• Fallout V23: "I got another thread that needs your help."
    5,002 replies, posted
[QUOTE=Nemisis116;49315756]on the topic of ghouls just what the hell happened to this Hancock [t]http://i.imgur.com/fUi23sW.png[/t] it looks so much better and more unique why would they ever scrap it[/QUOTE] To be fair, that look wouldn't fit him [I]at all.[/I] He's a chill anarchist statesman, not some vicious killer. Though it is really cool concept art and I wish some ghouls looked like that. My understanding is that they're slowly rotting away, so it would be cool if every ghoul looked a little different.
[QUOTE=EliteSuperS;49315792]Kinda late to the mutant discussion, but what happened to the supermutant's mouth straps? They don't have a constant grin anymore.[/QUOTE] they're not related to the mariposa mutants
[QUOTE=Oicani Gonzales;49315846][t]http://staticdelivery.nexusmods.com/mods/1151/images/2500-0-1448480329.jpg[/t] :sick:[/QUOTE] You might be sick but this is what I hoped they would look like to begin with. It's not like a feral would try to treat it's injuries, especially if some were made into ghouls after the war. [editline]14th December 2015[/editline] [t]http://images.akamai.steamusercontent.com/ugc/389923270509754657/E24DB51D74B026B248718AF720F8C9728D048996/[/t] [t]http://images.akamai.steamusercontent.com/ugc/389923270509755542/D72DD647088FCEFFBC47114AFAAB47EE6013460C/[/t] [t]http://images.akamai.steamusercontent.com/ugc/389923270509756213/EC80D269A3DEDEC5E5508CBF33CF635180F01FDB/[/t] [t]http://images.akamai.steamusercontent.com/ugc/389923270509756406/7AAEB72255D54084195839D438CC323D50029A0D/[/t] [t]http://images.akamai.steamusercontent.com/ugc/389923270509756874/300BB925DE609240815A94E7E555952AF120F8C9/[/t] [t]http://images.akamai.steamusercontent.com/ugc/389923270509756984/AA1AE83DB5B243DC516C86E7F5C5A36850608460/[/t] [t]http://images.akamai.steamusercontent.com/ugc/389923270509757467/2571D473EAC36792E9DD1E235AC9CA138370A7D3/[/t] [t]http://images.akamai.steamusercontent.com/ugc/389923270509758467/98725BB94C26107310EEAA4062EA13A151379EAE/[/t] [t]http://images.akamai.steamusercontent.com/ugc/389923270509759021/12B9FC4F8E2116400C037B43BC6A79B177788B8D/[/t] [t]http://images.akamai.steamusercontent.com/ugc/389923270509759626/054E3EE395630D906B3D56B0DF7885638F21BEBB/[/t] [t]http://images.akamai.steamusercontent.com/ugc/389923270509760308/A05A5B09B6CFC72F8738CB8671F90C2F2AF85625/[/t] [t]http://images.akamai.steamusercontent.com/ugc/389923270509761099/B94E4C5DD4A7AC2A8C64E2C483020BED8ED423B2/[/t] [t]http://images.akamai.steamusercontent.com/ugc/389923270509761630/49AA6FC2F5894499AE0EA3FD4561C6E4ABD25654/[/t] [t]http://images.akamai.steamusercontent.com/ugc/389923270509762318/48B5C66CD8B24AF037367E910420B242EC916F1A/[/t] [t]http://images.akamai.steamusercontent.com/ugc/389923270509762454/EDE8DFCAD7B9354DAC4B572B1B1048F584D16F04/[/t] [t]http://images.akamai.steamusercontent.com/ugc/389923270509762570/8201F999FA97DC8ED829F932CABBAE27147BC710/[/t] [t]http://images.akamai.steamusercontent.com/ugc/389923270509762673/DB6DBD73DB5FE2C0305D3C2B3D6E90E0B5277BAF/[/t] [t]http://images.akamai.steamusercontent.com/ugc/389923270509763227/4C6A4CDA0ABC77918CD63724AC215312957D295C/[/t] Took a day to complete but I'm happy with it.
-Sorry I guess this was dumb-
[QUOTE=Nemisis116;49315756]on the topic of ghouls just what the hell happened to this Hancock [t]http://i.imgur.com/fUi23sW.png[/t] it looks so much better and more unique why would they ever scrap it[/QUOTE] I agree it'd look cool, but "scrap" it implies it was actually like that to begin with. Game's very rarely ever look like concept art, this is nothing new.
OCD'ing out and with the doors, I'd place one "side", then the door, than the other side. Then I would enter "tcl", select the door and then deselect it so it goes back into place. This removes it's physical restraint, allowing you to clip a bit further. Apply the same to other things, like, railings, doors, etc.
[QUOTE=Skyward;49316102]I agree it'd look cool, but "scrap" it implies it was actually like that to begin with. Game's very rarely ever look like concept art, this is nothing new.[/QUOTE] Speaking of which, is anyone else getting the concept art book? It looked really cool from that one preview we got a while ago.
Is there a reason why I am not able to pickpocket Elder Maxon even with the Level 4 pickpocket perk? I just want his coat without pissing off the BOS so I can keep Danse as a companion. [sp]Because even after blind betrayal he will stop being your companion if the BOS hates you.[/sp]
Why not use console commands then?
everything about this is horrifying [t]http://i.imgur.com/grNOrBL.jpg[/t] [t]http://i.imgur.com/jBaCB6e.jpg[/t] [t]http://i.imgur.com/Mwa0gnH.jpg[/t] i've made a monster
[QUOTE=-Iker-;49316210]Why not use console commands then?[/QUOTE] It's more of I wanted to get it without using the console. There is no reason to not allow me to pickpocket the coat off of him.
