Dishonored Series Thread V1: "Take Back What's Yours"
689 replies, posted
[QUOTE=The_J_Hat;51373391][sp]If you knocked out Aramis during A Crack in the Slab, her arm is supposed to come back.[/sp] If you didn't end up doing that, it might just be a glitch[/QUOTE]
Oh that explains it.
That's pretty awesome. I wonder why that affects it all of a sudden.
[editline]15th November 2016[/editline]
So fun fact, Windblasting a windmill that's connected to a Wall of Light will overcharge it and increase it's kill radius by a shit ton before having it shut down from failure.
The attention to detail is absurd. They really did think of everything.
I got the Strong Arms bonecharm and of course I tried to stack it because [auto-asphyxiationjoke] but... I think it's bugged and won't decrease the choke time. If anything it feels longer now with the bonecharm equipped
I don't know if I genuinely like not playing as Corvo. I haven't touched him yet, but the powerset of far reach + not a lot that helps me in a non-lethal is not fun.
Also Far Reach is jank
Super super jank
Is anyone having audio (music, voice) problems on PS4?
[QUOTE=Zeos;51374546]I don't know if I genuinely like not playing as Corvo. I haven't touched him yet, but the powerset of far reach + not a lot that helps me in a non-lethal is not fun.
Also Far Reach is jank
Super super jank[/QUOTE]
Really? I thought Emily's power set was super helpful in a non lethal. Need to get around a group of people? Use Mesmerize. Need to knock out said group of people? Domino them.
Hell, Dominio is practically a game breaker
I'd say all of Emily's powers have non-lethal uses actually.
[QUOTE=TalonAran;51375398]I'd say all of Emily's powers have non-lethal uses actually.[/QUOTE]
yeah you can bully people with far reach and at some point they become unconscious
When you meet [sp]the Outsider[/sp] in [sp]Stilton's manor[/sp] try throwing a bottle at his head, the result is p.cool.
Doing an enhancements-only high-chaos run is really fun. Cutting down doors, deflecting bullets, and running super fast makes me feel like Gray Fox from MGS.
Hey, so if you ordered from Amazon, check your email. I got a credit that let me get the soundtrack for free. It includes the version of Gold Dust Woman in the trailer.
[editline]15th November 2016[/editline]
The whole thing is pretty awesome.
I was talking with someone about how a Daud Return DLC would work if they wanted to do it without invalidating choice in the first game and I came to the conclusion that (D2 Spoiler) [sp]You should be able to choose between Billie Lurk and Daud, if you choose Billie, Daud's dead, if not he's alive.[/sp]
Any news on the patch?
[QUOTE=Antimuffin;51379485]Any news on the patch?[/QUOTE]
Under branches they listed a 'patch2' 45 mins ago.
[URL="https://steamdb.info/app/403640/depots/"]https://steamdb.info/app/403640/depots/[/URL]
I'm kinda just collecting everything while the performance is bonkers, pls come soon patch.
[QUOTE=TalonAran;51378419]I was talking with someone about how a Daud Return DLC would work if they wanted to do it without invalidating choice in the first game and I came to the conclusion that (D2 Spoiler) [sp]You should be able to choose between Billie Lurk and Daud, if you choose Billie, Daud's dead, if not he's alive.[/sp][/QUOTE]
I like that idea, but [sp]they already hinted that he was alive in the good ending, and they would have to work around the fact that Billie's arm revolves around decisions made in mission six, which not all players know about/will figure out, so having her as a playable character might be tricky since they would have to figure out what to do about that.[/sp]
But otherwise, I'd be down for that
Using far reach and domino to throw a group of enemies off a cliff is fun
[QUOTE=The_J_Hat;51380648]I like that idea, but [sp]they already hinted that he was alive in the good ending, and they would have to work around the fact that Billie's arm revolves around decisions made in mission six, which not all players know about/will figure out, so having her as a playable character might be tricky since they would have to figure out what to do about that.[/sp]
But otherwise, I'd be down for that[/QUOTE]
Honestly, I hate the way sequels to games with multiple endings pussyfoot around the continuity issue by making things overly convoluted/overly vague to accommodate for all possible endings.
Just pick a canon ending and stick with that.
[sp]Daud lived and Billie never lost her arm, if that wasn't the ending you got, then you got the alternate timeline ending.[/sp] And now we can have our game.
Speaking of upcoming patch: [url]https://www.reddit.com/r/dishonored/comments/5d8m4k/dishonored_2_patch_incoming_for_pc/da2mzkc/[/url]
Take it with a grain of salt, tho
[QUOTE=milktree;51380720]Using far reach and domino to throw a group of enemies off a cliff is fun[/QUOTE]
Not sure if anyone's tried it yet (and I'm in the middle of a Corvo run so I can't), but what effect does domino have if you explode, set on fire, howler dart etc. the connected person? Do the others explode/set on fire/panic etc.?
Has anyone tried possessing someone mid-air after they've blink kicked them?
The amount of potential in these powers is insane especially Emily's.
I decided to start a very hard high chaos shadow run as Corvo, since I don't like to try shadow and nonlethal/clean hands at the same time.
This to me is the best way to play this game. You can pick people off easily and feel like a badass with Shadow Kill, but the second you fuck up you get spotted in an instant. It's great.
[QUOTE=The_J_Hat;51373391][sp]If you knocked out Aramis during A Crack in the Slab, her arm is supposed to come back.[/sp] If you didn't end up doing that, it might just be a glitch[/QUOTE]
But why did this heal her hand and eyesight ? :v:
butterfly effect
C'mon guys, I'm holding off on buying the game until it's fixed, and every time I see a new post in this thread, I am hoping for someone to confirm the patch is out
please
EDIT:
goddamnit Anyx
[QUOTE=Dim;51381186]But why did this heal her hand and eyesight ? :v:[/QUOTE]
[sp]It turns out, sometime after Aramis went insane from the ritual, she went to his mansion and got into a fight with the Grand Guard leading to her arm being cut off and eye shot out. If you knock him out, everything returns to normal and there is no Guard, so she never has a fight with them and therefore doesn't get injured.[/sp]
Why does this game use every goddamn font in the world?
I've yet to run into Comic Sans or Chiller, there's hope yet.
[QUOTE=Ager O'Eggers;51381242]C'mon guys, I'm holding off on buying the game until it's fixed, and every time I see a new post in this thread, I am hoping for someone to confirm the patch is out
please
EDIT:
goddamnit Anyx[/QUOTE]
Look if it makes you feel better, it'll be out VERY soon since it went up on SteamDB as "Patch2"
I pity anyone attempting a ghost playthrough right now with the state that enemy detection and quick loading are in.
[QUOTE=milktree;51382824]I pity anyone attempting a ghost playthrough right now with the state that enemy detection and quick loading are in.[/QUOTE]
I'm dreading [sp]the clockwork mansion and Silton's mansion[/sp]
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