Battlefield Franchise Megathread V2 - 'The Future of Warfare Is in the Past' Edition
5,001 replies, posted
[QUOTE=Destroyox;50981991]Couple questions.
1. How do you toggle zoom?
2. Resolution scale is based off your selected resolution right? So 100% at 1080p would be full 1080p resolution?
3. If the above is true how come I get such shit FPS with an i7-4770k and a GTX 980 on high/medium?[/QUOTE]
first
[t]http://jesusfuck.me/di/VUNI/16-09-01-14-07-25-battlefield-1-open-beta.png[/t]
[QUOTE=ntzu;50982011]42% is 1:1 resolution, you're currently super-sampling at double your resolution.[/QUOTE]
That's like the most obtuse thing I've heard. Thanks though.
[QUOTE=Delta616;50981909]Opps
[video=youtube_share;fF0C65I44jw]http://youtu.be/fF0C65I44jw[/video][/QUOTE]
Wait, my mic wasn't coming through at all?
Weird.
God i love the melee takedown in this game! The Trench knife feels so good to stab from the front and behind.
[QUOTE=StrawberryClock;50981973]If you haven't tried the tank hunter attack plane yet, do yourself a favor and use what is objectively the most fun Battlefield vehicle that ever was.
[video=youtube;nmY6UWwEBQI]https://www.youtube.com/watch?v=nmY6UWwEBQI[/video][/QUOTE]
Oh man, this is basically the same as the planes in War Thunder with large caliber guns.
The mission timer for Rush is way too short, I've not yet seen an attacking team get more than 4 objectives
Match times in general are way too short, never actually seen 300/300 tickets in CQ
When you're the scout class and it says to press v to cycle _____, what does that do? The value switches between 75, 150 and 300 or something but I have no idea what doing that does. Also how do I unlock other weapons, the default weapon for the Assault class feels so terrible.
After playing a bit more, i'm definitely in love with this.
Also, I figured out you can get the FT-17s over the one point in the canyon.
[editline]1st September 2016[/editline]
[QUOTE=Grenadiac;50982067]The mission timer for Rush is way too short, I've not yet seen an attacking team get more than 4 objectives[/QUOTE]
Second Rush match I did my team ended up winning (we got all the objectives)
[QUOTE=Kiamberm;50982075]When you're the scout class and it says to press v to cycle _____, what does that do? The value switches between 75, 150 and 300 or something but I have no idea what doing that does.[/QUOTE]
I think it changes the zero of the weapon.
[QUOTE=StrawberryClock;50982101]I think it changes the zero of the weapon.[/QUOTE]
What is the zero of the weapon?
I got into a game
Killed two people, one with my bayonet
And then when I was customizing my character it kicked me out of the game
Fucking good shit 10/10 love it
[QUOTE=Kiamberm;50982105]What is the zero of the weapon?[/QUOTE]
Range at which the weapon is calibrated for the projectile to reach the center of the sight.
[QUOTE=Kiamberm;50982105]What is the zero of the weapon?[/QUOTE]
some kind of trick developed to quickly re-center your rifle, allows for faster aiming and shooting iirc you basically just line up your target with the center of the scope and click. i don't fully understand the concept myself, but it's a very useful thing to have apparently.
or, what strawberryclock said.
I'm not sure I get the weapon presets like "Artillery" or "Light Infantry". All it does is change stats and maybe have scopes on them?
Got pushed back to the last objective on Rush - held the line for like 5 minutes. That got really fucking intense.
[QUOTE=sa2fan;50982149]I'm not sure I get the weapon presets like "Artillery" or "Light Infantry". All it does is change stats and maybe have scopes on them?[/QUOTE]
So far I've noticed artillery adds a german reticle sight w/ slight magnification.
Also Rifleman is scopeless, Marksman is a mid-long range scope, and Sharpshooter is a long range scope with zeroing.
correct me if i'm wrong
[QUOTE=JoeSkylynx;50982032]Wait, my mic wasn't coming through at all?
Weird.[/QUOTE]
It was, don't have that audio channel set to record.
