• PAYDAY 2 V9 - 900% More Chromatic Aberration and Lens dirt Edition
    5,001 replies, posted
I'm the usefullest in preplanning :v: [t]http://images.akamai.steamusercontent.com/ugc/454118500808252405/2B23C3832F3228F8C1DDE700AA132DEBC0B57F1F/[/t]
[QUOTE=DeadMansChest;50687783]I'm the usefullest in preplanning :v: [t]http://images.akamai.steamusercontent.com/ugc/454118500808252405/2B23C3832F3228F8C1DDE700AA132DEBC0B57F1F/[/t][/QUOTE] too bad all I can draw are badly made dicks :v:
[url=https://www.youtube.com/watch?v=m46RrTeryEI]Every time I play this game the AI find a new way to confuse yet amaze me at the same time :v:[/url]
[t]http://images.akamai.steamusercontent.com/ugc/644370215570192867/F36995F2A842CB9FE4BE50C43AEBAAAD953614B9/[/t] This is the peak of my artistic abilities.
A traditional art man like me can barely draw a face with a mouse :(
Just putting that out there, there's a new custom heist that might appeal to Shadow Raid fans. Well, more like hardcore Shadow Raid fans. [url]http://lastbullet.net/mydownloads.php?action=view_down&did=16739[/url] It's basically Shadow Raid with a few layout changes, a couple more guards, a lot of locked doors, some safes and of course, more loot. And also no zip-line, you have to secure everything at the van. If you play it right, you can escape with more than 30 bags of loot (compared to the normal amount of more or less 23 bags), but the bags requirement is untouched. Guards can still go through doors and there are many cool ideas that just aren't done right, so really just try it out if you fucking love Shadow Raid like me.
oh wait, so the extracted masks don't actually have the strap models to them? I extracted Jake's mask and it doesn't have any straps, it's just the mask itself. Are straps stored separately?
[QUOTE=RocketRacer;50690338]oh wait, so the extracted masks don't actually have the strap models to them? I extracted Jake's mask and it doesn't have any straps, it's just the mask itself. Are straps stored separately?[/QUOTE] Yes,you can find it in : units/payday2/masks/msk_fps_back_straps
[QUOTE=NoobRage;50690448]Yes,you can find it in : units/payday2/masks/msk_fps_back_straps[/QUOTE] ah damn they are not extended for the head shape as I was hoping they would be
Yo coyoteze, since it doesn't say this anywhere in the announcement. Since crates can no longer be bought in game, only thru the market, and the market doesn't pay item creators, are accepted skins gonna pay creators at all? Dunno if you know / can talk about it, but I'm really wondering how this is gonna work.
[QUOTE=Dr.Scrake;50690895]Yo coyoteze, since it doesn't say this anywhere in the announcement. Since crates can no longer be bought in game, only thru the market, and the market doesn't pay item creators, are accepted skins gonna pay creators at all? Dunno if you know / can talk about it, but I'm really wondering how this is gonna work.[/QUOTE] You'll be paid in exposure. :v:
Pezgod1 and I were playing First World Bank on Hard with 2 randoms. We were all running out of ammo, and by the time we reached the garbage truck, only two of us were left, barely any ammo, up against a bulldozer. We both go down, but for some reason, the heist doesn't end. We wait for like half a minute or so, and the two guys who were in custody before us were freed. They make a push against the enemy, allowing me to get back in. We rushed all the bags into the truck and escaped. We are still livid on how we managed to do this. Is this something that happens normally on Hard?
Everyone keeps saying the workshop needs custom heists and masks don't seem to get that there are no goddamn tools for these things I doubt there even will be from what i've heard from time to time
[QUOTE=Nickolas;50691922]Everyone keeps saying the workshop needs custom heists and masks don't seem to get that there are no goddamn tools for these things I doubt there even will be from what i've heard from time to time[/QUOTE] There won't be for the simple reason that 98% of the mods will be DLC unlockers.
[QUOTE=Nickolas;50691922]Everyone keeps saying the workshop needs custom heists and masks don't seem to get that there are no goddamn tools for these things I doubt there even will be from what i've heard from time to time[/QUOTE]I mean, far as I am aware there is already a map tool of some kind circulating around.
