• Grand Theft Auto Series Megathread V10 - Single Player DLC When?
    5,001 replies, posted
Pigalle and Mamba are evenly matched on a vast majority of "balanced" tracks, thanks to the Mamba having to brake MUCH earlier when turning, and the Pigalle having much better grip as well as a higher top speed despite lower acceleration. The Blade meanwhile has the third best 0-60 in the entire game, the only two that beat it being supers, and it can put it to great use on tracks with a lot of sharp turns and hairpins. You HAVE to brake to take said turns no matter what you're using, so having both an excellent 0-60 and a good 60-0 really helps the Blade in that case. Blackfin is also muscle, FYI.
I absolutely love my Casco but I haven't seen anyone else driving it for some reason, although the car is pretty fast.
I can run most tracks with the mamba without ever braking, it holds inertia through a slide pretty well. the pigalle handles weird and doesn't like hairpins [editline]28th March 2016[/editline] [QUOTE=DaBeaver;50019877]I absolutely love my Casco but I haven't seen anyone else driving it for some reason, although the car is pretty fast.[/QUOTE] I used to drive a topless casco until rockstar took it away [editline]28th March 2016[/editline] [img]http://imgkk.com/i/fsqa.jpg[/img] rip topless casco 2015-2015
[QUOTE=butre;50019889]I can run most tracks with the mamba without ever braking, it holds inertia through a slide pretty well. the pigalle handles weird and doesn't like hairpins[/QUOTE] There's a difference between a turn and a curve when you're talking about a racetrack. The difference is how quickly you're expected to change direction. Pigalle sucks at curves since it's FWD and understeers like a Prius, Mamba sucks at turns because it weighs basically nothing and refuses to stay planted. Balanced courses have both instead of favoring one or the other, so the two can get very similar lap times on those courses, frequently within 1/4 second. I have both and use them a lot, and they definitely have polar opposite strengths, weaknesses and driving styles, but in skilled hands they're near perfect equals.
[QUOTE=MightyLOLZOR;50018909]iirc, they've limited it to one appearance change per player.[/QUOTE] So that's why it's been done for me 3 times now? 2 times when it wasn't what i wanted? :v: [editline]28th March 2016[/editline] I just hope they'll drop the parent system for the next GTA if they do another online, because it's just bad
Why do they even leave some modifications unused? Like that topless Casco or modifications for police Interceptor?
[QUOTE=DaBeaver;50019940]Why do they even leave some modifications unused? Like that topless Casco or modifications for police Interceptor?[/QUOTE] the topless casco can't exist anymore, they made it all one model
[QUOTE=butre;50019963]the topless casco can't exist anymore, they made it all one model[/QUOTE] Which sucks, it looked good without the top. I miss mine.
Jesus fucking christ why is it so hard for Rockstar to allow you to change your fucking appearance Also for some reason when i lose connection to Social club and reconnect, it claims it has no access and doesn't allow me to go back into online unless i restart my game What the fuck
[QUOTE=butre;50019096]they really just need an update that adds a plastic surgeon[/QUOTE] there's actually some unused content for plastic surgery in the game, including a model for the operation room itself - so could happen someday ...though we know how R* are with this kind of thing
[QUOTE=tman450;50015960]Does anyone have any ideas on getting GTA IV to run on Windows 10? After the Social Club launcher, nothing happens, the game just doesn't load. I tried googling some solutions myself but most of them say reinstall GFWL, which doesn't work on W10. I'm stuck.[/QUOTE] Ihad an issue with the Drm that required updating my BIOS
I take it using the new character glitch to change your character's appearance doesn't work anymore?
[QUOTE=Pax;50020360]I take it using the new character glitch to change your character's appearance doesn't work anymore?[/QUOTE] Yeah, I don't know if it's intentional(probably is knowing R*), but what Nickolas mentioned above is basically what fucks you over if you're attempting to change your character's appearance using the glitch. I do not know why R* stopped letting people change their characters, but they have a history of making stupid decisions that fuck players over so it's not much of a surprise.
I also doubt they'll do anything big for this game anymore since some news post linked to GTAV on steam claims GTA6 is being developed [editline]28th March 2016[/editline] I just don't get this logic of only allowing you to change it once or twice
got bored so i made this [IMG]http://images.akamai.steamusercontent.com/ugc/291979401009291845/E222C073430D25C28111CB6E176371A08930607C/[/IMG]
[QUOTE=Adarrek;50017861]I love this new lowrider DLC [t]https://pp.vk.me/c627716/v627716243/3f660/e8Z78eaDXbw.jpg[/t] [t]https://pp.vk.me/c627716/v627716243/3f656/PUQ39vN4G50.jpg[/t] [t]https://pp.vk.me/c627716/v627716243/3f67e/N0jR25KNfx0.jpg[/t] [t]http://i66.tinypic.com/21dftw6.jpg[/t][/QUOTE] I love that DLC where it completely broke my game [IMG]http://i.imgur.com/5tJjQJnl.jpg[/IMG]
[QUOTE=EddieLTU;50020942]got bored so i made this [IMG]http://images.akamai.steamusercontent.com/ugc/291979401009291845/E222C073430D25C28111CB6E176371A08930607C/[/IMG][/QUOTE] I'M GRAND THEFTBURY
You know, I still don't get why they disabled animals in online. They could've used existing NPC spawn slots and it would've worked fine. IE, in the city a total of 25 pedestrian NPCs will spawn in a given cell, but then between zero and three of them are re-rolled as cats instead. Some areas will re-roll more potential spawns than this, like on mountain paths, and some places like the ocean will use the entire NPC table for animal spawns. There is NO REASON why this can't work, and menu users have demonstrated the game and the netcode can handle even dozens of them in one place just fine.
