• Overwatch - Junkrat is the best girl
    5,001 replies, posted
Gotta love playing competitive with four friends and a randy who decides to switch off from a tank to Symmetra on Nepal. They then continued to put portals on the edge of a cliff so people fall to their death when they go through it. [I]In competitive mode.[/I] :downs:
What the hell is with these rank changes from losses. Lose as an underdog by three ranks? That's 60% rank away. Win against the exact same guys, this time even more underdog? Get the exact same 60% rank back. Why would you pair people against higher ranks and not even change the fucking rank changes.
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[QUOTE=Breastigator;50890985]Can we talk about how perfect Zarya is from a design perspective? Doesn't necessarily excel against anyone and yet is able to hold her own just fine, her counter is built into her abilities since you just have to simply predict when she'll pop shields so that you don't feed her and is relatively medium to short range of effectiveness with her m1/m2. She's never a bad pick if you use her as a back-up tank, yet is able to dish out insane damage when fed, and can hold defensive positions very well while being adaptable between defense and offense on the fly. Plus as a bonus, her mortar jump is insanely useful and applicable if you know the jump spots on where to use it which allows her to command even more ground. I'd say she's one of the more well designed concepts gameplay wise[/QUOTE] I think Zarya is actually Overpowered, and will probably only keep rising in the Meta. She hard counters a good deal of heroes, while completely lacking any hard counters herself. She's got the largest pool of shields in the game, and honestly shields are the best form of health there is since they give you some breathing room away from your healer. She can hit stupid high levels of DPS, with the only draw back being you need to charge it up, which is as simple as just getting hit purposely by some attacks, or just shielding winston/flankers She's also the only tank with a spammable long range attack to punish people out of her range, something most tanks really lack. Winston,D.Va and Roadhog have absolutely no answers for anything out of their effective range. She has that "can do every aspect at once" problem that made Zenyatta a flat upgrade to Mercy. Shield, shield someone else AND attack at the same time. She's the only tank who can really do this.Winston can sorta pull it off, but his shield doesnt stay up enough to really say he excells at it. Her ultimate is an upgraded version of Mei's ultimate, seeing as Pharah,Lucio,and Winston cannot escape it, and leads to a lot of team wiping. On top the the fact that for a tank her hitbox is actually pretty small, Reaper isn't going to land every pellet so easily on her as compared to someone like Roadhog. She's become a 100% pickrate in comp for Koth, She beats every other tank in overall pickrate, along with attack and defense pickrates. She's the third overall highest played hero, probably will become second after the zen nerf. I think she's too good.
I'm scared to shoot at Zarya because it just makes her angry
I will eventually learn how to Zarya but first I need to git good enough to not get called mean names over the Internet cuz it hurts my soft easily damaged feelings :(
i love it when i go up against a psychic mccree who is around every corner waiting to flash me
[QUOTE=Oizen;50891466]I think Zarya is actually Overpowered, and will probably only keep rising in the Meta. She hard counters a good deal of heroes, while completely lacking any hard counters herself. She's got the largest pool of shields in the game, and honestly shields are the best form of health there is since they give you some breathing room away from your healer. She can hit stupid high levels of DPS, with the only draw back being you need to charge it up, which is as simple as just getting hit purposely by some attacks, or just shielding winston/flankers She's also the only tank with a spammable long range attack to punish people out of her range, something most tanks really lack. Winston,D.Va and Roadhog have absolutely no answers for anything out of their effective range. She has that "can do every aspect at once" problem that made Zenyatta a flat upgrade to Mercy. Shield, shield someone else AND attack at the same time. She's the only tank who can really do this.Winston can sorta pull it off, but his shield doesnt stay up enough to really say he excells at it. Her ultimate is an upgraded version of Mei's ultimate, seeing as Pharah,Lucio,and Winston cannot escape it, and leads to a lot of team wiping. On top the the fact that for a tank her hitbox is actually pretty small, Reaper isn't going to land every pellet so easily on her as compared to someone like Roadhog. She's become a 100% pickrate in comp for Koth, She beats every other tank in overall pickrate, along with attack and defense pickrates. She's the third overall highest played hero, probably will become second after the zen nerf. I think she's too good.[/QUOTE] Zarya has always been the "secret" OP character but now shes really shining because it's absolutely necessary to have her because of the shields. Like back in the beta me and my friends were saying how the skillcap on Zarya is super high.
