imo really og ygo is pretty boring, there's quite a lot of really shit cards and no effects
my sweet spot is around 2008-2009, when they started getting interesting but not too ridiculous and older cards were still decent
[QUOTE=Clovis;47353877]its just what you get when cards are printed and can not be changed
remember when we used to have 2000 LP per duel? DO YOU REMEMBER?![/QUOTE]
It's always been 8000 LP as far as I remember
so i just bought 3 Premium gold 2 packs (I'm in europe so fuck blingaling boogaloo)
pulled 1 downerd, 1 lavalval chain, 1 Number95: Dark Dragon thingy, 2x Temple of the kings, 1x Exchange the spirit, 1x Masked Hero Anki, 1x Absolute King Back Jack, 1x santa clawsand, and some other unimportant stuff
nice set, the gold doesn't look half as ugly as the lest set, it's way darker, at least in Europe.
also the gold secret rare doesn't give me an aneurysm so thats good :V
pretty good and fun set, can't wait to implement Masked Hero Anki, Absolute King Back Jack and santa claws in my burning abyss deck <3
No real generation of decks are subjectively better than one another. Gen 1 YGO was bare bones since there wasn't much of a meta established, but it also had Yata chaos that was so bad that the ban list was made.
GX era was rather weak in the sense that the best decks are lightsworns just relied on one strong card like Demise OTK or the travesty known as substitoad FTK. Packs also had a habit of just being full of garbage archetypes that just really sucked.
5d's, past Tele-Dad at least, sped up the game and decks like Lavals and Sabers and Plants made the game have some huge and complex combos. The reliance on the graveyard for control became commonplace and Synchros gave decks an easy way to have a boss monster. I liked the meta then, personally.
Zexal had its ups and downs. It was similar to 5ds but included just a lot of decks that were unfun to play against like Rulers and Spellbooks. Like that entire generation was a slog, and I had to take a hiatus after that travesty that was rulers. Fuck those guys seriously.
ArcV made combos simpler, but made individual vards much stronger. Now you have these insane cards like Winda, Brionac, and Dante that need specific counterplay to bust. It was actually pretty balanced until Nekroz shit on everything.
Today though, the game in complex and just not very accessable for new players. All meta decks will run people at least a few hundred and one cant just drop in and know how to build a deck.
Honestly Winda is the weakest of the Shaddoll fusions, unless you're playing an XYZ deck that can't normal summon twice.
[QUOTE=Clovis;47354597]whats the new sinister serpent?[/QUOTE]
It now has a second part of it's effect where if you return it to the hand during your standby phase, you have to banish a sinister serpent from the grave during your opponent's next end phase. So if it's in the grave, and you bring it back, you have to wait before sending it back to the grave for whatever reason because if you do, it'll be banished before your next standby phase. This way, if you want to loop, you'll have to wait every other turn making it super slow, or just don't loop.
[editline]19th March 2015[/editline]
[QUOTE=Maximo13;47355005]Honestly Winda is the weakest of the Shaddoll fusions, unless you're playing an XYZ deck that can't normal summon twice.[/QUOTE]
Winda is just the easiest to summon
i was so into yugioh. but i can't really remember anything about the show lol
[QUOTE=Maximo13;47355005]Honestly Winda is the weakest of the Shaddoll fusions, unless you're playing an XYZ deck that can't normal summon twice.[/QUOTE]
you forgot Wendigo
[QUOTE=Fapplejack;47354974]No real generation of decks are subjectively better than one another. Gen 1 YGO was bare bones since there wasn't much of a meta established, but it also had Yata chaos that was so bad that the ban list was made.
GX era was rather weak in the sense that the best decks are lightsworns just relied on one strong card like Demise OTK or the travesty known as substitoad FTK. Packs also had a habit of just being full of garbage archetypes that just really sucked.
5d's, past Tele-Dad at least, sped up the game and decks like Lavals and Sabers and Plants made the game have some huge and complex combos. The reliance on the graveyard for control became commonplace and Synchros gave decks an easy way to have a boss monster. I liked the meta then, personally.
