• Dota 2 Mod Index (Custom Skins, HUDs, Models, Particles and Animations)
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I've got another thing from old files. Skeleton king's old subtitles. Someone posted them with the voice lines, but for some reason those had WRAITH KING: next to every word in the subtitles, which was really weird. [url]http://puu.sh/6UmlP.txt[/url] Just save it as "subtitles_skeleton_king_english.txt" Also, bump to keep this thread alive. By the way, does anybody know if there's a file that tells the heroes what they're supposed to be saying? I have a feeling that the reason the skeleton king mods' voices sometimes don't work is because it's some script or file telling it to say a wraith king line that's non-existent or something like that.
[QUOTE=Mr, Jukebox;43894380]I've got another thing from old files. Skeleton king's old subtitles. Someone posted them with the voice lines, but for some reason those had WRAITH KING: next to every word in the subtitles, which was really weird. [url]http://puu.sh/6UmlP.txt[/url] Just save it as "subtitles_skeleton_king_english.txt" Also, bump to keep this thread alive. By the way, does anybody know if there's a file that tells the heroes what they're supposed to be saying? I have a feeling that the reason the skeleton king mods' voices sometimes don't work is because it's some script or file telling it to say a wraith king line that's non-existent or something like that.[/QUOTE] Yeah, there's the talker scripts in the pak01.dir file. scripts/talker/ You can change them if you want, but they will only work on Local servers I think.
I'm trying to get the old venomancer model (can be found on page 7) working. There are a couple of running animations (run_chase and run_haste) that never played before that distort his tentacle thingys and stretch him out. I want them removed from the model since now they play randomly whenever veno runs. I tried to decompile and recompile the model, but I ran into problems recompiling the model since dota 2's studiomdl and all other studiomdl's aren't working for me at the moment. Could someone please remove those two animations from the old venomancer model for me? Also, I'm trying to get veno's old facial animations back. I found a program that decompiles the scenes.image file ([URL="https://developer.valvesoftware.com/wiki/VSIF2VCD"]https://developer.valvesoftware.com/wiki/VSIF2VCD[/URL]), but the dota 2's scenes.image is a newer version the program doesn't support. I'm not sure if that's useful, but as far as I know, there are no other programs that decompile scenes.image files. EDIT: I got VSIF2VCD to accept the scenes.image file by hex-editing the version number, but it crashes after decompiling only a small fraction of the scenes.
So does anybody knows how to solve the SK's portrait bug thing?
Well the old Storm mod broke. [img]http://i.imgur.com/0ExSv31.png[/img] Any ideas how to fix it?
Can someone upload the wraith-night map? It's been removed and I want to decompile it so I can see how they used the npc_scripted_spawner. I believe there should be a script file that goes along with it in the scripts/npc folder. EDIT: It was in a addon folder, sorry about that.
Created a mod that replaces Sven's sword with the crowbar from Half-life, with sounds included. [url=http://filesmelt.com/dl/lambdaknight.zip]download it here[/url] [video=youtube;5sfuKGHZG0M]http://www.youtube.com/watch?v=5sfuKGHZG0M[/video]
I made Skeleton King Reincarnation sound just like the one from the Wraith Night. I think somebody suggested this some pages ago. [URL="http://dota2.gamebanana.com/sounds/21994"]dota2.gamebanana.com/sounds/21994[/URL]
[QUOTE=Arktomys;43965252]I made Skeleton King Reincarnation sound just like the one from the Wraith Night. I think somebody suggested this some pages ago. [URL="http://dota2.gamebanana.com/sounds/21994"]dota2.gamebanana.com/sounds/21994[/URL][/QUOTE] Thanks you alot I couldn't get my version to work.
If I may ask, are there mods that can help you use a hero's model before a redesign? I'm looking after the old Luna's mount and Phantom Assassin's face, to be more precise
So which is the correct Skeleton King download?
[QUOTE=EliaMoroes;43970598]If I may ask, are there mods that can help you use a hero's model before a redesign? I'm looking after the old Luna's mount and Phantom Assassin's face, to be more precise[/QUOTE] I think you could get the old PA's face by getting her old armor mod. [editline]19th February 2014[/editline] [QUOTE=yellowoboe;43973948]So which is the correct Skeleton King download?[/QUOTE] No idea. Mine has that bugged Portrait thing.
I made a small portrait mod, wee. both are thumbed because of size All portraits preview [t]http://puu.sh/722YO.jpg[/t] Ingame preview [t]http://puu.sh/722Xj.jpg[/t] [url=http://www.mediafire.com/download/zrq2rh58h54bl2n/flash3-2-19-14.zip]Download[/url] Put the "flash3" folder in: Steam\steamapps\common\dota 2 beta\dota\resource\
[QUOTE=Arktomys;43965252]I made Skeleton King Reincarnation sound just like the one from the Wraith Night. I think somebody suggested this some pages ago. [URL="http://dota2.gamebanana.com/sounds/21994"]dota2.gamebanana.com/sounds/21994[/URL][/QUOTE] Just tried it, it only adds the WN sound on top of the aegis one (aegis being played right after WN's one), is there a way to completely remove the aegis sound while keeping it for aegis respawns ?
