I would be pleased if they select an art style like in Borderlands.
[QUOTE=SweetShark;52441792]I would be pleased if they select an art style like in Borderlands.[/QUOTE]
What? Why? Cell-shaded style graphics are nothing like the original games look, beyond them both being pretty brightly coloured.
[QUOTE=SweetShark;52441792]I would be pleased if they select an art style like in Borderlands.[/QUOTE]
Borderlands was gimmicky at best
Jesus, I've been waiting for this for so long. Looks like I'll be waiting a bit longer, but at least it's in production!
[QUOTE=nightlord;52442401]What? Why? Cell-shaded style graphics are nothing like the original games look, beyond them both being pretty brightly coloured.[/QUOTE]
I like the Cell-shaded style in games like in Borderland and I want to see it how different it would be in an Evil Genius game.
I don't see why is not possible.
An alternative I guess if they choose the art-style of Team Fortress 2?
[QUOTE=SweetShark;52445968]I like the Cell-shaded style in games like in Borderland and I want to see it how different it would be in an Evil Genius game.
I don't see why is not possible.
An alternative I guess if they choose the art-style of Team Fortress 2?[/QUOTE]
Why would you [I]want [/I]them to change an iconic quite unique aspect of a game series to something that is in no way similar? Of course it's "possible" but that doesn't stop it being a pretty stupid move, the look and feel of slightly cartoony art style is something that defines Evil Genius. The 3 art styles you mentioned aren't even vaguely related to each other other than "bright colours": Borderlands is somewhat of a comic-book style with heavy outlines and realistic shading, Team Fortress 2's art style consists of an extremely cartoony style with heavily exaggerated proporitions, painted-looking textures and minimal shading, while Evil Genius is just smooth, bright, vidid colours and textures without much detail along with heavy shadow on characters.
[QUOTE=nightlord;52446304]Why would you [I]want [/I]them to change an iconic quite unique aspect of a game series to something that is in no way similar? Of course it's "possible" but that doesn't stop it being a pretty stupid move, the look and feel of slightly cartoony art style is something that defines Evil Genius. The 3 art styles you mentioned aren't even vaguely related to each other other than "bright colours": Borderlands is somewhat of a comic-book style with heavy outlines and realistic shading, Team Fortress 2's art style consists of an extremely cartoony style with heavily exaggerated proporitions, painted-looking textures and minimal shading, while Evil Genius is just smooth, bright, vidid colours and textures without much detail along with heavy shadow on characters.[/QUOTE]
Sorry, but I prefer to have something different than the same old style you prefer. Also this "stupid" movie which I prefer to happen, is only one part of the whole package of the game.
Anyway, don't get so frustrated. Maybe in the end will be generic looking.
[editline]8th July 2017[/editline]
[QUOTE=RichyZ;52446104]Reminder: cel-shading is the shading style that makes shadows into solid colors instead of a realistic gradient
It does not mean outline shaders or cartoony aesthetic
I say this because Borderlands uses realistic shading on characters with outline shaders and handdrawn textures[/QUOTE]
Yes, I would love to see characters in Evil Genius with more details like in the covers of the game.
It doesn't need to be EXACTLY like in Borderland.
[t]https://upload.wikimedia.org/wikipedia/en/a/a9/Evil_Genius_Coverart.png[/t]
[QUOTE=SweetShark;52446440]Yes, I would love to see characters in Evil Genius with [B]more details like in the covers of the game[/B].
It doesn't need to be EXACTLY like in Borderland.
[t]https://upload.wikimedia.org/wikipedia/en/a/a9/Evil_Genius_Coverart.png[/t][/QUOTE]
I'm not against EG2 having a more interesting look to it than the previous game, but the box art is not a good example to use. The characters don't really have any details to them, in fact they have [I]very[/I] simple styles. The in-game characters look near identical to the box art versions.
[IMG]http://www.dedoimedo.com/images/games/evil-genius-henchman.jpg[/IMG][IMG]https://vignette1.wikia.nocookie.net/evilgenius/images/f/fe/Montezuma.jpg/revision/latest?cb=20101201230757[/IMG]
[QUOTE=SweetShark;52446440]Sorry, but I prefer to have something different than the same old style you prefer. Also this "stupid" movie which I prefer to happen, is only one part of the whole package of the game.
Anyway, don't get so frustrated. Maybe in the end will be generic looking.
