PAYDAY 2 V9 - 900% More Chromatic Aberration and Lens dirt Edition
5,001 replies, posted
Seeing as Muscle and Grinder are pretty popular due to the HP regen, would it be gamebreaking to make HP regen a basic feature for everybody? I'm thinking 1% health regenerated every 30 seconds. Slow enough to make medical attention matter. It would generate an actual choice between, for example, Armorer and Muscle. More armor and momentary damage nullification, or more health and faster regen. It would even up some perk choices, and no longer will you be stuck with 1% health left for the entire duration of the heist, if that situation ever happens.
Of course Muscle and Grinder will stay as they are.
[QUOTE=brenz;49910980]Seeing as Muscle and Grinder are pretty popular due to the HP regen, would it be gamebreaking to make HP regen a basic feature for everybody? I'm thinking 1% health regenerated every 30 seconds. Slow enough to make medical attention matter. It would generate an actual choice between, for example, Armorer and Muscle. More armor and momentary damage nullification, or more health and faster regen. It would even up some perk choices, and no longer will you be stuck with 1% health left for the entire duration of the heist, if that situation ever happens.
Of course Muscle and Grinder will stay as they are.[/QUOTE]
I'd rather see health regen heavily nerfed or entirely removed on those perk decks with something to compensate, as it makes surviving trivial even on DW and make you have almost no need for FAK's.
For muscle they could make it work so that it only gives you health up to a certain point, and not at all if you drop below 25% for making the most out of Berserker's damage boost: you could get healed to 50% when at least at 25%, and to 75% if you have over 50% health.
And make it only regen if your health drops below those points, not when it gets healed past 25% or 50% from gambler or such.
About the "Fast" dlc ,i hope is more something about a heist. Instead of making way more unique cars,Overkill modelled and coded various custom parts for said cars (easier and faster than making way more unique cars)
Mostly because i want this [url]http://steamcommunity.com/app/218620/discussions/10/618463738385622339/[/url] to become somewhat reality
[QUOTE=NoobRage;49911175]About the "Fast" dlc ,i hope is more something about a heist. Instead of making way more unique cars,Overkill modelled and coded various custom parts for said cars (easier and faster than making way more unique cars)
Mostly because i want this [url]http://steamcommunity.com/app/218620/discussions/10/618463738385622339/[/url] to become somewhat reality[/QUOTE]
Making 6 unique customizable cars for just a single heist seems like a waste, I won't mind if we could customize our getaway on any heist.
Too bad drill customization isn't a thing yet.
Would be cool to have a drill that completes faster than the standard drill, but requires drill parts to repair it much like The Beast. Or a miniature stealth drill that can't be seen or heard by NPCs during stealth, but breaks down twice as often.
[QUOTE=Notanything;49911694]Or a miniature stealth drill that can't be seen or heard by NPCs during stealth, but breaks down twice as often.[/QUOTE]
It would have to be really fucking small then
imagine if the car customisation is seen in the safe house; you go into your garage and there's your ride.
[QUOTE=DeadMansChest;49910080]Finally got around to making the Star Wars attachments act as I originally intended.
[video=youtube;MSZvn490fcg]https://www.youtube.com/watch?v=MSZvn490fcg[/video][/QUOTE]
does this by chance also effect the sterling smg/Patchett L2A1's heat-sinked silencer as well?
"overkill doesn't listen to beta feedback"
[url]http://steamcommunity.com/app/218620/discussions/8/412449508275400531/#c412449508275481077[/url]
[QUOTE=PaperMartin;49912205]"overkill doesn't listen to beta feedback"
[url]http://steamcommunity.com/app/218620/discussions/8/412449508275400531/#c412449508275481077[/url][/QUOTE]
Well they didn't listen to the fact that Gambler's HP boosts also proc for having less health than crew bots.
[url]http://steamcommunity.com/app/218620/discussions/14/412449508275876860/#c412449508276209171[/url]
Also yes, the E-11 barrel is affected too.
[QUOTE=DeadMansChest;49912272]Well they didn't listen to the fact that Gambler's HP boosts also proc for having less health than crew bots.
[url]http://steamcommunity.com/app/218620/discussions/14/412449508275876860/#c412449508276209171[/url]
[...][/QUOTE]
Maybe the reason is stated by Almir in the comment above, maybe an extreme bots update is coming soon ? Hence why it wasn't fixed ? I mean, we did get a "bots can now trade" update.
[QUOTE=Guiboune;49912483]I mean, we did get a "bots can now trade" update.[/QUOTE]
I sometimes forget this is a thing because I never had the chance to see that happen, because when I'm playing with bots and get into custody chances are A) Bots also went down in the middle of the fight B) No hostages tied because there were already rescued.
[QUOTE=Lolnoob1;49909791]I somehow skipped over it, but the folder their lines are in (npc_russian_mercenaries) currently has 310 lines.[/QUOTE]
Knowing OVERKILL they'll only use like 10 lines.
[QUOTE=YourBreakfsat;49914946]Knowing OVERKILL they'll only use like 10 lines.[/QUOTE]
Это колоссальный коза ебут!
[url]https://www.reddit.com/r/paydaytheheist/comments/4a31lg/possible_hardcore_henry_movie_tiein/[/url]
That and the russian police force make it clear something's gonna happen.