[QUOTE=HybridTheroy;50982179]So far I've noticed artillery adds a german reticle sight w/ slight magnification.
Also Rifleman is scopeless, Marksman is a mid-long range scope, and Sharpshooter is a long range scope with zeroing.
correct me if i'm wrong[/QUOTE]
all of them have zeroing on bolties, including irons
[editline]1st September 2016[/editline]
also, the heavy shotgun has slugs and an open circle reticle artillery sight
[QUOTE=the_killer24;50982206]all of them have zeroing on bolties, including irons
[editline]1st September 2016[/editline]
also, the heavy shotgun has slugs and an open circle reticle artillery sight[/QUOTE]
Oh wow, I never noticed.
MP 18 experimental has a the same sight as you described but is burst fire (you can rapidly click and it's basically automatic firerate though)
So I finally had chance to try.... it's fun, but....
It really should've been WW2, much more weapons, even with customization options, better infantry vs tank capabilities. They would still have huge amount of locations to go to
I'll probably end up buying it anyways, just to let them know that history is way to go, not futuristic
As it is again and again Conquest is a shit mode unless you want to have fun in tanks and planes. Rush is the better game mode but Conquest gets all the fun goodies like planes, behemoths, larger playercount, and pickup classes. It's a shame because Rush is actually pretty fun in this beta too.
[QUOTE=Destroyox;50982271]As it is again and again Conquest is a shit mode unless you want to have fun in tanks and planes. Rush is the better game mode but Conquest gets all the fun goodies like planes, behemoths, larger playercount, and pickup classes. It's a shame because Rush is actually pretty fun in this beta too.[/QUOTE]
I don't know, my general gameplay of rush was, 2 tanks in attacking team forcing themselves over entire map without anyone doing shit to them
[QUOTE=Joey1;50982276]I don't know, my general gameplay of rush was, 2 tanks in attacking team forcing themselves over entire map without anyone doing shit to them[/QUOTE]
That's because tanks are a bit op at this time and people don't know how to play. If they added a ground attack plane for defenders it might be better.
Whatever problems Rush has though, it will always be better than 64 people running around a map doing god knows what and, where 75% of the points are right next to eachother/
When it uploads, I have a hilarious 3 min run with nothing but horse and sword. It ends with a double horse roadkill after death.
[QUOTE=Kiamberm;50982105]What is the zero of the weapon?[/QUOTE]
You know how you have to aim higher if an enemy is further away because the bullet drops? How far it is zeroed is how high you have to aim. If it's zeroed to 100m and the target is 100m away, you don't have to go up at all. If they're 200m away, you could aim higher or zero to 200m.
I feel like horses are a bit strong. They go down fairly easily but i've been one shot by many a horse. Overall, great game so far.
Being a medic is pain for me, reviving people is a hit or miss, either I hug the sand or walls and hope I see someone die infront of me or on the minimap and pray I manage to get there quicker than they can hold spacebar and revive them, or stick with a 10 man assault force to C and revive everyone that drops dead, tho asking my teammates in chat to Press Q when they die is nice, but the exclamation mark they're using for the medic alert would be obscure as fuck to anyone playing as a medic just for the guns.
[QUOTE=DeVotchKa;50982424]I feel like horses are a bit strong. They go down fairly easily but i've been one shot by many a horse. Overall, great game so far.[/QUOTE]
The horse gun is the same 1895 that the recon gets. The only difference is that cavalry can fire it accurately while moving.
[QUOTE=Exploders;50982506]Being a medic is pain for me, reviving people is a hit or miss, either I hug the sand or walls and hope I see someone die infront of me or on the minimap and pray I manage to get there quicker than they can hold spacebar and revive them, or stick with a 10 man assault force to C and revive everyone that drops dead, tho asking my teammates in chat to Press Q when they die is nice, but the exclamation mark they're using for the medic alert would be obscure as fuck to anyone playing as a medic just for the guns.[/QUOTE]
I agree, reviving in this game is so frustrating. Other than that I like the health pouches that you can throw. But I also noticed a lot of medics doing jack shit, it's annoying.
Sorry, you need to Log In to post a reply to this thread.