• SimRacing General: successor to Forza/Gran Turismo/Racing thread
    5,002 replies, posted
Does anyone here own a Fanatec CSR wheel and is able to tell me what the output of the power cable is? I lost mine and I need a replacement.
[QUOTE=venom;50953705]Does anyone here own a Fanatec CSR wheel and is able to tell me what the output of the power cable is? I lost mine and I need a replacement.[/QUOTE] input 100-240v 50/60hz 1.5a max output 24v 2.5a model ys06-240250d
Wasn't there supposed to be a WMD dividend payment thus month? I guess there's still 3 working days left if there is
[QUOTE=waylander;50956321]Wasn't there supposed to be a WMD dividend payment thus month? I guess there's still 3 working days left if there is[/QUOTE] It should go out on September 8th.
Horizon 3 demo arrives 12th of September! And in the previous (H2 and FM6, can't remember FM5) you got a free car in the main game (for FM6 I think it was the '17 Ford GT so it's not like it's some cheapo thing) so be sure to get it
Will the demo be for PC too?
Anyone with a 360 controller know how to set up free look with the unused stick in AC?
[QUOTE=dustyjo;50957131]Will the demo be for PC too?[/QUOTE] Not confirmed but probably
I bought an xbox one anyways. :v: Won the Lotus E23 on my second spin.
So it turns out if the early 90's Group A touring car racing was a division in Forza 6, it would probably be exactly S class - 800 on the performance index. I tuned a R32 GT-R up to the Australian Group A specs - 450kW/600hp, roll cage, racing slicks etc and I got it up to 800 PI. I took it to Mount Panorama and got interesting results. The best lap ever done there by the real-life GT-R was back in 1991 which was 2 minutes and 12 seconds. I did a lap in Forza in 2 minutes and 11 seconds. That's not even a 1% difference. Other things too: Real-life GT-R could hit 300km/h on Conrod straight - mine goes slightly above 300km/h. Real-life car could take the bend in Conrod straight at 280km/h - that was pretty much the max for my car too. 0-100km/h in real-life took 3 seconds, however it only takes 2.6 seconds with my car. It's a shame Forza doesn't have any event just for the historic Group A cars tuned up to their real-life performance level. There are actually quite a few Group A racers in Forza 6 - R32 GT-R, VL Commodore, Merc 190E, Jag XJ-S, BMW M3, M635CSi, Sierra Cosworth, Fox Body Mustang, Alfa GTV-6 etc. Every single one of those, even a lone 190E, actually raced at Mount Panorama too.
Fuck the I Dare You achievement. I had to finish first in a 24 car race using Back of the Pack Dare Mod. Thats not where the problem lies. The problem was having to spend 7 fucking million credits for the mod itself opening those mod packs, 300k credits each time. I almost wanted to give up until at the last one I got it. And trust me, I was so happy finally getting the stupid mod. I never even race single player so Idk why I try.
I was feeling so bad about muscling my way through so many single player races in Forza 6. Then I played multiplayer. Now I understand this game is just twisted metal without guns.
[QUOTE=mastermaul;50966210]I was feeling so bad about muscling my way through so many single player races in Forza 6. Then I played multiplayer. Now I understand this game is just twisted metal without guns.[/QUOTE]Usually the case yeah until you play league mode. They're usually very clean in that. Not sure if it's because I race in the pinnacle division or what, but it helps a lot. And sometimes you need friends only instead to make it fair. That's why I wanted to add people on Xbone so we can set something up in FM6.
Not sure if this is the right place to ask, but does somebody know of any motorcycle sims? not talking about motogp ones, but something akin to TDU
[QUOTE=SebiWarrior;50967009]Not sure if this is the right place to ask, but does somebody know of any motorcycle sims? not talking about motogp ones, but something akin to TDU[/QUOTE] Well there's RIDE but that's also more of an actual racing game, I don't think there's any recent free-roam or non-motorsport motorcycle games
[QUOTE=SebiWarrior;50967009]Not sure if this is the right place to ask, but does somebody know of any motorcycle sims? not talking about motogp ones, but something akin to TDU[/QUOTE] There's a motorcycle expansion for DriveClub
I know someone mentioned it a page or so back, but I'm really enjoying Absolute Drift as a stopgap for Forza Horizon 3. The learning curve though, holy shit :v:
[QUOTE=sb27;50967268]There's a motorcycle expansion for DriveClub[/QUOTE] I like the feeling, it's a shame it's not free roam like TDU Well at least I have one more excuse to purchase the game now [editline]29th August 2016[/editline] Well fuck it's an exclusive
[QUOTE=SebiWarrior;50967672]I like the feeling, it's a shame it's not free roam like TDU Well at least I have one more excuse to purchase the game now [editline]29th August 2016[/editline] Well fuck it's an exclusive[/QUOTE] The Crew Wild Run expansion has bikes, is free roam, was made with the help of the studios that developed TDU, and isn't exclusive, that's going to be your best bet.
Was that expansion any good? I got bored of The Crew [i]very[/i] quickly. I tried my best to enjoy it but the cars felt absolutely awful.
[QUOTE=venom;50967933]Was that expansion any good? I got bored of The Crew [i]very[/i] quickly. I tried my best to enjoy it but the cars felt absolutely awful.[/QUOTE]Honestly I enjoyed it quite a bit oddly enough. Especially drag racing on the salt flats and just riding around on the Super Duke and that KTM 450SMC I think it was. Drifting was fucking weird but I'm happy they changed the physics for the better.
[QUOTE=RobyYe;50967990]Honestly I enjoyed it quite a bit oddly enough. Especially drag racing on the salt flats and just riding around on the Super Duke and that KTM 450SMC I think it was. Drifting was fucking weird but I'm happy they changed the physics for the better.[/QUOTE] Oh they did change the physics? It was kinda fun driving between cities and doing highway runs and stuff, but the physics really turned me off.
I watched some videos and it doesnt quite feel right in The Crew, the ride is too smooth thanks anyway guys
Yea the physics were changed around the time Wild Run was released (in a free patch I think) and since they kept changing physics for each car individually. Nothing great but it's atleast bearable, and miles better than TDU2 imo
tdu2 probably has the worst physics seen in more recent days for a bigger driving game.
TDU2 was hilarious I bought it for like $3 to try it with my wheel, worst purchase ever
I still can't find a PSU cable for my Logitech G25 :cry: I need to play DiRT: Rally
[QUOTE=venom;50968457]TDU2 was hilarious I bought it for like $3 to try it with my wheel, worst purchase ever[/QUOTE] I pre-purchased it for full price. I regret it every day
[QUOTE=Hillo;50968568]I pre-purchased it for full price. I regret it every day[/QUOTE] I pre-ordered it...and got a poster on launch day. It now hangs on my door as a reminder to not be such an idiot ever again
I enjoyed messing about in TDU2 :v: But yes, it was complete arse.
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