[B]SEASON 2 COMPETITIVE CHANGES REVEALED[/B] [URL]https://www.reddit.com/r/Overwatch/comments/4xum52/developer_update_upcoming_season_2_changes/[/URL] scroll down for the summary; [quote]Full list of changes: [B]New Skill Rating System:[/B] Ranging from 1-5000 which gets rid of the fractional increments If you win or lose, you'll be going up/down whole numbers. For "Top 500 Players" there will be a requirement of having played at least 50 matches [B]Introducing Skill Rating Tiers:[/B] 7 tiers Bronze, Silver, Gold, Platinum, Diamond, Master and Grand Master Gold (Level 2000-2499) For all tiers besides Master and Grand Master, you won't be allowed to drop lower for the season. So if you reach Gold you won't ever drop down to Silver even if you drop below the initial requirement for that tier Season rewards will be based on what tier you reach [B]Sudden death is going away completely:[/B] Control Maps: There is no sudden death. Games still play best out of 5 Assault Maps: Will still play like the Season 1 time bank system Changes to Assault: Bonus 30 seconds after the first initial cap. This is so that the game doesn't instantly end if the attacking team captures the first point in overtime. Changes to Payload and Hybrid Payload maps: There will be no Sudden Death. Instead, teams will play on a time bank system similar to Assault. If your team finishes the map with time to spare, you'll later get a second round on Attack to see how far you can push the payload the second time. Originally when you captured a point with 30 seconds left, it would bump up your timer to 2 minutes. That will be decreased to 1 minute. There will be ties but it will be very rare Ties only apply if: Both teams don't push the payload at all & If both teams don't cap Point A If a tie happens, both teams will receive CP but it won't be as much as a win [B]Competitive Points received is being increased by x10:[/B] So if you have 50CP now, that'lll be converted to 500CP in Season 2 The cost of Golden Weapons will increase to reflect this [B]Smurfing will be addressed[/B] The skill gap limit between one player to another will be 500 levels. Example: If you're level 2000, you can only play with other players between 1500-2500 They're aware that it's a tough one to get right due to many players legitimately playing with friends with a wide skill gap. This system will be tested in PTR and will be adjusted based on feedback to balance it correctly. [B]Skill Rating Decay:[/B] Only applies to top end players If you're within Diamond, Master and Grand Master your level will decrease by 50 every 24 hours if you don't play for Competitive for a week This has a floor limit (Diamond) so you won't drop infinitely. This system is meant to keep top players constantly playing to keep their high rank instead of just stopping once they reach it All of this is subject to change based on feedback during PTR so do give it a shot and give them your thoughts! Thanks to zakarranda and few others for the corrections.[/quote]
Got a new mouse and now I can't aim shit please send help.
[QUOTE=Scot;50891764]i love it when i go up against a psychic mccree who is around every corner waiting to flash me[/QUOTE] 99% of the time this happens it's because you were already seen taking a really obvious route with one or two exits, and/or the McCree is waiting and listening for you to approach. It gets even easier to track you if you take the same paths over and over. Start crouching and waiting awkward amounts of time if you're playing a flanker or something, find some new routes, or stick closer to your team.
[QUOTE=Zanarias;50891821]99% of the time this happens it's because you were already seen taking a really obvious route with one or two exits, and/or the McCree is waiting and listening for you to approach. It gets even easier to track you if you take the same paths over and over. Start crouching and waiting awkward amounts of time if you're playing a flanker or something, find some new routes, or stick closer to your team.[/QUOTE] No it was a different place each time. I was just really unlucky.
Kaplan says in the video that Gold is 2000-2499. This would make the divisions as follows: [b]Bronze[/b] 1-1499 (1-29 in Season 1 ratings) [b]Silver[/b] 1500-1999 (30-39) [b]Gold[/b] 2000-2499 (40-49) [b]Platinum[/b] 2500-2999 (50-59) [b]Diamond[/b] 3000-3499 (60-69) [b]Master[/b] 3500-3999 (70-79) [b]Grandmaster[/b] 4000+ (80+) Nice.
