• PAYDAY 2 V9 - 900% More Chromatic Aberration and Lens dirt Edition
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[QUOTE=HappyHead;50708727]I'm gonna take csgo as an example, the reason csgo's skins are so popular and the quality of the skins is[sp]mostly[/sp]top tier is because skin creators get paid off their efforts, you just not going to see the same quality of skins in Payday.[/QUOTE] Yes when someone doesn't get paid the quality of their work is lesser just like how all the current game-improving PAYDAY 2 mods are trash :rolleyes:
[QUOTE=Zadrave;50708878]How will legendary skins be handled though?[/QUOTE] They said on stream that they'll collab with workshoppers on those together, after a skin is chosen.
[QUOTE=gk99;50708936]Yes when someone doesn't get paid the quality of their work is lesser just like how all the current game-improving PAYDAY 2 mods are trash :rolleyes:[/QUOTE] mods and skins are quite different though. OVK's not really making money off peoples's mods
[QUOTE=PaperMartin;50708977]mods and skins are quite different though. OVK's not really making money off peoples's mods[/QUOTE] Yeah but who cares lol like you're implying people really actually care that OVK gets money from shit shared on the market
[QUOTE=gk99;50709007]Yeah but who cares lol like you're implying people really actually care that OVK gets money from shit shared on the market[/QUOTE] People like to count other's revenue, even if it doesn't affect them in any way
[QUOTE=Zadrave;50708878]How will legendary skins be handled though?[/QUOTE] From the stream : - 3d models of the legendary mods will be handled by Overkill,the skin per se will be chosen between the workshop ones
[QUOTE=gk99;50709007]Yeah but who cares lol[/QUOTE] the peoples that would have made skins if they got paid for it?
[QUOTE=HappyHead;50708727] Then what's the point of safes? Why not make every design available to download and use? [/quote] Are you honestly suggesting that they make every single skin on the workshop official? You can already download and use whichever mod skins you like, but they're client-side. Can you imagine how much of a clusterfuck the game would be if you had to wait to download everyone in the lobby's pony skins before you could join. This is the best system, they pick the best of the best via community votes and make them 'official' skins that come in free to open safes. Everyone downloads them at once when the game updates and you then have a chance to get the safes in a drop. Making every design available to download and use is just not feasible and not only that, would result in a worse player experience. Your only gripe with this system seems to be that people can buy skins they want for pennies on the market, to Overkill's profit, but it's no different from any game with market-workshop integration. [quote] I'm gonna take csgo as an example, the reason csgo's skins are so popular and the quality of the skins is[sp]mostly[/sp]top tier is because skin creators get paid off their efforts, you just not going to see the same quality of skins in Payday.[/QUOTE] Nobody pays for the mods in PD2 but the quality of work is still excellent in some cases. Money isn't the sole motivation for creative work.
Okay so I was hosting deathwish alesso. All good and all, till we got to the mixer board thingy. I was shooting cops that were spawning on the elevator, then all of a sudden i get teleported inside the elevator shaft. A cop spawned on me... and now im stuck inside the elevator because invisible wall. So i had to get myself into custody, but then captain winters came in and all my teammates died. I had bugged frenzy and berzerker + sociopath, i could have lived longer if i wasnt bugged inside the shaft. I've had this same issue on birth of sky, where a dozer spawned on me when i was on its spawning area by the wall. It pushed me out of bounds and i fell for a bit. Luckily, that one just teleports you back to safety. Overkill, please make your move player out of spawning unit thing better :<
[t]http://images.akamai.steamusercontent.com/ugc/264967950066292217/95983A50FB3DBDAC9C8254F628B31B76C1D4722F/[/t] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=724496392&searchtext=*,*|637:358&background-color=black"]I 100% want to see that skin in game[/URL]
[QUOTE=PaperMartin;50709585][t]http://images.akamai.steamusercontent.com/ugc/264967950066293886/8352DD891677F8E1C3BB44CDF0E0B81627CA89CF/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black[/t] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=724496392&searchtext=*,*|637:358&background-color=black"]I 100% want to see that skin in game[/URL][/QUOTE] That is the best looking community skin I've seen so far It's pretty much guaranteed to go into the safe
The 1st community safe won't have eagle heavy skins though. Unless they do an exception,it's most likely going to be in the second or third safe.
