• XCOM V3: Hyphens are SO last decade
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He sometimes says "It's probably nothing, keep an eye on it though" or something to that extent. I hope he has more lines like this in Xcom 2 if you stay in the Avenger long enough. Also, has anything been said about the Interface for the Avenger? I really like the antfarm in Xcom.
[QUOTE=cyclocius;47941346]He sometimes says "It's probably nothing, keep an eye on it though" or something to that extent. I hope he has more lines like this in Xcom 2 if you stay in the Avenger long enough. Also, has anything been said about the Interface for the Avenger? I really like the antfarm in Xcom.[/QUOTE] Not yet, expect we'll have to wait for the E3 gameplay - if it isn't just a tactical demonstration.
I'm assuming that the E3 gameplay will be similar to when they showed of EW at Gamescom, a short tactical game relying heavily on script. It might even be the tutorial mission when the game hits.
[QUOTE=cyclocius;47941346]He sometimes says "It's probably nothing, keep an eye on it though" or something to that extent. I hope he has more lines like this in Xcom 2 if you stay in the Avenger long enough. Also, has anything been said about the Interface for the Avenger? I really like the antfarm in Xcom.[/QUOTE]My bet is on a side-on cutaway view of the Avenger, it makes perfect sense.
Right. I've finaly sorted out my colour schemes. Since I have not all are created equaly, I've forced myself to pick paths based on their aim. -Neon pink for heavies who can aim -Bright yellow for heavies who can't, and are thus rocketmen - Red for medics - Purple for non medic supports. (rare as they are) - Blue for defensive assaults who capture things. (usually with shit aim) - pale purple for offensive assaults who kill things. (I think. Not sure - pale blue for new soldiers that have high aim and thus should be spared. - Default colours for scrubs of lower quality. - green for snipers. -Black for spies (it was purple once.) Also, Does anyone find the default locations of steam vents to be... upsetting. The randomization can be as kind or as cruel as ever.
Okay, so I'm still relatively new to this game. Playing EU on my first playthrough on normal. Is it expected that you'll lose a bunch of countries through panic, or am I just playing the game wrong? I don't really know how to spend my resources. I've been upgrading my base and my soldiers equipment, and don't seem to ever have enough to spend on air/satellites. I'm just researching the plasma rifle as soon as it became available, to give you an idea of where I'm at. I've still got the one raven interceptor per area. Bleh, I just don't know where to focus my resources. I don't think I play well enough to save money on equipment. I feel like those carapace armors and laser weapons were really necessary to fight the enemies I'm encountering. Especially with those disc motherfuckers.
[QUOTE=Ltp0wer;47942502]Okay, so I'm still relatively new to this game. Playing EU on my first playthrough on normal. Is it expected that you'll lose a bunch of countries through panic, or am I just playing the game wrong? I don't really know how to spend my resources. I've been upgrading my base and my soldiers equipment, and don't seem to ever have enough to spend on air/satellites. I'm just researching the plasma rifle as soon as it became available, to give you an idea of where I'm at. I've still got the one raven interceptor per area. Bleh, I just don't know where to focus my resources. I don't think I play well enough to save money on equipment. I feel like those carapace armors and laser weapons were really necessary to fight the enemies I'm encountering. Especially with those disc motherfuckers.[/QUOTE] You need satellites in the air ASAP. Satellites get you council funding and let you detect UFOs to get more money and materials.
[QUOTE=Janus Vesta;47942546]You need satellites in the air ASAP. Satellites get you council funding and let you detect UFOs to get more money and materials.[/QUOTE] I've got three in the air right now, my fourth got shot down an ingame day before I researched stealth satellites, but I've got another one in progress. Should I split my satellites among regions or start doubling up? Doubling up doesn't grant more money right, just the scientists/engineers? Edit: And I'm right in assuming that satellites in places that bail on xcom disappear? Should I focus on places with low panic?
