[QUOTE=Raidyr;51030718]The Twitch clip is hard to tell but the Castle clip is clear as day. I still experience it often enough for it to be frustrating.[/QUOTE]
I'm not sure for Twitch but I clearly saw a shoulder shot on Castle + 2 bullets in the wall afterwards. The aim was on his head when Fuze died but the bullet just didn't come out in time. Just like 0.3 more seconds and Castle was dead.
One time I point blank headshotted a teammate who ran in front of me while I was peeking, but the hit didn't register and he didn't even notice.
Really starting to dislike how 75% of gametime is spent looking through an acog.
also
[video=youtube;Gbf-spLEVHA]https://www.youtube.com/watch?v=Gbf-spLEVHA[/video]
This is the first time I've ever had this happen to me.
[t]http://i.imgur.com/6OQBK7r.jpg[/t]
We both somehow managed to shoot each other at the exact same microsecond.
[QUOTE=CryoDragon;51034401]This is the first time I've ever had this happen to me.
[t]http://i.imgur.com/6OQBK7r.jpg[/t]
We both somehow managed to shoot each other at the exact same microsecond.[/QUOTE]
i thought the game banned that from happening, because i've done that so many times ie i shoot ab ullet in someones head in the second they did to me
[QUOTE=RaxaHax;51022056]They're onto me.
[img]http://puu.sh/r4Fn3/c424ebb691.png[/img]
(I sprayed him through a barricaded door)[/QUOTE]
drones are for pussies get with the times grandpa
Which dlc operator should I buy? I don't have any of them and finally got to 25k
Dustline operators are both good
blackbeard if you want a good shooty operator
[QUOTE=elitehakor;51036620]blackbeard if you want to be a mighty fucking peeking cunt[/QUOTE]
dont mind if i do.
But what the fuck, they didn't even bother to make a fancy video for him.
[QUOTE=Oscar Lima Echo;51036625]dont mind if i do.
But what the fuck, they didn't even bother to make a fancy video for him.[/QUOTE]
no DLC operator gets a fancy video
[QUOTE=Oscar Lima Echo;51036555]Which dlc operator should I buy? I don't have any of them and finally got to 25k[/QUOTE]
I recommend Valkyrie, Blackeye's are[I] incredibly [/I]useful
[QUOTE=Oscar Lima Echo;51036555]Which dlc operator should I buy? I don't have any of them and finally got to 25k[/QUOTE]
blackbeards the most op but hes probably getting nerfed in 4.2, i would get valk just in case
Wish we had a release date for 4.2.
4.1 was announced a month in advance.
[URL]http://rainbow6.ubi.com/siege/en-GB/updates/skullrain/reinforcements.aspx[/URL]
New attachments and new gadgets coming
Heavy Barrel and Muzzle Brake as well as claymores for attackers and impact grenades for defenders
So glad to see that shooting Blackbeards shield is no longer gonna be a fool's errand.
Still no Tachanka changes :(
Love the sound of the update. Really hoping the impact grenades aren't as powerful as the nitro cells, though, considering it won't have a velcro rip sound and will overall be very sudden. Claymores are a sweet addition to keeping your back covered from roamers, I can definitely say I've had moments where I wish I had something like that, and I think it'll also help make more people used silent weaponry if they're roaming so they can take these out without drawing attention.
Heavy barrel on Mac-11
hahahahah
aaaahaha
[editline]12th September 2016[/editline]
[vid]https://my.mixtape.moe/zmymmn.webm[/vid]
good video game
What I think is the most exciting in the update :
The fact that they wrote "You can expect these kinds of updates for [I]future seasons[/I]"
Future seasons confirmed ! :dance:
Or they mean fixing shit after the next season is done, kinda like how Battlefield goes
VALKYRIE NOW HAS 3 BLACK EYE CAMERAS, DOWN FROM 4
cant take this patch seriously, like it really doesnt encourage good cam placements
oh wow even more recoil for the mk17, pretty much no use for it, might aswell go for the SR-25 now
[QUOTE][HIT REGISTRATION]
We are aware that many players have been experiencing hit registration issues since the start of Season 3, and patch 4.1. This is a challenging issue to tackle as there appear to be several factors that could be influencing issues with hit registration and replication (what each player sees/experiences) based on the reports from players.
One of these issues related to high ping has been identified and fixed in 4.2. Players will sometimes connect to the wrong datacenter, which will result in high ping. This issue often results in a bad gaming experience and may sometimes be related to Hit Registration issues.
We have a dedicated team assigned to work on this issue and they are making it a priority.[/QUOTE]
lmao as if
Really liking the look of this update, claymores are going to be essential. Only thing that would've made this better is Tachanka buffs and a Pulse nerf.
Idk, I think Pulse is fine as it is. I literally have to hug the wall in order to get a signal on the device.
Rook gets a grenade :excited:
[editline]12th September 2016[/editline]
P90 sucks less now aw yea
[QUOTE=Destroyox;51040611]Really liking the look of this update, claymores are going to be essential. Only thing that would've made this better is Tachanka buffs and a Pulse nerf.[/QUOTE]
nerfing Pulse any further would be pretty stupid imo
what's the point of a free wallhack if it gets to the point where they'll still get the drop on you anyways
Really digging all of the changes
[QUOTE=Destroyox;51040611]Pulse nerf.[/QUOTE]
again? they already nerfed him with autoshotty+sensor nerf
Oh they did? I haven't kept up with patches after Skull Rain launched.
yes his range is 9m now
[editline]12th September 2016[/editline]
instead of the old 12m
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