Zexal had its ups and downs. It was similar to 5ds but included just a lot of decks that were unfun to play against like Rulers and Spellbooks. Like that entire generation was a slog, and I had to take a hiatus after that travesty that was rulers. Fuck those guys seriously.
ArcV made combos simpler, but made individual vards much stronger. Now you have these insane cards like Winda, Brionac, and Dante that need specific counterplay to bust. It was actually pretty balanced until Nekroz shit on everything.
Today though, the game in complex and just not very accessable for new players. All meta decks will run people at least a few hundred and one cant just drop in and know how to build a deck.[/QUOTE]
as a TO, i see loads and loads of new players all the time. Indeed, it's a hard meta to play, but ALOT of the new players i see are getting better and better. Using their Laval decks, fire king decks, and cyber decks, adjusting them to the meta, it's really nice to see.
and sometimes, they get lucky, and they actually top. not 1st place, but i had a couple of 'new' players going 4th and 3rd place in a 26 tournament, only with lval and a random cyberxsatellar deck. It's really the will of the player, do you wanna spend the time and money to learn?
and btw, dante sucks. card trooper does the same :v
[QUOTE=Maximo13;47355005]Honestly Winda is the weakest of the Shaddoll fusions, unless you're playing an XYZ deck that can't normal summon twice.[/QUOTE]
Winda's use can go from being underwhelming to amazing depending on the format
[QUOTE=laharlsblade;47356306]you forgot Wendigo[/QUOTE]
Well, Wendigo is defensive, and harder to get rid of than Winda.
[editline]20th March 2015[/editline]
[QUOTE=WilloTheWisp;47356806]Winda's use can go from being underwhelming to amazing depending on the format[/QUOTE]
The thing is, a lot of deck nowadays have answers for Winda where they only have to SS once.
[QUOTE=Maximo13;47357554]Well, Wendigo is defensive, and harder to get rid of than Winda.
[/QUOTE]
I would absolutely disagree with that. Wendigo is only protected from battle, Winda can't be destroyed by card effects. I'd reckon it'd be tougher to attack over 2200 with only one special summon than it would be to pop Wendigo. Plus, even if Wendigo is harder to get rid of, it doesn't actually do anything. Neither of them are actually difficult to get around, so at least Winda provides [i]something[/i] while it's there. On top of that, Winda's just the easiest to summon for Shaddolls.
Man I just realized how HEROes have been hit hard over the past few years and it wasn't their fault.
Mist Valley FTK pops up? Ban Stratos.
Shadolls can just so happen to use one of the best HERO cards out there? Ban Super Poly.
Even now they finally get a great new card worth using in the form of Dark Law and it can be used by any dark deck.
I played this with some of my friends back in the day. It honestly wasn't that fun just because even though we all enjoyed it I was really the only one that wasn't complete shit at it. Now I just have a shoebox full of old ass cards I haven't touched in a while.
[QUOTE=AeroSinthetic;47359397]I played this with some of my friends back in the day. It honestly wasn't that fun just because even though we all enjoyed it I was really the only one that wasn't complete shit at it. Now I just have a shoebox full of old ass cards I haven't touched in a while.[/QUOTE]
It's always good to check through your shoeboxes on occasion. Various cards you might never expect to be worth much might just be. For example up until a month ago people who opened Starstrike blast could find a freaking common called Vanity's Emptiness and just net themselves a quick 30$.
I actually remember helping a friend of a friend look through his shit and finding a secret rare Harpie's Pet Dragon. Now this is when Channeler was out and Dancer was on the way, so it was worth over 50$ at the time.
Best deck for Dark Magician?
I remember what I was a kid, I had 3 blue eyes, I felt like the coolest kid ever.
I wasn't, but still. Some of my friends were jealous tho.
I had I Kiba and Pegasus starter decks.
I remember buying a couple booster packs with the Pegasus deck and getting a Shiny Toon World or maybe Toon Dragon in the booster pack but not the deck.
One would think the deck would come with the shiny
[QUOTE=Clovis;47355700]Season 1 anime it was 2000, then shortly changed to 4000 for a while[/QUOTE]
The official rules was always 8000 life points.
