• Overwatch - We're all soldiers now
    5,001 replies, posted
So bets are on that Sombre and the AI are the first new heroes? I wonder if we will get a roadmap for all the Summer content
[url]http://www.strawpoll.me/10242567[/url] Made a poll out of curiosity. I see tons of mixed opinions on Zenyatta so feel free to vote and spread this poll to wherever Overwatch is discussed, except reddit since it's already there. I don't want to argue about his balance, I just want to see what the majority opinion is.
[QUOTE=slashsnemesis;50342098][url]http://www.strawpoll.me/10242567[/url] Made a poll out of curiosity. I see tons of mixed opinions on Zenyatta so feel free to vote and spread this poll to wherever Overwatch is discussed, except reddit since it's already there. I don't want to argue about his balance, I just want to see what the majority opinion is.[/QUOTE] Needs an option for "revert nerf to harmony orb"
[QUOTE=MasterKade;50342113]Needs an option for "revert nerf to harmony orb"[/QUOTE] That fits under #3 I would say
[QUOTE=dai;50342092] [t]http://images.akamai.steamusercontent.com/ugc/277346667215183461/4F31FBC6BEF662A242980E4CC54CF01226832DEF/[/t] [/QUOTE] "jesus christ how horrifying"
[QUOTE=slashsnemesis;50342098][url]http://www.strawpoll.me/10242567[/url] Made a poll out of curiosity. I see tons of mixed opinions on Zenyatta so feel free to vote and spread this poll to wherever Overwatch is discussed, except reddit since it's already there. I don't want to argue about his balance, I just want to see what the majority opinion is.[/QUOTE] My only problem with Zenyatta was more of a problem with Widowmaker. A fully charged body shot from her does 150 damage. Which I think is too much for a body shot. And because Zenyatta has no mobility he was a prime target for easy one shot kills. I think Widowmaker's body shot should be nerfed to 125. And maybe give Zenyatta an extra 25 normal HP.
[t]https://67.media.tumblr.com/427b0df5cdc48963efc0005d3fbfe2a7/tumblr_o79bm6X9QZ1r1j0z0o1_1280.png[/t] What the fuck is a tsum tsum?
I came up with an idea for a hero just a few moments ago; How about a hero that uses water whose main strategy revolves around pushing enemies around with waves that they conjure. They might have an electrically themed secondary that they can use in combo with water to do more substantial damage. The waves can also be used on teammates to speed them up (They'd ride the wave) Their ult would be a reverse of Zarya's and pushes enemies away from a certain area.
[QUOTE=Ryu-Gi;50342186]I came up with an idea for a hero just a few moments ago; How about a hero that uses water whose main strategy revolves around pushing enemies around with waves that they conjure. They might have an electrically themed secondary that they can use in combo with water to do more substantial damage. The waves can also be used on teammates to speed them up (They'd ride the wave) Their ult would be a reverse of Zarya's and pushes enemies away from a certain area.[/QUOTE] I really can't imagine a water themed hero, but I do like the idea of a combo based AOE attack.
[QUOTE=Ryu-Gi;50342186]I came up with an idea for a hero just a few moments ago; How about a hero that uses water whose main strategy revolves around pushing enemies around with waves that they conjure. They might have an electrically themed secondary that they can use in combo with water to do more substantial damage. The waves can also be used on teammates to speed them up (They'd ride the wave) Their ult would be a reverse of Zarya's and pushes enemies away from a certain area.[/QUOTE] leaked concept [t]http://vignette1.wikia.nocookie.net/splatoon/images/9/93/A_female_Inkling_ready_for_battle.png/revision/latest?cb=20150702060927[/t] I like where you're going but pushing enemies around outside of an ult is definitely a no-go, save for some one-offs, like the existing knockbacks on long cooldown and are otherwise rather situational on enemies being in the wrong place at the wrong time instead of all the time (dva boosting, junkrat's mine, pharah's secondary, rein's tackle). And like above, the idea of attacks that get better if played in conjunction is pretty cool, zenyatta already works that a bit. Would be cool to have someone affect only their own skills, but to far greater effect if done right
[QUOTE=Ryu-Gi;50342186]I came up with an idea for a hero just a few moments ago; How about a hero that uses water whose main strategy revolves around pushing enemies arou-[/QUOTE] This is the exact moment I rated disagree
[QUOTE=Nightfury;50339840]On the topic of same voice actors again [URL="http://wowwiki.wikia.com/wiki/Kilrogg_Deadeye"][IMG]http://i.imgur.com/c8izRD9.png[/IMG][/URL] Btw it's funny to think now that his name is Kilrogg [B]Deadeye[/B][/QUOTE] Did a thing in Audacity. [media]http://vocaroo.com/i/s0JjIWPQUWVS[/media] Alternatively: [media]http://vocaroo.com/i/s1uXpEObLXIc[/media]
[QUOTE=Zeos;50342097]So bets are on that Sombre and the AI are the first new heroes? I wonder if we will get a roadmap for all the Summer content[/QUOTE] I'll be a hipster and say that it's going to be this guy. [img]http://i.imgur.com/WBgf5k8.png[/img]
[QUOTE=ClauAmericano;50342268]I'll be a hipster and say that it's going to be this guy. [img]http://i.imgur.com/WBgf5k8.png[/img][/QUOTE] iirc that character ended up being Mei
[QUOTE=ClauAmericano;50342268]I'll be a hipster and say that it's going to be this guy. [img]http://i.imgur.com/WBgf5k8.png[/img][/QUOTE] Wasn't that Mei before a complete overhaul?
