• Fallout V23: "I got another thread that needs your help."
    5,002 replies, posted
[QUOTE=tyanet;49256429]You have the do the quest 'Old guns' which you can apparently get from Preston, or a few days after you clear The Castle for the minute men (the old lady broadcasts it over the radio)[/QUOTE] Are you sure I have to do one of the quests just to clean the place up?
[del]The Castle never cleans up. It's always filled with mirelurk debris and piles of shit everywhere. Even using the console to delete most of the clutter still leaves large amounts behind.[/del] Only thing that stays is the rubble, my bad
[QUOTE=Ganerumo;49256470]The Castle never cleans up. It's always filled with mirelurk debris and piles of shit everywhere. Even using the console to delete most of the clutter still leaves large amounts behind.[/QUOTE] As someone said in a previous post, doing one of the Minuteman quests for the place cleans it up significantly. The rubble from the smashed walls remains though, annoyingly enough.
At least you can fix the walls using cement foundations and some clipping tricks. The rubble of the old ones is there forever though.
check it out guys [video=youtube;C2otHSzpdaU]https://www.youtube.com/watch?v=C2otHSzpdaU[/video]
[QUOTE=Grenadiac;49256413][sp]Maxson doesn't want to look weak or sympathetic by letting a synth mole in the Brotherhood survive, so he compromises with the Sole Survivor, who he respects immensely (even if he doesn't show it), by secretly exiling him and saying "Yep we killed em."[/sp][/QUOTE] That's not my question, my question is [sp] Why are the Brotherhood hostile to Danse upon seeing him with the Sole Survivor? Wouldn't they be more confused since Maxson said he was killed? Why would they even shoot right away? As far as I know the Brotherhood opinion of Danse is actually fairly high when you talk to people about him after what happened. [/sp] I also dislike the fact there are no consequences of [sp] Mowing down hundreds of Brotherhood when Danse is with you, you'd think he would greatly disapprove of that even after exile, and you would think killing your own people would harm your reputation regardless of reason [/sp]
[QUOTE=Tureis;49256607]That's not my question, my question is [sp] Why are the Brotherhood hostile to Danse upon seeing him with the Sole Survivor? Wouldn't they be more confused since Maxson said he was killed? Why would they even shoot right away? As far as I know the Brotherhood opinion of Danse is actually fairly high when you talk to people about him after what happened. [/sp] I also dislike the fact there are no consequences of [sp] Mowing down hundreds of Brotherhood when Danse is with you, you'd think he would greatly disapprove of that even after exile, and you would think killing your own people would harm your reputation regardless of reason [/sp][/QUOTE] [sp]They know he is a synth and they're hostile to him for that. They don't know what to think of him being alive despite Maxson saying otherwise and when the BoS is confused it holds W and M1 and asks questions later. As for the lack of consequences, well, that's a Bethesda thing.[/sp]
[media]https://www.youtube.com/watch?v=TCRGmb0KqXo[/media]
Can you change/customize Danse's power armor? Now that I have armorer 2 and science 3 I want to add some stuff to his suit that'll make him a bit less of a liability in combat.
I want to see a crafting mod that lets you upgrade clothing and armor in ways that match the themes of each item. For example: Spike Armor: Melee damage bonus and melee damage reflect Goggles: Night vision mod, reflective coating for energy/head damage resistance Glasses: Rose tinted for a CHA bonus, polarized lense for added PER Mining Helmet: Add a flash bulb that blinds enemies. Surveyor's Outfit: PER and movement speed. Triggerman's Outfit: Automatic weapon damage bonus Baseball Outfit: Large bonus to Swatter damage Etc.
They're still hostile after you complete the quest because they probably think [sp]The Institute made another Danse to try and infiltrate the BoS again[/sp]
[QUOTE=Ganerumo;49256421]Since Synths are a separate race it's possible that clothes that aren't designed to work on synth (so practically nothing outside of the institute jumpsuit and the synth armor) and since the game doesn't know what model to use it just doesn't use any model. Try equipping some of the institute clothes on him or some of the armor, see if it actually works. As a side note, when you enter item IDs for vanilla items you don't have to put all the zeros at the start, you can just input the ID from the first character that's not a zero. So for instance if you want to get lockpicks you can just enter player.additem a, and not player.additem 000000a.[/QUOTE] Well the same thing happens if I equip Synth armor on him, so I guess that's a no go until someone mods it in.
[QUOTE=optimussentinel;49256634][media]https://www.youtube.com/watch?v=TCRGmb0KqXo[/media][/QUOTE] If he really wanted to sound like Preston he should've began the conversation with "I've gotten word of another settlement that needs your help."
So here I was, going through Vault [sp]95[/sp] and I hear a radio. I go to turn it off since I don't like awkward travis and I haven't done his quest yet, but then I hear it: "BINGO BANGO BONGO I DON'T WANNA LEAVE THE CONGO" I'm so glad Bethesda brought it back.