Also is monster reborn still banned?
[QUOTE=Clovis;47355700]Season 1 anime it was 2000, then shortly changed to 4000 for a while[/QUOTE]
Anime yes, but the official rules for the IRL game was 8k LP
I remember duelling with a friend using the 'Anime' 4k LP rules, I beat him only using Magic and trap cards that did direct damage.
[QUOTE=laharlsblade;47357982]I would absolutely disagree with that. Wendigo is only protected from battle, Winda can't be destroyed by card effects. I'd reckon it'd be tougher to attack over 2200 with only one special summon than it would be to pop Wendigo. Plus, even if Wendigo is harder to get rid of, it doesn't actually do anything. Neither of them are actually difficult to get around, so at least Winda provides [i]something[/i] while it's there. On top of that, Winda's just the easiest to summon for Shaddolls.[/QUOTE]
Well, you have stuff like the Dragon Rulers (or similar inherently special summoned monsters) and any ritual or fusion.
[QUOTE=Clovis;47360209]anything that has BLS in it[/QUOTE]
Why?
Is there an online TCG game where I can just make up whatever decks I please and fight online peeps and not have to spend actual money on virtual cards when I could be using it on real cards? :T
[QUOTE=Nidhogg;47362418]Is there an online TCG game where I can just make up whatever decks I please and fight online peeps and not have to spend actual money on virtual cards when I could be using it on real cards? :T[/QUOTE]
If you mean yugioh, then therea devpro and ygopro (percy) for automated, and duelingnetwork for manual playing. Both have all the cards, so you can make w/e deck.
[editline]20th March 2015[/editline]
[url]http://www.yugioh-card.com/en/limited[/url]
banlist
Prep of rites at 1, brionac at 2 D:
Been out of the loop for what different decks are doing for the last two years, with the new list should I get rid of either lightning chidori or hidden armory?
Lonefire to 3 vanity to 1 skill drain to 1 rulers banned.
My Sylvans thank you konami
RIP tour guide i'll fucking miss you :c i heard it at a locals while in game, fucking need to rebuild my entire BA deck for an entire different playstyle.. went top 4 though haha
[editline]20th March 2015[/editline]
[QUOTE=Agoat;47360001]Best deck for Dark Magician?[/QUOTE]
Defo a dark paladin deck, that card is fucking overpowerd :D
Well damn, I remember playing from the beginning when the first couple of boosters came out. Good times.
Looks like Gladiator Beast Bestiari got bumped to 3, about time.
[QUOTE=agentwash;47364117]
Defo a dark paladin deck, that card is fucking overpowerd :D[/QUOTE]
Isn't that a $100 deck?
[QUOTE=Agoat;47366173]Isn't that a $100 deck?[/QUOTE]
All decks are pricey today. While it's not cheap I would personally suggest a watered down Spellbook core with all the normal spellbooks, magician, temperance, and tower. Add in Triple DM, Skilled DM, maybe DMG, and a few normal searchers such as summoner's art. Then use your ace card, The Eye of Timeaus, to bring out your two bosses Dark Paladin and Amulet Dragon, as well as a few rank 7 xyzs if you choose to run High Priestess. Hell you can even throw in Dark Flare Knight if you feel like sacrificing some consistency by maining a Mirage Knight.
Again, expensive, but will be quite a bit of fun.
[editline]20th March 2015[/editline]
Actually running triple priestess would be recommended so you can summon one of DM's advanced forms Ebon Illusion Magician. Or if you can even throw in Eradicator Warlock to make Spellbook Burn.
[QUOTE=Clovis;47366342]it takes a collectors tin to get just even 3 cards of some archetypes now[/QUOTE]
Well seeing a specific secret, such as Tour Guide or Dark Armed at their time of hype, comes out of 1/8 boxes, it takes 24 boxes to get a playset of a specific secret for an archetype. Therefore one has to spend 24x $60= $1440 in boxes to get just that card. It's sad because that makes a lot of decks inaccessible to players who aren't rich just because a key card you need to have 3 of or the deck falls apart is so expensive.
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