• PAYDAY 2 V9 - 900% More Chromatic Aberration and Lens dirt Edition
    5,001 replies, posted
[QUOTE=SlickBlade;50548315]Go ahead, I wouldn't mind. My largest problem was the legs because their UVs are whack. Perfectly fine from a flat texture standpoint, but my pinstripes would have to be laid out in a way that I would only be able to fit so many, and have areas without stripes. But it worth a shot if you find another way. Compare the old textures to the new model textures. It wasn't fun working this out. [t]https://dl.dropboxusercontent.com/u/82063674/suite_05_body_df%20-%20Copy.jpg[/t][/QUOTE] Eh i See the issue,the leg area is seriously stretched. But directly painting on the 3d model could make it easier.
[QUOTE=SlickBlade;50548168][t]http://forums.lastbullet.net/mydownloads/previews/preview_1664_1466309215_ea932ec1f0e14bf2cb0d3bfba458b2e3.png[/t] Finished [URL="http://forums.lastbullet.net/mydownloads.php?action=view_down&did=12457"]PDTH Hox[/URL] up. I'm afraid the pinstripes aren't perfect, but the UV wraps are so stretched and skewed on the legs, I could only do so much. Regardless, there we are.[/QUOTE] My god, this is lovely. Although his regular suit goes nicely with the Revenge mask I'd forgotten how much better looking the blue pinstripe is.
Jesus Christ this new heist is HARD AS FUCK After spending a few hours failing in Death Wish, we managed to get the bike, only to get fucked by the shitty driving mechanics and killed by cops because of that Seriously I swear the bike slides and spins around like a goddamn ballerina for no apparent reason
My main problem with the heist on day one are the snipers. They literally clip through the highway bridge wall and can shoot vertically down on you which is pure bullshit. Also, for those who dont like using the bikes you may find running easier. Day 2 is just as annoying, on several occasions I've had enemy units climb in through closed train doors. Watch out cos gensec have gained the ability to slip through sheet metal.
The bike part of the bike heist is hilariously bad
So, how strong are throwing axes compared to Shurikens and Javelins? Are they thrown faster, equal, or slower than shurikens?
[QUOTE=Zeos;50549269]The bike part of the bike heist is hilariously bad[/QUOTE] Gotta agree...okay, custom choppers are heavy to handle,but,geez, they don't handle worse than a truck like in PD2!
How are you even supposed to use the Breaker? It has no fucking ammo. Using it is a pain in the ass. I feel like even if you hit every single shot, you still lose ammo, I've had times where I killed 5 enemies with 5 shots but only got 3-4 bullets back.
[QUOTE=Notanything;50550125]So, how strong are throwing axes compared to Shurikens and Javelins? Are they thrown faster, equal, or slower than shurikens?[/QUOTE] theyre basically a mix of shuriken and javelin, they do javelin rate damage but throw wayy quicker (tho have a unique arc compared to shurikens)
[QUOTE=Arktomys;50550693]How are you even supposed to use the Breaker? It has no fucking ammo. Using it is a pain in the ass. I feel like even if you hit every single shot, you still lose ammo, I've had times where I killed 5 enemies with 5 shots but only got 3-4 bullets back.[/QUOTE] Because its like having a 7 shot mosconi and that is its balance. Don't use it all the time, use a good reliable secondary weapon as your real primary and whip out the breaker when you want to fuck some shit up.
[QUOTE=Arktomys;50550693]How are you even supposed to use the Breaker? It has no fucking ammo. Using it is a pain in the ass. I feel like even if you hit every single shot, you still lose ammo, I've had times where I killed 5 enemies with 5 shots but only got 3-4 bullets back.[/QUOTE] Use it to kill more than one enemy with each shot. With the shotgun damage skill, 000 buck (which should be used in every shotgun that isn't already using a different ammo type now that it's 15 free damage), Far Away and 40 accuracy, I can reliably kill at least two enemies per shot at medium range while aiming down the sights.
