• Rainbow Six - Mira Mira on the wall
    5,001 replies, posted
The problem with the SMG wasn't even the ACOG straight up, it's the 1270RPM fire rate and large but manageable spread that allows you to saturate an area with bullets quickly and guarantee a headshot when you spray anywhere near a head.
[t]https://i.redd.it/ycu2gel206yx.jpg[/t] F [editline]17th November 2016[/editline] goodbye lil guy :(
I just bought this game and the community is surprisingly fun, I have not yet played with/against toxic players. I've got a question: Is there a way to turnoff that awful light contrast between indoor and outdoor environment? When I'm outside I can't see shit because it's too dark inside and when I'm inside and can't see shit outdoor because there's too much light.
Nope. It's been a complaint since launch. It's not changing
Downloading the update now. Is it really slow for anyone else? Mine should be done by now.
[QUOTE=Code3Response;51386298]Nope. It's been a complaint since launch. It's not changing[/QUOTE] Patch notes for Red Crow say they changed something. [URL]http://rainbow6.ubi.com/siege/en-US/updates/redcrow/index.aspx[/URL] [quote] FIXED - Light coming from outside the building will blind/hinder players inside.[/quote]
They should've kept it and made polarized sunglasses an equip option
[QUOTE=GetBent;51386322]Patch notes for Red Crow say they changed something. [URL]http://rainbow6.ubi.com/siege/en-US/updates/redcrow/index.aspx[/URL][/QUOTE] I'm not holding my breath, but am open to a much needed improvement
[QUOTE=Code3Response;51386298]Nope. It's been a complaint since launch. [B]It's not changing[/B][/QUOTE] Uhh yeah it is. They've made it apparent plenty of times that they are going to fix it. Most recently a month ago.
[QUOTE=Hogie bear;51386520]Uhh yeah it is. They've made it apparent plenty of times that they are going to fix it. Most recently a month ago.[/QUOTE] They said there's a small fix in this update, and an overhaul of the lighting system in 5.2, so one can hope!
Seems they may have broken shotgun destruction [url]http://imgur.com/WPYyF7T[/url]
That destruction looks... accurate for what would be destroyed
[QUOTE=Code3Response;51386718]That destruction looks... accurate for what would be destroyed[/QUOTE] [video=youtube;0dbtBWp_beo]https://www.youtube.com/watch?v=0dbtBWp_beo[/video] it depends on the flimsiness of the walls and the rounds used obviously, but it doesn't look like it would be that dramatic then again this is a game so
[QUOTE=GetBent;51386693]Seems they may have broken shotgun destruction [url]http://imgur.com/WPYyF7T[/url][/QUOTE] [t]http://i.imgur.com/EJ0sBdv.png[/t] It's so easy to make entry/murder holes in the walls now with pump shotguns, it's actually pretty sweet. I hope they keep it.
Well Echo will be my new main, for sure. I enjoy being on cam to help my roamer friend, so this new gameplay will be really prefect for me!
I think impact grenades make larger holes now. [editline]17th November 2016[/editline] [t]http://i.imgur.com/A5Fkvsz.png[/t] Yeah, pretty big.
Hibana's Type 89 is really good. High damage, high rate of fire, low recoil.
Is Hibana as busted as the preview made her seem?
god damn it i hate it when you try to vault in a hole and it pushes you back every time. That just cost me a round.
[video=youtube;sdHzEAe8KaE]https://www.youtube.com/watch?v=sdHzEAe8KaE[/video] So on PS4, Hibana has a chance to freeze your game for about 2 - 3 seconds. But it just scored me a kill.
Echo is fun as fuck and what I've wanted out of a three armor defender for a long time.
I either faced two games in a row with at least four people hacking or I've seriously underestimated some of the fucking game sense of people who reach Diamond. When you get balls to the walls charged at the most inconvinent times every single change possible, like when you're just pulling out a C4 and they jump the fucking window at the same time, or you check stairs, check stairs again, make sure no one is on the fucking stairs, look away, and then shot in the back of the head [I]from fucking stairs[/I], or rotate to behind the bomb site on defense only to be met by someone arriving at the same time as you already aiming down the fucking hallyway. Just too many God damn things in a row for two games in a row to make me think something isn't fucky.
It was match point and I was turning the corner to pre-fire Hibana, but when she detonated her charges it crashed the game for [i]everyone in the match.[/i] [editline]17th November 2016[/editline] [URL="https://twitter.com/PhantomNations/status/799474407991283712"]Nevermind, servers are under attack.[/URL]
[QUOTE=Hellsing4682;51389709]It was match point and I was turning the corner to pre-fire Hibana, but when she detonated her charges it crashed the game for [i]everyone in the match.[/i] [editline]17th November 2016[/editline] [URL="https://twitter.com/PhantomNations/status/799474407991283712"]Nevermind, servers are under attack.[/URL][/QUOTE]It lasted like half an hour.
according to ubi, that was only on xbox one servers
hibana seems not that good, same problems as thermite but worse
thermite has no problems, hes a wonderful human being [editline]18th November 2016[/editline] he's like a "hold my beer, check this shit out" type guy
Man, I didn't wanna spend any more money on this game but those elite skins are tempting me so much :worried: Also Echo is beast, his MP5SD might have shit damage output but a short controlled burst to the head is always a silent takedown. [editline]18th November 2016[/editline] And he feels faster than 3 armour, something ain't right.
I'm noticing both operators seem to be really fast for some reason.
Japanese red makes them faster.
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