• Fallout V23: "I got another thread that needs your help."
    5,002 replies, posted
[QUOTE=SekritJay;49235151]It's only really good on automatic/semi-auto weapons where ammo is plentiful. I've got an Endless 10mm autopistol and it's my best backup weapon. On a hunting rifle it's just awful[/QUOTE] I got an endless pipe rifle, it's automatic. Best use of .38 ever, who needs miniguns?
[QUOTE=Vasili;49235230]Looking at how they make gen 3 synths is still pretty hard to decipher, everything looks to be biological with nothing mechanical added, so how is this not a human? All I can get from this is they're cloning humans in a form of a building puzzle and - I guess - giving them some kind of dampening chip into their brains to try and lobotomize them. I would understand more if I could see what kind of brain they're given, but all I got to see was them adding a prebuilt skull; does this skull have a computer inside of it? Does a human brain get created when they laser on flesh? It's hard to call gen 3 synths robots at all, because I've not seen much to suggest they are except finding "synth components" off their dead bodies.[/QUOTE] It's hilarious how [I]none of this[/I] is expanded upon, and it's probably the [I]most[/I] important info for the player to know when they're making decisions on which faction to side with. If anyone has found any terminal entries or anything that makes this process more clear, I'd love to know. Otherwise I have no idea how Bethesda didn't include this information.
[QUOTE=WillerinV1.02;49235297]It's hilarious how [I]none of this[/I] is expanded upon, and it's probably the [I]most[/I] important info for the player to know when they're making decisions on which faction to side with.[/QUOTE] Despite the whole synth thing taking a center stage, they did fuck all with actually elaborating upon it.
Yeah, pretty much all if the institute just feels unfinished. In fact after you get into the Institute the plot just gets worse and everything is much shallower compared to Nick and Kellog.
I liked it when I thought gen 3's were complex machines with biological editions much like a Terminator was - flesh, blood, organs etc all attached to a robotic exoskeleton commanded by a very complex robotic brain. From there I could understand the institute and railroads argument about sentience or the existentialist crisis the gen 3's faced. They should have all been like Nick under the skin, only with actual flesh and blood covering up their robotic core, or at least shown to be given a robot brain. All I can see here is quick form cloning without the classic liquid womb-tubes vats. I'm told they're machines because scientists tell me they are, and that's it, there is no more writing to them or anyway I can make a clear researched opinion of the question of gen 3 synth identity the games premise revolves around.
There's a conversation between two institute scientists in the robotics division about whether Synths have "souls," but the opposing side of the argument basically boils down to "LA LA LA I DON'T CARE, IF YOU DON'T LIKE HOW WE DO THINGS FUCK OFF LOL"
It bugs me that they don't elaborate more on the synth ideas, I mean come on guys this is literally the meat of the story here.
Replaying TTW is hell. I really like the music selection from Galaxy News Radio but goddamnit 3dog is freaking unbearable. How could people even ask for him again in F4? "WHATS HAPPENING ON THE VAULT SOMEONE FARTED? HEHEHEH AWWWW GOODBYE CHILDREN PRAISE THE 101 KID". You're so goddamn lucky i don't want to rush the main quest yet.
