I feel like ACOG should have a downside to balance out the obvious advantages. Maybe limit to walk speed when aimed since Speed 3 peeks with ACOG are a bit much. ACOG's aren't like reflex sights where you can see the reticle while moving because it always stays in the middle. ACOG's are telescopic sights, if your eye goes off to the side because you are running, you lose the picture completely.
[editline]6th March 2017[/editline]
I know speaking anything but praise for the ACOG is heresy though. I just think it's lame that a gun attachment is a key factor in determining whether a gun is good or not.
Any situation where 1 option outweighs all the others in 90% of situations isn't cool in my book. Something should definitely be done to tone it down a little.
Cause all the other options are actual garbage.
Red dot reticule covers up any operator more than 5 meters away, reflex tends to have weird alignment (bullets land left or right of the triangle) and the holographic is pretty nice and slick but it covers up so much of your screen that the Nazis couldn't even find the people being blocked by the huge thing.
I mean I am more of an ironsight guy generally in games but holy shit Siege irons are some bullshit.
[editline]7th March 2017[/editline]
[t]http://i.imgur.com/JXC3x7p.png[/t]
[i]Can you spot the enemy Mute? Win big prizes![/i]
I had an even better example of just the irons by themselves blocking Ash's head and body completely but sadly I deleted that shadowplay clip.
[QUOTE=Grim2o0o;51923376]Cause all the other options are actual garbage.
Red dot reticule covers up any operator more than 5 meters away, reflex tends to have weird alignment (bullets land left or right of the triangle) and the holographic is pretty nice and slick but it covers up so much of your screen that the Nazis couldn't even find the people being blocked by the huge thing.
I mean I am more of an ironsight guy generally in games but holy shit Siege irons are some bullshit.
[editline]7th March 2017[/editline]
[t]http://i.imgur.com/JXC3x7p.png[/t]
[i]Can you spot the enemy Mute? Win big prizes![/i]
I had an even better example of just the irons by themselves blocking Ash's head and body completely but sadly I deleted that shadowplay clip.[/QUOTE]
it's so annoying how incompetently made siege is. it's too fun to abandon but fuck, it's bad.
[QUOTE=Grim2o0o;51923376]Cause all the other options are actual garbage.
Red dot reticule covers up any operator more than 5 meters away, reflex tends to have weird alignment (bullets land left or right of the triangle) and the holographic is pretty nice and slick but it covers up so much of your screen that the Nazis couldn't even find the people being blocked by the huge thing.
I mean I am more of an ironsight guy generally in games but holy shit Siege irons are some bullshit.
[editline]7th March 2017[/editline]
[t]http://i.imgur.com/JXC3x7p.png[/t]
[i]Can you spot the enemy Mute? Win big prizes![/i]
I had an even better example of just the irons by themselves blocking Ash's head and body completely but sadly I deleted that shadowplay clip.[/QUOTE]
I hate how the camera is placed like youre holding the weapon at your nose and not arms extended
[QUOTE=cowsaysoink;51923455]it's so annoying how incompetently made siege is. it's too fun to abandon but fuck, it's bad.[/QUOTE]
The word I'd call it is rushed. The stuff they have made is pretty great quality but damn did the not spend enough time to test them for anything that may be off.
And I also feel like the game isn't designed to have a long life. So much shit breaks every time they update, feels like the game is held together with duct tape. Reminds me of Tf2 and the dated engine with their constant updates.
I always got the impression the ironsights were purposefully made obstructive to encourage usage of optical sights. I kind of thought that since Recruits only get ironsights they did it to discourage using recruit too often. I find it difficult to run a non-shotgun recruit, and I'd prefer using other operators over recruit solely for ironsights.
the iron sights makes pistols borderline bullshit to use since if you're going for multiple shots, you're gonna have to aim at something you can't even see because the slide just covers what you're shooting at
the revolver is free from this though
I wish I could put flip-up ring sight on guns, the G3 and MP7 ring sight is fucking incredible if you want 1x magnification
[editline]7th March 2017[/editline]
In fact it would be great if you could get ghost ring on pistols
When your friend has amazing flashbang throws.
[vid]https://puu.sh/uxrPl/18858321d0.webm[/vid]
I just want them to add this sight, but then if they did it'd immediately become the ACOG of 1x sights because of how clear and unobtrusive it is.
[img]http://image.sportsmansguide.com/adimgs/l/1/174183_ts.jpg[/img]
[QUOTE=Mr. Someguy;51924674]I just want them to add this sight, but then if they did it'd immediately become the ACOG of 1x sights because of how clear and unobtrusive it is.
