• PAYDAY 2 V9 - 900% More Chromatic Aberration and Lens dirt Edition
    5,001 replies, posted
[QUOTE=VietRooster2;50056998]many solid heists have been released since then, two characters (both free), free sniper/lmg, bipods, akimbo smgs are a thing now, and [B]theres now a free buzzer[/B] also a surprisingly good goat sim collaboration, also a skill tree rebalance on the way[/QUOTE] Wait, "Free buzzer"? What is this, and when did I miss it? [B]Edit: [/B]Ah I see now. Can't believe I didn't see them at first. Looks like I have to make time to get back into Payday 2 now that all this new stuff has come out, preferably when they've put out a beta for the skill changes.
lmao the new shock knuckles charge faster than the actual taser
[QUOTE=Dick Slamfist;50058092]lmao the new shock knuckles charge faster than the actual taser[/QUOTE] Which change absolutely nothing
[t]http://i.imgur.com/cjNReSs.jpg[/t] Well I decided to be productive. I've just been having a lot of fun with custom ammo types lately.
[QUOTE=SC;50058349][t]http://i.imgur.com/cjNReSs.jpg[/t] Well I decided to be productive. I've just been having a lot of fun with custom ammo types lately.[/QUOTE] .45 Winmag, 10mm Auto or .44 magnum when? I wanna get my LAR Grizzly on [editline]3rd April 2016[/editline] Oooh, apparently the Grizzly Mark V was also adapted to .50AE, Crosskill Deagle conversion kit when?
[QUOTE=TacticalBacon;50058533]Oooh, apparently the Grizzly Mark V was also adapted to .50AE, Crosskill Deagle conversion kit when?[/QUOTE] Really there's a lot of different conversions I'd want to do for weapons, but really what's stopping me is that I can't (or anyone for that matter) actually make NEW weapon models to visually represent the conversion. While it's true a lot of ammo conversions don't really look all that different so you can get away with it, some would take a lot more work to be believable. The 7.62mm Sterling comes to mind. If Overkill gave us a way to make NEW game assets it'd be no problem for anybody, I know DMC and I would really appreciate that.
[media]https://twitter.com/EricEtebari/status/716278984271486976[/media] background kinda look like the safehouse
[QUOTE=PaperMartin;50058734][media]https://twitter.com/EricEtebari/status/716278984271486976[/media] background kinda look like the safehouse[/QUOTE] It's a shot from Web Series Episode 1. I think it's just meant to be a "hey guys keep playing this cool game" post rather than a teaser.
[QUOTE=GammaFive;50056766]To be fair, when you base your meta on paid dlc people are likely going to be upset when their paid advantage is made meaningless when the game undoes some of the pay2win aspects.[/QUOTE] Wait they changed pay2win how? [editline]3rd April 2016[/editline] Are the reskins full models at least? [editline]3rd April 2016[/editline] Cuz if it's stats of DLC weapons but new models such as a freebie vector modeled as an ump 45 then only a serious shithead could complain [editline]3rd April 2016[/editline] Did I wake up and overkill stopped being shitters or am I late and reading April fools update tricks? Seeing a lot of rebalances and this rereleasing DLC weapons as free ones
[QUOTE=VenomousBeetle;50058832]Wait they changed pay2win how? [editline]3rd April 2016[/editline] Are the reskins full models at least? [/QUOTE] Yes, the PL14 (White Streak) pistol is an entirely new model with new sounds, and unique weapon mods. The only thing is that the stats are a carbon copy of the Baby Deagle. The Electric Brass knuckles are also a different model, probably recycled animations but it still does the same thing as the Buzzer.
[QUOTE=VietRooster2;50058873]Yes, the PL14 (White Streak) pistol is an entirely new model with new sounds, and unique weapon mods. The only thing is that the stats are a carbon copy of the Baby Deagle. The Electric Brass knuckles are also a different model, probably recycled animations but it still does the same thing as the Buzzer.[/QUOTE] Technically the stats aren't the same. The White Streak has less stability when fully modded, but two more shots per mag.
I love how the extended mag of the White Streak adds an amazing 2 bullets
[t]http://media.overkillsoftware.com/2016/04/COP-Masks-6-10-1064x1080.jpg[/t] [URL="http://steamcommunity.com/games/218620/announcements/detail/854930376620930003"]New Completely Overkill Masks![/URL]
Mega Mark looks good.
pretty neat
Wait I thought they said the next five masks would be original ideas.
I think that a lot of people actually wanted to have mega versions of certain masks, so they scrapped the original idea I mean you're more likely to have people satisfied with remakes of what they like than make completely new things and risk people not liking them
From the artwork, I can say that I don't like the doc crime mask. It looks weirdly alien like. But it might look better in 3D than in 2D.
[QUOTE=NightWig;50059550]From the artwork, I can say that I don't like the doc crime mask. It looks weirdly alien like. But it might look better in 3D than in 2D.[/QUOTE] I wonder if they were worried about making the mega version look too much like Dr. Doom, and that's why the face structure is quite different and why it seems to have pointed ears? I know what you mean though, I just hope the mouth looks alright in 3D, since it's a bit of a weird shape on the concept.
Well I'm pleased. The Gage Blade is a mask I use all the time.
Not gonna lie, that second batch of masks is fucking sick.
While the Mega Doctor Crime is cool right now, they should have gone full Ultron instead of halfway, still nice though.
Mega Gage Blade looks like Fulgore from Killer Instinct :v:
[QUOTE=PaperMartin;50058734][media]https://twitter.com/EricEtebari/status/716278984271486976[/media] background kinda look like the safehouse[/QUOTE] I really wish shipping on the OVK store wasn't a complete nightmare, I would order a Dallas mask in a heartbeat if It wasn't Like a hundred dollars to get into Canadian waters
[QUOTE=derpyllama;50059447][t]http://media.overkillsoftware.com/2016/04/COP-Masks-6-10-1064x1080.jpg[/t] [URL="http://steamcommunity.com/games/218620/announcements/detail/854930376620930003"]New Completely Overkill Masks![/URL][/QUOTE] Doctor Crime looks.. weird. I would have liked original masks, like they said, but hey. You know what I would like ? If they secretly added like a billion color schemes in card drops in the second OVK mask update. The colors are really lacking, especially because 90% of them look pretty bad and the ones that look good can't be switched (black/green -> green/black). Seems like a very easy thing to implement.
[QUOTE=Guiboune;50060847] You know what I would like ? If they secretly added like a billion color schemes in card drops in the second OVK mask update. The colors are really lacking, especially because 90% of them look pretty bad and the ones that look good can't be switched (black/green -> green/black). Seems like a very easy thing to implement.[/QUOTE] I can't remember the last time I actually customized a mask, I used to quite bit in the early days with mixed results, but the problem is that most of the new masks really aren't suited to it and just look terrible when you try.
Another issue is that one of the color combos, Red-Black, is DLC (Lootbag Preorder). Other than that though, all my yes for more color combos.
Or just make colors separate, so you can choose Color 1 and color 2 as you wish
That'd make the most sense but that's bound to stir stupid shit like "oh but muh pre-order content, muh red-black color combo"
[QUOTE=Ruby_Axe;50060990]I can't remember the last time I actually customized a mask, I used to quite bit in the early days with mixed results, but the problem is that most of the new masks really aren't suited to it and just look terrible when you try.[/QUOTE] I have never once seen a mask in this game that was customized that I thought looked good call me a stickler but I like most of the masks default I am a firm defender of the clown masks
Sorry, you need to Log In to post a reply to this thread.