• Counter Strike: Global Offensive v7: Creeps from the weeb team represent
    5,008 replies, posted
[QUOTE=Spectre1406;49438849]I feel like tec9 and 57 are guns that you can use for run & gun, i could be wrong tho Also, any other uses for decoy aside from mock flashbangs?[/QUOTE] Dunno about how the game is now, but those were always my go-to run & gun weapons. I'd spend matches in the upper half of our team's scoreboard using mainly a fiveseven... thing's have changed, though....
I hate run n gunning with any of the guns in the game. 5-7/Tec9 will already miss when you aim dead center of the target's head when you stand still, why would I want to be even less accurate?
[QUOTE=t h e;49439191]Dunno about how the game is now, but those were always my go-to run & gun weapons. I'd spend matches in the upper half of our team's scoreboard using mainly a fiveseven... thing's have changed, though....[/QUOTE] it works for me most of the time recently [editline]2nd January 2016[/editline] for tec9, not sure about 57
whats the best way to cash out on opskins? I recall just selling all your keys on there was inefficient and it was better to trade all your keys for ak-47 redlines or something but i forgot
[QUOTE=Spectre1406;49439266]it works for me most of the time recently [editline]2nd January 2016[/editline] for tec9, not sure about 57[/QUOTE] I haven't played in a long time so I have no clue, ahaha. Good to hear, though..
[QUOTE=Altimor;49439215]I hate run n gunning with any of the guns in the game. 5-7/Tec9 will already miss when you aim dead center of the target's head when you stand still, why would I want to be even less accurate?[/QUOTE] Tec9 has a nonexistent movement inaccuracy penalty and the fiveseven is still better than the tec9 while moving, so closing the distance between you and the enemy will probably help more than trying to shoot them while standing still(more applicable Tside than CTside tbh)
[QUOTE=Spectre1406;49438849]Also, any other uses for decoy aside from mock flashbangs?[/QUOTE] Confusing the enemy. It works if you use it wisely. You can even slow down a rotate but that requires teamwork.
[QUOTE=Spectre1406;49438849]Also, any other uses for decoy aside from mock flashbangs?[/QUOTE] Solo rotating, throw it somewhere to confuse the enemy. When you are sounding, an AWP decoy might fuck you up for a moment. Also the extra red dot on the minimap sometimes gives you a moment of confusion.
Holy shit after just few rounds of Arms Race, I can't even play without getting too intense my hands were actually shaking. There must be a way too keep my cool for this or basically every multiplayer game.
[QUOTE=Spectre1406;49438849]I feel like tec9 and 57 are guns that you can use for run & gun, i could be wrong tho Also, any other uses for decoy aside from mock flashbangs?[/QUOTE] You can sometimes mask your own position by throwing it where you are and enemies [I]might[/I] think it's only a decoy. Not a fool-proof plan but hey it has worked before.
My buddy won six matches in a row Then lost one And got deranked Ever since the private level shit csgo has been getting worse and worse
[QUOTE=proch;49439570]My buddy won six matches in a row Then lost one And got deranked Ever since the private level shit csgo has been getting worse and worse[/QUOTE] Was that his first drank since the patch? And hahah what? I really don't think it has gotten that bad, almost nothing has changed... (Except for the revolver but everything got patched anyway). Do you really care so much about ranks?
Yes cause nobody wants to play it anymore because anything that isnt competetive is super boring and it takes a whole lotta grinding to be able to play competetive And it didn't stop any of my smurf friends either so yeah To make it even funnier ranking up after getting into competetive you rank up fast as shit [editline]2nd January 2016[/editline] It's pretty much a move to make people buy operation passes which is pretty fucking scummy
[QUOTE=proch;49439631]Yes cause nobody wants to play it anymore because anything that isnt competetive is super boring and it takes a whole lotta grinding to be able to play competetive And it didn't stop any of my smurf friends either so yeah To make it even funnier ranking up after getting into competetive you rank up fast as shit [editline]2nd January 2016[/editline] It's pretty much a move to make people buy operation passes which is pretty fucking scummy[/QUOTE] That's why CS:GO never had this much players ever? It doesn't take a whole lot of grinding, I mean sure it sucks for a while but then again I think most people that wanted to play CS:GO already play it. Besides, it's better than having people quit the game because they can't figure out how it works and get flamed on in competitive. My friends had to go through the level requirement and it actually sort of helped them. If you don't even want to play the game because it takes too long to get level 3 then I doubt you'd ever actually get invested in the game. That reason is fucking stupid. I get that levelling to 3 is boring but if that really puts you off... That's fucking lame, it's not the biggest time consuming challenge ever... And when you finally get to play competitive at least you'll understand the basics. And yeah, duh, that's a good thing imo. If you ranked up as fast doing dm/casual it would be way too easy and serve no point to have a level requirement. And not really, the operation came out in May and the level requirement didn't get implemented until June? I mean sure, operation passes help but most people buy them anyways and I don't think the number of people that buy the game during an operation is much higher than when there's no active operation.
