Upping the difficulty of LFR is something we can agree on. But with just ten people, it'd be a nightmare. I think we all know well that some of the people in LFR are simply clueless as to what they're doing and what they're supposed to do. If there was suddenly only ten of them, and half of them were just running around, the backlash would be immense.
No, keep the amount of players as it is right now, or maybe at twenty if we're optimistic. Up the difficulty a bit, perhaps by not removing otherwise core mechanics from the boss fights.
I like LFR just because it allows me to experience the actual raids without having to YouTube the fight to see what the boss says
[QUOTE=Zovox;47695518]No I'm not, I quit in January right before my guild was to move on to heroic.
Yeah I believe so. MMO's are supposed to take time and you are ment to work for your stuff.
It's become an effortless game except when it comes to mythic and maybe heroic raiding, which is why I quit.[/QUOTE]
A lot of people don't have time to pump a ton of hours into a game each week. LFR helps with that problem and also familiarizes people with the raids.
And is that really why you quit? Because LFR and Normal was too easy for you?
[editline]10th May 2015[/editline]
[QUOTE=Jmir 54;47696057]I like LFR just because it allows me to experience the actual raids without having to YouTube the fight to see what the boss says[/QUOTE]
It's not really comparable. LFR is very boring, very little serious mechanics survive the raid going to LFR.
[QUOTE=Spetsnaz95;47696046]Upping the difficulty of LFR is something we can agree on. But with just ten people, it'd be a nightmare. I think we all know well that some of the people in LFR are simply clueless as to what they're doing and what they're supposed to do. If there was suddenly only ten of them, and half of them were just running around, the backlash would be immense.
No, keep the amount of players as it is right now, or maybe at twenty if we're optimistic. Up the difficulty a bit, perhaps by not removing otherwise core mechanics from the boss fights.[/QUOTE]
But we have a kicking function just like in regular dungeons. 10man would make it easier to get a unitary LFR group where everyone isn't just running around doing stupid sh!t. 25man means more kicking in a scenario where LFR is harder than what it is right now.
People who don't contribute should get singled out, and they would have to learn to understand that there are certain tactics and rules when playing dungeons/raids the next time they queue for one.
[editline]10th May 2015[/editline]
I want to think of LFR as the old UBRS raid kind of difficulty back in vanilla. That was a good concept to get people into raiding.
[QUOTE=BusterBluth;47696066]A lot of people don't have time to pump a ton of hours into a game each week. LFR helps with that problem and also familiarizes people with the raids.
And is that really why you quit? Because LFR and Normal was too easy for you?
[/QUOTE]
Running a normal pug doesn't take more time than queueing up and LFR does
Not really. Lack and cutting of content and poor story writing.
I wish there was something else to do than logging in for 4 hours 3 times a week to raid.
i wish I was as good at video games as Zovox
Just dinged my first toon to 100. What should I do to prepare myself for endgame content?
[QUOTE=Paincake;47697510]Just dinged my first toon to 100. What should I do to prepare myself for endgame content?[/QUOTE]
grind world bosses and lfg until you have lvl 615 then go lfg heroic then when you hit 640 you can do lfr
Something like that. Also start pumping out barn orders now because you need a shitton to be able to build the lvl 3 barn and get savage blood (which is needed for most high level crafting)
[QUOTE=Paincake;47697510]Just dinged my first toon to 100. What should I do to prepare myself for endgame content?[/QUOTE]
Dungeons, Heroics, LFR
[QUOTE=Zenreon117;47697779]grind world bosses and lfg until you have lvl 615 then go lfg heroic then when you hit 640 you can do lfr
Something like that. Also start pumping out barn orders now because you need a shitton to be able to build the lvl 3 barn and get savage blood (which is needed for most high level crafting)[/QUOTE]
you only need like 615 for highmaul lfr now
Well I got Primal Conquest (27k CP gained).
Is this actually going to count for anything next season or was this a pointless achievement.
[QUOTE=Vasili;47699920]Well I got Primal Conquest (27k CP gained).
Is this actually going to count for anything next season or was this a pointless achievement.[/QUOTE]
haven't those achievements always been pointless?
They used to reward you with perks for next season, such as being able to buy CP stuff for honour or buy other gear with easier methods (MoP had it so you could buy gear with those tokens from Stormshield).
With multi-spec gear gone so has that perk it seems, but I recall reading something stating a bonus for earning 27k in season 1 for WoD.
So I recently found out about the whole sub loss thing, and I am kinda surprised. From what I know, this is the largest sub drop the game has received - in this short a span that is. I expected a drop, but not 3 million.
That being said, part of me isn't too surprised to hear this. I consider myself a pretty casual player in terms of the way I play the game and critique it. I never really got too in depth on dissecting the game, I just really enjoyed it. It helps that I started playing during MoP as well, so I had a fantastic and seemingly never ending span of content to play. When folks were tlaking about the long Siege of Orgrimmar patch, I was just rolling around having a blast.
