• Grand Theft Auto Series Megathread V10 - Single Player DLC When?
    5,001 replies, posted
[QUOTE=FlakTheMighty;50023229]See, I had an automated tool that I made that did that. And it no longer works either.[/QUOTE] I really do miss your trainer It even had the ability for me to force an appearance change I could've used that now :( [editline]28th March 2016[/editline] I like how when Rockstar Support doesn't know how to answer you, they just remain mute forever
Y'know, I eagerly await GTAVI because that means then nobody'll be policing GTAV because it won't be their cash cow anymore.
I forgot I had GTA 4 installed in another HDD, loaded in to this: [IMG]http://i.imgur.com/uUIc2Ta.jpg[/IMG] Yeah... I think I know why I forgot about it.
Maybe it's just me, but I never got the appeal of adding real cars to GTA. Unless you replace all of the game brands with real ones, there will be some that are and some that aren't, and the smaller of those two groups will wind up really distracting to some people. They tend to be wildly different levels of detail too, since they're ripped from newer and newer games as time goes on and some popular ones never get updated, making either the really nice or really awful ones stand out and look even more out of place. Not to mention you have to replace signage to reflect these real brands, and even then characters will still refer to the game brands in dialog, which you can't change. Like, my reasoning isn't anything to do with lore friendly or not. It's everything to do with visual consistency, and how they can completely destroy it nine times out of ten.
I actually can't recall of any instances where a character calls a car by name/brand. Probably doesn't happen often. Anyways I personally only mod on a completed save file, so I don't have to worry about that.
[QUOTE=Tuskin;50024499]I actually can't recall of any instances where a character calls a car by name/brand. Probably doesn't happen often. Anyways I personally only mod on a completed save file, so I don't have to worry about that.[/QUOTE] Police radio comms will refer to your car by its base name even if modded IIRC, which is really jarring.
[QUOTE=butre;50022809]money drops are but multipliers are safe-ish if you don't overdo it[/QUOTE] I've never been able to get cash multipliers to work, how are you managing it with cheat engine anyway?
I've always wanted to be able to go out of cars while firing, like in Saints Row or Battlefield Hardline. [thumb]http://core0.staticworld.net/images/article/2015/02/battlefield-hardline-100566779-orig.jpg[/thumb] Looks stupid and highly unrealistic, but it seems like it would be a lot of fun.
Why on earth would you want to expose that much of yourself from your relatively bullet-resistant moving shield? Even from just a raw gameplay standpoint, what would the benefit be?
[QUOTE=Everything;50024808]Why on earth would you want to expose that much of yourself from your relatively bullet-resistant moving shield? Even from just a raw gameplay standpoint, what would the benefit be?[/QUOTE] Bringing the big guns to fight?
An example of how bad the GTAV character customization is for women. [img]http://i.imgur.com/qv9C6k5.png[/img] [editline]28th March 2016[/editline] [img]http://i.imgur.com/uywiYD8.png[/img] Look, we're twins!
[QUOTE=Nastardo;50024830]Bringing the big guns to fight?[/QUOTE] Real talk, if you're talking ARs or other stuff that size, it's more generally effective to brace your lower back against something sturdy (or have another person push against you), and push your legs against the door to stabilize yourself. Obviously this should only be executed by rear passengers and not driver or shotgun. Doing this would keep your aim considerably more steady in a moving vehicle while using a larger weapon out a side window, would maximize the amount of cover the vehicle itself can provide, and you'd be less likely to hurt yourself (sitting in the seat correctly and twisting your torso) or damage your gun (bracing it against the door). Firing a gun inside of a car is ill advised either way (noise would be deafening, hot shell casings could ignite something, etc), but if you HAD to use a rifle from a car, that's the safest way to do it.
[QUOTE=Sgt. Nikolai;50024797]I've always wanted to be able to go out of cars while firing, like in Saints Row or Battlefield Hardline. [thumb]http://core0.staticworld.net/images/article/2015/02/battlefield-hardline-100566779-orig.jpg[/thumb] Looks stupid and highly unrealistic, but it seems like it would be a lot of fun.[/QUOTE] It'd look cool if you leaned out one-handing a gun because your other arm would be resting on the top of the car, and as you aim around the other side your arm on the car moves about.