Lets put it this way: Leveling to rank 3 is only boring if you are doing it again [I]for some reason[/I].
[QUOTE=creec;49439808]Lets put it this way: Leveling to rank 3 is only boring if you are doing it again [I]for some reason[/I].[/QUOTE] It's also boring if you didn't reach rank 3 between ranks being added and the rank requirement being added. That's also just plain wrong, casual and valve DM are just as unfun for new players and I probably wouldn't play the game now if there was a rank requirement back when I started. [QUOTE=Flumbooze;49439765]If you don't even want to play the game because it takes too long to get level 3 then I doubt you'd ever actually get invested in the game.[/QUOTE] Casual isn't the same game.
Ohey deranked to Supreme [t]https://i.imgur.com/xCszdKC.jpg[/t] Ohey Supremes
I still like the idea of unranked Competitive mode. Do you guys think this would help somehow ? I mean, sometimes people just want to play with their low ranked friends, but there's only casual (which is always 10v10) if you don't have a smurf with low rank.
[QUOTE=Altimor;49439825]It's also boring if you didn't reach rank 3 between ranks being added and the rank requirement being added. That's also just plain wrong, casual and valve DM are just as unfun for new players and I probably wouldn't play the game now if there was a rank requirement back when I started.[/QUOTE] Yeah, I agree that if you had a rank before the requirement, then they shouldn't make you reach level 3 again. That was a mistake and I don't get why they didn't think of that. Maybe laziness. [QUOTE]Casual isn't the same game.[/QUOTE] No, but at least that way people learn that they have to control their recoil, maybe they see some nice smokes, etc. I mean, when I started playing competitively I got fucking rekt because I just didn't realise how to play the game. I do agree that getting to level 3 takes too long, but I don't mind the fact there's a level requirement.
[QUOTE=Januzuzu;49439974]Ohey deranked to Supreme [t]https://i.imgur.com/xCszdKC.jpg[/t] Ohey Supremes[/QUOTE] At least you're at your actual rank now. :cat:
I've just avoided playing match making right now. I swear to god every 3 games there is a hacker, if not more.
[QUOTE=FreddiRox!;49440402]I've just avoided playing match making right now. I swear to god every 3 games there is a hacker, if not more.[/QUOTE] I played three games, the second both teams had someone cheating their dick off and the third my team got carried by a waller [QUOTE=Flumbooze;49440019]No, but at least that way people learn that they have to control their recoil, maybe they see some nice smokes, etc. I mean, when I started playing competitively I got fucking rekt because I just didn't realise how to play the game.[/QUOTE] Googling the recoil mechanics takes 5 minutes, and if someone doesn't do that that's their fault
[url]https://www.teamliquidpro.com/news/2016/01/02/a-s1mple-pickup[/url]
Hope this works out for liquid, i want to see hiko smile.. Team Liquid are going to be boosted pros now
[QUOTE=HumbleTH;49440949][url]https://www.teamliquidpro.com/news/2016/01/02/a-s1mple-pickup[/url][/QUOTE] I wonder how mOE will feel about this, he wont be the most toxic foreign awper NA anymore.
[QUOTE=FreddiRox!;49440402]I've just avoided playing match making right now. I swear to god every 3 games there is a hacker, if not more.[/QUOTE] I have like 600h playtime and I've played against a cheater like once.
[QUOTE=booster;49441519]I have like 600h playtime and I've played against a cheater like once.[/QUOTE] How? I've seen several blatant rage aimbotters, not even counting subtle cheaters.
Checking my recently played with list and vacstat list i find like one to two players banned every week, high level eu mm is a shitshow.
[QUOTE=HumbleTH;49440949][url]https://www.teamliquidpro.com/news/2016/01/02/a-s1mple-pickup[/url][/QUOTE] This is not going to last long at all.
1 Suspect and 0 VAC/Overwatch bans People are either bullshitting _really fucking hard_ or it's a EU nordic specific problem. Whole time of playing ~3 ragehack aimbots. Lots of triggers and walls but 1 every 20 is problematic.
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