Is this game worth to get I've played gmod tower when I first got it was pretty good, is there a steady population and do they update the game regularly.
[QUOTE=Reformed;51417352]Is this game worth to get I've played gmod tower when I first got it was pretty good, is there a steady population and do they update the game regularly.[/QUOTE]
I would say there is a pretty good population currently for it being in early access. It's really the hardcore gmod tower crowd i'd say that has bought the game and plays it. As for updates every two weeks? they do a twitch stream where they show what is coming for each new update. You can see their roadmap here - [url]https://trello.com/b/6BwRMiPw/tower-unite-roadmap[/url]
[img]http://img.krionikal.net/i/2016-11/2016-11-21_03-44-51_W7pdE.png[/img]
from the ashes
[img]http://www.mattyoungwi.com/i/2016-11-23_15-58-43.jpg[/img]
hedgehog will rise
[quote=Bowling Hot Fix Update (0.1.5.1)]Hey again naTUral pro bowlers! We've been hard at work fixing some major bugs before Thanksgiving break.
Bowling Bug Fixes
Fixed Bowling not ending the player's turn properly when they just bowled their ball
Fixed Bowling not ending the game correctly when every player has disconnected from the game
Fixed Bowling not ending properly when a player AFK's on frame 10 roll 3
Fixed Bowling not blocking player respawn (suicide)
Fixed Bowling not clearing bowling balls properly in all cases where the ball would exist
Fixed Bowling level streaming out when near the bowling party room
Other Bug Fixes
Fixed store previews not clearing properly
Fixed Sweet Suite Furnishings pedestal not working properly
Fixed The Stray having collision while being invisible
Changes
Added "Game In Progress" and "[E] Leave Game" to Bowling game panel[/quote]
changelog on steam - [url]http://steamcommunity.com/games/394690/announcements/detail/683814770822989987[/url]
Gamedev I'm not sure how often you visit this thread, but I figured I'd post here just in case you or someone has an answer to this problem. Whenever I right-click an item inside my condo to edit it, my FPS drops to <10 every couple of seconds causing major stuttering and making me "teleport" in whichever way I'm moving. It causes a huge delay in clicking on items, making it very hard to move things around or pick things up. I'm not sure if this is a bug or something is just wrong with my game that I can fix on my end. This only happens in my condo, and continues to happen even after I leave and come back. The only way to "fix" this problem is by completely closing out of the game and re-opening it.
[QUOTE=ForgotPassword;51434171]Bought myself TU. Hoping to have a lot of fun :)[/QUOTE]
Oh it's only going to get better from here, this dev team is on fire and always has been. Super excited for Little Crusaders right now!
[t]http://images.akamai.steamusercontent.com/ugc/198551910976151296/A2675FE0899B9C1151CBDB8A44E42890B5214C66/[/t]
I keep playing Spin the Wheel
[editline]27th November 2016[/editline]
[t]http://puu.sh/swSl9/852b901582.jpg[/t]
[QUOTE=Katatonic717;51438272]
[t]http://puu.sh/swSl9/852b901582.jpg[/t][/QUOTE]
[t]http://afromana.com/20161128104503_1.jpg[/t]
help
Check it out my Linux friends:
[quote]
[img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11783817/771977fe4d7db063d5ddea4ea4b277b82fb82a88.jpg[/img]
Greetings TUx Enthusiasts,
We are pleased to announce to our Linux users that we are releasing a beta version of the Linux client for Tower Unite! Users will need to opt-in to the beta branch on Steam to download the client and play it.
To opt-in to the beta, right click on Tower Unite in Steam, go to Properties, go to the Betas Tab, and select from the dropdown “linuxbeta - Linux Public Beta”.
First off, we want to stress that while we are providing this client to Linux users, we offer no guarantee at this time that everything will work. There will be issues, there will be crashes, there will be problems. This should be treated as a beta test. Due to this, we are not advertising on our store page that we have a Linux client until we bring it up to our standards.
While most functionality should work exactly how it does on Windows, there are many graphical issues in this release. These issues seem to be localized to our effects systems. Certain maps such as Alpine and Midori are affected more than the other maps due to this issue.
At this point in time, the Linux and Mac OS X clients are low priority. Closer to the end of the Early Access period we will shift our focus towards improving these clients. There are no planned dates for a Mac OS X beta at this time.
Now to get into the more technical details. The Tower Unite Linux client was tested on Ubuntu 16.04 LTS using a Nvidia GTX 980 with the proprietary Nvidia drivers version 367.57. Your results may vary. Running Tower Unite with the “-opengl4” flag may improve or degrade the visuals.
