[media]http://www.youtube.com/watch?v=mVsKFMw-78c[/media]
Oh wow, who knew the "we've got trouble" girl has good voice acting and maybe judging a entire performance from a single line was a bad idea.
still seems p shit to me
I still think it's less annoying than the chipmunk voice she has in the Japanese version
I saw that NoA has gotten a lot of hate in this thread, so I kinda wanted to put my 2 cents in.
First of all, I love Japanese stuff with a passion, but I still think people are being a bit too harsh on NoA's translations. As far as I'm concerned, the game translations that got the most hate were those of Bravely Default, Xenoblade Chronicles X and now FE: Fates, mainly for changing the ''original product'' or ''censoring content''. I've heard some people furiously inplying that NoA makes those changes because they want to eradicate all japanese influence from games or something, but let's take a sec to look at the changes that got the most amount of hate in a rational way.
In Bravely Default, they changed some really skimpy outfits to outfits that were still eye-appealing, but covered up a bit more. Besides that, they upped the age of a few characters. This was a pretty logical change. Those original outfits in Bravely Default were [B]incredibly[/B] risqué, like a female outfit where the chest area was only covered up by leather straps. Maybe people in japan are kinda used to that extreme kind of fanservice, but the average western player would be incredibly put off by those risqué outfits, especially for a game that tries to be a non-fanservice-ey pretty serious, old-school RPG. The exact same goes for XC:X, a 14-year old character wearing a super-skimpy swimsuit would be offputting for a lot of players in the west. If we look at it from a buisiness perspective, perhaps it was done to prevent controversion. Imagine if they hadn't changed these things and BD and XC:X would get known as [I]''those games where you can oogle at underage girls in skimpy clothes''[/I], it could have turned away a lot of mainstream and younger gamers. Like, I'm not against fanservice games or whatever, but you have to agree that extremely risqué things don't really belong in a game that caters to mainstream gamers who just want to play a kinda serious game.
Then let's take a look at the critisism on the FE: Fates translation. I agree that it's kinda a bummer they don't have dual audio (I know some people just really like japanese voices), but on the other hand, it's not like they have an English dub of Fates in Japan either, and you must know how much Japanese people love their engrish. Not liking English voice acting is just subjective: even if the English dub isn't perfect, a lot of games (especially on handhelds) don't have amazing voice acting. If the VA is just ''decent'' or ''mediocre'', that doesn't mean the whole game is ''mediocre'', right?
And now the elephant in the room: the skinship. Like, I know it would be pretty fun to see YouTubers play that minigame and to screw around with it a bit, but you all have to agree that it just didn't fit in the Fire Emblem series as a whole. FE as a whole has never been a dating sim, FE: Awakening was the first game to even have a relationship/dating aspect. The petting was just super weird, and like with BD and XB:X, it could have led to a lot of controversy and thus missed sales. At least be glad they went though the trouble of translating all the dialogue in these scenes and not removing them completely (which would have been the easy way out). And before you say ''they could have made it optional'', well, the Hot Coffee mod being optional didn't save San Andreas' reputation either :v:
It doesn't really have anything to do with ''changing the original product because japan=bad'', it's more of a buisiness decision and tweaking the game to spare controversy. All these changes are just pretty miniscule things, which are in vain to the quality of the gameplay and the overall translated dialogue. But that's just my opinion about the whole thing.
[QUOTE=Magmamax;49691506]I know it would be pretty fun to see YouTubers play that minigame and to screw around with it a bit, but you all have to agree that it just didn't fit in the Fire Emblem series as a whole. FE as a whole has never been a dating sim, FE: Awakening was the first game to even have a relationship/dating aspect.[/QUOTE]
That's not even true, support conversations that lead to marriages and stuff like that have been in the series for a really long time already.
I thought the whole point of the "we got trouble"line was that the text said Emergency! Emergency! Instead of we've got trouble.
[url]http://nintendoeverything.com/kimishima-unannounced-3ds-games-coming-wants-more-wii-u-titles-like-splatoon-and-mario-maker/[/url]
[quote]Kimishima starts off by reiterating a key point from his presentation: the spread amount of 3DS systems is 20 million units domestically, and 54 million units worldwide. This means Nintendo’s handheld had a big chance to obtain profits from software as well. As for what lies ahead in the next period, Kimishima said development on software continues, including large-scale titles that can’t be announced just yet. He believes that the 3DS will remain a big pillar in the next period.[/quote]
Someone told me the localization was handled during that voice actor strike which kinda makes sense because this cast is filled with nobodies, its not the VAs fault they're shit tho its the fucking voice director for letting this shit fly
[QUOTE=Bokito;49691560]That's not even true, support conversations that lead to marriages and stuff like that have been in the series for a really long time already.[/QUOTE]
You're right on the fact that support conversations have been a long-time standard for the series (ever since Roy's game, Binding Blade), yet as far as I know these conversations would just result in people being good friends, rather than almost every male + female conversation resulting in marriage. Not to mention the fact that Fire Emblem Fates was the first game where you could choose for almost every character who they would marry, and where you had to strategically plan the romances. The kinda new ''make your own character and romance any girl you like''-thingy further helped to establish that dating-sim feel.
