• Warframe Megathread IX - Won't somebody PLEASE think of the Children!
    4,999 replies, posted
[IMG]http://puu.sh/ngkoQ/d0d8fd7534.jpg[/IMG] spooky
[QUOTE=Edge97;49783846]I use a lazy build on Ember that kills regular enemies with her Ult fast, and also kills heavy enemies pretty fast if I just throw in Accelerant. Fleeting Expertise, Streamline and Continuity ensures best efficiency while Transient Fortitude is equipped, that combined with Intensify and Power Drift gives me 200% power strength while also draining lowest energy possible per second (0.75). [IMG]http://puu.sh/nfUC5/5d31dbb7a8.jpg[/IMG][/QUOTE] I understand that you're building for Accelerant as well as World on Fire, but in my opinion that Continuity is just eating up capacity that could be better used on Reach or something. It doesn't do anything to World on Fire since it's not Duration based anymore, and since there's no timer on popping Accelerant I'd put in something else more useful and just hit 2 more frequently.
[QUOTE=Pretty Obscure;49785950]I understand that you're building for Accelerant as well as World on Fire, but in my opinion that Continuity is just eating up capacity that could be better used on Reach or something. It doesn't do anything to World on Fire since it's not Duration based anymore, and since there's no timer on popping Accelerant I'd put in something else more useful and just hit 2 more frequently.[/QUOTE] Continuity affects like efficiency on continuous abilities.
[QUOTE=Combine 177;49785956]Continuity affects like efficiency on continuous abilities.[/QUOTE] Nah, see, you're right but I forgot how stupid the decrease in efficiency was with Blind Rage and shit on so I was thinking he should hit the cap with just the Streamline and Fleeting Expertise. Blind Rage is nice and all, but if you're going to be stacking world on fire you should focus more on efficiency and range, over strength. You'll still kill and stun basically anything outside of Sorties with just the 30% strength you get from just Intensify, and in a build such as that, continuity is useless. And since Transient Fortitude (actually might still work on a reach/efficiency if you push Streamline/Fleeting Expertise past the cap to make up for the downside, I'm not sure) and Blind Rage aren't needed, it's a lot more economically sound too. [editline]b[/editline] But at the end of the day, what you're building [I]for[/I] is going to be the deciding factor. For normal play and void stuff, that build is pretty overkill, but it's not like overkill is a bad thing either.
still waiting for a corpus moa factory tileset
[QUOTE=FrEeKy ThInG;49786179]still waiting for a corpus moa factory tileset[/QUOTE] Jupiter Sabotage missions have a Fusion MOA factory tile as the sabotage target.
[QUOTE=Saber15;49786185]Jupiter Sabotage missions have a Fusion MOA factory tile as the sabotage target.[/QUOTE] oh man.
[QUOTE=RocketRacer;49785894][IMG]http://puu.sh/ngkoQ/d0d8fd7534.jpg[/IMG] spooky[/QUOTE] Spooky, but not lucky: [IMG]http://i.imgur.com/OpvuqNU.png[/IMG]
666 might be spooky 777 might be lucky but this is depressive. [t]https://my.mixtape.moe/wcqwhs.PNG[/t]
[QUOTE=FrEeKy ThInG;49786214]oh man.[/QUOTE] Don't get too excited, the factory tile is contained to a relatively small room and mostly consists of MOAs being moved overheat on rails.
[QUOTE=Saber15;49786321]Don't get too excited, the factory tile is contained to a relatively small room and mostly consists of MOAs being moved overheat on rails.[/QUOTE] well that's shit.
[QUOTE=Combine 177;49786284]666 might be spooky 777 might be lucky but this is depressive. [t]https://my.mixtape.moe/wcqwhs.PNG[/t][/QUOTE] All the :dogwow: in the world.
[QUOTE=Pretty Obscure;49786045]Nah, see, you're right but I forgot how stupid the decrease in efficiency was with Blind Rage and shit on so I was thinking he should hit the cap with just the Streamline and Fleeting Expertise. Blind Rage is nice and all, but if you're going to be stacking world on fire you should focus more on efficiency and range, over strength. You'll still kill and stun basically anything outside of Sorties with just the 30% strength you get from just Intensify, and in a build such as that, continuity is useless. And since Transient Fortitude (actually might still work on a reach/efficiency if you push Streamline/Fleeting Expertise past the cap to make up for the downside, I'm not sure) and Blind Rage aren't needed, it's a lot more economically sound too. [editline]b[/editline] But at the end of the day, what you're building [I]for[/I] is going to be the deciding factor. For normal play and void stuff, that build is pretty overkill, but it's not like overkill is a bad thing either.[/QUOTE] Well this is already optimal on efficiency and I can't really increase range that much, using Overextended may look nice, but I still need to pass the rooms with the enemies on the way to extraction, and that would really hurt my power strength.