[QUOTE=Ltp0wer;47942601]I've got three in the air right now, my fourth got shot down an ingame day before I researched stealth satellites, but I've got another one in progress. Should I split my satellites among regions or start doubling up? Doubling up doesn't grant more money right, just the scientists/engineers? Edit: And I'm right in assuming that satellites in places that bail on xcom disappear? Should I focus on places with low panic?[/QUOTE]Launching a satellite over a country reduces panic, and it's one satellite per country. Build satellites and satellite uplinks at the beginning of the month, then launch them over countries that have 5 panic, and they won't leave. Once you launch it, there are no more abductions in that country as well, which is basically the cause of panic. Once you cover the globe, you'll be incredibly secure in panic and the amount of money you get per month.
I remember coordinating by tech level. Default was OD green (except for rookies), carapace was dark blue, titan was red, the flying one was white, ghost was black, and snipers were always dark green
I always customized everyone. Made me take that little bit of extra effort to get everyone back alive.
I stick all my rookies in red so I know who's allowed to die.
I have all my Rookies as red color, the default in Long War. It's also fitting since the Red armor makes Rookies "never bleed." Anyway, after specializing from the Rookie rank, all soldiers are assigned Green color, except Medic who remain as White color. Last save I had Space Marine Blue.. [editline]13th June 2015[/editline] Simple yet stylish. As for helmets, I only assign them special helmets when I develop special armor for them. The Robo-cop helmet with visible jaw is too cool. (Women get full-face cover though, Islam style.) Normally just beans, berets or normal combat helmet during early stages, or no hat at all.
My defaults are usually green in the Slingshot/military deco and the full helmet with [url=http://www.nexusmods.com/xcom/mods/446/?]Camo mod[/url] and [url=http://www.nexusmods.com/xcom/mods/538/?]Facial hair[/url]. After they get promoted they get a deco fitting of their class and a beanis, beret, cap or whatever else fits
I only assign some colours. Leading squad is OD, everyone else is Tan. Anyone who somehow survives missions while doing terribly is Red. Psionics are purple, Genemodded are light blue, MECs are OD. All soldiers wear the standard helmet until they reach Sergeant, only then are they allowed a face. The one exception is Genemodded soldiers and snipers - the latter wear any of the variants of the baseball cap or watchcap. Once Titan armour is unlocked, the rules change. Leading squad is white. Leading MECs are White with black markings. Everyone else is black. MECs are also black, though the best non-leading MEC is black with white markings. Psionics remain purple, genemodded remains light blue. Terrible but not dead meatshields remain red. Visual representation of the first below, as I haven't reached Titan armour this game yet; [t]http://images.akamai.steamusercontent.com/ugc/32995786829636556/CD4208CAB65AD9B1D78A1023B219C372D1B2E60C/[/t]
[QUOTE=Takuat;47943289][url=http://www.nexusmods.com/xcom/mods/538/?]Facial hair[/url].[/QUOTE] Holy shit those are cool, gonna give it a try probably.
I sorta am annoyed by the default game's fact that if you fuck up the Overworld, it doesn't matter how well you did in combat, you're just flat out fucked. In the original, you could have at least find some semblance of balance.
[QUOTE=Ltp0wer;47942502]Okay, so I'm still relatively new to this game. Playing EU on my first playthrough on normal. Is it expected that you'll lose a bunch of countries through panic, or am I just playing the game wrong? I don't really know how to spend my resources. I've been upgrading my base and my soldiers equipment, and don't seem to ever have enough to spend on air/satellites. I'm just researching the plasma rifle as soon as it became available, to give you an idea of where I'm at. I've still got the one raven interceptor per area. Bleh, I just don't know where to focus my resources. I don't think I play well enough to save money on equipment. I feel like those carapace armors and laser weapons were really necessary to fight the enemies I'm encountering. Especially with those disc motherfuckers.[/QUOTE] Some tips from a scrub; If you think you've fucked up beyond repair, go back a few saves. Don't fully equip everyone. Save money as much as you can. A sniper is less likely to be hit, so you don't need to buy him armour in the beginning of the game. You'l want a few medkits though. There's a fair bit of research that you'l have access to early on that you don't really need yet/can't use what they give you. Alien autopsies aren't really needed at first, though interrogations will halve the research times of some things. Plan your base out beforehand. You want your satellites next to your satellites, your power generators next to your power generators. Your labs/workshops next to eachother... there's also a few buildings that don't go together. Give them some space that won't bugger up this plan. You'l need to upgrade your fighter's guns a month or two in.