[/QUOTE]
It's utterly absurd. There have only been 2 Evil Genius games, this isn't some huge franchise where there are so many games it's suddenly a bit boring and samey, it sounds like you want it to be different just for the sake of being different. How would that be a good thing in any way? You don't just suddenly change an iconic art style that defines a game for a sequel with no good reason. They would gain nothing from changing the art style to something entirely different. Not saying you aren't allowed to prefer it, but would you want that when the art style is an important part of the overall look and feel of the game, and the setting itself?
[QUOTE=Bordellimies;52446463]I'm not against EG2 having a more interesting look to it than the previous game, but the box art is not a good example to use. The characters don't really have any details to them, in fact they have [I]very[/I] simple styles. The in-game characters look near identical to the box art versions.
[IMG]http://www.dedoimedo.com/images/games/evil-genius-henchman.jpg[/IMG][IMG]https://vignette1.wikia.nocookie.net/evilgenius/images/f/fe/Montezuma.jpg/revision/latest?cb=20101201230757[/IMG][/QUOTE]
Sorry, I ment detailed characters like the one in the Background, the main Villain, not the one that are in the front.
[QUOTE=SweetShark;52446504]Sorry, I ment detailed characters like the one in the Background, the main Villain, not the one that are in the front.[/QUOTE]
What? Max isn't detailed in that cover art at all, that isn't a specific art style meant to make him look detailed...he looks different to his in-game look because of a mix of the art not being accurate to his actual in-game depiction and the shadow/lighting of the picture along with showing an actual expression for once. Max doesn't even have eyebrows:
[t]https://pbs.twimg.com/profile_images/555334248836526081/WEtilPMq.jpeg[/t]
[t]http://www.bloodthorne.com/wp-content/uploads/2012/05/evilgenius001.jpg[/t]
[QUOTE=nightlord;52446529]What? Max isn't detailed in that cover art at all, that isn't a specific art style meant to make him look detailed...he looks different to his in-game look because of a mix of the art not being accurate to his actual in-game depiction and the shadow/lighting of the picture along with showing an actual expression for once. Max doesn't even have eyebrows:
[t]https://pbs.twimg.com/profile_images/555334248836526081/WEtilPMq.jpeg[/t]
[t]http://www.bloodthorne.com/wp-content/uploads/2012/05/evilgenius001.jpg[/t][/QUOTE]
Looking at the last pictures, definitely it would be beneficial to have the style of Borderland characters.
But As I said, I don't mind the one from the background as well.
[QUOTE=SweetShark;52446555]Looking at the last pictures, definitely it would be beneficial to have the style of Borderland characters.
But As I said, I don't mind the one from the background as well.[/QUOTE]
Have you just not read anything I've just told you? You've given absolutely no reason for why you want it changed, neither have you addressed how the styles are nowhere near similar or how [I]the background character in the cover art isn't an art style[/I]...you know, the post you're quoting right now. It seems like you're just going "I want it different just because" and are ignoring how what you're saying doesn't make even the slightest bit of sense.
[QUOTE=nightlord;52446567]Have you just not read anything I've just told you? You've given absolutely no reason for why you want it changed, neither have you addressed how the styles are nowhere near similar or how [I]the background character in the cover art isn't an art style[/I]...you know, the post you're quoting right now. It seems like you're just going "I want it different just because" and are ignoring how what you're saying doesn't make even the slightest bit of sense.[/QUOTE]
Reason why I would like it?
Umm...I want it different just because.
Not a detailed reason, that why when I said about Borderland I said it quickly. Just because.
Btw, I never played the game. I knew this game existed and when I learned for the new game I just wished for this change for the art-style.
I don't like the art style of the old game, but I find the idea of the game really cool.
Well...Ok, maybe I have a reason after all. I would love to see the game with different atr style, so pin my interest to play the sequel.
[QUOTE=SweetShark;52446636]Reason why I would like it?
Umm...I want it different just because.
Not a detailed reason, that why when I said about Borderland I said it quickly. Just because.
Btw, I never played the game. I knew this game existed and when I learned for the new game I just wished for this change for the art-style.
I don't like the art style of the old game, but I find the idea of the game really cool.
Well...Ok, maybe I have a reason after all. I would love to see the game with different atr style, so pin my interest to play the sequel.[/QUOTE]
"Just because" has to be the dumbest fucking reason for wanting to change something.
[QUOTE=Bordellimies;52446678]"Just because" has to be the dumbest fucking reason for wanting to change something.[/QUOTE]
Well, I just said I don't like the style of the first game and I want the developers to change it.
Also I like to see experimentation in Videogames in general.
Many example I can say that I find interesting to see how the developers of other game will work around the major changed they made.......but I am lazy.