[video]https://youtu.be/nhtcURHAuIY[/video]
any kind soul could help me with the last earth moon tileset I need?
Is there some really efficient way to go about void key farming? I've been trying to follow stuff I've seen online but I can hardly get any, and I'm trying to get Saryn Prime. I need a ton of T1 Mobile Defense keys and T3 Survival. I was last trying out E-Gate on Venus and got one key after like 5 or 6 excavators. How do you guys do this?
Excavation was better before the tweak. You could have 3 Excavators at a time in one tile which was so much more efficient than it is right now, where Excavators would be far from each other and the hard limit of 40s cooldown for another one to appear.
[QUOTE=riku2211;49789281]Is there some really efficient way to go about void key farming? I've been trying to follow stuff I've seen online but I can hardly get any, and I'm trying to get Saryn Prime. I need a ton of T1 Mobile Defense keys and T3 Survival. I was last trying out E-Gate on Venus and got one key after like 5 or 6 excavators. How do you guys do this?[/QUOTE] No shame in squatting at the recruit chat and mooching off people using their own keys.
[QUOTE=rikimaru6811;49789300]Excavation was better before the tweak. You could have 3 Excavators at a time in one tile which was so much more efficient than it is right now, where Excavators would be far from each other and the hard limit of 40s cooldown for another one to appear.[/QUOTE] Though I never used it for Key farming in the past I remember that being much nicer (and way more fun). Now when a second Excavator appears it's across the map. I remember them saying in the changelog they made it so we wouldn't have to run across the map to find them :v: [editline]21st February 2016[/editline] [QUOTE=Darth_Toast;49789314]No shame in squatting at the recruit chat and mooching off people using their own keys.[/QUOTE] I don't love doing pub games much but I'll probably do this. I didn't really know Recruit Chat was a thing. Is it just me or is almost everyone who plays this game just totally silent? They don't say anything even if you try to talk to them, then they immediately leave the squad as soon as the mission's over.
[QUOTE=rikimaru6811;49789300]Excavation was better before the tweak. You could have 3 Excavators at a time in one tile which was so much more efficient than it is right now, where Excavators would be far from each other and the hard limit of 40s cooldown for another one to appear.[/QUOTE] idk man I mean that one DE guy played like a dozen excavation games in a row with pubs so he knows his shit better than the entire playerbase i think like twelve whole games with like a bunch of extractors sooooo that's pretty much every possibilty and playstyle of everyone ever forever end of story
Excavation gives you a reward faster than every 5-15 minutes, therefore it's overpowered and needs to be nerfed
[QUOTE=RichyZ;49789493]not to mention that it's rewards are actually good, that needs a real nerf maybe it should have key fragments instead of keys, you craft the fragments every 12 hours to get a random t1-4 key[/QUOTE]Random with weighted chances. Hope you like T1 Captures.
[QUOTE=RichyZ;49789493]not to mention that it's rewards are actually good, that needs a real nerf maybe it should have key fragments instead of keys, you craft the fragments every 12 hours to get a random t1-4 key[/QUOTE] please no don't give DE any more ideas
Excavation void when?
[QUOTE=coverop;49789698]Excavation void when?[/QUOTE] Never, they'd have to try too hard to make it not blow every other key out of the water
[QUOTE=coverop;49789698]Excavation void when?[/QUOTE] Seriously. I was so hyped, expecting the Moon Tileset to introduce this
[QUOTE=coverop;49789698]Excavation void when?[/QUOTE] I want this so much. Excavation has been my favorite mission ever since it was released.
101 how to be mature Saryn P owner. [t]http://images.akamai.steamusercontent.com/ugc/499141914146026003/A219DAE70481716B84EECC63F3641B21985A950D/[/t]
[QUOTE=riku2211;49789281]Is there some really efficient way to go about void key farming? I've been trying to follow stuff I've seen online but I can hardly get any, and I'm trying to get Saryn Prime. I need a ton of T1 Mobile Defense keys and T3 Survival. I was last trying out E-Gate on Venus and got one key after like 5 or 6 excavators. How do you guys do this?[/QUOTE] I wish I could trade the keys, because I got 50 T1 MD keys and I just don't have the stomach to play them because I will get 40 T2 keys from them. [QUOTE=riku2211;49789397]Is it just me or is almost everyone who plays this game just totally silent? They don't say anything even if you try to talk to them, then they immediately leave the squad as soon as the mission's over.[/QUOTE] I have noticed this a lot too.
warframes cant speak :v:
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