Well, I do cry myself to sleep over the fact that, although I have a surplus of troops, I can't respond to multiple terror missions at once. What's the point in having up to 70 troops if you're only fielding up to six at a time to save the world. On placing satalites; Ignoring continent bonuses (+1 engineer,+2 scientists, all in, air and space etc) Should I be trying to put one on each continent, or is it more important to put them where the cash is?
I find it interesting that so many people color-code or set particular pieces of outfits for their members based on rank/class/soldier-type while I set it all up via the squads I've formed them all into (as I've shown before). For example one group of soldiers I organize may have yellow uniforms with a specific type of helmet and their job and assignments may usually involve dealing with crashed UFOs while another squad I create all decked in purple with berets or something handle Covert Operation extraction missions. I've formed squads based on nationality and gender too. I didn't take pictures of them but one of my favorite squads that I formed for the special purpose of missions where I needed total annihilation was a group of all-female MEC Troopers called the Valkyries. After that I had a group all spanish-speaking dudes name Blue Alpha that were made for the unique purpose of dealing with Terror Missions. It was always fun to get an alert for a terror mission and I know what team to call in to get the job done.
[QUOTE=The Jack;47944321]On placing satalites; Ignoring continent bonuses (+1 engineer,+2 scientists, all in, air and space etc) Should I be trying to put one on each continent, or is it more important to put them where the cash is?[/QUOTE] If you can afford to deploy them over countries that give a nice amount of cash then go for it, but you're mostly gonna want to deploy them over countries that are on the brink of total panic near the end of the month. Once you get a satellite nexus and enough cash to start producing 2 or 3 satellites a month you can start focusing on continent bonuses.
Really, just keep Satellites back until a country is about to go Red, and right before they go, throw it on top of them.
Mutons fuck me up so hard, if I even dare to put two soldiers within 3 tiles of eachother they charge me and throw a billion alien grenades and then I'm out of medkits and have to scrub the mission.
[QUOTE=gufu;47944678]Really, just keep Satellites back until a country is about to go Red, and right before they go, throw it on top of them.[/QUOTE] yes but §
My color scheme is OD green with kevlar helmets for everyone, when they reach Captain they get a custom hat, when they reach Colonel they get a custom color.
[QUOTE=The Jack;47944321] On placing satalites; Ignoring continent bonuses (+1 engineer,+2 scientists, all in, air and space etc) Should I be trying to put one on each continent, or is it more important to put them where the cash is?[/QUOTE] Cover a continent at a time. The bonuses for full satellite coverage on a continent, as well as not really having to respond to anything on others (and having to buy interceptors for them) will save you money in the long run. I find it's also good practice to buy interceptors once you've launched a satellite on a new continent since you'll have time to arm them with stingrays before the sat's operational. If you have (and need) laser cannons or better, it may be worth transferring one armed with it over, if not buying and arming a new interceptor in advance. But yeah, focus on one continent at a time otherwise interceptor maintenance costs + panic generated by not being able to effectively respond to UFOs on the new continent will not do you any good. This is if you're playing Long War, not sure what the metagame's like on vanilla
In long war you get relatively less cash from monthly payments and more from missions and guarding your airspace is a MUCH more difficult task so you really don't want want spam satellites. They also get shot down more often so always keep a couple unlaunched satellites in stock.
Whilst I do enjoy changing the colors on my soldiers, I do enjoy giving them different looks overall, like different decos on their armors. I only wish Long War had a setting which would automatically apply a certain armor deco on each class, instead of doing it manually.
dude this game is tons of fun, glad i bought this
Holy shit I thought Classic vanilla was bad, but it cannot hold a candle to Impossible. Case in point: fucking Mutons. The Thin Men were bad, but once the Mutons showed up it was like they just said to their smaller, frailer friends: "you know what guys? Just stand back and watch how it's done" before proceeding to oneshot ALL my squaddies. I guess I:I really [i]is[/i] canon.
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