• Counter Strike: Global Offensive v7: Creeps from the weeb team represent
    5,008 replies, posted
[QUOTE=Str4fe;49351480]I literally cant remember when was the last time i didnt have to mute somebody/everyone. CSGO is DarkRP tier usually when it comes to the playerbase. [editline]19th December 2015[/editline] Also i encountered a bug where i could see through smokes. What should i do when i encounter it? I just shot the guy but im worried that overwatch might not like.[/QUOTE] Sometimes smokes wont render... It sucks but people tend not to get banned for it if it happens once in a game. I've had people turn on full blast hacks start shooting through smokes for 3 rounds in a row not get OW'd.
[QUOTE=Aman;49350617]Like I mean... I guess it's easy? Easy in the sense that you are constantly improving and learning so eventually you will get it, at least you'd think. Some players are just bad and get stuck in toxic mindsets, strategies, etc.[/QUOTE] I dunno... I just had an ok game, but lost it because everyone fell prey to the enemy team's best player. He'd wipe them all out in a fraction of seconds. Almost tied it but we couldn't do the last round. And to top it off, I deranked. Its not that I played amazingly and everyone else sucks, but we did have a guy who had 5 kills by the end of the game, and another feeding them auto snipers, and no grenades used. Its as if I cant get games either because the other team has star players or my team is uneven in skill, having someone play badly.
Wow i put in vertigo as a joke when we queued all maps and we met the vertiglobals of myths. We won 16-2 :v:
I will never understand why guns appear out of nowhere randomly. I mean look at the top right [VID]https://my.mixtape.moe/bwxyxt.webm[/VID] [editline]20th December 2015[/editline] i go b [editline]20th December 2015[/editline] also check out how he holds the mac10 [VID]https://my.mixtape.moe/kusapa.webm[/VID]
[QUOTE=Plaster;49352305]also check out how he holds the mac10 [VID]https://my.mixtape.moe/kusapa.webm[/VID][/QUOTE] its been pretty much established that holding a gun sideways one handed will increase its damage
[QUOTE=cr4sh!;49352338]its been pretty much established that holding a gun sideways one handed will increase its damage[/QUOTE] Show them you mean BUSINESS.
[QUOTE=Plaster;49352305][VID]https://my.mixtape.moe/kusapa.webm[/VID][/QUOTE]I saw this happen to someone after the R8 update, and I legitimately thought they added gangsta animations.
[QUOTE=Depth;49352029]Wow i put in vertigo as a joke when we queued all maps and we met the vertiglobals of myths. We won 16-2 :v:[/QUOTE] On the topic of Vertigo, I'd like to improve it. It's got a great theme, not counting the massive bloom, and I feel it deserves some love. As I see it, the major issues I'd need to address are: -Ladder is a joke. Can be held by a single CT and often becomes a strength for CTs by way of flanking. -CTs do not get punished for falling back multiple times. There's a lot of room between the contact points and sites. -There are loads of wonky boost spots that really shouldn't be there. -Given how the map is one giant circle, CTs can call and receive backup on site before Ts can even get there.
[QUOTE=Depth;49352029]Wow i put in vertigo as a joke when we queued all maps and we met the vertiglobals of myths. We won 16-2 :v:[/QUOTE] M8, you don't get it, this means you have to take their place. Until some other guys beat you on vertigo. It's the circle of life.
[QUOTE=Blade Rx69;49352650]On the topic of Vertigo, I'd like to improve it. It's got a great theme, not counting the massive bloom, and I feel it deserves some love. As I see it, the major issues I'd need to address are: -Ladder is a joke. Can be held by a single CT and often becomes a strength for CTs by way of flanking. -CTs do not get punished for falling back multiple times. There's a lot of room between the contact points and sites. -There are loads of wonky boost spots that really shouldn't be there. -Given how the map is one giant circle, CTs can call and receive backup on site before Ts can even get there.[/QUOTE] vertigo is a shit map and doesnt even deserve to by analyzed like this, i mean for gods sake you can jump in to t spawn before they even can leave and shoot em in the back.
[QUOTE=Toyhobo;49352752]vertigo is a shit map and doesnt even deserve to by analyzed like this, i mean for gods sake you can jump in to t spawn before they even can leave and shoot em in the back.[/QUOTE] None of us had played vertigo for years and we laughed so hard when we saw these ridiculous boosts they had practiced and them jumping down from CT into T spawn
[QUOTE=Toyhobo;49352752]vertigo is a shit map and doesnt even deserve to by analyzed like this, i mean for gods sake you can jump in to t spawn before they even can leave and shoot em in the back.[/QUOTE] Issues like that are exactly what need to be fixed. Remove the unfair bullshit that gives players a terrible experience and you get a viable map.