I really enjoyed Warlords of Draenor. It was the first WoW expansion I could play as it was released (for the most part), with leveling and finally reaching the end game. Draenor was pretty similar to other expansions for me, with me really enjoying the music, zones, atmosphere, and story. An addition to WoD that I really enjoyed was the leveling; it felt a lot more 'punchy' than other expansions. Cut scenes and the like helped push the story forward and made me want to quest even more. I thought Garrisons were super cool as well, it was a new feature that really shook the mix up.
However, when I hit max level I was kinda surprised that there really wasn't too terribly much to do in Draenor. After I hit the max level cap, I did discover my love for PvP and really took off with that. But once I finished my PvP set, I sort of fell back into not having all that much to do that really engaged me. I thought maybe I was just being picky or some such but things began to feel repetitive and uninteresting. Garrisons went from super cool to a chore. It's gotten to the point where I don't even sent my followers on mission anymore. I find myself fudging around my Garrison and I just end up leaving. 6.1 was a nifty little update that added some fun items and neat features, but it was pretty slow for me as well.
I feel as though this is the first time that I'm not really head over heels with the game, to the point where I'm pretty actively criticizing it. I'm probably going to put the game down after my sub runs out in two weeks and wait for the next batch of content.
At least this time, I have something to do while unsubbed. Meet Linkuya's old and grey Shaman father!
[t]http://i.imgur.com/YcD4zHq.jpg[/t]
Nostalrius has been a good bit of fun. My reason for trying this out was due to my love of the game's world and the like, and wanting to experience all the zones and quests as they used to be before the cataclysm and the like. The gameplay seems rougher around the edges, but players really help each other and the atmosphere is great. I was almost killed by a creature only one level higher than mine, only to have another player save me right in time with a well timed heal!
Playing a Vanilla shaman? you sadist you.
This was also the first expansion where I started on launch day and gearing up through heroics before raids were out was some of the most fun I ever had in this game since I was actually able to top dps reliably.
I am disappointed that there weren't dailies available to farm faction rep like there used to be, I spent a month doing the dailies for every MoP faction every day to get my kite. Now in WoD it's just so boring to just monotonously kill the same small patch of enemies over and over again until you kill enough to hit exalted.
I heard people bitching about dailies on the Blizzard forums (when aren't they though) about dailies but I can't see any way dailies are worse than grinding mobs for days. I only managed to get the Arrakoa to exalted because of the tokens you get from garrison missions giving so much rep.
When I started playing WoW, it was during the "year of siege". Honestly, I sort of enjoyed the amount of dailies? I think I preferred that to grinding mobs for rep forever. Hell, I actually liked the Pandaria factions and dailies enough to actually get the Pandarian Ambassador achievement like, a week before WoD came out. I also got the Legendary cloak finished like, a week before WoD came out as well, and the worst part of that for me was getting the Black Prince rep high enough. Should have seen my expression when I realized the only way to get WoD faction rep was to do basically the same thing.
Even when WoD hit, I didn't really play for long in it. I unsubbed around Christmas, as the guild I had been trying to do some raids in sort of fell apart due to typical-guild-drama.txt, and I wasn't really up for finding a new guild and stuff.
I think the biggest thing behind the sub drop, if anything, was 6.1 being...very lackluster. I mean, they tried to dress it up as "it's actually the second raid tier honest guys look blackrock foundry is here!" but... I don't know, I resubbed, played for like, a day, and couldn't be arsed to continue playing. More the fool me, I guess.
Not to mention how polarizing WoD has been in general, from the lack of flying, to the trainwreck of a PVP zone that is Ashran.
HOWEVER, that's not to say I didn't enjoy WoD at all. I infact did! The quests were more interesting(if a little glitchy due to mmo-day-1-general-ness), the cutscenes and lore was on point. I enjoyed the Garrison...somewhat. I liked the concept of it, but ultimately I'm not that much a fan of the follower mission system. I mean, it's sort of okay, but how... time-intensive it is at times, and then how "oh well i have the ultimate set up for any mission ever" it gets after you put enough time into it was a bit disappointing. The whole "build your garrison, have a bloody awesome castle/fort with people that actually give a shit who you are" was really nice, though.
This is anecdotal but I have a lot of different alts in absolutely colossal casual guilds (which are now completely empty and void of life)
and there seem to be an overwhelming amount of players that are all "Last logged in 3 months ago", which is coincidentally when 6.1 hit.
[QUOTE=Linkuya;47705516]So I recently found out about the whole sub loss thing, and I am kinda surprised. From what I know, this is the largest sub drop the game has received - in this short a span that is. I expected a drop, but not 3 million.