[QUOTE=GHOST!!!!;50025081]It'd look cool if you leaned out one-handing a gun because your other arm would be resting on the top of the car, and as you aim around the other side your arm on the car moves about.[/QUOTE] Don't some npc's do that?
APB let you climb out of windows/open van doors. Man, watching this made me a little bit nostalgic. The game was pretty fun. [video=youtube;QssOFOj7AeE]https://www.youtube.com/watch?v=QssOFOj7AeE[/video]
I didn't like APB so much for the same reason I despise a lot of GTAO players It was a game that fully facilitated and encouraged the "bright neon colors and underwear are super funny right?" trend [editline]t[/editline] Maybe I'm just an uptight prick but I think people who do that are walking eyesores in it for attention
I hope that GTA VI will be in the Vice city, because I really want to see the HD version of it. Also they can pull off something like GTA VI(CE).
So what mod menu is everyone using now? I havent played in about 2 months, have all menus now gone private? I met some guy who said he was using Jordans, however it's impossible to find now
I'm considering starting Friendly up again, but I'd have to do a lot of stuff from scratch because my hard drive died and I didn't have any backups because I'm an idiot.
[QUOTE=DaBeaver;50025930]I hope that GTA VI will be in the Vice city, because I really want to see the HD version of it. Also they can pull off something like GTA VI(CE).[/QUOTE] I'd probably want somewhere new to explore, but you're right GTA VI(CE) is just too good an opportunity to miss
GTA V also had quite a few opportunitys and they missed those :v:
[QUOTE=Sgt. Nikolai;50024797]Looks stupid and highly unrealistic, but it seems like it would be a lot of fun.[/QUOTE] I'll never understand complaining about realism in GTA. The game is just an action movie, so if anything, this would fit right in.
[QUOTE=FlakTheMighty;50025995]I'm considering starting Friendly up again, but I'd have to do a lot of stuff from scratch because my hard drive died and I didn't have any backups because I'm an idiot.[/QUOTE] Please do it.
[QUOTE=Wazbat;50025967]So what mod menu is everyone using now? I havent played in about 2 months, have all menus now gone private? I met some guy who said he was using Jordans, however it's impossible to find now[/QUOTE] I'm just using cheat engine
[QUOTE=Everything;50025618]I didn't like APB so much for the same reason I despise a lot of GTAO players It was a game that fully facilitated and encouraged the "bright neon colors and underwear are super funny right?" trend [editline]t[/editline] Maybe I'm just an uptight prick but I think people who do that are walking eyesores in it for attention[/QUOTE] Which is funny. 'cus now most people in APB wear black and white clothing. [t]http://images.akamai.steamusercontent.com/ugc/529544672772820440/E9B063B5605DF7467C142D310A3711E6C51AAD20/[/t]
[QUOTE=Everything;50025618]I didn't like APB so much for the same reason I despise a lot of GTAO players It was a game that fully facilitated and encouraged the "bright neon colors and underwear are super funny right?" trend[/QUOTE] Thankfully [url=http://images.akamai.steamusercontent.com/ugc/938129259188707353/A5647AEB585312206AF04E0BD97B58D99A847FF3/]not[/url] [url=http://images.akamai.steamusercontent.com/ugc/938129259187581392/D42C5D25CC2079BA857790BDC9DC228BC7AB6A37/]everyone[/url] [url=http://images.akamai.steamusercontent.com/ugc/578955258363098863/0F95359A95C3E7C9A76AD078C9DB6613B9C272DA/]was[/url] [url=http://images.akamai.steamusercontent.com/ugc/578927726869579823/DC54F1C5AB969677F0353A0DF8F26A85EF3CD794/]a[/url] [url=http://images.akamai.steamusercontent.com/ugc/939254794983107450/7C9BBDB9028CFF858F7ECFFDDF4306865E69F103/]walking eyesore.[/url] But those were better times.
