• New 3DS Megathread v6
    5,008 replies, posted
So I'm really enjoying the MH4U demo. I'm looking forward to the full game
[QUOTE=thrawn2787;47083003]I thought Europe was the 13th like the US? Whatever, Nintendo needs to get their shit together :/[/QUOTE] There is a shop here in the United Kingdom called 365games, one of their shops based in Australia called Ozgames imported them to Europe and they work since they both have the same region settings (PAL). I've had my New 3DS since late November 2014. Australia was given the N3DS since November 21st. AFAIK it's the only online shop that's imported the New 3DS.
[QUOTE=Xonax;47082748]All, but not the controls.[/QUOTE] What's bad about the new bombers notebook? It just seems like a convenient improvement. The ice arrow thing is kinda lame and I can understand not liking the new save system but it doesn't really seem like the game is holding your hand that hard. This is coming from a guy that hates hand holding in games.
[QUOTE=ryfry99;47083056]What's bad about the new bombers notebook? It just seems like a convenient improvement. The ice arrow thing is kinda lame and I can understand not liking the new save system but it doesn't really seem like the game is holding your hand that hard. This is coming from a guy that hates hand holding in games.[/QUOTE] The new save system makes sense on a handheld, being designed for those short sessions if you happen to be travelling about somewhere or if you have low battery.
[QUOTE=ryfry99;47083056]What's bad about the new bombers notebook? It just seems like a convenient improvement. The ice arrow thing is kinda lame and I can understand not liking the new save system but it doesn't really seem like the game is holding your hand that hard. This is coming from a guy that hates hand holding in games.[/QUOTE] The bomber notebooks opens up and gives you a hint each time you pick something up quest related.
[QUOTE=Xonax;47083078]The bomber notebooks opens up and gives you a hint each time you pick something up quest related.[/QUOTE] What's bad about that?
Well, guess I will buy Ocarina of Time and Majora's Mask. Again. I'm not keen on buying Wind Waker when I still have the original disk, I still don't have Twilight Princess, and could never get into Skyward Sword (not quite enjoying the gameplay changes; Metroid Prime works well with motion controls, but Zelda is a bit tiresome).
[QUOTE=ryfry99;47083082]What's bad about that?[/QUOTE] I don't want to have it pop up each time I get a thing for a side quest, I want to figure it out myself.
[QUOTE=Xonax;47083126]I don't want to have it pop up each time I get a thing for a side quest, I want to figure it out myself.[/QUOTE] Oh it literally tells you what to do? That's kinda dumb.
[QUOTE=ryfry99;47083082]What's bad about that?[/QUOTE] Interrupting bomber's notebook goes moo
If they kept the save system the same as the original wouldn't it still be "ruined" because you can just put your 3DS in sleep mode, or force a pause with the Home menu? :v:
[QUOTE=ryfry99;47083145]Oh it literally tells you what to do? That's kinda dumb.[/QUOTE] I doubt it's that explicit. It's probably more song the lines of "you got the rock sirloin, I bet there's a hungry Goron wanting one."
Im keeping away from the argument until i play the actual game but ill do some serious ranting if it changes the way i play MM. i like to do stuff different.
Isn't the bombers notebook optional? It was in the original
It isn't in this one apparently. Well I mean in the original you never had to look at it but this I guess anytime you do anything quest related the notebook comes up, pauses the game, and shows you a new entry...
[QUOTE=Man in the Moon;47083304]I doubt it's that explicit. It's probably more song the lines of "you got the rock sirloin, I bet there's a hungry Goron wanting one."[/QUOTE] That's what it says in the GameXplain video. At [url=http://youtu.be/vLR9TL0hKqU?t=3m4s]2:58[/url]. "You found the rock sirloin that a food-loving goron hid in the chandelier!"
[QUOTE=Sonic Fan;47083375]That's what it says in the GameXplain video. At [url=http://youtu.be/vLR9TL0hKqU?t=3m4s]2:58[/url]. "You found the rock sirloin that a food-loving goron hid in the chandelier!"[/QUOTE] Yeah and he's not the one who gets it in the end if I remember correctly.
[QUOTE=Man in the Moon;47083466]Yeah and he's not the one who gets it in the end if I remember correctly.[/QUOTE] You give it to the goron at the waterfall, which is exactly the one who talked about hiding it and when you feed him he gives you a mask.
Coulda sworn it was just one of the gorons in their little city that hid it and not the frog mask one
Right but he's saying the notebook didn't say "You got the meat! Take it to the Goron at the waterfall!" It said where it came from, not where it needed to go. Its probably that way if you don't finish the quest then in the next 3 day cycle you can look at the notebook again to figure out what you did. [editline]5th February 2015[/editline] I'm fine with the expanded bomber's notebook. I am not ok with it popping up every time something happens though.