[QUOTE=Everything;50022145]You know, I still don't get why they disabled animals in online. They could've used existing NPC spawn slots and it would've worked fine. IE, in the city a total of 25 pedestrian NPCs will spawn in a given cell, but then between zero and three of them are re-rolled as cats instead. Some areas will re-roll more potential spawns than this, like on mountain paths, and some places like the ocean will use the entire NPC table for animal spawns. There is NO REASON why this can't work, and menu users have demonstrated the game and the netcode can handle even dozens of them in one place just fine.[/QUOTE] I loved spawning animals for people back when menus weren't an instant ban.
I believe only one major bug has ever been discovered involving animals in GTAO, and that's aquatic life smacking into yachts like they aren't there and either getting stuck or dying. That's just a navigation oversight though, they forgot to make the underside of yachts visible to NPCs. Literally a five-minute fix.
I used to spawn thousands of rabbits all over the city and the game handled it fine [editline]28th March 2016[/editline] [QUOTE=FlakTheMighty;50022580]I loved spawning animals for people back when menus weren't an instant ban.[/QUOTE] trust me menus aren't an instant ban right now source I've not stopped using them. I've even used cheat engine with no bans for weeks at a time [editline]28th March 2016[/editline] just don't spawn anything, only spawns are detected. stuff like godmode and aimbots are only detectable by players. how do you think I'm driving the new sabre turbo lowrider already?
Decided to go back to Online after losing interest months ago. Something fun to do, are hackerbux completely gone?
[QUOTE=Marden;50022696]Decided to go back to Online after losing interest months ago. Something fun to do, are hackerbux completely gone?[/QUOTE] money drops are but multipliers are safe-ish if you don't overdo it
[QUOTE=butre;50022607]how do you think I'm driving the new sabre turbo lowrider already?[/QUOTE] Is it possible to change someone else's into one? I'd love a Tornado Custom early.
[QUOTE=Everything;50022859]Is it possible to change someone else's into one? I'd love a Tornado Custom early.[/QUOTE] you need to have the tunable enabled on your end to store it, and I have to reenable the tunable every time I start up or it'll disappear until I reenable it
Oh? Is there some way I can re-enable returning player content using tunables without the use of a menu? Or is a menu required? I was robbed of my Blista Compact some time ago even though I had legitimate returning player access, and they refused to re-validate it.
[QUOTE=Everything;50023022]Oh? Is there some way I can re-enable returning player content using tunables without the use of a menu? Or is a menu required? I was robbed of my Blista Compact some time ago even though I had legitimate returning player access, and they refused to re-validate it.[/QUOTE] My friends all used this: [url]https://www.gta5-mods.com/misc/exclusive-content-for-returning-gtav-unlocker[/url] It says SP but it worked online for them and they've never had any repercussions. Some comments are saying it's not working anymore but I dunno if that's true or if they installed it wrong.
[QUOTE=TheAdmiester;50023221]My friends all used this: [url]https://www.gta5-mods.com/misc/exclusive-content-for-returning-gtav-unlocker[/url] It says SP but it worked online for them and they've never had any repercussions. Some comments are saying it's not working anymore but I dunno if that's true or if they installed it wrong.[/QUOTE] See, I had an automated tool that I made that did that. And it no longer works either.
[QUOTE=TheAdmiester;50023221]My friends all used this: [URL]https://www.gta5-mods.com/misc/exclusive-content-for-returning-gtav-unlocker[/URL] It says SP but it worked online for them and they've never had any repercussions. Some comments are saying it's not working anymore but I dunno if that's true or if they installed it wrong.[/QUOTE] That stopped working at the same time many legitimate returning players lost theirs as well. This was apparently a side effect of the way the returning player value was stored being changed (from a simple file into a tunable), and as a result it affected any player - returning or not - who had not recently validated this privilege and received the updated tunable before the file method was nullified. Some people were able to get it back, but Rockstar has since stopped re-validating these bonuses for PC players, due to the overwhelming number of tickets related to the issue.
[QUOTE=Everything;50023022]Oh? Is there some way I can re-enable returning player content using tunables without the use of a menu? Or is a menu required? I was robbed of my Blista Compact some time ago even though I had legitimate returning player access, and they refused to re-validate it.[/QUOTE] probably, I'll have to look into it. you need to use cheat engine to enable the tunable
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