• Fallout V23: "I got another thread that needs your help."
    5,002 replies, posted
[QUOTE=Lord of Boxes;49298660]What are the flaws with the railroad?[/QUOTE] You get to be with the railroad
I personally liked the T51 because of the cleaner looking torso and shoulder pads. Cleaner look in general. Comparing 45 to 51 is like comparing a jeep to a land rover; they both have function in spades, but the latter has a much clearer emphasis on form.
I read those thing and spoiled myself, but I honestly don't see whats wrong with that. Well I kind of can, but that's pretty much [sp]mercy killing[/sp]
The T-51's colors are much, much less gross in Fallout 4, and all the awful cloth-looking parts look tougher. The thighs look less like they're fat and more like they're sturdy, and the calves & forearms look less goofy.
[QUOTE=RenegadeCop;49298615]I hated the T51 in old games because the torso was green for no reason and it bothered me.[/QUOTE] It's still green. [img]http://i.cubeupload.com/yOLpJ1.png[/img]
[QUOTE=Everything;49298598][I]" Museum of witchcraft? Neat! Wonder what's insi- "[/I] [url=http://i.imgur.com/eWmJf5j.png]Send help[/url] [url=http://i.imgur.com/WEZoaAm.png]SEND HELP PLEASE[/url][/QUOTE] 5 mini nukes do the trick
But in this game you can paint your armor so its fine.
[QUOTE=FlakTheMighty;49298689]It's still green. [img]http://i.cubeupload.com/yOLpJ1.png[/img][/QUOTE] It's not a deep, putrid green though. I'm pretty sure that's the rusted version anyways.
[QUOTE=Pops;49298691]5 mini nukes do the trick[/QUOTE] I am a low strength stealth character. I have maybe five weapons on hand when I don't have my power armor, and none of them are a fat man. I snuck past it, grabbed the thing and left without killing it :v:
[QUOTE=Everything;49298701]I am a low strength stealth character. I have maybe five weapons on hand when I don't have my power armor, and none of them are a fat man. I snuck past it, grabbed the thing and left without killing it :v:[/QUOTE] i hope you got all the tapes and shit
[QUOTE=Lord of Boxes;49298660]What are the flaws with the railroad?[/QUOTE] they are for some reason a major player in the commonwealth and a legitimate faction choice despite the fact their goals are in no way comparable to the institute brotherhood or the minutemen murder two of the major players to instate SYNTH RIGHTS of which no more will ever be made
[QUOTE=Lord of Boxes;49298660]What are the flaws with the railroad?[/QUOTE] they welcome you by threatening to kill you even though you've clearly done their song and dance and opened their combination door which [sp] is about as secure as making your password password[/sp] even the brotherhood of paranoia doesn't greet you with guns pointed at your face, plus they don't have the gall to assume they can kill you either [editline]11th December 2015[/editline] anybody know what would happen if you dropped into their safehouse and used the escape door instead of using the front door?
[QUOTE=Pops;49298711]i hope you got all the tapes and shit[/QUOTE] Yep. It... kept following me, while I was picking stuff up. Even though it hadn't detected me yet it kept getting RIGHT up in my face and scaring the shit out of me. That whole place was really well scripted, felt genuinely threatening as a stealth build. The fact it was over 20 levels higher than me (!?!) definitely helped.
[QUOTE=WillerinV1.02;49298717]they are for some reason a major player in the commonwealth and a legitimate faction choice despite the fact their goals are in no way comparable to the institute brotherhood or the minutemen murder two of the major players to instate SYNTH RIGHTS of which no more will ever be made[/QUOTE] The purpose of the Railroad wasn't to make more Synths... it was to free the Synths that were sentient and therefore no different than a human. If they could stop synths being created it would stop synths being confused as fuck when they enter the world. Literally no reason to continue making synths if you're trying to free them from slavery.
[QUOTE=GHOST!!!!;49298301]What the fuck is there a character limit when naming weapons? My Missile Launcher is now called 'Assassin's Missile Launche' like I'm a fucking retard or French.[/QUOTE] [URL="http://www.nexusmods.com/fallout4/mods/425/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmodfiles%2F%3Fid%3D425&pUp=1"]This mod right here[/URL] has an optional file that allows weapon names up to 99 characters if that helps.
[QUOTE=Lord of Boxes;49298660]What are the flaws with the railroad?[/QUOTE] You have to turn into Thomas the tank engine and shoot railroad spikes out of your head.
[QUOTE=gbtygfvyg;49298765]The purpose of the Railroad wasn't to make more Synths... it was to free the Synths that were sentient and therefore no different than a human. If they could stop synths being created it would stop synths being confused as fuck when they enter the world. Literally no reason to continue making synths if you're trying to free them from slavery.[/QUOTE] I never said the Railroad's purpose is to make more Synths?? Like I understand the Railroad want's to free Synths and by that logic stopping the production of Synths is in their interest, but as a faction goal it's retarded and in no way comparable to what the other players are trying to achieve. Post game the Commonwealth is worse off than it was when you started. Imo railroad content should have been a side quest.