[QUOTE=Magmamax;49691635]You're right on the fact that support conversations have been a long-time standard for the series (ever since Roy's game, Binding Blade), yet as far as I know these conversations would just result in people being good friends, rather than almost every male + female conversation resulting in marriage. Not to mention the fact that Fire Emblem Fates was the first game where you could choose for almost every character who they would marry, and where you had to strategically plan the romances. The kinda new ''make your own character and romance any girl you like''-thingy further helped to establish that dating-sim feel.[/QUOTE]
Some ended up in marriage and FE4 was the first game where you had to strategically plan your romances.
[QUOTE=Jon MadN;49691608]Someone told me the localization was handled during that voice actor strike which kinda makes sense because this cast is filled with nobodies, its not the VAs fault they're shit tho its the fucking voice director for letting this shit fly[/QUOTE]
Eh I'm fine with nobodies, it's better then the same 2-3 guys getting used forever and ever and given Felicia's voice (as one example) the English one is a straight up improvement as she had a really grating squeaky voice in Japan.
Now she sounds just like a klutz which is her character so v:v:v
[QUOTE=Sift;49691962]Eh I'm fine with nobodies, it's better then the same 2-3 guys getting used forever and ever and given Felicia's voice (as one example) the English one is a straight up improvement as she had a really grating squeaky voice in Japan.
Now she sounds just like a klutz which is her character so v:v:v[/QUOTE]
Awakening had a solid cast, Fates has so many dips, all most characters sound fine then we have Sakura with Tourettes, Rinkah's is okay, Subaki is good, Felicia is bad but listenable, and Effie is fucking awful, Nyx sounds better in English, and then theres Camilla which is like a fucking rollercoaster when she tries to force her sexy voice Sawashiro was fucking spot on perfect for Camilla so it's not like the english VA had a chance
[QUOTE=Jon MadN;49691982]Awakening had a solid cast, Fates has so many dips, all most characters sound fine then we have Sakura with Tourettes, Rinkah's is okay, Subaki is good, Felicia is bad but listenable, and Effie is fucking awful, Nyx sounds better in English, and then theres Camilla which is like a fucking rollercoaster when she tries to force her sexy voice Sawashiro was fucking spot on perfect for Camilla so it's not like the english VA had a chance[/QUOTE]
Honestly only voice so far that I think really sucks, like legit does is whoever shouted BIG BROTHER IS NOW BIG SISTER in the smash reveal, that voice just
Nooo thank you. Everything else I've heard sounded alright to me sooo it's a preference thing I guess :v:. Like Felicia, she's got what I'd call a genuinely normal voice which to me works better then someone hamming it up all things considered. I can dig it.
[QUOTE=Sift;49692020]Honestly only voice so far that I think really sucks, like legit does is whoever shouted BIG BROTHER IS NOW BIG SISTER in the smash reveal, that voice just[/QUOTE]
are you trying to tell me that voice wasnt EVEN BETTER
[QUOTE=ryfry99;49691676]Some ended up in marriage and FE4 was the first game where you had to strategically plan your romances.[/QUOTE]
Oh yeah, forgot how marriage worked in Genealogy of the Holy War (altough it didn't really have support conversations). You're absolutely right, but you'd have to agree on the point that FE:Awakening had more dating-sim-esque aspects than other FE games. Like, being able to make a character which could romance all characters from the opposite gender (Mystery of the Emblem also had a My Unit system, but without the marriage stuff). Not to mention Awakening had beach episodes and, of course, Tharja('s booty).
But we're getting a little besides the point of my post here. I'm just genuinely curious why people are so mad about the translation, because so far all the changes seem pretty minor to me. But somehow the entire fanbase has been, like, divided between NoA lovers and haters (which is kinda symbolic for the games if you think about it :v:).
I'm not here to tell anyone they are wrong for not agreeing with the changes NoA made, but it would be nice if people stopped hating on each other for furiously defending or criticising the translation. Like, can't we all just get along and respect each others taste?
