• Rainbow Six - Mira Mira on the wall
    5,001 replies, posted
FIXED – Using Alt + Enter during the Operator Select would allow players to change Operators during loading. damn you!!! [editline]6th February 2017[/editline] [QUOTE=Flapjacks;51784960]Mira's whole window thing is actually a pretty good incentive to go with smoke grenades when attacking.[/QUOTE] yeah, clientsided nades that work 30/100 times
Will shock drones be able to destroy the gas canister that drops the window on Mira's thing? I can actually see her not being picked much if Twitch can completely fuck over the defenders by giving the attackers free holes in reinforced walls when Mira is picked.
just have mute put a jammer by the thing?
[QUOTE=milktree;51785160]just have mute put a jammer by the thing?[/QUOTE] twitch is a counter to mute as well since she can zap the jammers.
[QUOTE=Naught;51784797]kap isn't awful, he just isn't good against a team that actually knows what they're doing and checks for traps[/QUOTE] Even those who know that traps are there will still hit them if you know how to play Kap. But tachanka is garbage. People pick him in ranked on the low levels
Dammit, I thought they fixed the sight placements when I read the first part, but all they did was just cram them even more in your face. :why:
[QUOTE=Grim2o0o;51785293]Dammit, I thought they fixed the sight placements when I read the first part, but all they did was just cram them even more in your face. :why:[/QUOTE] no its alright with me, the problem was as you could also see, that if the camera was further back the sight was also zoomed out due to the way the sights are rendered
I'm wondering if we can put a Valk cam on Mira's mirrors. That could be useful.
[QUOTE=Grim2o0o;51785293]Dammit, I thought they fixed the sight placements when I read the first part, but all they did was just cram them even more in your face. :why:[/QUOTE] At least its consistently crammed in your face now.
[QUOTE=NapyDaWise;51785389]I'm wondering if we can put a Valk cam on Mira's mirrors. That could be useful.[/QUOTE] ... How
[QUOTE=Naught;51785170]twitch is a counter to mute as well since she can zap the jammers.[/QUOTE] yea but thats more so based on position. there are situations where twitch's drone cant get sight on mute's jammer without getting jammed
[QUOTE=Code3Response;51785405]... How[/QUOTE] you throw it right onto the glass since the camera can see everywhere except the surface its on but that wouldnt work since youd have to stick it to the mirror, and you wouldnt see whats through it
It would be pointless for multiple reasons. 1. You would be sticking the camera onto the surface itself (not inside), meaning it would look [i]away[/i] from the one way glass 2. You could stick it behind the glass, so you can view through it from the inside, but that would be an extremely useless angle blocked off by a reinforce wall (it would be better outside, even though you should be watching the angle yourself, preferably with a gun ready) 3. You would (be attempting to) cover the same angle twice with two gadgets that are vulnerable to Twitch's Shock Drone
It's nice to see a majority of the ops being used for the most part. Most ops are being used at least some of the time. Unlike some games where the meta is always the same 5 characters
[QUOTE=GentlemanLexi;51785621]you throw it right onto the glass since the camera can see everywhere except the surface its on but that wouldnt work since youd have to stick it to the mirror, and you wouldnt see whats through it[/QUOTE] You can see out the window, why would you need another cam there?
[QUOTE=Naught;51785170]twitch is a counter to mute as well since she can zap the jammers.[/QUOTE] If you let the drone on your side of the wall to kill the jammer, yeah. At that point it's whoever misses' fault.
[QUOTE=usaokay;51783728][t]http://i.imgur.com/i4Gticx.jpg[/t] Now we know the meta from now on. Terrorist Hunt is more of a wildcard.[/QUOTE] I thought I saw more echo than that but yeah the jpns are p strong [editline]6th February 2017[/editline] What makes doc and glaz so bad
[QUOTE=KillRay;51786064]I thought I saw more echo than that but yeah the jpns are p strong [editline]6th February 2017[/editline] What makes doc and glaz so bad[/QUOTE] I feel like glaz is weak because acogs are so strong. With doc, its mainly because headshots are probably 50% or more of all kills, and doc can't bring back the dead.
I'm surprised Montagne is so low
[QUOTE=lilguy;51785642]It would be pointless for multiple reasons. 1. You would be sticking the camera onto the surface itself (not inside), meaning it would look [i]away[/i] from the one way glass 2. You could stick it behind the glass, so you can view through it from the inside, but that would be an extremely useless angle blocked off by a reinforce wall (it would be better outside, even though you should be watching the angle yourself, preferably with a gun ready) 3. You would (be attempting to) cover the same angle twice with two gadgets that are vulnerable to Twitch's Shock Drone[/QUOTE] Well I saw cams put on windows that could see on the surface they were put on. I don't play valk that much so I don't really know.
[QUOTE=usaokay;51786133]Give Doc a defib unit.[/QUOTE] I could see that working out okay if it was loud as shit, could only be used once, and wasn't instant. [editline]a[/editline] Like maybe force Doc to pretty much make himself defenseless and in the open (assuming you shot someone in clear sight) for like 6 seconds or something like that.
New thread title for incoming ops?
Wouldn't a velvet shell be useless because velvet is soft
[QUOTE=gk99;51786919]I could see that working out okay if it was loud as shit, could only be used once, and wasn't instant. [editline]a[/editline] Like maybe force Doc to pretty much make himself defenseless and in the open (assuming you shot someone in clear sight) for like 6 seconds or something like that.[/QUOTE] Have him shout "CLEAR" very loudly every other second
Has anyone mentioned yet that "Mira" is "Sight" or "(he/she) Looks"
[QUOTE=Cutthecrap;51787313]Has anyone mentioned yet that "Mira" is "Sight" or "(he/she) Looks"[/QUOTE] It also sounds like a New Englander with a heavy accent saying "mirror" :v:
[QUOTE=redBadger;51786341]I'm surprised Montagne is so low[/QUOTE] no big surprise shields still aren't worth picking i hate the gameplay shields bring to R6:S anyway. You can't deal with them unless you're certain operators with a nitro/you're smoke so all you can do is hope they move into a bad spot or they'll go away
That's something a low level player would say. There's always ways to defeat them
[QUOTE=ashxu;51787470]no big surprise shields still aren't worth picking i hate the gameplay shields bring to R6:S anyway. You can't deal with them unless you're certain operators with a nitro/you're smoke so all you can do is hope they move into a bad spot or they'll go away[/QUOTE] that being said i absolutely love playing shields because the "haul ass and get gas" meta is frustrating and mentally exhausting. the game's supposed to be about taking your time and using strategy. not about using light armor to punish the other team for doing exactly what the game is about
[QUOTE=redBadger;51786341]I'm surprised Montagne is so low[/QUOTE] I'd play him more if he was toggle. Everytime I play Montagne I feel like I'm shortening the lifespan of my mouse. And then my finger hurts when I'm finished.
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