• Counter Strike: Global Offensive v7: Creeps from the weeb team represent
    5,008 replies, posted
[QUOTE=Rob3k;49286258]Or just make it inaccurate while you're moving.[/QUOTE] How does that in any way address being able to shoulderpeek with the thing? It just means you can't fuck up your counterstrafe which you arent going to when moving at 180u/s anyway.
[QUOTE=Flumbooze;49286267]That would work too, that you have to stand still in order for the shot to be precise. Either of these options is fine for me (though the revolver hasn't been bothering me that much, I'm still faster with the awp).[/QUOTE] Inaccurate while moving, very slow speed while cocking (Make RMB cock it but slow you down and LMB fire) are all very valid options for nerfing the gun while maintaining it's playstyle, damage is forever going to be a massive issue and should be lowered to scout levels IMO. But right now, anything is required before people ACTUALLY learn how to use the damn thing and everything breaks.
[QUOTE=Flumbooze;49286251]They should make it that, when you cock the gun your movement speed is as slow as playing scoped with an awp.[/QUOTE] Interesting two cents, I kind of like that. As soon as it cocks your movement speed is cut and moving accuracy should be bad, among other changes but I find that idea interesting. Would really cut down on the dumb OP shoulder peak.
[QUOTE=Ogris;49286245]It's fun, so is 5 man rushing down banana with a negev, fun isn't the problem here, nor does it have any correlation with balance.[/QUOTE] but im arguing that its more fun than regular CS, not that its unbalanced
[QUOTE=Rob3k;49286271]Just use nades man you can really mess up an R8 user if you use them.[/QUOTE] I don't get what your obsession is with thinking that using an r8 makes you more vulnerable to nades than using any other gun. Hint: it actually is less vulnerable to nades than most other guns because of the spam rmb "press to rek enemy" button and the hold lmb "perfect accuracy smoke spam" button.
[QUOTE=Chubbs;49286290]I don't get what your obsession is with thinking that using an r8 makes you more vulnerable to nades than using any other gun. Hint: it actually is less vulnerable to nades than most other guns because of the spam rmb "press to rek enemy" button and the hold lmb "perfect accuracy smoke spam" button.[/QUOTE] Because I've actually manage to win rounds against R8 users.
[QUOTE=bananarBanana;49286282]but im arguing that its more fun than regular CS, not that its unbalanced[/QUOTE] [QUOTE=bananarBanana]Is it fucked because instead of every team buying m4s or aks and awps, its every team buying revolvers? The game is finally entirely about reaction time, duels and pure aim rather than who gets the luckiest spraydown or headshot across the map with the ak[/quote] ?????? [editline]10th December 2015[/editline] [QUOTE=Rob3k;49286304]Because I've actually manage to win rounds against R8 users.[/QUOTE] I too, win rounds vs R8, AK47 and AWP's.
[QUOTE=Rob3k;49286304]Because I've actually manage to win rounds against R8 users.[/QUOTE] Wow congrats, doesn't mean it isn't OP and broken.
[QUOTE=Rob3k;49286304]Because I've actually manage to win rounds against R8 users.[/QUOTE] i've won rounds against people who were full ragehacking with nospread and spinbots back when that still worked doesnt mean its fucking balanced or fair
[QUOTE=Ogris;49286308]?????? [/QUOTE] still, your wall of text only agrees with my statement- with one gun being SO dominant, the game is about everyones skill playing with that one gun. and since its available to everyone and has a low skill floor, theres no more silly buying strategies and tactics.
[QUOTE=bananarBanana;49286380]still, your wall of text only agrees with my statement- with one gun being SO fominant, the game is about everyones skill playing with that one gun. and since its available to everyone and has a low skill floor, theres no more silly buying strategies and tactics.[/QUOTE] Gameplay depth is for nerds
[QUOTE=Ogris;49286274]Inaccurate while moving, very slow speed while cocking (Make RMB cock it but slow you down and LMB fire) are all very valid options for nerfing the gun while maintaining it's playstyle, damage is forever going to be a massive issue and should be lowered to scout levels IMO. But right now, anything is required before people ACTUALLY learn how to use the damn thing and everything breaks.[/QUOTE] No, we can't have the damage lowered to scout levels because that would make the gun totally useless, it's too slow for that. [QUOTE=Aman;49286279]Interesting two cents, I kind of like that. As soon as it cocks your movement speed is cut and moving accuracy should be bad, among other changes but I find that idea interesting. Would really cut down on the dumb OP shoulder peak.[/QUOTE] Yeah exactly, a combination of that would definitely make things a lot better.
[QUOTE=bananarBanana;49286380]still, your wall of text only agrees with my statement- with one gun being SO dominant, the game is about everyones skill playing with that one gun. and since its available to everyone and has a low skill floor, theres no more silly buying strategies and tactics.[/QUOTE] What? You're just trolling now shaddup.
