• Battlefield Franchise Megathread V2 - 'The Future of Warfare Is in the Past' Edition
    5,001 replies, posted
The planes are so much fun to fly, especially the tank hunter or bomber killer interceptor with the rockets. Allthough I'm starting to get serious microagression from the camera switches when you switch to rockets in the interceptor.
I'm so glad they changed the timer, just played my first round after the patch and both teams had 1 point between eachother for towards the end of the match and it ended with us winning 300-299. It's so intense I love it.
Can't stand snipers on the attacking Team in Rush, absolute bullshit to have them just sitting back the entire match pissing all over you when you try to do anything.
[QUOTE=gk99;51005231]It'd help if they hadn't fucked with the revive system. I never bother reviving anyone because I never see an icon because nobody ever hits Q when they die. [editline]a[/editline] I hope the bayonettes are removable come release because two times now I've tried to melee someone while sprinting, which leads to me accidentally bayonette rushing right past them and being unable to stop and I get shot.[/QUOTE] I still think they need to make it to where there's always a revive icon, but requesting a revive changes it to the exclamation point, so if you're revive timer is almost up, you can request a revive and get one before it runs out or something like that. I like being able to skip the kill cam faster though. I always hated getting killed in the middle of nowhere and just having to sit there and watch the killcam Now you can get past it faster and fiddle with your class or just watch the battlefield. Also the bayonets are removable. I noticed when I was getting that no equipment bug and I was using the shotgun, it didn't have a bayonet on it for whatever reason.
flying is sooo fun. the fighter with the rockets is just too good
I'm glad dogfights are actual dogfights and you can stand a chance in planes. I hated jets in BF4, it was just spinning around in a circle for 20 minutes and then getting shredded in two seconds when they inevitability get a bead on you. It's much more enjoyable, and survivable, now.
"Take this first aid!" "Thanks old chap!"
[QUOTE=DeVotchKa;51005569]I'm glad dogfights are actual dogfights and you can stand a chance in planes. I hated jets in BF4, it was just spinning around in a circle for 20 minutes and then getting shredded in two seconds when they inevitability get a bead on you. It's much more enjoyable, and survivable, now.[/QUOTE] I'm wary that this will change once the career pilots get into the game and figure out the optimal turn speeds and angles etc but for now it really is great.
Am I the only one that don't see players throwing med packs, ammo packs and reviving their teammates? All the games I played throughout the days I think only once of each situation happened. This frustrates me.
[QUOTE=Dahaka32;51005703]Am I the only one that don't see players throwing med packs, ammo packs and reviving their teammates? All the games I played throughout the days I think only once of each situation happened. This frustrates me.[/QUOTE] This has always been a problem in Battlefield but I think it might be worse because of the number of people that don't normally play Battlefield playing AND how small the icons are when you call for heals or ammo. Occasionally I get a medic or support that is amazing at their role, and I always try to be when I'm playing them, but it is rather rare. [editline]5th September 2016[/editline] Also, what are the difference between the bombs on the bomber? I had to take over for a pilot that bailed out and I did fairly well just giving my front gunner angles (he went something like 49-9) but I had no clue which bomb does what
[QUOTE=Dahaka32;51005703]Am I the only one that don't see players throwing med packs, ammo packs and reviving their teammates? All the games I played throughout the days I think only once of each situation happened. This frustrates me.[/QUOTE] I'm constantly throwing medpacks but the fact that the rifle grenades are so damn useful and can give somewhat of an AT weapon to the medic, I never take the revive kit.
I love learning to use Sony Vegas [video=youtube;3AURrHywBJM]https://www.youtube.com/watch?v=3AURrHywBJM&feature=youtu.be[/video]
[QUOTE=Raidyr;51005633]I'm wary that this will change once the career pilots get into the game and figure out the optimal turn speeds and angles etc but for now it really is great.[/QUOTE] This is exactly what's going to happen. The first two weeks of any game's release is glorious fun because the meta hasn't been figured out yet and you can get away with all kinds of wacky shit.
Which variant of the Fokker has the ridiculous explosive guns? I swear that's what it must be, because those things can take my Halberstadts down from full health in seconds if they get a bead on me.
[QUOTE=Grenadiac;51005799]Which variant of the Fokker has the ridiculous explosive guns? I swear that's what it must be, because those things can take my Halberstadts down from full health in seconds if they get a bead on me.[/QUOTE] The airship killer variant gets small cannons instead of machineguns.
Is there any way I can get the game to recognize my DS4 for flight?
Finally unlocked the trench gun and rocket gun. Tore a poor bastard apart point-blank with the rocket gun, shotguns still seem to have that thing where if you hit them at more than 12 feet that they take a billion hits and kill you.
[QUOTE=DeVotchKa;51005945]Finally unlocked the trench gun and rocket gun. Tore a poor bastard apart point-blank with the rocket gun, shotguns still seem to have that thing where if you hit them at more than 12 feet that they take a billion hits and kill you.[/QUOTE] To be fair its the trade off for it being near impossible to lose a point blank confrontation where you can one-shot people, even against assaults with an SMG
The MG on the front of the bomber is really strong.
Just had a game where the enemy had twice as many players as our team. We lost 39-300.
I'm enjoying the longer games for sure.
[QUOTE=gk99;51005231]It'd help if they hadn't fucked with the revive system. I never bother reviving anyone because I never see an icon because nobody ever hits Q when they die. [editline]a[/editline] I hope the bayonettes are removable come release because two times now I've tried to melee someone while sprinting, which leads to me accidentally bayonette rushing right past them and being unable to stop and I get shot.[/QUOTE] Yeah, I just spawn on squad and cover fire and heal them when needed.
[QUOTE=bdd458;51002743]It was absolutely terrifying havinvg a Landship drive over me, legit thought I was going to be crushed but I was in the right spot and it was just a bit too high over me to crush me. What a moment.[/QUOTE] earlier an armored car tried to run me down but I managed to dive into a small crater as it drove over
I love craters in this, they augment gameplay so much. It's such a small-sounding thing but they're great, they really do change the dynamic of foot combat.
Fuck the MP18. it's not a SMG, it's a fucking sniper rifle. It needs a nerf. [editline]now[/editline] Also, I know K Bullets are inlcuded because there are not many AT options and historical acuraccy/realism, but having snipers that can take infantry AND armor from across the map makes me want to rip my arm off and throw it through the internet to that scout's face.
i havent had this much fun flying since the planetside 2 beta when no one had guided missiles there better fucking be a fighter planes only game mode
I think it would be cool if airplanes and other vehicles had exit animations. Just the sight of you swinging your legs out of an airplane and jumping instead of teleporting out of it would be amazing. Also I don't know if it would be overpowered or not, but it would be cool it you could jump on top of a tank and trigger an animation to open a tank's hatch and throw a grenade in. Maybe you would throw it in the exhaust and it would damage the tank.
[QUOTE=elitehakor;51006607]i havent had this much fun flying since the planetside 2 beta when no one had guided missiles there better fucking be a fighter planes only game mode[/QUOTE] Air superiority gamr mode was found in the alpha files and suggested a 64 player limit
[QUOTE=Cuon Alpinus;51006452]earlier an armored car tried to run me down but I managed to dive into a small crater as it drove over[/QUOTE] I was driving a jeep and had an attack plane try to ram me but i dipped down in a crater just in time.
[QUOTE=Raidyr;51006620]Air superiority gamr mode was found in the alpha files and suggested a 64 player limit[/QUOTE] heck yea
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