Also....rude!!!
[QUOTE=SweetShark;52446709]Well, I just said I don't like the style of the first game and I want the developers to change it.
Also I like to see experimentation in Videogames in general.
Many example I can say that I find interesting to see how the developers of other game will work around the major changed they made.......but I am lazy.
Also....rude!!![/QUOTE]
If you're just trolling/baiting for responses, sod off. If you're actually trying to argue for reasons why the art style needs to change, [I]give actual reasons[/I] instead of just repeating "just because"
[QUOTE=SweetShark;52446709]Well, I just said I don't like the style of the first game and I want the developers to change it.
Also I like to see experimentation in Videogames in general.
Many example I can say that I find interesting to see how the developers of other game will work around the major changed they made.......but I am lazy.
Also....rude!!![/QUOTE]
It's fine to not like the look of a game, there are a few games where i don't like art style and wish they would be changed, but it's absurd to come in and say you think a very important aspect of a game should be changed "just because" you don't personally like it when you aren't even a fan of the original game. It isn't some objectively bad style, it isn't something where you have a good reason to want it changed and it isn't something that'll do anything beyond annoy fans of the previous game because you've suddenly taken away one of the core defining elements of the original for absolutely no reason beyond "i don't like it". Utterly changing a games iconic art style with no reason wouldn't be experimentation, it would be a change just for the sake of making a change. It makes as much sense as saying the next Elder Scrolls game should be set in the modern era with guns "just because" you don't like the fantasy setting.
Art styles for games don't just suddenly change for no reason. Updates to a vague or not well defined style happen, like with Nidhogg or Worms, but just deciding "Our new game looks nothing like the previous one for some reason" doesn't happen.
[QUOTE=Bordellimies;52446729]If you're just trolling/baiting for responses, sod off. If you're actually trying to argue for reasons why the art style needs to change, [I]give actual reasons[/I] instead of just repeating "just because"[/QUOTE]
I already said I have a reason. I don't like the look of the first game.
Nothing complicate.
Trying new things is also a positive if it is done right. I have a open mind to different directions maybe some games take.
[editline]8th July 2017[/editline]
[QUOTE=nightlord;52446778]It's fine to not like the look of a game, there are a few games where i don't like art style and wish they would be changed, but it's absurd to come in and say you think a very important aspect of a game should be changed "just because" you don't personally like it when you aren't even a fan of the original game. It isn't some objectively bad style, it isn't something where you have a good reason to want it changed and it isn't something that'll do anything beyond annoy fans of the previous game because you've suddenly taken away one of the core defining elements of the original for absolutely no reason beyond "i don't like it". Utterly changing a games iconic art style with no reason wouldn't be experimentation, it would be a change just for the sake of making a change. It makes as much sense as saying the next Elder Scrolls game should be set in the modern era with guns "just because" you don't like the fantasy setting.
Art styles for games don't just suddenly change for no reason. Updates to a vague or not well defined style happen, like with Nidhogg or Worms, but just deciding "Our new game looks nothing like the previous one for some reason" doesn't happen.[/QUOTE]
Ok, I see your point for yout viewpoint for being a fan of the series.
I hope then for the developers to keep the original art direction to please their fans.
However at the same time if something happens and they dwcide to do a major change, I hope to be something similar of what I wished.
Also Elder Scrolls with guns? Why not? Sound awesome to me.
There us already a fantasy medieval game with a knight using only his fists to fight. His name?
FIGHT KNIGHT!!!
Awesome game, bake it on kickstarter, play the demo. Is perfect
[QUOTE=SweetShark;52446870]
[B]Also Elder Scrolls with guns? Why not? Sound awesome to me.[/B]
There us already a fantasy medieval game with a knight using only his fists to fight. His name?
FIGHT KNIGHT!!!
Awesome game, bake it on kickstarter, play the demo. Is perfect[/QUOTE]
I think this really emphasizes just how wrong you are in this case. Adding guns to the Elder Scrolls series would be an absolutely terrible decision that would ruin the whole franchise and defeat the point of it.
[QUOTE=nightlord;52447031]I think this really emphasizes just how wrong you are in this case. Adding guns to the Elder Scrolls series would be an absolutely terrible decision that would ruin the whole franchise and defeat the point of it.[/QUOTE]
Not unless it was based on Kirkbride's insane pseudocanon for the "future" of the setting, C0DA. You know, the one with freaky TV-head people and giant moth spaceships that travel to human colonies on the Corpse-Moon?
