• Fallout V23: "I got another thread that needs your help."
    5,002 replies, posted
[QUOTE=gbtygfvyg;49260493]Man I kinda feel bad for a certain raider at a certain shoreline raider camp. [sp]The dude's name is Wire, he used to be a part of the Minutemen before it went to shit. His new settlement was really good until they started running out of food. Suddenly 2 of his men started bringing droves of food in and he didn't question where until he found out they had been attacking caravans. Later on he started getting recruits coming in asking if they were the raider settlement scoring huge amounts of caps. It sounded like he was so disappointed to find out that's what the wasteland was calling his settlement, a raider camp. Like all this work for the Minutemen and this is where his downward spiral began[/sp] I mean this is all on a terminal to read, I really wish the area could be turned into a settlement too.[/QUOTE] Can't it? I thought there was something you could do there after you cleaned it out
[QUOTE=Forumaster;49260530]Is this a mod or do you get to build this shit vanilla?[/QUOTE] I'm thinking it is this one. [url]http://www.nexusmods.com/fallout4/mods/1478/?[/url]
[QUOTE=MissingGlitch;49260528]"You are now banished from the Instatute" Yeah well, I'm gonna go build my own Institute! With Minutemen and Settlers. [t]http://i.imgur.com/3Ik4Xbv.jpg[/t][/QUOTE] "Actually, forget the minutemen!"
[QUOTE=MissingGlitch;49260528]"You are now banished from the Instatute" Yeah well, I'm gonna go build my own Institute! With Minutemen and Settlers. [t]http://i.imgur.com/3Ik4Xbv.jpg[/t][/QUOTE] [video=youtube;QRk1s5Kf3aQ]https://www.youtube.com/watch?v=QRk1s5Kf3aQ[/video] New New Boston
[QUOTE=optimussentinel;49260444]I'm not the only one that collects Nuka Cola Quantum instead of drinking it, right?[/QUOTE] it's a curse [t]http://puu.sh/lLV5E.png[/t]
At what point does that huge steel door open in the castle? I caught two settlers walking right through it like it wasn't there :v:
making individual videos for anything weird/funny would be annoying so I made a compiliation [video=youtube;mu5FooCsr-Q]http://www.youtube.com/watch?v=mu5FooCsr-Q[/video]
[QUOTE=Everything;49260589]At what point does that huge steel door open in the castle? I caught two settlers walking right through it like it wasn't there :v:[/QUOTE] Just follow the minutemen quest for the castle.
uhm, why is takahashi collecting submachine guns behind the counter [t]http://i.imgur.com/t9uBiQE.jpg[/t]
[QUOTE=optimussentinel;49260444]I'm not the only one that collects Nuka Cola Quantum instead of drinking it, right?[/QUOTE]It is the curse of the Fall Out 3
[QUOTE=Hogie bear;49260597]Just follow the minutemen quest for the castle.[/QUOTE] I did. It's now under their control again, but that door's still sealed.
[QUOTE=Mbbird;49260578]it's a curse [t]http://puu.sh/lLV5E.png[/t][/QUOTE]how long did it even take to position those
[QUOTE=Everything;49260642]I did. It's now under their control again, but that door's still sealed.[/QUOTE] There is more to the quest than that. You might have to continue the story a bit more but I'm not sure.
[QUOTE=Mbbird;49260578]it's a curse [t]http://puu.sh/lLV5E.png[/t][/QUOTE] Have fucking fun when you have a weird load into that area and everything clips through the shelf. I tried to do something similar but with 1 shelf and some random drink related items. Was fine for ages, then came back at somepoint and everything was all over the floor -_-
[QUOTE=optimussentinel;49260444]I'm not the only one that collects Nuka Cola Quantum instead of drinking it, right?[/QUOTE] I don't really care about cherry or normal Nuka Cola, but Quantum is just a "Oooh, it's limited" even though it isn't this time. In Fallout 3, I had them all over my house because of the fact that there were only so many.