[QUOTE=goldenbuttocks;49232235]Rolling a full melee build is fucking horrible at first, but once you get power armor, all the perks, and this sweet baby, it becomes all worth it. [thumb]http://i.imgur.com/h3yu4HP.jpg[/thumb] The name is quite fitting. Kills deathclaws in 4-5 swings, 3 if I power attack.[/QUOTE] It's not that bad even near the beginning, rolling around with 10 strength and an unmodded baseball bat I walked in and killed [sp]Deadeye or whatever that super mutant's name was [/sp] and all of the other mutant's which got me a Bladed Board that has one-shot fucking EVERYTHING I've run into so far. Gonna keep throwing points into melee skills and see how ridiculous I can make this playthrough Also grabbing Idiot Savant with 1 INT helps. [Editline]a [/editline] I swear if I have to edit this post thanks to autocorrect one more time
[QUOTE=elowin;49235461]There's a conversation between two institute scientists in the robotics division about whether Synths have "souls," but it basically boils down to one side suggesting that maybe they could maybe be worth trying to test if they're actually sentient, and maybe stop treating them like shit, while the other side goes "LA LA LA I DON'T CARE, IF YOU DON'T LIKE HOW WE DO THINGS FUCK OFF LOL"[/QUOTE] Yeah I watched them exchange, but it's a no brainer when there's nothing to indicate the 3 gen synths are 'soulless' or even robotic (at most they could be classed as cyborgs with 'synth components' you find) - I thought it was a strange term for them to use and I started to wonder if the Institute had some kind of religious dogma justifying their means. In fact, the entire premise seems to be because they're not made naturally they cannot have a soul/conscious, it's as if they're taking their rules from a biblical standpoint. If you make a human via human DNA and put a obedience chip on his brain it's still a human lol, if it was a machine that looked and acted human it would make the whole question on sentience vs complex programming a very difficult - but enjoyable -decision later on. I wanted to have some terminals with institute studies/lore to read from to get a clear understanding on what 3 gens really are; and why the need for man-made-human slaves in the first place when gen 1's and 2's robots do the same job basic jobs anyway? There isn't even enough to justify Bethesda being philosophical about it, they've straight up half-arsed the plot about them. In fact 3 gen synths become incredibly boring when you just realize they're cloned humans and not robots.
[QUOTE=elowin;49235461]There's a conversation between two institute scientists in the robotics division about whether Synths have "souls," but the opposing side of the argument basically boils down to "LA LA LA I DON'T CARE, IF YOU DON'T LIKE HOW WE DO THINGS FUCK OFF LOL"[/QUOTE] I was really disappointed I couldn't interrupt and ask if humans have souls
[t]http://images.akamai.steamusercontent.com/ugc/643250027189542878/EDAC1ECDC80EB30348A4D8697945EDBF8818E07D/[/t] I think i have found the worst thing ever.
In fact mentioning it, I thought the Institute were straight up retarded when they tried to impress me with synth gorillas. As I observed them all I could think was: [I]"so what, you've made a robot gorilla and you plan to just dump these fake ass machines into the world to simulate old-world wildlife??? They're fake puppet automatons for all I can see."[/I] But now I realize they cloned gorillas from DNA, they seem to be full fledged originals. Things seem to be clearer with the clone term coming into play, but it still makes my siding incredibly easy if it was not for the plot twist when you get there; which I felt Bethesda made intentional just to fuck with you.
I dunno but I find every weapons which use fusion cells except the Laser Musket to be pretty useless.Their damage is so low it is not worth using it.On the other hand, Laser Musket is OP as shit.
[QUOTE=Vasili;49235617]In fact mentioning it, I thought the Institute were straight up retarded when they tried to impress me with synth gorillas. As I observed them all I could think was: [I]"so what, you've made a robot gorilla and you plan to just dump these fake ass machines into the world to simulate old-world wildlife??? They're fake puppet automatons for all I can see."[/I] But now I realize they cloned gorillas from DNA, they seem to be full fledged originals. Things seem to be clearer with the clone term coming into play, but it still makes my siding incredibly easy if it was not for the plot twist when you get there; which I felt Bethesda made intentional just to fuck with you.[/QUOTE] [sp]Also, in any ending that isn't the Institute ending, they send the gorillas on you, and you get synthetic gorilla meat when you kill them, so.[/sp]
Has there always been a Fallout 4 Workshop button on the load order menu? Not sure how I missed that. Also [URL="http://www.nexusmods.com/fallout4/mods/4274/?"]this mod is pretty crappy[/URL], but it's interesting that there's an unused revolver fanning animation.
I like how this game is really kind and loving for the skeleton race, I mean you can't even steal their clothes.