[QUOTE=eatdembeanz;52447211]Not unless it was based on Kirkbride's insane pseudocanon for the "future" of the setting, C0DA. You know, the one with freaky TV-head people and giant moth spaceships that travel to human colonies on the Corpse-Moon?[/QUOTE]
I am all ears.
[editline]8th July 2017[/editline]
[QUOTE=nightlord;52447031]I think this really emphasizes just how wrong you are in this case. Adding guns to the Elder Scrolls series would be an absolutely terrible decision that would ruin the whole franchise and defeat the point of it.[/QUOTE]
Sorry, but right now I fantasizing my Elder Scrolls spin-off "The Lusty Argonian Stripper".
It won't hurt the main series.
[QUOTE=SweetShark;52446870]Also Elder Scrolls with guns? Why not? Sound awesome to me.[/QUOTE]
Because it would probably completely ruin the theme, lore, and feel of the Elder Scrolls universe (moreso than Bethesda has already done) and you can just play fucking Fallout if that's what you want? :v:
The fuck are you even thinking
[QUOTE=Dr. Evilcop;52449043]Because it would probably completely ruin the theme, lore, and feel of the Elder Scrolls universe (moreso than Bethesda has already done) and you can just play fucking Fallout if that's what you want? :v:
The fuck are you even thinking[/QUOTE]
I didn't saw the Yakuza series get ruin after they had a spin-off with demons and zombies on it.
What the fucK are YOU even thinking?
[QUOTE=RichyZ;52449680]Considering Yakuza Dead Souls nearly killed the series in the west with piss poor sales and poor review scores, I'd say it wasn't the right direction[/QUOTE]
Truth to be told, I never played this Yakuza game or any Yakuza game in general, so I don't know how well it goes back then.
However there are tons of games which follow each time different directions and they succeeded.
Far Cry series is a major example.
[QUOTE=SweetShark;52449726]Truth to be told, I never played this Yakuza game or any Yakuza game in general, so I don't know how well it goes back then.
However there are tons of games which follow each time different directions and they succeeded.
Far Cry series is a major example.[/QUOTE]
You [I]seriously[/I] aren't getting the problem with your suggestions for Evil Genius 2, Elder Scrolls etc and why they are utterly stupid. In those two cases you're asking for something in a series that has a defined set of parameters that subsequent games follow on from, important things that the rest of the games [I]need[/I] to have otherwise the look, feel, style, lore, setting etc of them being different would mean it basically isn't part of that series in any way except name (which would be bad). With Evil Genius, the important things are the art style, the setting (60s/70s bond-villian theme) and the humour. With the Elder Scrolls, that's the universe/lore itself being in a fantasy world with those gods, races, locations, technology etc. Changing either of those things would in absolutely no way be a good thing unless you want to just destroy the series and what it stands for. I've not played the Yakuza games so can't really comment on that, but with Far Cry the spin offs work because there is no specific lore or characteristics beyond the gameplay itself that defines whether it counts as a Far Cry game or not - those things don't matter at all to the overall experience. Far Cry: Primal, Blood Dragon, 3, 4, 5 etc all have completely different settings, but the setting is not part of what defines if it's a Far Cry game, so they still work; in that case, it's the gameplay itself that's important and that is something that does not change drastically between those games.
There's also a huge difference between building upon a setting/aspects of a game and taking it in a direction that could realistically follow on from the previous version (e.g. Half Life 2 story compared to HL1) and [I]suddenly changing the entire direction just because[/I]...which is what you're asking for. Evil Genius and the Elder Scrolls both need the things you're asking to be changed completely to stay as they are. They can't be changed because they would damage the things that make the series what it is. It would ruin the series by doing something that just doesn't fit in any way at all while still trying to say it's part of the series.
Basically:
Far Cry, Assassins creed, Call of Duty etc the time period itself doesn't matter so they can be changed without causing problems. It's the gameplay and basic premise that matters instead.
Evil Genius, Fallout, Elder Scrolls etc have the lore/setting/look and feel of the game as the important aspect, so they can't be changed without causing problems.