Due to some of the graphical issues in the Linux Client, we recommend the following settings to minimize visual artifacts in the game:
Screen Mode -> “Windowed”
Effects Quality -> “Low”
Ocean Quality -> “Potato”
Here is the list of things that we can confirm are broken in the current versions of the Linux client.
Effects. Some textures may be multicolored or just blacked out entirely. Some objects with glare don’t render correctly and can make some maps like Midori unplayable. Alpine also suffers from this with the snow particle issues. We recommend changing your “Effects Quality” to “Low” to mitigate this issue.
Ocean. The ocean shader we use for the Lobby, Condo, and the upcoming Treasure Cove minigolf map does not currently have OpenGL renderer support. Due to this, the water will have a grey default texture applied to it. We recommend changing your “Ocean Quality” to “Potato” as this shader does work with OpenGL.
Fullscreen and Borderless Fullscreen. While these settings are functional, there are issues that arise when alt-tabbing out of the game, which can even cause the game to crash. We recommend that you play in Windowed Mode if you alt-tab frequently.
VOIP. Voice chat is completely non functional in the Linux client. Linux clients will see that people are talking, but no audio will be transferred.
Midori. The Midori map for the Ball Race gamemode functions perfectly fine, but the glare and graphical issues, including blinding lights, may make the map impossible to play. Playing Tower Unite with the “-opengl4” flag may mitigate this issue, but only on this map alone.
Steam Cloud. Steam Cloud currently does not work with the Linux clients. Linux users will need to transfer and backup their condos and persona files manually at this time. We’d advise just to disable Steam Cloud in the game’s Properties -> Updates -> Steam Cloud settings on Steam.
Media Player. While playing back video, there will be a intense flicker from the screen, and some videos won’t play video at all, but they will have audio.
Understanding all this above, we invite our Linux fans to give the beta a try, and to enjoy Tower Unite on Linux.[/quote]
[url]http://steamcommunity.com/games/394690/announcements/detail/683814770841734129[/url]
[editline]29th November 2016[/editline]
[QUOTE=slayer20;51434113]Gamedev I'm not sure how often you visit this thread, but I figured I'd post here just in case you or someone has an answer to this problem. Whenever I right-click an item inside my condo to edit it, my FPS drops to <10 every couple of seconds causing major stuttering and making me "teleport" in whichever way I'm moving. It causes a huge delay in clicking on items, making it very hard to move things around or pick things up. I'm not sure if this is a bug or something is just wrong with my game that I can fix on my end. This only happens in my condo, and continues to happen even after I leave and come back. The only way to "fix" this problem is by completely closing out of the game and re-opening it.[/QUOTE]
i think this is a known issue, we're looking into it
Hit a diamond jackpot last night. Got almost 200k units out of it
[QUOTE=slayer20;51445006]Hit a diamond jackpot last night. Got almost 200k units out of it[/QUOTE]
I sat at one of those diamonds machine for nearly an entire day whilst doing stuff on my other monitor. I was certain I wasn't going to get it after spending all day on the machine but just as I was going to log off I won it and got over 800k units.
[QUOTE=GameDev;51443397]
i think this is a known issue, we're looking into it[/QUOTE]
I don't know if it was coincidence or not, but after playing media through a projector (might work with other media objects), the stuttering went away.
[URL="http://steamcommunity.com/games/394690/announcements/detail/683815671673207180"]New Condo types are out plus bugfixes.[/URL]
[QUOTE][U][B]The Condo Real Estate Is Here![/B][/U]
3 new Condos maps to decorate are now available! You can unlock them at the Condo Real Estate store, located on the second floor of the Tower Lobby. Each Condo map has unique save files, so you can decorate away with the same items across all your Condos! Isn't that cool? Going forward, we plan to make more of these Condo maps to add variety to your home.
[I]Suite[/I]
A small, familiar Condo that's similar to a cozy hotel room. By popular demand, this is an HD remaster of GMTower's original suite!
[t]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11783817/293ae197f10cc3b1d5e07e427e2ab592d78ee223.jpg[/t]
[I]House[/I]
A two story house (with basement) surrounded by northwestern trees and a neighbourhood. This little abode has lots of rooms and a garage for your invisible car.
[t]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11783817/f07e338367cd7459dbf455c58ebefbed77c7082e.jpg[/t]
[I]
Smooth Dirt[/I]
This one is for builders. It's a completely flat surface that is really large. In our tests, it took us roughly 8 minutes (with speed shoes) to get to the edge of the map.
