Fallout V23: "I got another thread that needs your help."
5,002 replies, posted
[QUOTE=Samiam22;49251362]So here's an interesting touch that I just discovered.
When you first talk to Garvey at Sanctuary, if you tell him that you were from Vault 111 and he asks about survivors, usually the options will say something along the lines of "the Institute kidnapped my son and now I'm looking for him". However, I had beaten the MQ before I had that conversation, and the lines changed to "the Institute kidnapped my son but I found him".[/QUOTE]
When I went to Vault 81 they asked me to tell a story about out in the Wasteland, my char started telling a story about killing a death claw with my best bud Preston Garvey. Thing is, I hadn't even been to Concord yet :v:
[QUOTE=rhx123;49251811]Water Purifiers + Spectacle Island is OP as heck. I don't even need caps anymore, I just pay in purified water.[/QUOTE]
I can say water purifiers are the most satisfactory way of earning thousands of caps
Traders can't even keep up with the cap amount
[QUOTE=Oppenheimer;49251903]When I went to Vault 88 they asked me to tell a story about out in the Wasteland, my char started telling a story about killing a death claw with my best bud Preston Garvey. Thing is, I hadn't even been to Concord yet :v:[/QUOTE]
[I]the sight[/I]
[QUOTE=Oppenheimer;49251903]When I went to [b]Vault 81[/b] they asked me to tell a story about out in the Wasteland, my char started telling a story about killing a death claw with my best bud Preston Garvey. Thing is, I hadn't even been to Concord yet :v:[/QUOTE]
Fixed your number goof up there
[QUOTE=Recurracy;49251841]is there a way to force the start of nick valentine's personal mission? i had no idea you had to follow a specific set of dialogue options to trigger the mission now I can't do it anymore[/QUOTE]
Wait, really? That seems a bit odd that they'd essentially lock you out of it. Does it not 'reset' if you leave him for a while?
Just ripped the music files from the game and was really surprised to find that the Institute had the best faction music out of them all, seriously, it's great.
Why does the worst faction get the best music?
[QUOTE=Shalaska;49252042]Just ripped the music files from the game and was really surprised to find that the Institute had the best faction music out of them all, seriously, it's great.
Why does the worst faction get the best music?[/QUOTE]
Why is the Darth Vader theme one of the most memorable in Star Wars?
Am I missing something or can I not send Hancock back to Goodneighbor? Only places I can send him are my settlements and if I just close the menu he goes to Red Rocket? I want to split up but don't want to leave him at an empty settlement all alone :c
[QUOTE=tom1029;49252207]Am I missing something or can I not send Hancock back to Goodneighbor? Only places I can send him are my settlements and if I just close the menu he goes to Red Rocket? I want to split up but don't want to leave him at an empty settlement all alone :c[/QUOTE]
When it asks you where you want to send him cancel out of that menu and it sends the follower to their default place
[QUOTE=Nemisis116;49252226]When it asks you where you want to send him cancel out of that menu and it sends the follower to their default place[/QUOTE]
Yeah and when I do that he goes to Red Rocket. Is it because he idolizes me?
Also. I finally got the X-01, but for some reason the eyes seem to be floating down by my feet:
[img]http://i.imgur.com/Z4SI9Ss.jpg[/img]
Wut
[QUOTE=Nemisis116;49252226]When it asks you where you want to send him cancel out of that menu and it sends the follower to their default place[/QUOTE]
Only if you've never sent them anywhere else before that, otherwise they just go to the last place.
[QUOTE=Rents;49252265]Only if you've never sent them anywhere else before that, otherwise they just go to the last place.[/QUOTE]
stop tearing them away from their homes then
Looks like human shrek
I take it no one from Bethesda actually tested this trap.
[img]http://i.imgur.com/Bof2gjY.jpg[/img]
[QUOTE=••••••••••••••;49252409]I take it no one from Bethesda actually tested this trap.
[IMG]http://i.imgur.com/Bof2gjY.jpg[/IMG][/QUOTE]
Let's just pretend that the wastelander who set up the trap is the real idiot here because:
a) It probably would be funny I guess?
b) Bethesda won't have to patch it because "guys it's actually just a feature"
[QUOTE=••••••••••••••;49252409]I take it no one from Bethesda actually tested this trap.
