• Rainbow Six - Mira Mira on the wall
    5,001 replies, posted
I always play with vsync off unless I get tearing. That all bitch does for me is eat frame rates
That's the point of vsync, it limits fps at 60 (in most implemenations) to prevent tearing
Anyone got a fix for "Battleye service not running"? I can launch the game just fine and attempt to matchmake, but just kicks me out every time with error 00001001. Battleye is fucking running as a service, but the game doesn't want to acknowledge that at all. [editline]31st July 2016[/editline] I can play Terror Hunt all by myself however, which is pretty fucking dumb.
we have 23 people in discord and only 4 people are playing r6 siege atm does nobody here pay attention to chat? we wanna start games people, I dont want to be discord matchmaking service for everyone.
[QUOTE=lilguy;50806725]Anyone got a fix for "Battleye service not running"? I can launch the game just fine and attempt to matchmake, but just kicks me out every time with error 00001001. Battleye is fucking running as a service, but the game doesn't want to acknowledge that at all. [editline]31st July 2016[/editline] I can play Terror Hunt all by myself however, which is pretty fucking dumb.[/QUOTE] You need to have something called BattleEye Launcher running as a process. Just validate your game files and try again, that fixed it for one of my friends. [editline]31st July 2016[/editline] [QUOTE=Maadz;50806784]we have 23 people in discord and only 4 people are playing r6 siege atm does nobody here pay attention to chat? we wanna start games people, I dont want to be discord matchmaking service for everyone.[/QUOTE] Slamming down the @here and @everyone tags every 2 seconds can get frustrating, my man.
Verified and reinstalled a few times. Fixed it by either by updating drivers or turning off Shadowplay
Every team I get immediately walls themselves in the objective and get us all killed at once, how do I get gud
[QUOTE=Maadz;50806784]we have 23 people in discord and only 4 people are playing r6 siege atm does nobody here pay attention to chat? we wanna start games people, I dont want to be discord matchmaking service for everyone.[/QUOTE] You scrubs never chat me to play so
Cleared the first two situations, didn't get any stars on the 2nd one time for a quick break and then I'll do the rest. Not sure what to think of the game yet, seems like your average bread&butter FPS with an extremely interesting CQB twist
[QUOTE=NitronikALT;50807042]Cleared the first two situations, didn't get any stars on the 2nd one time for a quick break and then I'll do the rest. Not sure what to think of the game yet, seems like your average bread&butter FPS with an extremely interesting CQB twist[/QUOTE] The situations are to teach you the basics. Actual play has a lot more thought... and anger... involved
some gameplay of the realism mode. [media]https://www.youtube.com/watch?v=NXEBror9E9Yp[/media] No way am I playing this without a mic.
Heartbeat sensor is one of the things that desperately needs a microphone to get the most out of it, unless you are selfish of course
[QUOTE=Grim2o0o;50806789]You need to have something called BattleEye Launcher running as a process. Just validate your game files and try again, that fixed it for one of my friends. [editline]31st July 2016[/editline] Slamming down the @here and @everyone tags every 2 seconds can get frustrating, my man.[/QUOTE] thats why i do it just for you ;) you can always just disable the @mentions, which is what I would recommend also, good game guys who I played with this night that was fun. [editline]31st July 2016[/editline] [QUOTE=Code3Response;50807023]You scrubs never chat me to play so[/QUOTE] sorry mate, I have you in my friends list, but I forgot your username for a bit.
[QUOTE=Zeos;50807363]Heartbeat sensor is one of the things that desperately needs a microphone to get the most out of it, unless you are selfish of course[/QUOTE]heartbeat sensor is now one of those things that are so blatantly fucking annoying for the attacking team, you can't help but wonder why in the fuck pulse was buffed when no one asked for him to be. you don't need a mic to make anything out of his sensor, one person can wreck an entire team just as pulse if you're even half-decent. they better nerf the hell out of him soon, give his sensor a limited amount of time that it can be used before it runs out of battery. take away his c4. SOMETHING. he's ridiculous right now.
[QUOTE=bradleigh;50808276]heartbeat sensor is now one of those things that are so blatantly fucking annoying for the attacking team, you can't help but wonder why in the fuck pulse was buffed when no one asked for him to be. you don't need a mic to make anything out of his sensor, one person can wreck an entire team just as pulse if you're even half-decent. they better nerf the hell out of him soon, give his sensor a limited amount of time that it can be used before it runs out of battery. take away his c4. SOMETHING. he's ridiculous right now.[/QUOTE] Pick IQ.
