I don't even bother with stats and all that crap, so I don't care if that affects them negatively. I just want to play and have fun [b]from the beginning[/b] and not pick up where some idiots left off before.
[editline]29th March 2016[/editline]
[QUOTE=Banned?;50029129]Then why not man up and actually try to win the game instead?[/QUOTE]
That's not fun at all, I don't play this game to do 1v5 every match.
[QUOTE=Tea Guy;50029123]If I get put into a game that's already started with less people on the team I'm forced on, I just automatically assume that the other players left for a fucking reason (which is THEY FUCKING SUCK) and just leave immediately.
It's gotten to the point where I have to spend 15 minutes joining and leaving casual games just to find one that isn't already in progress. I wish they would add in "Disable join in progress" as a matchmaking option so I don't have to deal with this crap anymore.[/QUOTE]
Dude, It's casual. You're not supposed to take it seriously.
Don't get me wrong, If I start a game from the beginning I do my best to stick with it till the end, even if that ends up being a 1v5. I just really hate being thrown into the middle of the match with 2 players (including myself) on the team that the other abandons at the start of the next round (since I'm always put into the game during an active match, so I have to sit there and watch my team lose, leave, then have to start the next round by myself).
I don't find it fun to do this all the time when it could just pair me with people waiting in a lobby for a fresh game to start.
And always remember, at least you're not in a room filled to the brim with dudebros.
[QUOTE=Lord of Boxes;50029187]Dude, It's casual. You're not supposed to take it seriously.[/QUOTE]
It's more of me wanting to have a good time rather than wanting to take it seriously. If I took it seriously I would go play ranked, which I don't do because it's too serious for me.
What's the appeal of Ash? I see her all the time in casual.
[QUOTE=Lord of Boxes;50029215]What's the appeal of Ash? I see her all the time in casual.[/QUOTE]
Long range breaching and good guns.
[QUOTE=Lord of Boxes;50029215]Anyways, what's the appeal of Ash?[/QUOTE]
The R4's pretty good.
Her charge isn't affected by Mute's jammers.
She runs super fast
And making stuff explode from a distance is cool.
[QUOTE=Lord of Boxes;50029215]What's the appeal of Ash? I see her all the time in casual.[/QUOTE]
Her guns are good, she can blast open barricades/walls from a distance.
I don't play her much myself but when I see a good player with her she's a good rusher.
I always forget Ash is 1/3.
Is there a [I]long range[/I] of applications for the grenade laucher or is it rather situational?
[QUOTE=Lord of Boxes;50029262]Is there a [I]long range[/I] of applications for the grenade laucher or is it rather situational?[/QUOTE]
High windows.
[QUOTE=Lord of Boxes;50029262]Is there a [I]long range[/I] of applications for the grenade laucher or is it rather situational?[/QUOTE]
It's great for blowing open barricaded doors that are being watched, especially if it's placed at the end of a hallway. Also good for revealing people hiding behind peek holes without getting too close or in their line of sight.
[QUOTE=Lord of Boxes;50029262]Is there a [I]long range[/I] of applications for the grenade laucher or is it rather situational?[/QUOTE]
windows, barricaded doors. Ash is my #2 operator when attacking. Very good close/mid weapon
It is also useful if you want to breach a place from below. Sure it doesn't sound useful, but combined with some operators with grenades, it allows for an unexpected surprise for the defenders.
Ash is also the one of two operators on attack with max speed.
Ash has a fucking tiny head hitbox, is fast, has an excellent loadout, and a good gadget. The breaching rounds are good for getting better angles on breaches and avoiding getting killed through barricades, and they can also be used to destroy deployable shields and castle barricades.
[QUOTE=Lord of Boxes;50029262]Is there a [I]long range[/I] of applications for the grenade laucher or is it rather situational?[/QUOTE]
Castle doors were they'll shoot your feet.
nothing like leaving a shit game only to be put back in it 5 times in a row
[QUOTE=Banned?;50029460][media]https://www.youtube.com/watch?v=dJA4_3kRQ_c&feature=youtu.be[/media][/QUOTE]
That guy in the freezer.. good god how can you fuck that up so badly.
Good play by you
[QUOTE=Lord of Boxes;50029262]Is there a [I]long range[/I] of applications for the grenade laucher or is it rather situational?[/QUOTE]
Putting breaching charges on doors can be dangerous for 3 general reasons:
1) People shooting at your feet while you're placing a charge
2) People throwing C4 on the door/window while you're placing a charge
3) People flanking you from a hallway or opening on your left/right while you're placing a charge
Basically, the instant and long-ranged breaching charge is super nice for being less exposed.
[QUOTE=ZestyLemons;50030989]Putting breaching charges on doors can be dangerous for 3 general reasons:
1) People shooting at your feet while you're placing a charge
2) People throwing C4 on the door/window while you're placing a charge
3) People flanking you from a hallway or opening on your left/right while you're placing a charge
Basically, the instant and long-ranged breaching charge is super nice for being less exposed.[/QUOTE]
Also the (very) rare chance that someone is hiding in a corner behind a deployable shield or something, you just shoot the breaching round next to them and the explosion kills them if they don't move. Although I suppose a frag grenade does that job better.
Which is the better gun for smoke? his SMG or his shotgun?
[QUOTE=Lord of Boxes;50031470]Which is the better gun for smoke? his SMG or his shotgun?[/QUOTE]
SMG imo, and the SMG11 as his sidearm.
[QUOTE=Lord of Boxes;50031470]Which is the better gun for smoke? his SMG or his shotgun?[/QUOTE]
SAS shotgun is awful and this SMG is pretty nice.
Straight from Ubi, [url=http://forums.ubi.com/showthread.php/1423165-Learning-from-ESL-Ubi-Really?p=11546797&viewfull=1#post11546797]more operator changes in 3.0 are coming.[/url]
And look! The first response is some retard bitching about things they don't understand.
[QUOTE=Banned?;50033757]Straight from Ubi, [url=http://forums.ubi.com/showthread.php/1423165-Learning-from-ESL-Ubi-Really?p=11546797&viewfull=1#post11546797]more operator changes in 3.0 are coming.[/url]
And look! The first response is some retard bitching about things they don't understand.[/QUOTE]
[quote]Glaz should be a one shot injure from chest up.[/quote]
:huh:
[QUOTE=Novangel;50033794]:huh:[/QUOTE]
Glaz is in my oppinion by far one of the strongest attackers, and the ability to shoot through castle walls for covered wall banging is just plain cruel.
But ye he should be able to one shot to gurantee wins when hes being picked :D
The thing is that a bandit with a fucking smg with an acog shouldn't be able to counter glaz from a mile away with crystal perfect accuracy.
IMO glaz needs an option for a second scope, maybe with a larger range, more stopping power, but slower firing speed.
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