[t]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11783817/db258c9d305c3374629efe3e840bdf3c27b21b22.jpg[/t]
[B][U]New Ball Race Map[/U][/B]
[I]Summit[/I]
Winter is here, so to celebrate, we've got a fun-filled snow level for Ball Race now.
[t]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11783817/120d76a50fdcb27a71559be95912ac747613a849.jpg[/t]
[B][U]Bug Fixes[/U][/B]
Fixed Canvas issues (VRam, cause of blurry textures in Condos)
Improved Canvas load times
Fixed player locations on the scoreboard not updating while the scoreboard is open
Fixed appearance camera not working in Condo or main menu
Fixed Automatic Doors colliding with other items while dragging. Now you can place things around and inside Automatic Doors properly!
Minigolf: Fixed Out of Bounds issue on the blue path of Hole 5 on Emission[/QUOTE]
[media]http://www.youtube.com/watch?v=-M5twdhVndo[/media]
I made the P.T. Hallway in the new house condo.
[QUOTE=massaki;51474024][media]http://www.youtube.com/watch?v=-M5twdhVndo[/media]
I made the P.T. Hallway in the new house condo.[/QUOTE]
It's funny how more and more Tower Unite is starting to look like Garry's Mod.
Decided to hop into the game to see if there was anything new and I was quite happy to see that there are new condos now.
I guess I should start farming.
Is TU at a point where it surpasses GMT's level of fun? I wanna know if I can pick this game up with some friends as a party game. :smile:
[QUOTE=Katazuro;51475173]Is TU at a point where it surpasses GMT's level of fun? I wanna know if I can pick this game up with some friends as a party game. :smile:[/QUOTE]
No.
Personally, I would wait until they finish the rest of the planned game modes.
It beats GMT in many aspects, but it doesn't hold a candle to the games from GMT yet.
However, if you are mainly interested in decorating condos or gambling at the casino, then go ahead. Those are really the main appeals at this point in the game's life. The rest can get stale after playing it so often.
did something cozy for my small condo
[t]http://images.akamai.steamusercontent.com/ugc/200804344087017272/227A2B5EED83E6909A796F21CBD79254C0369BF4/[/t]
That's the stuff you can build if you put a lot of dedication and creativity to it.
[del]No idea what is wrong, but for like two months, since, I think it was version 1.3.0, my frame rate has been terrible, struggling to get beyond 10 FPS even on the main menu or an empty condo.[/del]
Scratch that, just restarted my computer and tried reinstalling the game, frame rate is back to normal, I blame unreal engine.
I think there might be a pipe leaking somewhere in the train station...
[t]http://i.imgur.com/WjgOc9c.jpg[/t]
[QUOTE=Burre.png;51511750]How long does it generally take to win the jackpot on Wheel of Money? I've been on it for about 3-4 hours now.[/QUOTE]
Apparently you have a 0.001% chance of hitting the jackpot.
This is according to a friend who's friends with the lead developer.
I know someone who was on wheel of money and it took them 12 days, forget how much time was spent every day but yeah he got a fuckton of units from winning the jackpot.
I like to call it the wheel of no life because it's what you need to come close to getting it :v:
[QUOTE=Burre.png;51511759]How many hours is that?[/QUOTE]
The jackpots aren't based on hours, just RNG.
It's possible to win it within 10 spins.
It's possible to never win it after 20 hours of spinning.
[QUOTE=Cold Finger;51511977]The jackpots aren't based on hours, just RNG.
It's possible to win it within 10 spins.
It's possible to never win it after 20 hours of spinning.[/QUOTE]
how about 21 hours
are the odds good then
[QUOTE=Stroheim;51519172]how about 21 hours
are the odds good then[/QUOTE]
heck yeah my dude
A week or so ago I found a triple diamond machine at over 10k credits. So I sat down with about 5k units and just played. I played for three hours, nearly running out several times early on, then eventually I made a fair profit. And eventually I won.
16,815 credits for 252,225 units. Maybe it isn't a ton, but its about 50 times more than I've ever had. I bought a house.
[QUOTE=Doctor Zedacon;51523921]A week or so ago I found a triple diamond machine at over 10k credits. So I sat down with about 5k units and just played. I played for three hours, nearly running out several times early on, then eventually I made a fair profit. And eventually I won.
16,815 credits for 252,225 units. Maybe it isn't a ton, but its about 50 times more than I've ever had. I bought a house.[/QUOTE]
I did the same, but it was early on and I got 100,000 [del]credits[/del]units.
[QUOTE=Ott;51523945]I did the same, but it was early on and I got 100,000 credits.[/QUOTE]
100k Units, you mean?
100,000 credits would equate to 1,500,000 Units!
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