This mod seems really useful, haven't downloaded it yet. Basically it allows you to scrap all of that random junk lying around on the ground in settlements without having to use console commands. By junk I mean dirt piles, leaf piles, vines, random debris scattered across the ground that you normally have to deal with. On the downside it makes over 300 objects now scrappable which could in turn cause some performance issues. [URL]http://www.nexusmods.com/fallout4/mods/4640/?[/URL] [editline]12th December 2015[/editline] [QUOTE=WillerinV1.02;49298790]I never said the Railroad's purpose is to make more Synths?? Like I understand the Railroad want's to free Synths and by that logic stopping the production of Synths is in their interest, but as a faction goal it's retarded and in no way comparable to what the other players are trying to achieve. Post game the Commonwealth is worse off than it was when you started. Imo railroad content should have been a side quest.[/QUOTE] [quote]murder two of the major players to instate SYNTH RIGHTS of which no more will ever be made[/quote] Why did you bring up that no more will be made then?
[QUOTE=The_J_Hat;49298602]Where? I've been back and forth there and she's a no show[/QUOTE] Check in Valentines place.
My game just decided to take forever to load textures. I now walk around with ps1 textures waiting for the game to load them.
[QUOTE=gbtygfvyg;49298793] [editline]12th December 2015[/editline] Why did you bring up that no more will be made then?[/QUOTE] ..Because no more will be made? I don't know how that translates to me thinking the Railroad [I]wants[/I] to make more. But more to the point, it's pointless to free all the Synths if immediately afterwards they go extinct. Because the sentience and free will of Synths is up for debate, it's ridiculous when you consider what the Railroad wants to do in comparison to other groups. Consider that the Institute goes on to use them as helpful tools, replacing manual labor, the Brotherhood destroys them all once and for all so no possibility can be explored for them, while the Railroad kills them all, functionally kills the rest (mind wipes) and just hopes that the immortal god machines eventually die out so no one notices they're fucking synths. Then, after that...absolutely nothing. While the Institute, Brotherhood and Minutemen will go on to shape and change the wasteland (for better or for worse) the Railroad's ending just kinda has this awkward stagnation. It's just insanely out of place compared to the big goals that the other factions have. Railroad shouldn't have been a group you can side with for the main quest, they should have been side quest content that played into the main quest.
It doesn't help that the railroad is jam packed with conspiracy theorists, habitual liars and general nutters. They're the most unlikable faction I've seen in a while. I'm only doing favors for them for the caps and XP.
I seem to have lost Danse due to Bethesda fuckery. I finished the game with the minutemen, but the game seems to think that [sp]I killed Danse in Blind Betrayal[/sp] even though I never even did the quest. The last time I saw him was when I did the quest at the Sentinel site. I have already tried doing the moveto player command but he shows up [sp]as a corpse and resurrecting him just gives me generic responses and can't access any companion commands[/sp]. Anyone know of a way to fix this or am I fucked?
So, there's no consequence for romancing every companion, is there? It's Bethesda so I don't expect any sort of repercussion but Cait>Piper any day when it comes to playstyle and I don't want the former pissed off or whatever [QUOTE=Pappi_man;49297475]I'm guessing you disable Depth of Field from .ini files?[/QUOTE] I use a tweaker as a launcher, and yeah, apparently I did. Ah well, as dumb as it looks, I'm going to leave it that way for easy vision.
[QUOTE=gk99;49298911]So, there's no consequence for romancing every companion, is there? It's Bethesda so I don't expect any sort of repercussion but Cait>Piper any day when it comes to playstyle and I don't want the former pissed off or whatever[/QUOTE] Cait wanted a threesome.
Proctor Teagan is voice by [URL="http://www.imdb.com/name/nm2055652/"]Iroh!?![/URL] Paladin Danse is voiced by [URL="http://www.imdb.com/name/nm0422247/"]Sovereign[/URL]
[t]http://images.akamai.steamusercontent.com/ugc/396678672089047799/A733981EDEFCC34B9E73914285A4D88EB80B10D3/[/t] i guess this is how ghouls were made
[QUOTE=Jebusfistus;49297687]I miss the Karma system. :pudge:[/QUOTE] Take Piper or Preston as a companion then, they're into that good person sort of thing. I hated that shit. Taking the things of a dead man? How dare you! Have some annoying noises while you pick everything up! Not to mention the Roy Phillips conundrum.
Update of my Red Rocket castle thing. V1 [t]http://images.akamai.steamusercontent.com/ugc/389922904402552644/A996FF8B4033A5B8CD47FF80C4A3ABB6076D1BA7/[/t] V2 [t]http://images.akamai.steamusercontent.com/ugc/389923270498854213/A1542CE5F19F9356243F104C7F88A965DE9F9D7A/[/t] Now the rocket has a silo :v:
[QUOTE=gk99;49298988]Take Piper or Preston as a companion then, they're into that good person sort of thing. I hated that shit. Taking the things of a dead man? How dare you! Have some annoying noises while you pick everything up! Not to mention the Roy Phillips conundrum.[/QUOTE] They don't like you looting corpses? Even Codsworth is enthusiastic for taking spoils.
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