• PAYDAY 2 V9 - 900% More Chromatic Aberration and Lens dirt Edition
    5,001 replies, posted
Either way, pretty sure it is an intentional thing and I hope it stays because it adds a bit of difficulty to using skills like pistol messiah and punishes the player for going down.
[QUOTE=Guiboune;50011312]I'm pretty sure some guns are missing the anim transition between downed state and idle. Meaning they are invisible when you get up, making it quite hard to aim. Only way to fix that is to trigger another animation like shooting or reloading. The only gun that comes to mind that does that is the street sweeper though.. pretty sure there's a few others but I can't remember them[/QUOTE] [QUOTE=MarioInATopHat;50011400]p90 has this problem, means the sights are misaligned for a brief moment if you ADS just after sprinting[/QUOTE] [QUOTE=Nickolas;50012642]The Lion's Roar has fucked up Ironsights [t]http://images.akamai.steamusercontent.com/ugc/528418381440776217/80AF70B9B4B59377CFC9561FE796F30759CCAAA2/[/t] It's Famas 2.0[/QUOTE] OK, I'll get footage and set up posts for all of these.
[QUOTE=doommarine23;50013181]Either way, pretty sure it is an intentional thing and I hope it stays because it adds a bit of difficulty to using skills like pistol messiah and punishes the player for going down.[/QUOTE] You can't be serious saying that getting downed is punishing when a thing called Inspire exists.
[QUOTE=brenz;50014510]You can't be serious saying that getting downed is punishing when a thing called Inspire exists.[/QUOTE] The point of losing all your health in a game is to go down and die if you reach bleed out or 3 knock outs, yes. That is the basic risk that makes a game, a game. I think adding the little bit of camera tilt to make aiming more difficult, adds to that punishment of going down into bleed out. PD2 is piss easy don't get me wrong. but; its still there. :v:
[QUOTE=doommarine23;50014652]The point of losing all your health in a game is to go down and die if you reach bleed out or 3 knock outs, yes. That is the basic risk that makes a game, a game. I think adding the little bit of camera tilt to make aiming more difficult, adds to that punishment of going down into bleed out. PD2 is piss easy don't get me wrong. but; its still there. :v:[/QUOTE] I'm not talking about the tilt, I'm talking about your aim being off center.
[QUOTE=brenz;50014743]I'm not talking about the tilt, I'm talking about your aim being off center.[/QUOTE] Well then I'd need to see it for myself or a picture, personally. As I've never really noticed. But if its as bad as you say, worth reporting.
[QUOTE=brenz;50014743]I'm not talking about the tilt, I'm talking about your aim being off center.[/QUOTE] Aim just follows your gun's weaving, and it's really not that bad. It takes like 2 seconds for your aim to be corrected, just don't spray bullets during that time. Also, it's most definitely a feature. Off-centered aim happens when you hit your back on the floor, seems to be logical. You even get the chance to shoot accurately right before hitting the floor thanks to slow-mo, instantly reviving you if you have Pistol Messiah.
[QUOTE=doommarine23;50014752]Well then I'd need to see it for myself or a picture, personally. As I've never really noticed. But if its as bad as you say, worth reporting.[/QUOTE] yeah, if you look at the laser you can see your weapon swaying to the side. It's probably the only situation in the game where your aim goes off center
[t]http://images.akamai.steamusercontent.com/ugc/295357100725340035/0FD18934E968B8F3400CA18AA1692DAE1E5E6FC5/[/t] oh wow this is really old
I like now you can play as the Promotional Gang, Jacket, Bodhi, Jimmy and Wick I like Jimmy's VA but I kinda feel like psycho kill everything is already Jacket and Wolf
[QUOTE=Finale;50013603]OK, I'll get footage and set up posts for all of these.[/QUOTE] Also, today while I was client (as in not host), nothing was cleaned out of memory. Corpses, guns, smoke from smoke grenades, bags on player's backs were infinitely visible. So it was lagging a lot when looking towards big piles of cops. It was in Rats Day 1 if that matters. [t]http://images.akamai.steamusercontent.com/ugc/286349901473351920/CB6EBD5EEA8318908DB46813DF1A0C86F6E2231E/[/t]
Mastermind skill tree revamp. [t]http://media.overkillsoftware.com/2016/03/mastermind-skill-tree.jpg[/t] What a fucking joke... They took out pistols and completely destroyed ARs. I'm forced to be a wannabe sniper.
Pistols will probably be in fugitive, where it should belong.