[QUOTE=Sift;49689770][media]http://www.youtube.com/watch?v=mVsKFMw-78c[/media]
Oh wow, who knew the "we've got trouble" girl has good voice acting and maybe judging a entire performance from a single line was a bad idea.[/QUOTE]
1:54
I'm ike.
I don't get how people can compare marriage in Awakening/Fates to the rest of the series. If you actually look at the Support mechanic through the series's history it showcases the change in tone pretty well imo.
FE4: characters can get married and have children before they all get slaughtered in a betrayal and the rest of the game stars their children. Different both tonally and gameplaywise (you don't get extra characters for nothing)to the rest of the series. The only game before Awakening to actually have any marriage mechanic.
FE6: Supports added, which result in dialogue and stats for every character combination except Roy, who has the only paired endings. Characters have possible dialogues with up to 7 characters, and sometimes as few as 2 or 3.
FE7 onwards: certain pairings have endings together, sometimes resulting in marriage/some other endeavor but usually not. This is only revealed in the post-game 'where are they now' sequence and has no bearing on gameplay.
Awakening/Fates: nearly every combination of male/female character can be married to have children, who exist at the same time as their parents because time travel. Very few male/female pairings that do not have marriage as a possible ending.
Come the fuck on. You went from Game of Thrones to character development excuse to matchmaker slash eugenics sim with time travel.
Can't comment on fates but seeing as it's a strong part of the story to Awakening it's uh, kinda fair. The whole goddamn plot is based around it, that's a pretty good excuse.
For Fates and its child system:
[sp]
its practically shoehorned in without any real effort.
After a unit is married you get a cutscene about about how they gave birth to a baby but couldn't care for it so they sent it to a secluded area where time travels faster than the regular world. This place has no baring on the plot at all.[/sp]
shocked to see that pre orders for the LE fates n3ds XL is still open atleast for amazon
wondering if i should get it or not animal designer n3ds is all sold out
[QUOTE=Oizen;49693388]For Fates and its child system:
[sp]
its practically shoehorned in without any real effort.
After a unit is married you get a cutscene about about how they gave birth to a baby but couldn't care for it so they sent it to a secluded area where time travels faster than the regular world. This place has no baring on the plot at all.[/sp][/QUOTE]
What, Fire Emblem now has [sp]time-distorted daycare centers[/sp]?
[QUOTE=Oizen;49693388]For Fates and its child system:
[sp]
its practically shoehorned in without any real effort.
After a unit is married you get a cutscene about about how they gave birth to a baby but couldn't care for it so they sent it to a secluded area where time travels faster than the regular world. This place has no baring on the plot at all.[/sp][/QUOTE]
[sp]It's the antithesis of the hyperbolic time chamber, hm? Lame, but honestly there are worse ways of introducing child characters.[/sp]
god damn im so eager to know how children slot in but cannot hit those spoilers
[QUOTE=Kogyaru;49693792]shocked to see that pre orders for the LE fates n3ds XL is still open atleast for amazon
wondering if i should get it or not animal designer n3ds is all sold out[/QUOTE]
Just be aware that it doesn't come with either version of the game
Is there a locked in release date for fire Emblem: Fates yet?
[QUOTE=Damoman;49694439]Is there a locked in release date for fire Emblem: Fates yet?[/QUOTE]
Only for the US, Feb 19th.
[QUOTE=Magikoopa24;49694034][sp]It's the antithesis of the hyperbolic time chamber, hm? Lame, but honestly there are worse ways of introducing child characters.[/sp][/QUOTE]
[sp]My first thought was the Feymarch from Final Fantasy IV.[/sp]
If they do a parent-child system for the next game, I'd like to see something similar to Genealogy of the Holy War's mixed with Awakening's:
You marry at the end of the first half of the game after you beat the plot element, then there is a time skip where you are training with your teen-aged children when a new quest begins related to the original plot, complete with your characters looking aged up (sort of like how Hector is significantly older in Binding Blade).
[QUOTE=The Duke;49694669]If they do a parent-child system for the next game, I'd like to see something similar to Genealogy of the Holy War's mixed with Awakening's:
You marry at the end of the first half of the game after you beat the plot element, then there is a time skip where you are training with your teen-aged children when a new quest begins related to the original plot, complete with your characters looking aged up (sort of like how Hector is significantly older in Binding Blade).[/QUOTE]
And if they introduce an Avatar-type character, this one either trains the next generation or, if he's married, the child becomes available and can be customized.
Sorry, you need to Log In to post a reply to this thread.