[QUOTE=Doctor Zedacon;50692078]I mean, far as I am aware there is already a map tool of some kind circulating around.[/QUOTE] With map tool i don't mean changing the events and props of already existing maps like how most custom heists are made recently [editline]11th July 2016[/editline] I mean like actual new maps
Just tried my hands on the skin editing stuff that's in the beta. The example files they provide are .psd files and Gimp can't handle masks on groups so you have to either have Photoshop or separate the layers by hand in Gimp. You be warned.
[QUOTE=Dr.Scrake;50690895]Yo coyoteze, since it doesn't say this anywhere in the announcement. Since crates can no longer be bought in game, only thru the market, and the market doesn't pay item creators, are accepted skins gonna pay creators at all? Dunno if you know / can talk about it, but I'm really wondering how this is gonna work.[/QUOTE] I have noooo idea. I'm on vacation. B)
One week ago I spotted Damion Poitier (AKA Our friend and Coyo's avatar, Chains) on Sons of Anarchy and I told you guys: "I don't know what to expect anymore" Now I'm watching S06E06 aaaand... [IMG]http://i.imgur.com/7VwK2Yz.png[/IMG] DONACDUM SOA! I'm serious guys, I don't know what to expect anymore haha
overkill really likes teasing us with all of the SOA references in the biker heist, what a big coincidence :v:
It's fun how Overkill made me watch SoA because of Ron Perlman and now I'm seeing all those actors working in both projects, I don't know, it's just fun how the "reverse job" (Daimon and Derek acted in SoA before Payday 2, right?) works in my mind
I was watching John Wick the other day and out of fucking nowhere I paused at this one scene and I saw JOHN WICK from Payday it's insane [img]https://cdn.theatlantic.com/assets/media/img/mt/2014/10/JW_11934_R/lead_large.jpg[/img]
I did not know I had to know the entire cast of SoA before I watched and know that Payday actors appear there, sorry to bother you guys, I'm going back to lurk mode
[QUOTE=SirArucard;50694123]I did not know I had to know the entire cast of SoA before I watched and know that Payday actors appear there, sorry to bother you guys, I'm going back to lurk mode[/QUOTE] I'm teasing you you big dork
[QUOTE=SirArucard;50694123]I did not know I had to know the entire cast of SoA before I watched and know that Payday actors appear there, sorry to bother you guys, I'm going back to lurk mode[/QUOTE] Dragan is also in Edge Of Tomorrow. /funfact [t]https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQlUax6nzD6WJGoaTpoPthxpwstRU8-Bqx6ZWIACuYn95NPxS0c[/t]
[QUOTE=Dick Slamfist;50694098]I was watching John Wick the other day and out of fucking nowhere I paused at this one scene and I saw JOHN WICK from Payday it's insane [img]https://cdn.theatlantic.com/assets/media/img/mt/2014/10/JW_11934_R/lead_large.jpg[/img][/QUOTE] The craziest thing happened the other day, I was watching some web series on youtube that was older than Payday 2 and it had the entire Payday cast in it! I can't believe Overkill would just steal all these designs from hardworking independent filmmakers like that.
[QUOTE=RocketRacer;50685701]Does anyone know where heist-specific(e.g. Birth of Sky) responses for certain characters(Jacket) are?(I want to find the "This is a great opportunity to express satisfaction." phrase)[/QUOTE] Anyone?
[QUOTE=RocketRacer;50694995]Anyone?[/QUOTE][url]https://docs.google.com/spreadsheets/d/1m0LBg2PKpB-bnWfOFj40AglCI1dLmAHLH3ydi3Y7uz8/edit#gid=0[/url] Here's a full list of voice IDs, skydiving line is at the bottom of the third column. Unless you're talking about where the actual file is in the game files, which I have no idea about.
[QUOTE=Flubbman;50695027][url]https://docs.google.com/spreadsheets/d/1m0LBg2PKpB-bnWfOFj40AglCI1dLmAHLH3ydi3Y7uz8/edit#gid=0[/url] Here's a full list of voice IDs, skydiving line is at the bottom of the third column. Unless you're talking about where the actual file is in the game files, which I have no idea about.[/QUOTE] yeah I mean actually in the game files. I need it for my XCOM 2 Jacket voice pack. damn! EDIT: It appears to be that all heist-specific lines are stored in \soundbanks\streamed\robbers_mission_gen\ so now I'm going through 1600 files and selecting Jacket's lines :v:
Is AK5 the best 150 ammo primary assault rifle? Quickest reload, reaches 54 damage, 100 accuracy and stability with silencer skills.
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