[img]http://image.sportsmansguide.com/adimgs/l/1/174183_ts.jpg[/img][/QUOTE]
Is already ingame, but on the Russians only as expected as its a Russian red-dot.
Honestly the Russian operators have the best sights in this game, the reflex is god tier in that it covers so little.
[QUOTE=Reagy;51925342]Is already ingame, but on the Russians only as expected as its a Russian red-dot.
Honestly the Russian operators have the best sights in this game, the reflex is god tier in that it covers so little.[/QUOTE]
Nah those aren't the same thing, completely different sights. I found 2 reflex sights with that design and both are Western companies, Spike Tactical (American) and Sightmark (American, European).
Also unrelated, something about this thread breaks my browser what the heck. No other tabs will load until I leave this thread.
[QUOTE=Reagy;51925342]Is already ingame, but on the Russians only as expected as its a Russian red-dot.
Honestly the Russian operators have the best sights in this game, the reflex is god tier in that it covers so little.[/QUOTE]
That sight isn't in the game and it isn't Russian.
Either you are mistaking it for the Kobra or you're mistaking it for the OKP-7 :v:
I do concur on the Russians having the best sights though.
[QUOTE=PaChIrA;51925407]That sight isn't in the game and it isn't Russian.
Either you are mistaking it for the Kobra or you're mistaking it for the OKP-7 :v:
I do concur on the Russians having the best sights though.[/QUOTE]
Nah the Russians do have something exactly like that, I am mistaking myself though, ingame they only have the Kobra and OKP.
Got an Ace with Frost last night. Wish I was recording.
[t]http://images.akamai.steamusercontent.com/ugc/84845325757228878/2FDAEFE4184C43DCD1F28B975DF482178367A41B/[/t]
[QUOTE=Totenkreuz;51925931]Got an Ace with Frost last night. Wish I was recording.
[/QUOTE]
Shadowplay is great for this very reason, allowed me to capture all these wacky Siege moments.
[QUOTE=Lance99;51926000]Shadowplay is great for this very reason, allowed me to capture all these wacky Siege moments.[/QUOTE]
I'm an AMD boy
[QUOTE=Totenkreuz;51926038]I'm an AMD boy[/QUOTE]
[url="http://www.amd.com/en-gb/innovations/software-technologies/radeon-software/gaming/radeon-relive"]Then there is ReLive[/url]
Oooooh, when did this come out? Gonna check this out, thanks.
Wnat if your Nvidia card is so old Shadowplay isn't supported :disgust:
[QUOTE=Totenkreuz;51925931]Got an Ace with Frost last night. Wish I was recording.
[t]http://images.akamai.steamusercontent.com/ugc/84845325757228878/2FDAEFE4184C43DCD1F28B975DF482178367A41B/[/t][/QUOTE]
I had a great moment as Frost recently too, where one teammate killed two others and got autokicked, so it was me as Frost and a Caveira against the five of them on Border i think it was. I managed to make a nice murderhole after putting all my traps down and i had a perfect view of the door near where they'd spawned, so between the Cav taking out roamers and me taking out three trying to come through that door, somehow we managed to win.
I think Frost is probably my favorite Defender out of those i've unlocked, Rook notwithstanding because dat support role. Her traps are strong and easy to hide in barbed wire, but not overpowered or too hidden, her gun is really good fully kitted out, etc. I dunno, all in all i think she's a very well balanced character.
[QUOTE=t h e;51926135]Wnat if your Nvidia card is so old Shadowplay isn't supported :disgust:[/QUOTE]
Shadowplay is trash because it comes with the godawful Nvidia Experience. Use OBS instead. It's only downside is that it eats a bit more FPS than shadowplay, but not much.
[QUOTE=Novangel;51926179][vid]https://my.mixtape.moe/tpeysc.webm[/vid]
:ok:[/QUOTE]
Booby trapped.
Or maybe one of your bullets froze in time and once you went into the firing line it came back.
Are uplay challenges borked for anyone else?
[QUOTE=seba079;51927027]Are uplay challenges borked for anyone else?[/QUOTE]
Pretty sure the're just lagging behind, happened to me last week where they were "completed" because I knew I had done them but they said 0%, until one day they just said they were done.
[QUOTE=seba079;51927027]Are uplay challenges borked for anyone else?[/QUOTE]
Check them on Ubi club. That cleared any issues for me
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