[QUOTE=eligrand1;50709330]Okay so I was hosting deathwish alesso. All good and all, till we got to the mixer board thingy. I was shooting cops that were spawning on the elevator, then all of a sudden i get teleported inside the elevator shaft. A cop spawned on me... and now im stuck inside the elevator because invisible wall. So i had to get myself into custody, but then captain winters came in and all my teammates died. I had bugged frenzy and berzerker + sociopath, i could have lived longer if i wasnt bugged inside the shaft. I've had this same issue on birth of sky, where a dozer spawned on me when i was on its spawning area by the wall. It pushed me out of bounds and i fell for a bit. Luckily, that one just teleports you back to safety. Overkill, please make your move player out of spawning unit thing better :<[/QUOTE] This bug was introduced recently, it appears. Please post in [url=http://steamcommunity.com/app/218620/discussions/14/358415738201780103/]this thread[/url] with as much detail on what happened as possible. They're trying to figure out the cause and how to fix it.
I've had that elevator shit happen ages ago [video=youtube;yYmsywZmOYY]http://www.youtube.com/watch?v=yYmsywZmOYY[/video] Is it really still in the game? Wow
Doesn't overkill only make like 5% off of market sales lol [editline]15th July 2016[/editline] Iirc most of it goes to player, 10% to valve 5% to overkil [editline]15th July 2016[/editline] Ok 10%, got the companies mixed up but that's still small as shit most of the money will likely be because of the safes nearing $1 not the pennies of cheap ass skins
drawfriending on /pdg/ can be fun at times.
[t]http://puu.sh/q2pcy/1d75663a56.png[/t] most likely a single heist
I've decided to do Reputation Beyond Reproach, while Frenzy is broken, so if you want to join the fun...
[QUOTE=Nickolas;50710846]I've had that elevator shit happen ages ago [video=youtube;yYmsywZmOYY]http://www.youtube.com/watch?v=yYmsywZmOYY[/video] Is it really still in the game? Wow[/QUOTE] [QUOTE=Finale;50710169]This bug was introduced recently, it appears. Please post in [url=http://steamcommunity.com/app/218620/discussions/14/358415738201780103/]this thread[/url] with as much detail on what happened as possible. They're trying to figure out the cause and how to fix it.[/QUOTE]
[QUOTE=Nickolas;50710846]I've had that elevator shit happen ages ago [video=youtube;yYmsywZmOYY]http://www.youtube.com/watch?v=yYmsywZmOYY[/video] Is it really still in the game? Wow[/QUOTE] Yeah this is what happened to me, except i didnt fall out of the shaft. So honestly the obvious answer is when a unit spawns on you, and it moves you out of the way because you're taking their space. For the above comment, I'm sure there really isnt much to explain for devs since im pretty sure thats exactly what happens.
[QUOTE=PaperMartin;50714056][t]http://puu.sh/q2pcy/1d75663a56.png[/t] most likely a single heist[/QUOTE] The achievement IDs are 'flat'. I'm sure somebody remembers what heist that is, right?
Only one at a time though?
Hey, I'm cool just one at a time. Two would be great, but anything is better than nothing.
[QUOTE=Lolnoob1;50715236]The achievement IDs are 'flat'. I'm sure somebody remembers what heist that is, right?[/QUOTE] I dont remember
[QUOTE=Lolnoob1;50715236]The achievement IDs are 'flat'. I'm sure somebody remembers what heist that is, right?[/QUOTE] diamond heist or panic room im guessing
It's Panic Room most likely.
"We are Adding four of the old Safes as new generation safes to the rotation. These are the Slaughter Safe, the First World Safe, the Goat Safe and the Christmas Safe. " YES YES
oh fuck, does that mean keyless versions of old safes are coming? [editline]15th July 2016[/editline] oooh those are achievement safes [editline]15th July 2016[/editline] it'd be cool if they added COP safes to the rotation for COP owners
[QUOTE=eligrand1;50714968]Yeah this is what happened to me, except i didnt fall out of the shaft. So honestly the obvious answer is when a unit spawns on you, and it moves you out of the way because you're taking their space. For the above comment, I'm sure there really isnt much to explain for devs since im pretty sure thats exactly what happens.[/QUOTE] Posting in the steam forum also has the effect of letting the devs know that this is a widespread occurrence. That increases the priority of the bug for them, with some exceptions.
I made a a Payday: The Heist styled Beretta skin a while back, but it has the liongamelion logo on the default grip, think it should still be okay for the workshop? [t]http://lastbullet.net/mydownloads/previews/preview_64_1445627386_9d2814babee2907a4128e9f62765ac9f.jpg[/t][t]http://lastbullet.net/mydownloads/previews/preview_64_1445627410_1e0f0bf7244e9e022e99bcadcb756d93.jpg[/t]
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