That being said, part of me isn't too surprised to hear this. I consider myself a pretty casual player in terms of the way I play the game and critique it. I never really got too in depth on dissecting the game, I just really enjoyed it. It helps that I started playing during MoP as well, so I had a fantastic and seemingly never ending span of content to play. When folks were tlaking about the long Siege of Orgrimmar patch, I was just rolling around having a blast.
I really enjoyed Warlords of Draenor. It was the first WoW expansion I could play as it was released (for the most part), with leveling and finally reaching the end game. Draenor was pretty similar to other expansions for me, with me really enjoying the music, zones, atmosphere, and story. An addition to WoD that I really enjoyed was the leveling; it felt a lot more 'punchy' than other expansions. Cut scenes and the like helped push the story forward and made me want to quest even more. I thought Garrisons were super cool as well, it was a new feature that really shook the mix up.
However, when I hit max level I was kinda surprised that there really wasn't too terribly much to do in Draenor. After I hit the max level cap, I did discover my love for PvP and really took off with that. But once I finished my PvP set, I sort of fell back into not having all that much to do that really engaged me. I thought maybe I was just being picky or some such but things began to feel repetitive and uninteresting. Garrisons went from super cool to a chore. It's gotten to the point where I don't even sent my followers on mission anymore. I find myself fudging around my Garrison and I just end up leaving. 6.1 was a nifty little update that added some fun items and neat features, but it was pretty slow for me as well.
I feel as though this is the first time that I'm not really head over heels with the game, to the point where I'm pretty actively criticizing it. I'm probably going to put the game down after my sub runs out in two weeks and wait for the next batch of content.
At least this time, I have something to do while unsubbed. Meet Linkuya's old and grey Shaman father!
[t]http://i.imgur.com/YcD4zHq.jpg[/t]
Nostalrius has been a good bit of fun. My reason for trying this out was due to my love of the game's world and the like, and wanting to experience all the zones and quests as they used to be before the cataclysm and the like. The gameplay seems rougher around the edges, but players really help each other and the atmosphere is great. I was almost killed by a creature only one level higher than mine, only to have another player save me right in time with a well timed heal![/QUOTE]
I remember feeling exactly how you did, just exploring the world and having a good time when I made an orc back in 2005. The Cactus Apple quest made me so frustrated I gave up and just walked around, and I found what I thought was a secret path (it was just for a shaman quest I later found out) and I went through it and went all the way to Ratchet, and then to Booty Bay as a level 4 and I was just amazed at how cool things were.
I think you'll enjoy the vanilla world, to me it always appealed the most because it felt like I was playing a third person Warcraft 3, just watch out for mob density :v:
Yeah I was getting nearly one shotted by creatures one level above me. It's great roaming around in packs though, the game feels a lot more MMO-y with even basic objectives requiring some extra man power.
I keep running out of mana too! Can you pick specs and stuff like in the modern version of the game? I think I might want to play as a healer for the first time. I think they're called restoration shamans.
In any case, my name is Uzull in game if you wanna shower me with love and adoration. Horde side, of course. I just couldn't bring myself to play a non-Orc race. Durotar is a second home to me. c:
[IMG]http://i.imgur.com/cYEzk3k.jpg[/IMG]
Servers go down 3 minutes before we're starting the raid
:suicide:
When's patch 6.2 coming out?
[QUOTE=Moustacheman;47711950]When's patch 6.2 coming out?[/QUOTE]
Not soon enough.
After looking at the vanilla server stuff I am thinking about taking it for a whirl. What is regarded as some of the bet private servers
[QUOTE=BusterBluth;47712199]After looking at the vanilla server stuff I am thinking about taking it for a whirl. What is regarded as some of the bet private servers[/QUOTE]
Nostalrius is really good for vanilla. No pay for gold, gear, levels etc. No 2x exp gains or anything, fully Blizzard like and the sort.
isn't vanilla horribly grindy though
i played vanilla like once in the past when i got wow and i have no fond memories of it
As much as I romanticize Vanilla WoW, I don't want to spend time levelling a character on a private server because of the fear and uncertainty of what could happen to that server in the future.
If there was an official Blizzard server I would love to play on it.
there isnt
i play on a private server and the best thing to do is not get too attached to it
or play on one in europe because blizzard will never bother shutting down one in euroland trust me on this
else the one i am on wouldve been down already
[QUOTE=Hellsten;47712675]As much as I romanticize Vanilla WoW, I don't want to spend time levelling a character on a private server because of the fear and uncertainty of what could happen to that server in the future.
If there was an official Blizzard server I would love to play on it.[/QUOTE]
Well, it's free, as I'm sure a Blizzard official server would in some form not be, so there is that.
Nostalrius pretty much just started up and the devs are extremely active so I have good faith in them not to just randomly abandon it, they seem pretty passionate and aren't in it for donations and whatnot.
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