[QUOTE=Flumbooze;49286393]No, we can't have the damage lowered to scout levels because that would make the gun totally useless, it's too slow for that.[/QUOTE] Is it? Compared to the time it takes for the deagle to regain proper accuracy for less damage? The R8 would be fine the way it is if the damage was guaranteed to be above 50 for a two-shot-kill at any range and if the primaryfire had its movement inaccuracy doubled like the rest of the pistols. It'd be a more accurate and powerful but much more awkward alternative to the deagle
[QUOTE=Flumbooze;49286393]No, we can't have the damage lowered to scout levels because that would make the gun totally useless, it's too slow for that. Yeah exactly, a combination of that would definitely make things a lot better.[/QUOTE] I think it should be sub scout damage levels. More than deagle but less than scout. I dunno, some happy middle, damage right now is ridiculous.
Random spread on the first shot of rifles is the dumbest thing ever invented.
The preliminary matches in Faceit are insanely unbalanced. [img]https://dl.dropboxusercontent.com/u/11323379/Geez.png[/img] [editline]10th December 2015[/editline] Got to 9-0 then they forfeited.
Also, I hadn't seen anyone mention this yet but the price of the R8 is bugged also which I suppose is no surprise. It says it costs $850 but it only takes $700 from you. Well done, Valve. Please for the love of fuck add a beta branch of CS:GO or something. We clearly cannot trust whatever team is working on the game right now to not break the game in some way every update.
[QUOTE=Mr Flexi;49286617]Also, I hadn't seen anyone mention this yet but the price of the R8 is bugged also which I suppose is no surprise. It says it costs $850 but it only takes $700 from you. Well done, Valve. Please for the love of fuck add a beta branch of CS:GO or something. We clearly cannot trust whatever team is working on the game right now to not break the game in some way every update.[/QUOTE] This isn't true unless it happened after the newest patch, as i've forcebought it with 1850$ and ended up at 0. It's entirely possible it says -700$ when you buy it but actually takes 850 though [editline]i[/editline] Dear god did they actually break this in the last update without fixing armor penetration? Valve what the fuck
Just realised the R8 costs 700$ now, CZ-75 300$ and Dualies 800$ lol
[QUOTE=RandomGamer342;49286641]This isn't true unless it happened after the newest patch, as i've forcebought it with 1850$ and ended up at 0. It's entirely possible it says -700$ when you buy it but actually takes 850 though[/QUOTE] Must be a new thing because it definitely happened today. $1700 when I bought it and armour.
[QUOTE=DeEz;49286495]Random spread on the first shot of rifles is the dumbest thing ever invented.[/QUOTE] Wanna know something even more stupid? The AWP has spread that makes it inconsistent at shooting heads at long distances like Train's B. This also makes it so you should never aim directly around a corner, but give it a little bit of room, otherwise you'll have a high chance of wallbanging and losing damage
[QUOTE=michaelwang22;49286642]Just realised the R8 costs 700$ now, CZ-75 300$ and Dualies 800$ lol[/QUOTE] Lmao what a bunch of fucking clowns how the hell do they manage this stuff? I'd almost say they're trolling but that'd be way too subtle of a meta for them to pull off I think. It'd also be rude and an asshole move.
To add insult to injury the R8's animations are fucking dogshit, but all the animations in csgo are dogshit Like seriously it looks like they animated it over an afternoon or something, you don't even cock back the hammer or anything Good thing I can use skins to fix this like css, ri– oh yeah, valve hates skins, unless they can make a profit off of it
[QUOTE=ElusiveBadger;49286686]you don't even cock back the hammer or anything[/QUOTE] Double action...
[QUOTE=Reagy;49286695]Double action...[/QUOTE] Except it doesn't fucking work like a double action, a double action has the hammer down until you pull the trigger, which simultaniously pulls back the hammer and rotates the cylinder The r8 does it after you fire as if it's a single action but the animations don't have you interact with the hammer at all to make that happen
[QUOTE=ElusiveBadger;49286707]Except it doesn't fucking work like a double action, a double action has the hammer down until you pull the trigger, which simultaniously pulls back the hammer and rotates the cylinder The r8 does it after you fire as if it's a single action but the animations don't have you interact with the hammer at all to make that happen[/QUOTE] Except it does, but its like you're anaemic or something because they made it so you pull it so fucking slow. The hammer is down until you pull the trigger and when you left click, it pulls the hammer back, rotates the cylinder then fires. Like a normal double action trigger pull does. The one that has the broken animation is the fanning on the alt fire, the cylinder doesn't rotate and the hammer actually clips through your hand. You might want to have a look at the animations more clearly because it does what a double action does, but really fucking slow.
[QUOTE=Reagy;49286726]Except it does, but its like you're anaemic or something because they made it so you pull it so fucking slow. The hammer is down until you pull the trigger and when you left click, it pulls the hammer back, rotates the cylinder then fires. Like a normal double action trigger pull does. The one that has the broken animation is the fanning on the alt fire, the cylinder doesn't rotate and the hammer actually clips through your hand. You might want to have a look at the animations more clearly because it does what a double action does, but really fucking slow.[/QUOTE] I think we can still agree that csgos animations are terrible and valve's anti-cosmetic-modification stance for the past three or so years is really aggravating
that's a second revolver case this time 2.30€
[QUOTE=ElusiveBadger;49286741]I think we can still agree that csgos animations are terrible and valve's anti-cosmetic-modification stance for the past three or so years is really aggravating[/QUOTE] CS animations have always been terrible, but if you want a realistic experience animation wise, go play a simulator. CS was never meant to have realistic interpretations.
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