[img]http://i.imgur.com/Bof2gjY.jpg[/img][/QUOTE]
I love your name ••••••••••••••.
reasonably looking at it, that fire is supposed to ignite the oil underneath it and set the entire doorway on fire.
It took me 130 hours just to figure out how to override spotlights/bots/turrets from Total Hack.
[sp]insert the holotape program into the terminal[/sp]
[QUOTE=Spectre1406;49252451]It took me 130 hours just to figure out how to override spotlights/bots/turrets from Total Hack.
[sp]insert the holotape program into the terminal[/sp][/QUOTE]
It's bullshit and should just be a mod for the pipboy that automatically gives the pipboy those override abilities. Now you have a holotape that you need to carry around with you taking up visual inventory space in trade menus and you can accidentally lose it permanently.
[QUOTE=••••••••••••••;49252409]I take it no one from Bethesda actually tested this trap.
[img]http://i.imgur.com/Bof2gjY.jpg[/img][/QUOTE]
:v:
Maybe flamethrowers had a longer range when that area was built, and they reduced it before release and forgot to go back and fix it?
Most likely just not tested though
[editline]5th December 2015[/editline]
[QUOTE=fulgrim;49252402]Looks like human shrek[/QUOTE]
Looks way more like charlie sheen. make his eyes larger and closer together and you have human shrek
Human charlie sheen.
Does anyone know how to install that NewDialog mod without NMM? I refuse to download it on principle or something.
Also I'd like to point at that I highly doubt there's any dialogue from the player in this game that is long enough to look bad if it was fully displayed on the wheel.
[t]http://images.akamai.steamusercontent.com/ugc/391048448065843029/3DE1EE04632740C1C67CF493C7103BAC14664569/[/t]
Damnit Bethesda.
[QUOTE=_charon;49252531]Does anyone know how to install that NewDialog mod without NMM? I refuse to download it on principle or something.
Also I'd like to point at that I highly doubt there's any dialogue from the player in this game that is long enough to look bad if it was fully displayed on the wheel.
[t]http://images.akamai.steamusercontent.com/ugc/391048448065843029/3DE1EE04632740C1C67CF493C7103BAC14664569/[/t]
Damnit Bethesda.[/QUOTE]
Actually there is quite a bunch of dialogue that goes far out of the screen, even if you use the list version which doesn't have the fancy layout.
[QUOTE=_charon;49252531]Does anyone know how to install that NewDialog mod without NMM? I refuse to download it on principle or something.
Also I'd like to point at that I highly doubt there's any dialogue from the player in this game that is long enough to look bad if it was fully displayed on the wheel.
[t]http://images.akamai.steamusercontent.com/ugc/391048448065843029/3DE1EE04632740C1C67CF493C7103BAC14664569/[/t]
Damnit Bethesda.[/QUOTE]
There's a ton of dialogue that goes way off screen even with the list and lite versions.
Just do the following:
First sentence only.
If first sentence is too long, limit it to a word count with ellipses and summarize the tone in brackets before it. [ANGERED], [PLEADING], etc.
If the sentence is still too long, further restrict it with a character count and use the above to summarize.
Or just have it copy the deus ex human revolution UI with a single keyword and a lot more detail when you over hover the option.
I want a mod that makes all the aggressive lines to preview as "What the fuck did you just fucking say about me, you little bitch? I'll have you know I graduated top of my class in the 108th Infantry Regiment, and I've been involved in..."
mmkay someone needs to make a pip-boy app just like bethesda’s except it has direct user input and works offline, so it’s like you really have a pip-boy
like ok let’s say you go to the apparel menu (or any menu for that matter) there should be a button that says “new apparel” and when you press that it’ll ask what region it’s on and allow you to type a name, that way you can add all your clothes--same thing for the Aid menu you could like add everything that’s in your fridge or medicine cabinet and when you double tap on an item it’ll subtract that item once so if you have milk in your fridge you add milk to the menu then when it’s gone you double tap it and it goes away
y’all see what i mean like i'm basically just wishing the pip-boy had more functionality and real-world application rather than just being used for the game or cosplay
[QUOTE=Ganerumo;49252625]Or just have it copy the deus ex human revolution UI with a single keyword and a lot more detail when you over hover the option.[/QUOTE]
Literally no reason Bethesda couldn't just do that. Too functional for them, I guess.
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