I hope someone comes up with a climbing/squeezing through cracks mod. I can't count the amount of doors or broken windows that you could legitimately just squeeze through if you wanted to, or the ledged that you could, in all likelyhood, pull yourself up onto. Also the occasional walls with exposed pipes would be super easy to climb.
Anyone get this weird issue where grass has gone sideways? I can't figure what caused it, I even turned off any mods that mess with textures.
[QUOTE=CompanionMube;49316213]everything about this is horrifying [t]http://i.imgur.com/grNOrBL.jpg[/t] [t]http://i.imgur.com/jBaCB6e.jpg[/t] [t]http://i.imgur.com/Mwa0gnH.jpg[/t] i've made a monster[/QUOTE] [img]https://pbs.twimg.com/profile_images/2930127149/e18533e68204c0d64c5e22acd2c01248.jpeg[/img] APPROVED.
[QUOTE=nomad1;49312819]Turns out Bethesda is taking advantage of some looping points that you can embed into WAV files which you can do yourself by using a free program called Wavosaur. Interesting. At least I got it to work but it loops poorly and I need to figure out if the noise I have looping is the actual rounds being fired or if that is the sonic boom. I am not a gun expert so if someone here could tell me which it is I can then refine this to sound better. I may also need to make it much louder but at least it works!?[/QUOTE] Sounds like your gun got a text message.
[t]http://images.akamai.steamusercontent.com/ugc/644376656656676519/E39390CAFA39AC8F01A9CEFEC06C72C583F30E08/[/t] O, V, I, and a car. I dunno what it means. O, Vicar, perhaps?
I was hoping the extended blade for the ripper would literally make it a chainsword. Waiting for a mod that adds the very extended blade, which triples the weight, gives it sword animations that add a lot of burst damage (as opposed to continuous dps), all of this for the emperor of course.
[QUOTE=-Iker-;49316442]I was hoping the extended blade for the ripper would literally make it a chainsword. Waiting for a mod that adds the very extended blade, which triples the weight, gives it sword animations that add a lot of burst damage (as opposed to continuous dps), all of this for the emperor of course.[/QUOTE] Eviscerator when?
I'm disappointed by Fallout 4's limited arsenal of unarmed weapons after the creative variety in New Vegas. Ballistic Fist mod when?
[QUOTE=_charon;49315822]To be fair, that look wouldn't fit him [I]at all.[/I] He's a chill anarchist statesman, not some vicious killer.[/QUOTE] That's kind of the point of ghouls though? They look absolutely fucked up, even if they're good people. They're like an allegory for racism, sort of.
[QUOTE=Takuat;49314610]This looks fantastic but I knew at the back of my mind there as something off here. The helmet on top needs to be wider at the top, the colour is off and the mouth area needs to be pulled up and made narrower. [img]http://vignette1.wikia.nocookie.net/fallout/images/8/80/NCR_Ranger_combat_armor.png/revision/latest?cb=20120413155430[/img][/QUOTE] basically just add this in Fallout4 but add physics to the coat and you have a winner. [editline]14th December 2015[/editline] [QUOTE=Tau;49316538]I'm disappointed by Fallout 4's limited arsenal of unarmed weapons after the creative variety in New Vegas. Ballistic Fist mod when?[/QUOTE] i can't wait for someone to add the cybernetic arm from MGS5.
[QUOTE=Kolmala;49314881]That's the thing, I've done all this already. I have mods that don't add loose files that work fine, but anytime loose files get used like custom meshes, I get a crash to desktop[/QUOTE] Could be a mod conflict? Some patch, like gloves of commonwealth + a patch in wrong order can cause immediate crash, or so I've read.
[QUOTE=purvisdavid1;49315881]You might be sick but this is what I hoped they would look like to begin with. It's not like a feral would try to treat it's injuries, especially if some were made into ghouls after the war. [editline]14th December 2015[/editline] Institute settlement Took a day to complete but I'm happy with it.[/QUOTE] You fucking what? How did you do this?
100+ hours in and I found a boxing glove. I didn't know boxing gloves were in 4.
So I just finished the game. Did a fair bit before then, is there anything much left to do after the MQ is over? Already did the Diamond City thing. Also [sp]that ending was very underwhelming.[/sp]
[QUOTE=Joekirk;49316738]So I just finished the game. Did a fair bit before then, is there anything much left to do after the MQ is over? Already did the Diamond City thing. Also [sp]that ending was very underwhelming.[/sp][/QUOTE] Not really no, unless you wanna do some radiant quests.
[QUOTE=Joekirk;49316738]So I just finished the game. Did a fair bit before then, is there anything much left to do after the MQ is over? Already did the Diamond City thing. Also [sp]that ending was very underwhelming.[/sp][/QUOTE] I've heard of another settlement that needs your help.
[QUOTE=Agent 47;49315455]it bothered me how there were normal ass humans just living in the crater at ground zero how are they not dead or ghoulified?[/QUOTE] if you have that perk that tells you their resistances, you'll see they have 100% radiation resistance, lore wise, they're some happy genetic mutation where they haven't ghoulified and they haven't gotten cancer either
[QUOTE=Sableye;49316811]if you have that perk that tells you their resistances, you'll see they have 100% radiation resistance, lore wise, they're some happy genetic mutation where they haven't ghoulified and they haven't gotten cancer either[/QUOTE] How come no one but the Children of Atom have this mutation, though?
i wish you could do stuff with them, they do seem interesting but they are a purely cosmetic alternative to the raiders in most of the game, and the ones in the crater are the only peaceful ones you'll encounter maybe a DLC where you cause the great divisioning?
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