[media]https://www.youtube.com/watch?v=F-Hysp-MXOM[/media] He's on a roll
Thank you based Almir [IMG]http://i.imgur.com/2Qo5OTA.png[/IMG]
[QUOTE=TacticalBacon;50552541]Use it to kill more than one enemy with each shot. With the shotgun damage skill, 000 buck (which should be used in every shotgun that isn't already using a different ammo type now that it's 15 free damage), Far Away and 40 accuracy, I can reliably kill at least two enemies per shot at medium range while aiming down the sights.[/QUOTE] But doesn't 000 Buckshot reduce your ammo pickup rate? At least the description says something like "special ammo is harder to find".
[QUOTE=Suakeli;50555031]But doesn't 000 Buckshot reduce your ammo pickup rate? At least the description says something like "special ammo is harder to find".[/QUOTE] that changed post-skill rebalance, its basically a direct upgrade to regular ammo now
[QUOTE=Suakeli;50555031]But doesn't 000 Buckshot reduce your ammo pickup rate? At least the description says something like "special ammo is harder to find".[/QUOTE] With the more powerful shotguns - mosconi, joceline and breaker they are screaming out for flechette rounds to be used on them, which I dont recall them ever having a reduced pickup rate. Ace far away and ace high value target, get overkill basic and have fun destroying everything from a distance.
So I reinstalled and plugged in my old save backup but the perk deck wipe has left me with no points. Well, was worth a shot. I REALLY don't want to grind my decks back up. [b]e:[/b] And what the fuck happened to the UI in this game? It looks so terrible compared to how simple it was in the past.
Free weekend got me thinking Why the hell is Hoxton not in Killing Floor 2
[QUOTE=Dick Slamfist;50556101]Free weekend got me thinking Why the hell is Hoxton not in Killing Floor 2[/QUOTE] KF2 devs were mocking PD2's safes so I doubt they want to have anything to do with OVK, but who knows.
[QUOTE=VintageCat;50556138]KF2 devs were mocking PD2's safes so I doubt they want to have anything to do with OVK, but who knows.[/QUOTE] Mighty ironic considering Killing Floor seems to somehow have an even worse relationship with their fans than overkill
[QUOTE=VintageCat;50556138]KF2 devs were mocking PD2's safes so I doubt they want to have anything to do with OVK, but who knows.[/QUOTE] Funny,considering they added on their own "safes" system few months after...
[QUOTE=Dick Slamfist;50556101]Free weekend got me thinking Why the hell is Hoxton not in Killing Floor 2[/QUOTE] well it's not Hoxton but there is a Dallas mod for kf2 [video=youtube;MBAcuIJfL4s]https://www.youtube.com/watch?v=MBAcuIJfL4s[/video]
[QUOTE=NoobRage;50556291]Funny,considering they added on their own "safes" system few months after...[/QUOTE] Also their system is worse now that Overkill has made their safes free And KF2 is still in early access and chugging along verrrry slowly with adding new perks and maps
[QUOTE=Menien Goneld;50556478]Also their system is worse now that Overkill has made their safes free And KF2 is still in early access and chugging along verrrry slowly with adding new perks and maps[/QUOTE] I wouldnt say its worse, because it doesnt give you bonus stats on gear. it was a two-fold situation with pd2: safes came out during crimefest, touted as basically the 'free stuff for the community' event, and also gave bonus stats for weapons. im not gonna say kf2's is good, but its not a problem. oh, and 99% of them are community skins so it takes little dev time for that.
most of the complain were due to the fact they added safes even though they were still in early access though
[QUOTE=Menien Goneld;50556478]Also their system is worse now that Overkill has made their safes free And KF2 is still in early access and chugging along verrrry slowly with adding new perks and maps[/QUOTE] Adding things that were already in KF1. Like there's fuck-all setting KF1 and 2 apart except very minor design choices and that very cheaply done humans vs zeds mode.
[QUOTE=PaperMartin;50556517]most of the complain were due to the fact they added safes even though they were still in early access though[/QUOTE] thats true, but I havent seen anyone leave because of it, unlike payday.
everything else surrounding the game is what made me leave Tbh
[QUOTE=Naught;50556544]thats true, but I havent seen anyone leave because of it, unlike payday.[/QUOTE] I'm pretty sure that's because people left without throwing a tantrum.
going through the few E3 pics I took caption this [img]https://dl.dropboxusercontent.com/u/16550652/IMG_0714.jpg[/img]
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