Hey we got 3 peeps in discord, anyone else wanna join?
[QUOTE=Grim2o0o;50808323]Pick IQ.[/QUOTE]iq's existence isn't enough. pulse is leagues stronger than he deserves to be. there is no justification for pulse's buff and he is simply devastating now with literally zero teamwork required.
This game is weirdly refreshing. I don't know if it's the destruction that makes every level like... ten times as distinct or something, but every match feels fun, even if it's a shit match
[QUOTE=bradleigh;50808412]iq's existence isn't enough. pulse is leagues stronger than he deserves to be. there is no justification for pulse's buff and he is simply devastating now with literally zero teamwork required.[/QUOTE] literally 0 issues between now and before pulse's minor buff for me.
Remember the range of that thing in the alpha.
One thing I will say though, I swear there is a discrepancy between a character's view and their physical model
[QUOTE=Zeos;50808794]One thing I will say though, I swear there is a discrepancy between a character's view and their physical model[/QUOTE] it was even worse during the alpha, but yes, your camera is situated around the neck area of your character model.
[QUOTE=BeardyDuck;50808632]literally 0 issues between now and before pulse's minor buff for me.[/QUOTE]markers moving with a quicker updated feed? not a minor buff. everyone on the subreddit hates him now. so believe me, you're in the minority.
[QUOTE=bradleigh;50808851]markers moving with a quicker updated feed? not a minor buff. everyone on the subreddit hates him now. so believe me, you're in the minority.[/QUOTE]Subreddits are 98% the worst places ever to judge balancing.
[QUOTE=Doctor Zedacon;50808866]Subreddits are 98% the worst places ever to judge balancing.[/QUOTE]they have a point though. pulse is blatantly overpowered now. before, the updated feed was slow enough to give you a good idea where people were but you still had to make assumptions on their next movements - it wasn't tracking people AS THEY MOVE with their marker. i DESTROY with pulse now. if you're competent in any regard, you should destroy with him. his buff was entirely unnecessary, especially when you've got operators like tachanka who are practically useless.
I'm still kind of confused why they buffed Pulse of all characters, I personally think he was in a pretty good place before. Now I feel silently discriminated against for playing him since he's pretty much babbys first roamer now
[QUOTE=bradleigh;50808886]they have a point though. pulse is blatantly overpowered now. before, the updated feed was slow enough to give you a good idea where people were but you still had to make assumptions on their next movements - it wasn't tracking people AS THEY MOVE with their marker. i DESTROY with pulse now. if you're competent in any regard, you should destroy with him. his buff was entirely unnecessary, especially when you've got operators like tachanka who are practically useless.[/QUOTE] What I hate the most about him is that he's literally a wallhack now. The only difference is the 0.5 seconds it takes to equip his shotgun before wallbanging you.
I love pulse, but he was a pain in the ass to use before. It was impossible to judge where enemy was. Now he's much easier to use for what he was intended to do. If you want to avoid getting picked as a roamer, use an IQ or go for the objective. If he's trying to pulse from objective use drones or a Thatcher to jam his sensor. Pulse can be dealt with if he gets identified in a certain role. On site. Tight roamer. Loose roamer. Entrance blocker or outside aggro. Just identify what's he being used for. Oh and NEVER STAY STILL IN OBJECTIVE.
[QUOTE=Chernobyl426;50809087]I love pulse, but he was a pain in the ass to use before. It was impossible to judge where enemy was. Now he's much easier to use for what he was intended to do. If you want to avoid getting picked as a roamer, use an IQ or go for the objective. If he's trying to pulse from objective use drones or a Thatcher to jam his sensor. Pulse can be dealt with if he gets identified in a certain role. On site. Tight roamer. Loose roamer. Entrance blocker or outside aggro. Just identify what's he being used for. Oh and NEVER STAY STILL IN OBJECTIVE.[/QUOTE] no hes just really op. putting a breaching charge anywhere near him? dead. enemy team grouped up? dead. breath oxygen? dead.
I have yet to stop hating bomb defusal as a game mode.
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