[video=youtube;wVHkL4ILSB8]https://www.youtube.com/watch?v=wVHkL4ILSB8[/video]
[T]https://s4.postimg.org/gyypbu9f1/FUCKCOCK.png[/T] shake my fucking head overwatch, this is my [b]fourth[/b] box in a row where I've had 3 greys and a blue fuck off
[video=youtube;2aTePvhKVdg]https://www.youtube.com/watch?v=2aTePvhKVdg[/video]
Dropped to 54 before I started getting teams with any game sense and began winning again. Considering suicide send help [editline]15th August 2016[/editline] "God do I even have a team? I'm the only one doing anything!!!" - Some guy who didn't seem to know that me, Lucio, had a gold in Objective time, Healing, Eliminations and Objective kills.
[QUOTE=_Maverick_;50891573]I'm scared to shoot at Zarya because it just makes her angry[/QUOTE] [I]Don't be shy, hit me.[/I] That doesn't sound angry at all :v:
[media]https://www.youtube.com/watch?v=RgVykQx3HWs&feature=youtu.be[/media] Pure luck
Does anyone have the gif of roadhog teleporting and dying.
[QUOTE=psyke;50891902]Kaplan says in the video that Gold is 2000-2499. This would make the divisions as follows: [b]Bronze[/b] 1-1499 (1-29 in Season 1 ratings) [b]Silver[/b] 1500-1999 (30-39) [b]Gold[/b] 2000-2499 (40-49) [b]Platinum[/b] 2500-2999 (50-59) [b]Diamond[/b] 3000-3499 (60-69) [b]Master[/b] 3500-3999 (70-79) [b]Grandmaster[/b] 4000+ (80+) Nice.[/QUOTE] That's oddly skewed if it's actually equivalent to the S1 rating curve, why would gold be below average? EDIT: I guess it makes sense with that many tiers though
[QUOTE=Altimor;50892413]That's oddly skewed if it's actually equivalent to the S1 rating curve, why would gold be below average? EDIT: I guess it makes sense with that many tiers though[/QUOTE] The distribution of players by skill won't be linear, even if the rating system is. It'll be a bell curve.
[QUOTE=Worstcase;50892461]The distribution of players by skill won't be linear, even if the rating system is. It'll be a bell curve.[/QUOTE] Well in S1 the distribution was centered somewhere around 45-50, so low gold would be below average.
Oh man a lootbox, maybe I'll FINALLY get Japanese Genji after 6 level ups. Ooh I'm so excited let's see what I got- [IMG]http://i.imgur.com/hrGao9c.png[/IMG] WowThanksBlizzardISureDoLoveTorbjorn
Still mad junkrat doesnt get a skin where he has the Australian flag draped over his back. Where muh aussie olympics skin damn it, we aren't exactly a minor contender in the world stage of sport
[QUOTE=Sift;50892009]Dropped to 54 before I started getting teams with any game sense and began winning again. Considering suicide send help [editline]15th August 2016[/editline] "God do I even have a team? I'm the only one doing anything!!!" - Some guy who didn't seem to know that me, Lucio, had a gold in Objective time, Healing, Eliminations and Objective kills.[/QUOTE] You just described every single match ever since I started playing comp.
[QUOTE=MilkBiscuit;50892512]Oh man a lootbox, maybe I'll FINALLY get Japanese Genji after 6 level ups. Ooh I'm so excited let's see what I got- [t]http://i.imgur.com/hrGao9c.png[/t] WowThanksBlizzardISureDoLoveTorbjorn[/QUOTE] I wish I could trade with you. I got the Genji skin recently and I don't even play him at all. I don't play Torbjorn either but at least you'd have something you want.
I sure do love seeing the title of the game after every time I watch a highlight recording.
I feel like summer exclusive content wouldn't be a huge deal if they had the event spanning, oh I dunno, the whole summer.
[IMG]http://i3.kym-cdn.com/photos/images/original/001/159/750/8fc.png[/IMG] [t]http://i3.kym-cdn.com/photos/images/original/001/159/771/6f8.jpg[/t] And now for something really awesome... [t]http://i1.kym-cdn.com/photos/images/original/001/159/735/4e6.jpg[/t] [URL]http://www.pixiv.net/member_illust.php?mode=medium&illust_id=58329789[/URL]
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