[QUOTE=nightlord;52449816]You [I]seriously[/I] aren't getting the problem with your suggestions for Evil Genius 2, Elder Scrolls etc and why they are utterly stupid. In those two cases you're asking for something in a series that has a defined set of parameters that subsequent games follow on from, important things that the rest of the games [I]need[/I] to have otherwise the look, feel, style, lore, setting etc of them being different would mean it basically isn't part of that series in any way except name (which would be bad). With Evil Genius, the important things are the art style, the setting (60s/70s bond-villian theme) and the humour. With the Elder Scrolls, that's the universe/lore itself being in a fantasy world with those gods, races, locations, technology etc. Changing either of those things would in absolutely no way be a good thing unless you want to just destroy the series and what it stands for. I've not played the Yakuza games so can't really comment on that, but with Far Cry the spin offs work because there is no specific lore or characteristics beyond the gameplay itself that defines whether it counts as a Far Cry game or not - those things don't matter at all to the overall experience. Far Cry: Primal, Blood Dragon, 3, 4, 5 etc all have completely different settings, but the setting is not part of what defines if it's a Far Cry game, so they still work; in that case, it's the gameplay itself that's important and that is something that does not change drastically between those games.
There's also a huge difference between building upon a setting/aspects of a game and taking it in a direction that could realistically follow on from the previous version (e.g. Half Life 2 story compared to HL1) and [I]suddenly changing the entire direction just because[/I]...which is what you're asking for. Evil Genius and the Elder Scrolls both need the things you're asking to be changed completely to stay as they are. They can't be changed because they would damage the things that make the series what it is. It would ruin the series by doing something that just doesn't fit in any way at all while still trying to say it's part of the series.
Basically:
Far Cry, Assassins creed, Call of Duty etc the time period itself doesn't matter so they can be changed without causing problems. It's the gameplay and basic premise that matters instead.
Evil Genius, Fallout, Elder Scrolls etc have the lore/setting/look and feel of the game as the important aspect, so they can't be changed without causing problems.[/QUOTE]
You know, even Fallout changed drastically from a Top View 2D RPG to a 3D First Person RPG and there was complains but in the end they accept it because they were actually good games [never played a Fallout before btw, so I am not sure].
Why so opposite of change? Sure, is scary for the hardcore fans, but it is necessary for experimentations.
I would love to see Elder Scrolls becoming like Shadowrun in the future. More interesting than the game I see now.
[QUOTE=SweetShark;52449977]You know, even Fallout changed drastically from a Top View 2D RPG to a 3D First Person RPG and there was complains but in the end they accept it because they were actually good games [never played a Fallout before btw, so I am not sure].
Why so opposite of change? Sure, is scary for the hardcore fans, but it is necessary for experimentations.
I would love to see Elder Scrolls becoming like Shadowrun in the future. More interesting than the game I see now.[/QUOTE]
Not sure how Fallout going from isometric to FPS is relevant, especially when EG2 isn't suddenly going to shift from RTS/basebuilder to a Mario Kart racing clone.
[QUOTE=SweetShark;52449977]You know, even Fallout changed drastically from a Top View 2D RPG to a 3D First Person RPG and there was complains but in the end they accept it because they were actually good games [never played a Fallout before btw, so I am not sure].
Why so opposite of change? Sure, is scary for the hardcore fans, but it is necessary for experimentations.
I would love to see Elder Scrolls becoming like Shadowrun in the future. More interesting than the game I see now.[/QUOTE]
You really, really aren't understanding this at all. Different things matter to different games. Some things that can be changed with one game would just ruin a different game if you changed the same thing. With Evil Genius it is the setting and look/feel of it that Matters. With the Elder Scrolls it is the lore that matters. Those are the things you have been asking to be changed, so you're asking for the two most important things in those games to be thrown out for absolutely no reason and saying it doesn't matter about them.
The gameplay of Fallout changed, but the setting and the overall universe itself did not, and that is what was overall the most defining aspect of Fallout. What you're asking for with "add guns to the Elder Scrolls, it'll be fine!" would outright ruin [I]the setting and lore[/I], the main thing that makes the Elder Scrolls what it is. What you're asking for with Evil Genius 2 with the art style change would ruin the feel of it as well as impact the setting in a bad way. Those are the two most important aspects of those games, so what you're asking for would be a terrible decision. They can't be changed because [I]they define the games[/I].
Destroying the most important parts of a game series is not "experimentation".
As i said before:
[quote]Basically:
Far Cry, Assassins creed, Call of Duty etc the time period itself doesn't matter so they can be changed without causing problems. It's the gameplay and basic premise that matters instead.
Evil Genius, Fallout, Elder Scrolls etc have the lore/setting/look and feel of the game as the important aspect, so they can't be changed without causing problems.[/QUOTE]
It's even more absurd for you to say "I've never played the Elder Scrolls, or Fallout, or Evil Genius, but i think they should just drop all the important parts of those games because i don't like it!".
At this point I'm just gonna assume he's trolling because nobody is [I]this[/I] braindead and lacking in self awareness.
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