world and their characters is really fun.[/QUOTE] I enjoyed it, but for me there's an expectation of a level of maturity in order to feel good about making those connections. My players either didn't pay attention or intentionally disregarded all of my attempts to help them connect.
[img]http://jesusfuck.me/di/O5D0/i-think-i-broke-the-game.png[/img] It keeps happening Tens count as two successes in this system, too, so that's actually 8 successes on 5 dice.
[img]http://www.drivethrurpg.com/images/3765/169413.jpg[/img] [QUOTE][B]When everyone she loved was killed in a Nazi bombing raid[/B], a young woman surrendered her entire existence to a quest for revenge. Under the name Lady Satan, she first hunted and killed the Nazis whereever she could with [B]conventiional[/B] weapons... but later, she became a master of black magic. Even after the Nazi monsters were broken and consigned to history, she continued her fight, becoming a hunter of all manner of supernatural monsters.[/QUOTE] [t]http://i1.kym-cdn.com/entries/icons/original/000/013/306/2dd.jpg[/t]
Seems like a tasteful family friendly RPG.
wait wait wait Quest for revenge, zorro mask, dumb name, basically a nazi? I think we found Skull Face's sister
Been trying to start a campaign with some friends. Been ready to start for 3 weeks now, but every week the same guy cancelled last minute (for actual reasons, such as being called into work, family unexpectedly arriving etc). He also told us when he couldn't come as soon as he found out, which just happened to always be 2 - 3 hours before we were going to start. Third time it happened was today, decided to drop him and start it with the other 2 people in a few hours and he can just join later. Anyone else ever get stuck in this situation as a DM? I feel bad because he wants to play but at the same time he's kept us waiting 3 weeks.
man the fucking dwarf fortress OST is hella fitting for a western game (and not a fantasy one despite what one would think) [editline]27th December 2015[/editline] [QUOTE=Whyt546;49402127]Been trying to start a campaign with some friends. Been ready to start for 3 weeks now, but every week the same guy cancelled last minute (for actual reasons, such as being called into work, family unexpectedly arriving etc). He also told us when he couldn't come as soon as he found out, which just happened to always be 2 - 3 hours before we were going to start. Third time it happened was today, decided to drop him and start it with the other 2 people in a few hours and he can just join later. Anyone else ever get stuck in this situation as a DM? I feel bad because he wants to play but at the same time he's kept us waiting 3 weeks.[/QUOTE] welcome to the worst part about GMing. shit happens all the time but you can't let it get in the way of the game. If he can't play then he can't play, surely he can understand that. I also typically run the game anyway if only a [I]single [/I]player is gone, especially if they don't let you know beforehand. One guy not being able to make it shouldn't spoil the game for everyone.
[QUOTE=elowin;49400216][img]http://jesusfuck.me/di/O5D0/i-think-i-broke-the-game.png[/img] It keeps happening Tens count as two successes in this system, too, so that's actually 8 successes on 5 dice.[/QUOTE] I'm still sad he didn't even make it to the city before you guys wrecked him.
Also I ended up finding 4 songs on Soundcloud that I thought worked well for the creepy parade thing, but I only played one of them for about a minute before the non-FP member of the group destroyed the wagon the musical ghosts were all in, so the music ended. I kept playing Pepper Steak anyways, though, because battle music is better than silence. [editline]27th December 2015[/editline] That was supposed to merge, damnit.
In the D&D 4e game I play with my friend and his work friends I specifically requested basically the child of thors hammer and Havel The Rock's shield. My character is an 11' tall 1400lb goliath warden so I figured it'd be fitting. Now before you say I cant be that big, I rolled specifically to be bigger and came out on top (DM allowed it because it'd make things interesting), for ease of playing the beginning I'm considered a medium creature. I had the shield made to be 12' tall 6' wide and 2500lbs. The DM enchanted it with weightlessness (which wasn't my original idea, but worked OH SO much better) so whenever I say "Rashagar" it goes from 50lbs to 2500lbs. It has +4 AC, -3 to all physical checks (athletics, acrobatics, that sort), 2D6 damage, specific design additions (handles in curtain spots, spikes). Now I'm wondering, how does weight damage work specifically? I think our DM has it set up as 1D6 per 500lbs, and 1D6 per 10 feet of falling. Bascially the shield can do 8D6 + 2D6 from the spikes when I jump (goliath gets two jump rolls), place the shield under me, "Rashagar" it mid jump, and crush someone. He figured this out afterwards and soon realized how much he fucked up (not huge, but its a cool idea). Now heres where shit gets REALLY broken, theres a spell called "Enlarge Person" and another called "Expansion". Enlarge Person moves me up a size catagory by doubling my height, and multiplying my weight by X8 effectively putting me at 22' tall and 11200lbs. It'll be up to the DM whether I'd be considered large, or huge, but by game rules I'm huge. My equiptment grows too, so my 2500lbs shield now becomes 20000lbs. So if I roll to jump 20' over an enemy, do my aformentioned rashagar move, the total weight effectively does 66D6 worth of damage. How would you guys rule this? To make it even more broken, goliaths have "powerful build" which allows them to use an object one size category larger and not suffer any penalties. Somehow, I can make that shield "gigantic", making it 160000lbs, but whether it doubles in height too (probably) and the logistics of being 22' tall and using a 48' tall shield are legal is up to the DM "Expansion" has the ability to move me up 2 size categories which at that point house rule may be called for being absolutly broken. My other build idea is to use enlarge person, making my character square 3x3, my arms are half my height each (10 feet, 5x5 total), and then use a spiked chain which doubles my reach (10x10) or just adds 10 feet (7x7). So depending on how you look at it, I have a ridiculously long attack area of AoO's. I can also use powerful build and use a gigantic spiked chain to hit a larger area, however that'd work.