[QUOTE=optimussentinel;49255062]Post MQ Spoilers [sp]Talking with Virgil after you blow the Institute to hell just highlights why you should have the option to, I don't know, actually use the tech down there and not blow it up, killing a lot of people in the process?[/sp][/QUOTE] nah that would make sense, silly
[QUOTE=gk99;49256740]I go to turn it off since I don't like awkward travis and I haven't done his quest yet [/QUOTE] Heretic.
[QUOTE=Tureis;49256607]That's not my question, my question is [sp] Why are the Brotherhood hostile to Danse upon seeing him with the Sole Survivor? Wouldn't they be more confused since Maxson said he was killed? Why would they even shoot right away? As far as I know the Brotherhood opinion of Danse is actually fairly high when you talk to people about him after what happened. [/sp] I also dislike the fact there are no consequences of [sp] Mowing down hundreds of Brotherhood when Danse is with you, you'd think he would greatly disapprove of that even after exile, and you would think killing your own people would harm your reputation regardless of reason [/sp][/QUOTE] its sort of like a ceremonial thing, he's dead to the brotherhood, whether that means he's physically dead or exiled, he cannot talk to them, he cannot interact with them, sort of like [sp] the palidan you find at the end of the lost patrol quest [/sp]
[QUOTE=gk99;49256740]So here I was, going through Vault [sp]95[/sp] and I hear a radio. I go to turn it off since I don't like awkward travis and I haven't done his quest yet, but then I hear it: "BINGO BANGO BONGO I DON'T WANNA LEAVE THE CONGO" I'm so glad Bethesda brought it back.[/QUOTE] vault 95, you'll never find a more wretched hive of scum and villainy except maybe vault 3, or goodneighbor or the hub
I listened to the radio all throughout NV and it made the game feel really lighthearted and even goofy at times. Then midway through 3 (which I played after NV, don't ask) I decided to turn it off and just let the ambient tracks take over... Glad I made that decision, honestly. Made playing a stealth character feel a lot more tense. I'm not listening to it in FO4, but I have at least one radio at each of my active settlements, so I listen when I'm hanging around home base. Feels like a good compromise.
[QUOTE=Mingebox;49256773]Heretic.[/QUOTE] I actually flicked my pip-boy radio on to listen to it and as it turns out he's not as bad as I thought I guess it's that I was expecting more of a "real" dj when I first played.
So off the coast from the castle there is a fishing boat with two police boats docked next to like they were boarding it, when you go inside and to the top of the fishing boat there is a computer block, a skull and a microphone. Pirate radio reference. :v:
Playing fallout like [t]http://i68.tinypic.com/fvwc9g.jpg[/t] [t]http://oi67.tinypic.com/53mmgx.jpg[/t]
Reading a terminal on the prydwyn(sp?) Apparently an engineering scribe banged a ghoul and got an std. [Sp]patient suffering from discoloration/rash, pustules and radioactive residue in groin area[/sp]
There should be a ghoul prostitute in the game except when you pay her half your health is obliterated by radiation poisoning
I'm planning on using the Minutemen to bring back the good ol' US of A, but the regular military fatigues weren't doing it for me. To be honest, this mod's MARPAT stuff isn't what I'm looking for either; I would rather have something a bit more thematic, just less plain than what's already in the game. But until more mods get released (and hopefully we get National Guard Riot Gear armor!), this will do. Still need to give them all chest pieces and such for "body armor" although finding good looking equivalents is kind of hard. Gunner outfits look pretty cool for the occasional misfit soldier as well. [QUOTE][IMG]http://images.akamai.steamusercontent.com/ugc/403433703409782715/B72E91CA0DB12B0329224595D2182946736E1364/[/IMG] [IMG]http://images.akamai.steamusercontent.com/ugc/403433703409783272/EA0C28C28727602EBDE27E256C4809234F7C58C3/[/IMG][/QUOTE]
[IMG_thumb]http://40.media.tumblr.com/9f4dc70d55ff8d33e5640ca59674b26e/tumblr_nyxfbwgINs1raj203o1_1280.jpg[/IMG_thumb] my character made the exact face I did when this little dialogue window decided to pop up right in the middle of my conversation to tell me my leg is crippled
[video=youtube;Jp-Lv77olO0]https://www.youtube.com/watch?v=Jp-Lv77olO0[/video]
so 90% of the perks are literally just the same thing as disbursing skill points
How do I limit my FPS to 30?
I've been following FP's fallout threads for a while, and finally posted when I got my ~fashionable glasses~, so I wanted to ask something. For my next cosplay project due next August I'm planning on making a suit of Advanced power armor from fallout 2 utilizing an exoskeleton made from custom fit orthotic braces, a 14mm pistol with a bunch of cool functionality, and a wattz 2000 laser rifle. I'm a cnc machinist and have made a bunch of detailed 1:1 metal props for cosplay in my free time over the last two years. Should I post progress pictures occasionally in this thread since its fallout series related? Or would it be more appropriate to make a separate thread in GD? Pic of the WIP 14mm pistol model I'm working on that I'm going to machine parts from [t]http://i65.tinypic.com/10yjlky.png[/t]
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