[QUOTE=Jad Hinto;49260652]how long did it even take to position those[/QUOTE] You know you can use the building interface to move items around too right?
Also does the castle ever face mutant/raider attack? Haven't seen anyone even TRY to siege the place so I feel like I made defensive measures for nothing.
[QUOTE=Sableye;49260532]Can't it? I thought there was something you could do there after you cleaned it out[/QUOTE] Nope, there's no workbench. It's an area that's later used for a quest for the Railroad I think before you clear it. Since i cleared it I instead got the story I put there rather than the completely different one the Railroad gives you.
[QUOTE=Mbbird;49260629]uhm, why is takahashi collecting submachine guns behind the counter [t]http://i.imgur.com/t9uBiQE.jpg[/t][/QUOTE] 何にしますか?
[QUOTE=Mingebox;49260745]何にしますか?[/QUOTE] Tell me a joke.
[vid]https://my.mixtape.moe/uvnoyh.webm[/vid] explosive 10mm is like no other
[QUOTE=Everything;49260699]Also does the castle ever face mutant/raider attack? Haven't seen anyone even TRY to siege the place so I feel like I made defensive measures for nothing.[/QUOTE] yes, i've had a super mutant attack and a synth attack but that's about it. they don't attack much but when they do they're a bit larger from what i saw (instead of 2-3 mutants its 2-3 hounds and like 4 super mutants)
[QUOTE=Everything;49260699]Also does the castle ever face mutant/raider attack? Haven't seen anyone even TRY to siege the place so I feel like I made defensive measures for nothing.[/QUOTE] I'm sure there will be mods available that will tinker with settlement attacks occurring... to pretty much the point where any type of attack can occur at any settlement at any given probability. Probably. Semi-Surprised no one hasn't looked for it yet.
[QUOTE=SonicHitman;49260787]yes, i've had a super mutant attack and a synth attack but that's about it. they don't attack much but when they do they're a bit larger from what i saw (instead of 2-3 mutants its 2-3 hounds and like 4 super mutants)[/QUOTE] The filling station where I do all my storing and tinkering gets attacked constantly despite having no residents, is why I'm asking. Nearly every single time I fast travel back, either three mutants and a suicider or five raiders crest over the northern hill and start shooting my dismissed companions.
[QUOTE=Kilgore 2nd;49260659]Have fucking fun when you have a weird load into that area and everything clips through the shelf. I tried to do something similar but with 1 shelf and some random drink related items. Was fine for ages, then came back at somepoint and everything was all over the floor -_-[/QUOTE] Strangely, every single item I've ever put on something in a workshop has clipped through and and fallen, but this has been going strong for 40+ hours. I think someone at Bethesda made sure it worked well for things like Nuka Quantum. [QUOTE=Jad Hinto;49260652]how long did it even take to position those[/QUOTE] It just takes like 4 or 5 seconds per Nuka lol. You can drop them from your inventory, then place them normally with the workshop. I'd never do this in NV or Fo3.
Does the Railway Rifle fall under Rifleman or Heavy Gunner?
[QUOTE=Hatley;49260831]Does the Railway Rifle fall under Rifleman or Heavy Gunner?[/QUOTE] Anything with rifle in the name benefits from rifleman, IIRC. Even some things that don't, like shotguns with long barrels. Also the gauss rifle benefits from it, which will make you nigh unkillable late-game.
I had a radscorp attack, all five of my missile launchers on that side turned it into a thin red paste the provisioner, having been blown up by at least forty separate missiles, sat down for a few seconds to recover. Truly, a game of realism.
I don't agree a lot with the BOS ideals but damn, they're the coolest faction. I like the whole undercover theme the railroad have and Deacon is a cool dude too, but damn the prydwen is sweet. Lets see what the institute has when I get there.
The institute has [sp]brain damage[/sp].
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