[QUOTE=optimussentinel;49235641][sp]Also, in any ending that isn't the Institute ending, they send the gorillas on you, and you get synthetic gorilla meat when you kill them, so.[/sp][/QUOTE] The confusing thing is Glory states to the player she (as well as all other synths) is not human, no matter what Dez or the others in the Railroad might say; purely because she and others were assembled piece by piece rather than grown. This could just be her opinion on the matter, and even the institute scientists explain they've modded the human-synth form to not require to sleep, eat, tire etc - but they say there's far too much to explain why they're so superior to normal human beings.
I just don't understand what the institute are even doing, if they have this god like power to create almost perfect humans, why are they wasting that making a bunch of fat balding losers to mop the floors, why aren't they creating and endless supply of captian america super soldiers to take over the wasteland or something
[QUOTE=Vasili;49235712]The confusing thing is Glory states to the player she (as well as all other synths) is not human, no matter what Dez or the others in the Railroad might say; purely because she and others were assembled piece by piece rather than grown. This could just be her opinion on the matter, and even the institute scientists explain they've modded the human-synth form to not require to sleep, eat, tire etc - but they say there's far too much to explain why they're so superior to normal human beings.[/QUOTE] Also uhh, I haven't really gotten to her yet, but didn't someone earlier mention Curie [sp]talking about brushing her teeth? That kind of contradicts the whole "not needing to eat" thing.[/sp]
Synths aren't human. They're missing tons of key parts of the human experience, one of which being growing up; these guys just pop out of some vat. They're still worthy of dignity, free will and a decent life, but they're not human and they're never gonna be human, they're just synths. The Railroad pretends like it is what it is, but it isn't, and they usually end up messing things up by 'waking up' these robots, shipping them out into the wastes and letting them wreck shit. There are exceptions of course, but it always winds up fucking shit up sooner or later.
[QUOTE=Vasili;49235712]The confusing thing is Glory states to the player she (as well as all other synths) is not human, no matter what Dez or the others in the Railroad might say; purely because she and others were assembled piece by piece rather than grown. This could just be her opinion on the matter, and even the institute scientists explain they've modded the human-synth form to not require to sleep, eat, tire etc - but they say there's far too much to explain why they're so superior to normal human beings.[/QUOTE] I think Glory doesn't think of Synths as human because she can't get passed the fact that Synths are knitted together piece by piece, bone by bone, muscle by muscle instead of born. You can tell that memory of just how she was created makes her uncomfortable. Honestly Synths might as well just be classified as Augmented humans, a meld of human and machine. [QUOTE=MrHeadHopper;49235857]Synths aren't human. They're missing tons of key parts of the human experience, one of which being growing up; these guys just pop out of some vat. They're still worthy of dignity, free will and a decent life, but they're not human and they're never gonna be human, they're just synths. The Railroad pretends like it is what it is, but it isn't, and they usually end up messing things up by 'waking up' these robots, shipping them out into the wastes and letting them wreck shit. There are exceptions of course, but it always winds up fucking shit up sooner or later.[/QUOTE] Yeah, right, are clones born from Vats suddenly "Not human" ? being born from a vagina isn't the only way to make a human you know and just because they never grew up doesn't mean they can't be human. [QUOTE=MrHeadHopper;49235857]The Railroad pretends like it is what it is, but it isn't, and they usually end up messing things up by 'waking up' these robots, shipping them out into the wastes and letting them wreck shit. There are exceptions of course, but it always winds up fucking shit up sooner or later.[/QUOTE] Don't equate the actions of Generation 1/2 Synths, which btw the Railroad [B]do[/B] kill to that of the generation 3 Synths, the first two are pretty much more advanced protectrons, while Generation 3 Synths are thinking living beings.
Who the fuck even cares if they're "human" or not, what matters if simply if they are sentient and sapient. Which they clearly are, so they're more or less on the same level as humans. Even if they aren't technically 100% human, which is a pretty arbitrary measure, they're intelligent free thinking beings.