[QUOTE=thrawn2787;47083500] I'm fine with the expanded bomber's notebook. I am not ok with it popping up every time something happens though.[/QUOTE] Then it'd be Fi's notebook
I was just on NeoGAF and this user who has a review copy of MM3D talks about the Notebook. [URL]http://www.neogaf.com/forum/showthread.php?p=150615413#post150615413[/URL] [QUOTE=TheBoat]I'll say this again for the millionth time: this is false. Completely and utterly false. The notebook never tells you what to do, it doesn't do it in that example either. The notebook is simply a logbook that points down your successes and failures and keeps track of quests. If someone is stupid enough to play the game without reading the dialog that's their problem. It never tells you where to go, what to do, who to talk to, it doesn't tell you anything other than what you were just told. The original created a promise sticker (I don't remember if it had a description), this one creates an entry in the logbook. It doesn't tell you anything the NPCs don't. The only exception I've seen is when you talk to a Business Scrub and he says he wants to go to a place with trees and stuff and if you fail the notebook says he wants a swamp title deed. That Goron Quest for example, the gamexplain guy is making a wrong conclusion and everyone who's inclined to think the game was casualized doesn't even see what's happening. When you meet the hungry Goron, no entry is created. You later meet a Goron that tells you you can have his sirloin hidden in the chandelier, just like in the original. No entry is created. When you get the Sirloin, you get an entry saying where you got it and that the Goron who told it where it was hid it there, which you already know because he told you so. It doesn't tell you anything related to the the hungry Goron where you have to take it. The notebook was created so that people could keep track of what's happening and use that to help people. The new notebook just does it better and helps you keep track of things so you don't need to point them down or memorize them. I remember that I only 100%ed MM ages after finishing the game and it was hell to remember what I did or not and who told me what. This prevents that problem. The only change that actually helps with quests is if you talk with bombers when they run after you they tell you a rumor about a side quest like "it seems there's a great fairy that needs help in the mountains". This creates a rumored event entry that helps you knowing there are some side quests if you're completely lost, but it doesn't really tell you anything, doesn't even have a map. Hell, the Gossip Stones tell you much more with the Mask of Truth and that was in the original.[/QUOTE] Edit: [QUOTE]It does tell you more than the original, because the original didn't tell you anything other than character descriptions and schedules (I honestly don't remember if the promise stickers has any description) but everything it says is what a character just told you. Of course, there's no getting around that this makes things slightly more obvious and there might be one or two exceptions like the one I mentioned, but it's nothing you haven't read before. It doesn't point down everything you're told, just relevant info you're told in certain key points when you create the events and succeed/fail. Here are some examples, linked for minor, minor "spoilers", note that the final entry in the Goron quest was only created when I finished the quest. Hungry Goron: [URL]http://imgur.com/jFKqVgY[/URL] Rumoured Events: [URL]http://imgur.com/DOpPkNm[/URL] Madame Auroma: [URL]http://imgur.com/63EutMy[/URL][/QUOTE]
Hot damn, nice.
Yup, it's basically hints. Like the Gossip Stone in OoT3D or the Vision Stone in Skyward Sword that revealed to you a location and that's it. It's always in a simple cryptic way. It up to the player to investigate. [editline]t[/editline] On a lighter note, here's Aonuma having trouble in the Goron Race. [video=youtube;KLqwC1i_4Tc]http://www.youtube.com/watch?v=KLqwC1i_4Tc[/video]
Man in the Moon maybe you should just accept that people don't want to play a radically different game?? I don't get why that's so hard to grasp. Most people wanted MM3D to play like they remembered, they didn't change anything really in OoT3D, for MM3D it feels like they had to change EVERYTHING in some way. The notebook being Fi is what a lot of people don't like ontop of the telling you what to do thing.
[URL]http://uk.ign.com/wikis/the-legend-of-zelda-majoras-mask/Version_Differences[/URL] This page lists off some of the differences compared to the old version and to the new. Holy shit. You can use the Fierce Deity's Mask inside the fishing holes for some reason. [t]http://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-majoras-mask/c/c4/FierceDiety.mov.Still002.jpg[/t][t]http://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-majoras-mask/a/ac/FD2.jpg[/t]
I don't know why but he looks really off there, like he's not supposed to be open to you in the fishing hole. Not really digging that shade of blue either, it's just kinda odd
[QUOTE=Sonic Fan;47083562] -notebook stuff- Edit:[/QUOTE] Ok, then it is like how I thought it would be. Sounds like a good modernization.
It's probably blue due to the lightning of the place. And I think someone didn't double check his coding. It is a new place so they might have forgot to check Fierce Deity out of it. On another note, a God can take a break to fish.
[QUOTE=Sift;47083637]Man in the Moon maybe you should just accept that people don't want to play a radically different game?? I don't get why that's so hard to grasp. Most people wanted MM3D to play like they remembered, they didn't change anything really in OoT3D, for MM3D it feels like they had to change EVERYTHING in some way. The notebook being Fi is what a lot of people don't like ontop of the telling you what to do thing.[/QUOTE] I don't care what people play or don't play, I do care about misinformation however. The only major change in my eyes is the save system. Aside from that the rest is just small things, and tell me when people see a remake of a film, do they want to see the same film or do they want to see that film better, making things accessible isn't hand holding, it really just seems like you're looking for a reason to complain [editline]5th February 2015[/editline] Also see sonic fans post about the notebook, pretty much shuts out that argument too
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