[URL="https://www.reddit.com/r/paydaytheheist/comments/4a1o1y/disturbing_the_peace_in_the_muscle_perk_deck_is/"]https://www.reddit.com/r/paydaytheheist/comments/4a1o1y/disturbing_the_peace_in_the_muscle_perk_deck_is/[/URL]
when was this added?
[QUOTE=PaperMartin;49917328][url]https://www.reddit.com/r/paydaytheheist/comments/4a31lg/possible_hardcore_henry_movie_tiein/[/url]
That and the russian police force make it clear something's gonna happen.[/QUOTE]
Interesting, but seems very few would get the codes.
As much as I liked john wick and hardcore henry look absolutely awesome,ovk should calm down a bit on the crossovers.
[editline]12th March 2016[/editline]
By the way,according to reddit,we can see in one of the movie's trailers the place where ovk recorded stuff.
Is it me or did they change Ode To Greed's assault? The opera part doesn't seem to play anymore.
I know it played after like 2 or 4 loops of the main part, but it just doesn't appear for me.
[QUOTE=Rainbowmaker;49918464]Is it me or did they change Ode To Greed's assault? The opera part doesn't seem to play anymore.
I know it played after like 2 or 4 loops of the main part, but it just doesn't appear for me.[/QUOTE]it's completely random iirc
[QUOTE=PaperMartin;49917328][url]https://www.reddit.com/r/paydaytheheist/comments/4a31lg/possible_hardcore_henry_movie_tiein/[/url]
That and the russian police force make it clear something's gonna happen.[/QUOTE]
Yeah, looks like Jimmy isn't an odd codename for Sydney after all. [quote]guis/dlcs/coco/textures/pd2/blackmarket/icons/characters/jimmy
units/pd2_dlc_coco/masks/jimmy/msk_jimmy
units/pd2_dlc_coco/masks/jimmy_begins/jimmy_begins_df[/quote] One of the characters in the film is named Jimmy.
[quote]units/pd2_dlc_mad/characters/ene_soldier_akan_1/ene_soldier_akan_1
units/pd2_dlc_mad/characters/ene_soldier_akan_1/ene_soldier_akan_1_contour
units/pd2_dlc_mad/characters/ene_soldier_akan_1/ene_soldier_akan_1_husk
units/pd2_dlc_mad/characters/ene_soldier_akan_2/ene_soldier_akan_2
units/pd2_dlc_mad/characters/ene_soldier_akan_2/ene_soldier_akan_2_contour
units/pd2_dlc_mad/characters/ene_soldier_akan_2/ene_soldier_akan_2_husk
units/pd2_dlc_mad/characters/ene_soldier_akan_3/ene_soldier_akan_3
units/pd2_dlc_mad/characters/ene_soldier_akan_3/ene_soldier_akan_3_contour
units/pd2_dlc_mad/characters/ene_soldier_akan_3/ene_soldier_akan_3_husk[/quote]And another character in the film is named Akan.
It's looking like another Point Break-esque crossover, with 2 new paid heists and one free character.
would be really nice if we got another boss heist like HM day 2 or hoxton revenge except with the boss being an actual threat
[QUOTE=PaperMartin;49917328]
That and the russian police force make it clear something's gonna happen.[/QUOTE]
I really hope that with this stuff (shooting russian cops), game will not be banned on Russia. Because, well... it's Russia. (Remembering scandal with MW2 "No Russian" mission, that was 7 years ago, oh my).
Also i hope that there won't be phrases like "ASKALACHNAYA" and "YA POPAL POD SERYOZNOE DERMO!!!", etc.
Dunno about this film much, but looking forward to these DLCs.
The film is going to basically be a movie-length version of [B][URL="https://youtu.be/Rgox84KE7iY"]these two[/URL] [URL="https://youtu.be/QYm-dT24iRY"]music videos[/URL][/B].
[QUOTE=KaptonJack;49919257]The film is going to basically be a movie-length version of [B][URL="https://youtu.be/Rgox84KE7iY"]these two[/URL] [URL="https://youtu.be/QYm-dT24iRY"]music videos[/URL][/B].[/QUOTE]What's the film? (Also, you have their order reversed.)
[QUOTE=Lolnoob1;49918646]Yeah, looks like Jimmy isn't an odd codename for Sydney after all. One of the characters in the film is named Jimmy.
And another character in the film is named Akan.
It's looking like another Point Break-esque crossover, with 2 new paid heists and one free character.[/QUOTE]
Jimmy is the name of Sharlto Copely's character
oh god I hope he's voicing him too. Wikus Character Pack
[QUOTE=PaperMartin;49919463][url]http://steamcommunity.com/games/218620/announcements/detail/877446168733420567[/url]
Event confirmed[/QUOTE]
"we've got an event featuring free content, no strings attached. More information coming soon."
I'm kind of curious now to see what the name will be for the event, since they confirmed there will be no spring break event this year.
[QUOTE=Rawsbarry;49919466]"we've got an event featuring free content, no strings attached. More information coming soon."
I'm kind of curious now to see what the name will be for the event, since they confirmed there will be no spring break event this year.[/QUOTE]
Crossoverfest
[editline]12th March 2016[/editline]
Also the new menu will be optional.
That's pretty cool.
[url]http://steamcommunity.com/app/218620/discussions/8/412449508279707721/#c412449508280250605[/url]
About time.
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