[QUOTE=Valon Kyre;49403502]My equiptment grows too, so my 2500lbs shield now becomes 20000lbs. So if I roll to jump 20' over an enemy, do my aformentioned rashagar move, the total weight effectively does 66D6 worth of damage. [B]How would you guys rule this?[/B][/QUOTE] Personally I would make it just enlarge the damage to twice its base (8d6 to 16d6, plus 2d6 spikes). I'd probably also make the Rashagar move a daily power.
Lv1 Human Fighter, with the alternate ruling from the spellbook to allow them to start with a feat, taking Magic Initiate, taking Warlock Spells for Eldritch Blast. Sound Decent?
[QUOTE=Rats808;49402454]I'm still sad he didn't even make it to the city before you guys wrecked him.[/QUOTE] You're not very good at predicting us, even though we are extremely predictable.
[QUOTE=Valon Kyre;49403502]In the D&D 4e game I play with my friend and his work friends I specifically requested basically the child of thors hammer and Havel The Rock's shield. My character is an 11' tall 1400lb goliath warden so I figured it'd be fitting. Now before you say I cant be that big, I rolled specifically to be bigger and came out on top (DM allowed it because it'd make things interesting), for ease of playing the beginning I'm considered a medium creature. I had the shield made to be 12' tall 6' wide and 2500lbs. The DM enchanted it with weightlessness (which wasn't my original idea, but worked OH SO much better) so whenever I say "Rashagar" it goes from 50lbs to 2500lbs. It has +4 AC, -3 to all physical checks (athletics, acrobatics, that sort), 2D6 damage, specific design additions (handles in curtain spots, spikes). Now I'm wondering, how does weight damage work specifically? I think our DM has it set up as 1D6 per 500lbs, and 1D6 per 10 feet of falling. Bascially the shield can do 8D6 + 2D6 from the spikes when I jump (goliath gets two jump rolls), place the shield under me, "Rashagar" it mid jump, and crush someone. He figured this out afterwards and soon realized how much he fucked up (not huge, but its a cool idea). Now heres where shit gets REALLY broken, theres a spell called "Enlarge Person" and another called "Expansion". Enlarge Person moves me up a size catagory by doubling my height, and multiplying my weight by X8 effectively putting me at 22' tall and 11200lbs. It'll be up to the DM whether I'd be considered large, or huge, but by game rules I'm huge. My equiptment grows too, so my 2500lbs shield now becomes 20000lbs. So if I roll to jump 20' over an enemy, do my aformentioned rashagar move, the total weight effectively does 66D6 worth of damage. How would you guys rule this? To make it even more broken, goliaths have "powerful build" which allows them to use an object one size category larger and not suffer any penalties. Somehow, I can make that shield "gigantic", making it 160000lbs, but whether it doubles in height too (probably) and the logistics of being 22' tall and using a 48' tall shield are legal is up to the DM "Expansion" has the ability to move me up 2 size categories which at that point house rule may be called for being absolutly broken. My other build idea is to use enlarge person, making my character square 3x3, my arms are half my height each (10 feet, 5x5 total), and then use a spiked chain which doubles my reach (10x10) or just adds 10 feet (7x7). So depending on how you look at it, I have a ridiculously long attack area of AoO's. I can also use powerful build and use a gigantic spiked chain to hit a larger area, however that'd work.[/QUOTE] I'd go with the much more intelligent pathfinder rules, which base damage off of size, rather than weight. [url]http://www.d20pfsrd.com/gamemastering/environment/environmental-rules#TOC-Falling-Objects[/url] Large = 4d6 Also keep in mind that magical effects which increase your size do not stack; You can't be under the effects of both enlarge person and expansion. Also-also; If you're smashing someone with your shield, even if you're leaping off of the tallest building in the world, it's a shield bash, not a falling object; You'd deal damage appropriately.
[QUOTE=Oliolio;49405644]Also-also; If you're smashing someone with your shield, even if you're leaping off of the tallest building in the world, it's a shield bash, not a falling object; You'd deal damage appropriately.[/QUOTE] no that's a falling object you're right about everything else though
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