• Battlefield Franchise Megathread V2 - 'The Future of Warfare Is in the Past' Edition
    5,001 replies, posted
playing bf2142 again, it feels a lot like bad company 2 with slightly worse animations and a certain rail like movement while walking.
Its funny, I had never really played very much 2142 so I never knew just how many meatgrinder maps there were. It seems like pretty much every conquest assault map is like this. I remember the BF2 conquest assault maps being huge, like that one that was an island chain or Gulf of Oman, though there still were ones like Karkand. However it feels like every single one in 2142 is narrow and filled with chokepoints. Also I'm so much more appreciative for the kill cam in the newer games. Dropping dead with no idea who killed you or from where is extremely frustrating.
BF2 had some great maps. Still haven't had as much fun in any other Battlefield game.
[QUOTE=Jebus;51102780]BF2 had some great maps. Still haven't had as much fun in any other Battlefield game.[/QUOTE] Whatever great maps BF2 had is completely overshadowed by that garbage fire map Gulf of Oman and how it was dragged two games over.
[QUOTE=Samiam22;51103159]Whatever great maps BF2 had is completely overshadowed by that garbage fire map Gulf of Oman and how it was dragged two games over.[/QUOTE] Need I remind you of Wake Island, which was in 1942, 1943, 2142, Battlefield 2, Battlefield 3, BF Heroes, and Battlefield Online I don't know why THAT map gets done so much, it was great in 1942, Not so much in the other games, and it was only there for Nostalgia purposes
[QUOTE=Wulfram;51102575]Its funny, I had never really played very much 2142 so I never knew just how many meatgrinder maps there were. It seems like pretty much every conquest assault map is like this. I remember the BF2 conquest assault maps being huge, like that one that was an island chain or Gulf of Oman, though there still were ones like Karkand. However it feels like every single one in 2142 is narrow and filled with chokepoints. Also I'm so much more appreciative for the kill cam in the newer games. Dropping dead with no idea who killed you or from where is extremely frustrating.[/QUOTE] Not sure which maps you've been playing. There are a good few meatgrinders yes - Cerbere, Gibraltar, Berlin and Belgrade - but they're best played with (way) less than 64 players imo. The rest are plenty spacious enough.
[QUOTE=Samiam22;51103159]Whatever great maps BF2 had is completely overshadowed by that garbage fire map Gulf of Oman and how it was dragged two games over.[/QUOTE] Oman was fine in BF2. It wasn't a great map or anything, but it worked a hell of a lot better in BF2 than it did in 3 and 4. The reduction of points and the effective shrinking of the map due to BF3/4's much faster movement speeds and unlimited view distance totally destroyed that map and made it awful to play in its remade versions. When DICE LA was talking about how a literal translation of Dragon Valley wouldn't work because game mechanics have changed, they were more or less throwing Oman under the bus because it's a great example of why you can't just port over a map over literally. You need to make changes to make it work with the modern games.
[video=youtube;PdKR_N9JT4w]https://www.youtube.com/watch?v=PdKR_N9JT4w&feature=youtu.be[/video] I'm not entirely sure, how that grenade counted as my kill.
would the rgo explode from your bullet, or killing the guy holding it who hasn't thrown it yet move it to your "ownership"? only thing i could think of
[QUOTE=Zezibesh;51104700]would the rgo explode from your bullet, or killing the guy holding it who hasn't thrown it yet move it to your "ownership"? only thing i could think of[/QUOTE] If you kill someone who is in a grenade throwing animation, it becomes "your" grenade.
[QUOTE=Amfleet;51105065]If you kill someone who is in a grenade throwing animation, it becomes "your" grenade.[/QUOTE] Which is dumb, it's robbed me of payback kills in the past.
Now that I think of it, I got a KIA once knifing someone who was about to throw an impact nade
[QUOTE=DeVotchKa;51105604]Which is dumb, it's robbed me of payback kills in the past.[/QUOTE] And gotten me punishes in Hardcore before too, which confused the fuck out of me.
[hd]http://www.youtube.com/watch?v=C-vAxVh8ins[/hd]
Good trailer, defeats any of the "BF1 is SJW because black anzacs and female lawrence if arabia!!!" nutjobs.
Lol I don't know what kind of fucking idiot I was to think there might be a playable German character.
The campaign chapters Friends in High Places: Western Front, British Pilot Nothing is Written: Middle East, Warrior woman Through Mud and Blood: Western Front, British tanker Avanti Savoia: Italian Front, Italian soldier The Runner: Gallipoli, ANAZC Runner
Looks amazing! It's like a movie trailer.