[QUOTE=Zadrave;50016336]Pistols will probably be in fugitive, where it should belong.[/QUOTE] I'm all in favour of MasterMind getting a rework, and a Sniper class could be fun (Although I see that more as Wolf) I only ever take Mastermind for Messiah / Inspire anyway. It's a pretty shit tree overall. And Fugitive is the msot fun build in the game so yeah, all in favour of this. Sidenote, is it worth picking up Point Break / Goat / Wolf pack for the guns alone? Are any of them life changing?
almir tweeted things which i'm too lazy to link safehouse is back to being ??? sydney is on schedule COP masks are back to ??? future P:TH heists are community interest vs. new content creation (spoiler: they're the same thing in our eyes)
lmao I fucking knew they couldnt keep up on their safehouse promise
the only heist I really want back from PDTH still is Panic Room. Heat Street is kinda HoxOut, and noone likes Green Bridge and there's no chance of No Mercy
[QUOTE=Dick Slamfist;50016645]there's no chance of No Mercy[/QUOTE] I remember Almir saying that Valve gave them a go on remaking No Mercy, they don't mind it at all. So we might see it, after all it's the most wanted classic heist.
[QUOTE=Meidi;50016696]I remember Almir saying that Valve gave them a go on remaking No Mercy, they don't mind it at all. So we might see it, after all it's the most wanted classic heist.[/QUOTE] Oh for real? I woulda thought with the next gen consoles and all it'd be out That's pretty cool then, I was never big on it but that could be fun, plus there's a posasibility it could be all stealth
No Mercy was awesome, I can't wait to see it if it ever comes back. Also I really like Jimmy's suit, I kind of wish that was what Jacket came with (but then again that'd ruin the initial design and point of it but still)
The future of PAYDAY is now: [t]http://images.akamai.steamusercontent.com/ugc/284098101660799125/16A32BD0903475E4B8C93A58DE524E734E74BCFA/[/t] The 15 player lobby mod is pretty incredible (and it's not fake either!).
[QUOTE=Lolnoob1;50019279]The future of PAYDAY is now: [t]http://images.akamai.steamusercontent.com/ugc/284098101660799125/16A32BD0903475E4B8C93A58DE524E734E74BCFA/[/t] The 15 player lobby mod is pretty incredible (and it's not fake either!).[/QUOTE] holy shit i saw this mod a few months ago, never knew how to find it or any see progress about it please elaborate
[QUOTE=Lolnoob1;50019279]The future of PAYDAY is now: [t]http://images.akamai.steamusercontent.com/ugc/284098101660799125/16A32BD0903475E4B8C93A58DE524E734E74BCFA/[/t] The 15 player lobby mod is pretty incredible (and it's not fake either!).[/QUOTE] I actually want this mod because recently some friend bought the game and now we have to take turn who will have to leave to let the other play.
Okay where the fuck does winters hide on Big Bank? Failed it on overkill 3 times in a row because we had to deal with an unending buffed assault wave that we couldn't ever hope to push through after the twat refused to move up and we never even saw him. I managed to suicide run to the lobby and he wasn't even there, does he stay outside the building?
[QUOTE=Magmacow358;50019329]Okay where the fuck does winters hide on Big Bank? Failed it on overkill 3 times in a row because we had to deal with an unending buffed assault wave that we couldn't ever hope to push through after the twat refused to move up and we never even saw him. I managed to suicide run to the lobby and he wasn't even there, does he stay outside the building?[/QUOTE] He's at the front of the bank, in the entrance vestibule.
[QUOTE=Magmacow358;50019329]Okay where the fuck does winters hide on Big Bank? Failed it on overkill 3 times in a row because we had to deal with an unending buffed assault wave that we couldn't ever hope to push through after the twat refused to move up and we never even saw him. I managed to suicide run to the lobby and he wasn't even there, does he stay outside the building?[/QUOTE] He's in the very front of the lobby.
With all these BLT mods I installed, I'm not sure if can still play online
[t]http://images.akamai.steamusercontent.com/ugc/284098101660959064/A3A68A071BB7399F072FAABB6DF7104144BE943F/[/t] This is getting ridiculous.
[QUOTE=Lolnoob1;50019455][t]http://images.akamai.steamusercontent.com/ugc/284098101660959064/A3A68A071BB7399F072FAABB6DF7104144BE943F/[/t] This is getting ridiculous.[/QUOTE] please stop teasing us, one man's heart can only endure so much [sp]more info pls[/sp]
[QUOTE=Lolnoob1;50019455][t]http://images.akamai.steamusercontent.com/ugc/284098101660959064/A3A68A071BB7399F072FAABB6DF7104144BE943F/[/t] This is getting ridiculous.[/QUOTE] Imagine firing an RPG at the ground before the wall opens up
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