[QUOTE=Arktomys;43873107]I tried every Skeleton King mod available. The problem I have is the portrait. It looks like this: [IMG]http://files.gamebanana.com/img/ss/guis/52a50193b9b88.jpg[/IMG] How do I fix it?[/QUOTE] can you upload/give the link to this skeleton king MOD? i have downloaded other skeleton king mods but the red eyes are not glowing. Thanks
[QUOTE=Mech Bgum;40736467]Made almost flawless replica of ti1 antimage. [t]https://dl.dropboxusercontent.com/u/11572174/dota%202013-05-22%2000-03-24-541.jpg[/t] [URL="https://dl.dropboxusercontent.com/u/11572174/AMTI1_FIN.rar"]Download[/URL][/QUOTE] sir y is it mine has a circles on weapons. offhand and main.
If I remember correctly, that mod is really outdated. It's an old mod if you look at the date of the post, and probably hasn't een updated in a long time.
[QUOTE=Claptrap;43976418]I made a small portrait mod, wee. both are thumbed because of size All portraits preview [t]http://puu.sh/722YO.jpg[/t] Ingame preview [t]http://puu.sh/722Xj.jpg[/t] [url=http://www.mediafire.com/download/zrq2rh58h54bl2n/flash3-2-19-14.zip]Download[/url] Put the "flash3" folder in: Steam\steamapps\common\dota 2 beta\dota\resource\[/QUOTE] I can't tell the difference between the Legion Commander arcana pictures. They look the same.
[QUOTE=Claptrap;43976418]I made a small portrait mod, wee. both are thumbed because of size All portraits preview [t]http://puu.sh/722YO.jpg[/t] Ingame preview [t]http://puu.sh/722Xj.jpg[/t] [url=http://www.mediafire.com/download/zrq2rh58h54bl2n/flash3-2-19-14.zip]Download[/url] Put the "flash3" folder in: Steam\steamapps\common\dota 2 beta\dota\resource\[/QUOTE] Undying seems so fucking cheerful
[QUOTE=Galen;43985540]I can't tell the difference between the Legion Commander arcana pictures. They look the same.[/QUOTE] You can't tell the difference between a lighted picture and an unlighted picture?
I made a mod that restores Axe's old spell icons. [IMG]http://i1.minus.com/ibc9vijJoBwnl6.png[/IMG] [URL="http://dota2.gamebanana.com/guis/29746"]dota2.gamebanana.com/guis/29746[/URL]
Could you make a version of that that's like this version merged with his new version? So it uses the same kind of hair and eyes and the stripe, but it has the new model that's compatible with cosmetics? I'd use this if it were compatible with all the cosmetics just cus I like consistency. maybe an option with the pink color, but same theme
Does anyone know if there is a certain line you can add to the script files to allow you to play sounds longer than the original without it getting cut off?
Anybody has the skeleton king mod which makes the eyes work?
Only guy who seems to have it won't respond to the thread asking for it. It may just be an old screenshot showing the old skeleton king though. I've pretty much given up on trying to restore him though because some files only work in local matches and break online. I just used wraith king now and pray that they remake his ugly face and fix some of his animations, like the crit animation where he does a wacky jump and hits you, or the idle animation in the loadout menu and in game where some swords clip through the ground.
[QUOTE=Mr, Jukebox;44006173]Only guy who seems to have it won't respond to the thread asking for it. It may just be an old screenshot showing the old skeleton king though. I've pretty much given up on trying to restore him though because some files only work in local matches and break online. I just used wraith king now and pray that they remake his ugly face and fix some of his animations, like the crit animation where he does a wacky jump and hits you, or the idle animation in the loadout menu and in game where some swords clip through the ground.[/QUOTE] I remove the skeleton king files but now WK won't open his mouth to talk and for a solid minute, he hovers in dev pose. Also for Arktomys, the Wraith night reincarnation only works for some time. After 4 times for some odd reason I get a mute sound.
For wraith night sound, I just replaced the default reincarnation with it and it works perfectly fine. I dunno why your head messes up after deleting the mod, but I have that problem with a lot of heroes. The main hero I have this problem with though is Phantom Assassin, her mouth never moves, while with other heroes it might move one game and not work the next. Speaking of PA, does anybody have the HD textures for blueflytrap with the old Phantom Assassin's face? I remember he had it in an old version of his mod and it messed up PA's face, but I want to use her old head model now and would like to have the texture.
Speaking of the HD textures. Have they been updated since the first release? The in-game ones I mean.
[QUOTE=Mr, Jukebox;44011402]For wraith night sound, I just replaced the default reincarnation with it and it works perfectly fine. I dunno why your head messes up after deleting the mod, but I have that problem with a lot of heroes. The main hero I have this problem with though is Phantom Assassin, her mouth never moves, while with other heroes it might move one game and not work the next. Speaking of PA, does anybody have the HD textures for blueflytrap with the old Phantom Assassin's face? I remember he had it in an old version of his mod and it messed up PA's face, but I want to use her old head model now and would like to have the texture.[/QUOTE] Well now I don't have in-game music. I don't know what the hell is making this errors.
[QUOTE=yellowoboe;44011430]Speaking of the HD textures. Have they been updated since the first release? The in-game ones I mean.[/QUOTE] [IMG]http://fc01.deviantart.net/fs70/f/2014/053/3/7/asdfgh_by_blueflytrap998-d77lcld.jpg[/IMG] Workshop resources were updated. Working on it. Can toss in the old pa face too along with all the other fixes I need toss together.
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