[QUOTE=elowin;49235924]Who the fuck even cares if they're "human" or not, what matters if simply if they are sentient and sapient. Which they clearly are, so they're more or less on the same level as humans. Even if they aren't technically 100% human, which is a pretty arbitrary measure, they're intelligent free thinking beings.[/QUOTE] Because they are. from what we know of them, and what the creation process entails, they are pretty much as human as you or me, the problem I have with it are the people that keep thinking they are just advanced machines like Gen 1s or 2s but capable of independent thought, or equating them to Terminators when they are pretty much just humans created in a lab and installed with a few upgrades. Because it's easy to ignore the rights of a machine, I've seen plenty of people use it as an excuse to completely ignore the rights of what are basically as you say a race of sentient and sapient beings, machine or no.
I feel like Bethesda didn't even know what the synths were, even at different generational levels. I mean, look at Nick. He's a Gen 2, right? And he's as human as anybody else. I had a hard time telling just what a Gen 2 was even supposed to be. Are the robots with the "skin panels" that you can shoot off Gen 2s? Or are those just Gen 1s with covering? And Curie and Glory tell a completely different tale about how Gen 3s work then just about anybody else.[sp]Curie's deal only worked because the synth body had a robot mind.[/sp]I think half of Bethesda's writing team thought that syths were terminators, and half though they were Replicants from Bladerunner.
[QUOTE=elowin;49235924]Who the fuck even cares if they're "human" or not, what matters if simply if they are sentient and sapient. Which they clearly are, so they're more or less on the same level as humans. Even if they aren't technically 100% human, which is a pretty arbitrary measure, they're intelligent free thinking beings.[/QUOTE] [media]https://youtu.be/ed01erRy5ms[/media] If you're going to argue against Optimus Prime you are the bad guys, sorry.
[QUOTE=lol user;49233128]Hey guys, this ain't my mod but I thought it looked good so I thought why not share [url]http://www.nexusmods.com/fallout4/mods/2187/?[/url] [IMG]http://staticdelivery.nexusmods.com/mods/1151/images/2187-3-1448232044.jpg[/IMG] It looks nice for a vault suit replacer, imo[/QUOTE] what the hell that looks amazing looks like I'm rebuying on pc
[QUOTE=Pax;49236044]I feel like Bethesda didn't even know what the synths were, even at different generational levels. I mean, look at Nick. He's a Gen 2, right? And he's as human as anybody else. I had a hard time telling just what a Gen 2 was even supposed to be. Are the robots with the "skin panels" that you can shoot off Gen 2s? Or are those just Gen 1s with covering? And Curie and Glory tell a completely different tale about how Gen 3s work then just about anybody else.[sp]Curie's deal only worked because the synth body had a robot mind.[/sp]I think half of Bethesda's writing team thought that syths were terminators, and half though they were Replicants from Bladerunner.[/QUOTE] Nick is a prototype
I saved a Brahmin from a bunch of Gunners that had been taking potshots at it and now it follows me around. Poor, doomed cow. edit: nvm, it just happened to head my way and stick behind me for a bit for some reason I did find a feral dog that you could heal and name Buttface (or Sparky but why would you do that), which would follow you around until dying though
[QUOTE=Pax;49236044]I feel like Bethesda didn't even know what the synths were, even at different generational levels. I mean, look at Nick. He's a Gen 2, right? And he's as human as anybody else. I had a hard time telling just what a Gen 2 was even supposed to be. Are the robots with the "skin panels" that you can shoot off Gen 2s? Or are those just Gen 1s with covering? And Curie and Glory tell a completely different tale about how Gen 3s work then just about anybody else.[sp]Curie's deal only worked because the synth body had a robot mind.[/sp]I think half of Bethesda's writing team thought that syths were terminators, and half though they were Replicants from Bladerunner.[/QUOTE] Yeah Nick is a one of a kind prototype, a 2.5 Synth to coin a term, they used a now defunct way of creating him by sampling the brain structure and memories of a human and implanting him with them, his project was dropped as was he, due to new developments in the field of Synths, as in what would eventually be Generation 3 Synths. He even says himself he's basically "between second generation synths and the latest generation of synths" because of his origins as the first and only prototype of his generation, the previous generation, as in Gen 1 and 2's are still just dumb A.I on par with Protectrons.
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