• Rainbow Six - Mira Mira on the wall
    5,001 replies, posted
[QUOTE=CruelAddict;51881458]Maybe he wanted to shoot out the jammer and then send in the nukes? You simply denied him that opportunity[/QUOTE] he started shouting at me after I had already broken it and then promptly killed me wasn't me just destroying it when he was trying to plant it or anything, but it was already destroyed
[QUOTE=GentlemanLexi;51882373]he started shouting at me after I had already broken it and then promptly killed me wasn't me just destroying it when he was trying to plant it or anything, but it was already destroyed[/QUOTE] Oh, fuck that type of people. Rated dumb for the guy, not for you
Launched casual, first round prep phase starts, I make a weird groan sound into the mic, instantly kicked worth it
What's with [I]constantly[/I] being put against players with up to 300 ping? It's completely crazy, me and my friend from the UK will play and we'll have 30 ping and nearly everyone else will have 100 - 300 ping, does it just use the first people it finds rather than local matchmaking or what?
[video=youtube;_Zvhc_Fo7og]https://www.youtube.com/watch?v=_Zvhc_Fo7og[/video] Our shenanigans in R6. (Ubiservers suck so much that the lowest ping possible for us is 260.)
shotguns are honestly a dice roll right now can't kill with them point blank but an enemy caveira can snipe me from across two rooms with one thanks ubi
[video=youtube;9AvSA0FSWc8]https://www.youtube.com/watch?v=9AvSA0FSWc8[/video] I'm a cunt. We lost that round btw.
you deserve to die like that if you don't check the windows and realize one window is fully open
I'm getting pretty good with Frost and Caveira. Still haven't really found my niche with Attackers yet, but i'm reasonable enough with the ones i have as to not hold the team back.
I've been having a surprising amount of fun playing monty lately. For some reason, the ol' sit on the defuser technique never ceases to amaze casual players. Though, whats happening with his accidental nerf? Is that getting fixed any time soon?
[QUOTE=Derp123213;51881058]One more thing; are there spread penalties when moving? Might be placebo, but I seem to miss more shots despite being on target while moving in ADS compared to standing completely still.[/QUOTE] Only when moving and not ADS. ADS shots always go where the reticle is.
[QUOTE=DeVotchKa;51886341]I'm getting pretty good with Frost and Caveira. Still haven't really found my niche with Attackers yet, but i'm reasonable enough with the ones i have as to not hold the team back.[/QUOTE] Other than Hibana who I do not have (in our games I rarely take breachers) the best attacker is, IMHO, Buck with CAMRS, a great all-arounder You're both a god of CQC and long-range engagements. You can breach inside fast. Frag grenades. For secure area you would want Fuze For Bomb it's Montagne
[QUOTE=CruelAddict;51886551]Other than Hibana who I do not have (in our games I rarely take breachers) the best attacker is, IMHO, Buck with CAMRS, a great all-arounder You're both a god of CQC and long-range engagements. You can breach inside fast. Frag grenades. For secure area you would want Fuze For Bomb it's Montagne[/QUOTE] I have Fuze and Buck and i like both but my biggest failing with the two is forgetting to switch from Bucks shotty and accidently killing my teamates with Fuze's thing.
Pretty interesting tactics to know when playing Siege, some are actually quite cool to know [media]https://www.youtube.com/watch?v=yFioGH9gjTc[/media] Number 1 should be made into an Operator idea.
HK attacker operator's ability is being able to karate kick down all window barricade [editline]28th February 2017[/editline] You know actually a divekicking operator would be cool
Situations like this are why I constantly tell people to not get cocky and rush when they have the numbers advantage... [quote][vid]https://giant.gfycat.com/TenderAngelicKodiakbear.webm[/vid][/quote]
[QUOTE=Super2Donny;51887060]You know actually a divekicking operator would be cool[/QUOTE] yeah and then he gets mid air stuck in his animation and hes a free kill
Would an operator who can take control of friendly drones (maybe only once the owner's died) be op?
[QUOTE=seba079;51887470]Would an operator who can take control of friendly drones (maybe only once the owner's died) be op?[/QUOTE] It's incredibly boring from design tho
Maybe only take control if they're dead, but yeah, not hugely useful or exciting.
[t]https://my.mixtape.moe/dtnvkk.jpg[/t] wat
I want them to add directional voice chat speakers onto drones so you can hear some little shit scooting around trash talking you while you are wasting a full mag trying to shoot him in setup.
A friend and I were talking about potential new revenue streams, and we think that 'drone skins' is a decent idea - he would snap them up in an instant, I personally wouldn't but it's not the worst idea ever.
But why would you want a skin for something that you [i]don't want to be seen[/i] by the enemy. A bright red RC car of a drone might not be the thing you want for stealthiness. If you gave it camouflage on the other hand, that might be pushing it past just being cosmetic though.
[QUOTE=lilguy;51888134]But why would you want a skin for something that you [i]don't want to be seen[/i] by the enemy. A bright red RC car of a drone might not be the thing you want for stealthiness. If you gave it camouflage on the other hand, that might be pushing it past just being cosmetic though.[/QUOTE] This was my argument. But that said, I think a lot of the market is not in the competitive scene (who would care about that, of course) and rather in the more casual end, who would prefer having skins since they usually get their drone destroyed during the prep phase anyway.
[QUOTE=lilguy;51888134]But why would you want a skin for something that you [i]don't want to be seen[/i] by the enemy. A bright red RC car of a drone might not be the thing you want for stealthiness. If you gave it camouflage on the other hand, that might be pushing it past just being cosmetic though.[/QUOTE] Considering how you can already have fucking bright luminescence weapons I think having a glow in the dark drone is the least of the concerns. Theres a reason I tend to pick dark camos.
[video]https://youtu.be/Bc2E5Cb2hys[/video]
[QUOTE=Beacon;51888120]A friend and I were talking about potential new revenue streams, and we think that 'drone skins' is a decent idea - he would snap them up in an instant, I personally wouldn't but it's not the worst idea ever.[/QUOTE] I've wondered about other revenue streams they could have and it eventually boiled down to: -better, customizable shields (maybe even build-an-emblem systems like FH has) -new announcers (I just want a cockney SAS guy, honestly) -licensed gear like Wildlands has -actually good, artstyle-friendly, not shamefully ugly outfits and headgear
I want them to add an option to turn cosmetic items off to add to the ~~immersion~~
[QUOTE=latin_geek;51888935]I've wondered about other revenue streams they could have and it eventually boiled down to: -better, customizable shields (maybe even build-an-emblem systems like FH has) -new announcers (I just want a cockney SAS guy, honestly) -licensed gear like Wildlands has [b]-actually good, artstyle-friendly, not shamefully ugly outfits and headgear[/b][/QUOTE] Too late for that, just give us full customization so we can create pink camo operators like in Vegas 2.
Sorry, you need to Log In to post a reply to this thread.