yeah it's widely believed that's early concept mei [editline]e[/editline] holy shit [editline]e[/editline] glad they've strayed away from the ugly side of the edgy gruff style they had going
[QUOTE=ClauAmericano;50342268]I'll be a hipster and say that it's going to be this guy. [img]http://i.imgur.com/WBgf5k8.png[/img][/QUOTE] I think thats mei before they changed it
Well now I kind of dislike Mei, I liked that yellow suit design...
[QUOTE=ClauAmericano;50342319]Well now I kind of dislike Mei, I liked that yellow suit design...[/QUOTE] [t]http://i.imgur.com/vLYrirA.png[/t][t]http://i.imgur.com/XR9bg6m.png[/t]
:ohno:
[QUOTE=slashsnemesis;50342098][url]http://www.strawpoll.me/10242567[/url] Made a poll out of curiosity. I see tons of mixed opinions on Zenyatta so feel free to vote and spread this poll to wherever Overwatch is discussed, except reddit since it's already there. I don't want to argue about his balance, I just want to see what the majority opinion is.[/QUOTE] Personally I think his Harmony orb should last 10 seconds, discord orb is fine as it is and he should get a slight health boost (like an extra 25 hp or so).
I felt really bad about how fast zenyattas melted, not only from widowmaker but pretty much anything else. His health being mostly recharging shield doesn't make up for shit when the whole health pool is small enough to get oneshot or burst down with almost no effort. it's important for him to stay as a backliner and otherwise out of people's focus, but he has to stay aggressive and in sight to keep his orbs up and that makes him easy to spot. We all know how unsafe even a decently hidden player is, but he can't HIDE if he wants to be of any use I'm sure he'll be much more powerful in coordinated teams, but in the VERY least he needs at least a tick more health than the widow bodyshot. Hell, making his 50 health armor-rated would solve that
[QUOTE=ClauAmericano;50342319]Well now I kind of dislike Mei, I liked that yellow suit design...[/QUOTE] There's always the possibility his design might be salvaged later down the line. There's a lot you could do with a hazmat suit hero; fire, chemicals, radioactive waste - not to mention he looks more like a bad guy, which Overwatch is sorely in need of more of.
So I made a thing. [t]http://i.imgur.com/xYiXKqw.jpg[/t] Just John "Reaper" Freeman doing his thing.
[QUOTE=Pvt. Martin;50342418]So I made a thing. [t]http://i.imgur.com/xYiXKqw.jpg[/t] Just John "Reaper" Freeman doing his thing.[/QUOTE] "Zombie Goasts walk among you!"
[QUOTE=dai;50342370]I felt really bad about how fast zenyattas melted[/QUOTE] Zenny's biggest flaw is more that he's innately fragile, slow, and not all too mobile - but has to be on the front line to be an effective asset. His healing orb could stand to be a tiny bit more effective, but discord and his offensive attacks are a-ok. Considering that he can't self-heal, I feel like his total HP really should be brought up to 200, and they can mess around with his balance of health/shields from there. He has none of the mobility Mercy/Lucio has. (And Symmey has an insanely powerful close-range weapon to discourage hugging.) I also really want another Legendary skin for him based off of these: [t]https://upload.wikimedia.org/wikipedia/commons/9/97/Maneki_neko_Germersheim_2.jpg[/t] Replace the soothing orb firing sound with a jingly bag of coins instead, and you could even go as far as to replace the orbs with that [URL="https://en.wikipedia.org/wiki/Koban_%28coin%29"]traditional coin[/URL] and we'd be :ok: [sp]I know it makes no sense, but I want it anyways.[/sp]
[img]https://66.media.tumblr.com/cd589e148b02c64bb3bebc77c5018337/tumblr_o7a6qwTGSc1u7d7jco1_540.png[/img]
I can't wait till Overwatch adds bumper cars in 6 years!
Stupid question. Is it possible to upgrade from Origins to Collectors edition? I mean I don't mind buying it full price but I kinda want it now.
[img]http://i.imgur.com/xZSoOC1.png[/img] now I just have to sit here and wait
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