I am disappointed there won't be a character from the point of view of a German soldier and one from the point of view of a Russian soldier. Unless they just haven't announced that. Because honestly that'd represent the whole war a lot better and I think it would make people realise that this was not a war like the Second World War where you could very say one side was morally right in quite a number of cases. The First World War is a hell of a lot more complex, and having a character to at-least represent the losing German side would be cool.
[QUOTE=bdd458;51117615]The campaign chapters Friends in High Places: Western Front, British Pilot Nothing is Written: Middle East, Warrior woman Through Mud and Blood: Western Front, British tanker Avanti Savoia: Italian Front, Italian soldier The Runner: Gallipoli, ANAZC Runner[/QUOTE] The Harlem Hellfighters are also in the campaign by the looks of it
[QUOTE=asXas;51116854][hd]http://www.youtube.com/watch?v=C-vAxVh8ins[/hd][/QUOTE] Seeing the British and German fighting hand-to-hand from 0:15 to 0:22 just makes me sad for some reason. The raw brutal side of the Great war. [B]Edit:[/B] I've heard that DICE will be putting in the "multiplayer feels" to the campaign like they did for Bf4/Bf Hardline campaign. DICE should take those out in my opinion. I don't wanna score points in a campaign by killing enemies, especially in a WW1 story.
The last shot of the German squaring off with the French soldier made me feel the same way.
[QUOTE=StrykerE;51118198]The Harlem Hellfighters are also in the campaign by the looks of it[/QUOTE] There's a prologue and epilogue so they'll probably be in one or both of them. Also apparently its 7 chapters with 20 missions total. Not sure how long each section will be but this could be the longest battlefield singleplayer campaign yet. Even if each mission is 30 minutes it'll be longer than most modern military fps games.
I really hope the SP isn't glitchy af though.
[QUOTE=Wulfram;51118297]The last shot of the German squaring off with the French soldier made me feel the same way.[/QUOTE] You're technically right, but that's actually a member of the 369th Infantry Regiment, better known as the Harlem Hell-fighters. They're a US Regiment, but the US gave them to France essentially. They ended up kicking ass.
[QUOTE=Prettyflacko;51118226]Seeing the British and German fighting hand-to-hand from 0:15 to 0:22 just makes me sad for some reason. The raw brutal side of the Great war. [B]Edit:[/B] I've heard that DICE will be putting in the "multiplayer feels" to the campaign like they did for Bf4/Bf Hardline campaign. DICE should take those out in my opinion. I don't wanna score points in a campaign by killing enemies, especially in a WW1 story.[/QUOTE] I actually laughed at it, guys would have fought hand to hand but they'd probably be using bayonets instead of just punching each other out.
[QUOTE=RainbowStalin;51118486]I actually laughed at it, guys would have fought hand to hand but they'd probably be using bayonets instead of just punching each other out.[/QUOTE] I reckon you'd probably just use what you could find. And if you for some reason didnt have your weapon or anything else to pick up I guess fists are the best option.
Bayonets weren't the most popular melee weapons, they were unweildy in general for the conditions. Spades and clubs were far more popular.
[QUOTE=bdd458;51118471]You're technically right, but that's actually a member of the 369th Infantry Regiment, better known as the Harlem Hell-fighters. They're a US Regiment, but the US gave them to France essentially. They ended up kicking ass.[/QUOTE] So that's why he's wearing a French helmet? I just figured he was a colonial troop or something.
[QUOTE=Wulfram;51118624]So that's why he's wearing a French helmet? I just figured he was a colonial troop or something.[/QUOTE] Yup, they wore their US uniforms however. From wikipedia [quote]The US Army decided on 8 April 1918 to assign the unit to the French Army for the duration of the United States' participation in the war; this regiment was assigned to French Army command because many white American soldiers refused to perform combat duty with black soldiers. The men were issued French weapons, helmets, and brown leather belts and pouches, although they continued to wear their U.S. uniforms. While in the United States, the 369th Regiment was never treated like similar all white units. They were subject to intense racial discrimination and were looked down upon. This regiment suffered considerable harassment by both individual white American soldiers and even denigration by the American Expeditionary Force headquarters which went so far as to release the notorious pamphlet Secret Information Concerning Black American Troops, which "warned" French civilian authorities of the alleged inferior nature and supposed rapist tendencies of African Americans. In France, the 369th was treated as if they were no different from any other French unit. The French did not show hatred towards them and did not racially segregate the 369th. The 369th finally felt what it was like to be treated equally. The French accepted the all black 369th Regiment with open arms and welcomed them to their country. The French were less concerned with race than the Americans and were short on troops.[/quote]
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