[QUOTE=butre;50022607]how do you think I'm driving the new sabre turbo lowrider already?[/QUOTE] Pics i wanna see it
[QUOTE=Everything;50024481]Maybe it's just me, but I never got the appeal of adding real cars to GTA. Unless you replace all of the game brands with real ones, there will be some that are and some that aren't, and the smaller of those two groups will wind up really distracting to some people. They tend to be wildly different levels of detail too, since they're ripped from newer and newer games as time goes on and some popular ones never get updated, making either the really nice or really awful ones stand out and look even more out of place. Not to mention you have to replace signage to reflect these real brands, and even then characters will still refer to the game brands in dialog, which you can't change. Like, my reasoning isn't anything to do with lore friendly or not. It's everything to do with visual consistency, and how they can completely destroy it nine times out of ten.[/QUOTE] It's a matter of priorities I suppose. Shaping the game into what I'd have liked it to be in the first place. I don't really care about consistency or whatever so long as I get to drive familiar cars, I mean, even in games with licensed cars you see real driveable cars being mixed up with fictional traffic cars and nobody seems to care, because it's not as important as you being able to drive cars you know, and in GTA there's the added bonus of having the world seem more convincing with actual cars you'd see in LA populating them. Hell, even amongst the cars Rockstar makes, some of them look way more like blatant copies of their real life counterparts than others. The Cavalcade is way more of a blatant Escalade ripoff than the Turismo R which takes cues from the LaFerrari and a few other cars. I don't see any value in keeping Rockstar's mostly ugly cars, the consistency isn't worth it. When it comes to consistency between mods, you can do your own quality control. I always tend to replace a GTA car with its real life equivalent, but only if the model looks good and all the LODs and license plates and stuff are in order. With time, things come along. Most of the models nowadays are ripped from at games at least as new as Forza 4, and I can't really tell the quality difference between Forza 4 models and Forza 6 models, as Forza 4 was already really high-poly, definitely moreso than Rockstar's cars.
[QUOTE=cr4sh!;50027294]Pics i wanna see it[/QUOTE] [url]http://steamcommunity.com/id/exhentai_org/screenshots[/url] there's a few photos here
They should remove player collision in Contact Missions. Player collision in PvE jobs just encourages other people to run over other players in purpose. They also need to add "Pegasus Services" to Interaction Menu. Here the player can now re-claim a Pegasus vehicle that has already been spawned and order a new one. The player can also set restriction for their vehicles such as allowing their associates to use their vehicles or set it to "Passengers Only". Owned vehicles can spawn with a pre-determined color through Pegasus Services. i.e Pegasus Services Reclaim Vehicle (Only if there's a vehicle in the map, it will automatically force all players inside to leave the vehicle). Switch to: None (In this option you can set a new vehicle to spawn once your previous vehicle has been reclaimed. When set to none, no other vehicle will spawn and you're free to order a new one by calling Pegasus directly.) Vehicle Access: "Associates (Friends, Crew and Organization)" Vehicle Restriction: "Passengers" Vehicle Options: "Maverick" (The vehicle you want to modify) Preferred Color: "Light Blue" Valkyrie, Buzzard Attack Chopper, Hydra, Turret Insurgent, Rhino Tank and similar vehicles need to have a cooldown in Free Mode and Free Mode only. If your tank gets destroyed, you won't be able to order any armored vehicle for the next 4 minutes, and another tank in the next 8 minutes. This prevents people from calling in the same vehicle over and over. Things like the turreted limo and the buzzard ordered from SecuroServ are an exception and have a normal cool down. However, Deathmatch could receive a total re-work in order to please everyone. Instead of 1v1 Deathmatch you can now invite different players to create an [B]Impromptu Deathmatch[/B] in Free Roam. This system works through a quick phone invite, so you should never end up in a deathmatch without your consent. Teams can be made or it can be a Free-For-All, the players can also offer a cash pot and a determined amount of kills to attain or time limit. Police can be disabled during the deathmatch and even set weapon restrictions. During an Impromptu Deathmatch, vehicle cooldown can be disabled, so now you can order armored vehicles one after another. The only way your K/Dr can be affected is through Deathmatch activities, claiming bounties, dying to mercenaries or killed by muggers.
Sorry, you need to Log In to post a reply to this thread.