Traded in two shitty knives in csgodouble and managed to work my way up to a stattrak karambit minimal wear blue steel I'm never gonna gamble there again, so much randomness
If they want to fix vertigo they have to keep the assets because the map looks neat as fuck, but remove everything else and start from scratch, maybe do something like a de_nuke2 layout wise.
[QUOTE=simzboy;49352422]I saw this happen to someone after the R8 update, and I legitimately thought they added gangsta animations.[/QUOTE] It's been this way since the animation update. It's the walking anim with SMGs. Unless my memory is horribly collapsing on itself right now.
[QUOTE=Jessey;49349312]:v: all my friends deranked from supreme/lem to dmg/le[/QUOTE] global to LE awwh yeah I didn't deserve global, but it doesnt help I don't own any smurfs so I end up playing with my MG friends [editline]20th December 2015[/editline] [QUOTE=Depth;49352850]None of us had played vertigo for years and we laughed so hard when we saw these ridiculous boosts they had practiced and them jumping down from CT into T spawn[/QUOTE] it's so fucking weird when you queue for unknown maps We played dust 1 once and we fought the fucking raid boss of dust
Is there any way to make the game get a little more "light"? I'm having trouble seeing people in shadowed areas such as CT spawn at dust_2 Haven't tried ingame brightness
[QUOTE=General;49354476]Is there any way to make the game get a little more "light"? I'm having trouble seeing people in shadowed areas such as CT spawn at dust_2 Haven't tried ingame brightness[/QUOTE] Try adjusting in-game brightness. Also increase the saturation using your video card's controls.
[QUOTE=Plaster;49352305]I will never understand why guns appear out of nowhere randomly. I mean look at the top right [VID]https://my.mixtape.moe/bwxyxt.webm[/VID] [/QUOTE] Reminds me of how sometimes when I'm lagging really hard, all ragdolls (corpses) on the map like to teleport under me whenever I experience a big lag spike.
[QUOTE=General;49354476]Is there any way to make the game get a little more "light"? I'm having trouble seeing people in shadowed areas such as CT spawn at dust_2 Haven't tried ingame brightness[/QUOTE] You can try adjusting the digital vibrance or the saturation setting in your video control panel. Either that or you can try SweetFX or Vibrancegui if you don't want to constantly reset back to your default settings everytime you end game. [editline]20th December 2015[/editline] Just to add I am not sure if SweetFX or Vibrancegui VAC safe or not so use it at your own risk.
someone give me map ideas i want to make some maps
[img]https://i.imgur.com/XwEN0Ez.png[/img] It's not exactly 100% correct probably but a good estimation as to how ranks should work out. [url=https://www.reddit.com/r/GlobalOffensive/comments/3xjukk/infographic_that_i_shall_not_describe_but_would/]Here's the link to the whole thing[/url] But again, your rank is meaningless as it's mmr that dictates jwho you get matched with, not the shiny sticker on your profile that's just set at a semi-arbitrary percentile.
I wouldn't say rank is completely meaningless, just don't care about it [I]too[/I] much.
[QUOTE=Plaster;49352305]I will never understand why guns appear out of nowhere randomly. I mean look at the top right[/QUOTE] Cache is one of the buggiest maps around currently
[QUOTE=Dawnkiller;49355071]Cache is one of the buggiest maps around currently[/QUOTE] we had a ghost c4 fly around in mid yesterday, it was hilarious and annoying at the same time.
Is it a compliment that my rank hasn't gone down, then? I've been steadily SMFC.
Bit off topic here, should i sell my bloodhound passes now or wait a lil' bit more?
[video=youtube;tSPOQr6cHaU]https://www.youtube.com/watch?v=tSPOQr6cHaU[/video]
[QUOTE=Toyhobo;49355116]we had a ghost c4 fly around in mid yesterday, it was hilarious and annoying at the same time.[/QUOTE] Damnit, when I saw a ghost c4 in cache yesterday I really thought it was my video card saying good bye. That's a huge relief.
Global actually feels a lot smaller now. MM consistently cannot find me a full game of globals now unless I add maps like Inferno, DD2 & mirage to the queue :v: Feels bad carrying an ungrateful 4man lobby of eagles against 5 supremes, so bad you contemplate throwing it just to hear if its possible for your team to cry even harder than they currently are. I don't know what it is about eagles, but it seems a lot of them see their rank and start believing they are the hottest shit to grace csgo since the cz-auto, making them toxic beyond anything I have ever seen.
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