[QUOTE=cyclocius;51644207]I've sunk about 25 hours into this beautiful game, but last night I realised that as IQ I could see certain operators through walls. I think it was a Pulse and I guess I saw his heartbeat sensor, who else can IQ detect this way?[/QUOTE]
Anyone using a laser sight
I was fucking around in Casual and losing badly so I may as well have a little bit of fun. Fuze doesn't like fun. :v:
[vid]https://my.mixtape.moe/ycmzgz.mp4[/vid]
[b][screenshot sounds][/b]
[QUOTE=WhySoSeriouz;51644329]I was fucking around in Casual and losing badly so I may as well have a little bit of fun. Fuze doesn't like fun. :v:
[vid]https://my.mixtape.moe/ycmzgz.mp4[/vid]
[b][screenshot sounds][/b][/QUOTE]
Now this gave me an insane idea to put up that song every time you die.
This must be a mod for this game.
Anyone else just have those days where they cannot play to save their life? Been playing this game every day for the past two weeks but last night I could just not get my bearings. Kept getting shot from blind spots and my reaction times were slow. Think I need to take a break.
I have this thing with my subconcious when I try shooting a drone, my hand tenses up and my aim gets shit. I actually think it's because of the amount of times a friendly runs in front of my fire, so I'm super concentrated on not hitting them.
Ash genuinely needs a nerf or a hitbox adjustment. She is seriously impossible to hit. Feels like a 3 armor op with 3 speed.
2 changes I'd like to see in Siege. Any thoughts?
-Make 3 armor more useful by giving them a guranteed first DBNO even when headshot.
-Let IQ see people on their phones when checking cameras.
[QUOTE=Destroyox;51646909]-Let IQ see people on their phones when checking cameras.[/QUOTE]
That'd be pretty interesting. I think IQ should automatically mark all electronics she finds though. A unique one so it doesn't get mixed with manual markings and camera spotting.
Had a game where I caught people in all 3 welcome mats. Feelsfuckinggoodman
[QUOTE=Keychain;51647583]That'd be pretty interesting. I think IQ should automatically mark all electronics she finds though. A unique one so it doesn't get mixed with manual markings and camera spotting.[/QUOTE]
First make it so she can't see friendly gadgets (ala drones)
Why can she see teammates drones but pulse can't see his teammates heartbeats.
Anybody wanna play?
[QUOTE=redBadger;51647717]First make it so she can't see friendly gadgets (ala drones)
Why can she see teammates drones but pulse can't see his teammates heartbeats.[/QUOTE]
Because teammates are visible through walls all the time. Or aren't they on ranked?
Yesterday got one of those sick plays with hiding inside the cupboard in Kafe Dostoyevsky. Almost managed an ace by doing a quad kill and running out of ammo, leaving last Ash with 20% of HP :v:.
[editline]10th January 2017[/editline]
[QUOTE=G-Strogg;51648542]Because teammates are visible through walls all the time. Or aren't they on ranked?[/QUOTE]
Ranked gameplay is no different to regular gameplay besides the fact that you chose where to spawn as attacker / vote on defending spot as defender.
Tactical realism is in non-official gameplay list where you get no points.
[QUOTE=Totenkreuz;51647677]Had a game where I caught people in all 3 welcome mats. Feelsfuckinggoodman[/QUOTE]
The natural bodily euphoric release at the sound of *THUNK* and the little operator yell from a distance.
Hnnng.
[QUOTE=G-Strogg;51648542]Because teammates are visible through walls all the time. Or aren't they on ranked?[/QUOTE]
Speaking of that, I turned that off in the UI options, too many times my teammates outlines were behind my enemy and caused me to miss their head poking out or something like that.
Leaving the Icons above teammates heads is enough for me.
Which is something that I really appreciate Ubisoft doing, allowing us to remove UI elements. The giant "5 vs 3" popups were also annoying, distracting, and blocked my vision too.
Used raptor legs as a proper noun. Might as well keep them in.
[QUOTE=Grim2o0o;51649158]The natural bodily euphoric release at the sound of *THUNK* and the little operator yell from a distance.
Hnnng.[/QUOTE]
I still get that feeling from kapkans.
Theres nothing funnier than hearing a distant explosion and screams.
[QUOTE=Holt!;51650074]I still get that feeling from kapkans.
Theres nothing funnier than hearing a distant explosion and screams.[/QUOTE]
Especially better when it's a game winning Kapkan trap.
Everything tenses up, down to the last 15 seconds, spectating a 1v1 scenario, then OPFOR blows up with a shriek and the round is over with everyone wondering what the fuck happened.
Why did the fix the only reason to play the game...the raptor legs
[QUOTE=Totenkreuz;51647677]Had a game where I caught people in all 3 welcome mats. Feelsfuckinggoodman[/QUOTE]
I had one where I had a 1v4 and they all rushed and three of them hit my bear traps. :v:
[quote]Fixed – In some instances, Operators appear to have raptor legs in the Kill Cam.
[/quote]
NOOOOOOOOOOOO
Fuck.
I think the best part is the fact that they capitalized Raptor Legs like it's an official thing :v:
hopefully they'll hear the cries and make it a charm
[QUOTE=Naught;51652306]hopefully they'll hear the cries and make it a charm[/QUOTE]
make it an elite uniform available for all ops
equip it and you do non-stop raptor legs
Wish I could enjoy raptor legs one last time.
But Ubisoft won't respond to me about my damn account still being hacked.
The brazillian prick who took it can't use it, I still control the email and he didn't change the password himself, so I changed it again just to insure he couldn't use it. But Ubisoft won't say a damn thing to help me get it back fully under my control.
i remember when valve were gonna fix tf2 scout crazy legs but people also complained and they kept it in :v:
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