Heroes of the Storm - It's like if Blizzard made Smash Bros. but not!
2,547 replies, posted
[QUOTE=Masamune;52278754]I need Blizz to release a Dva skin that changes her voice so I don't have to listen to that shit.[/QUOTE]
I think the idea behind Dva is cool, but I absolutely hate the character to no end.
[QUOTE=One Ear Ninja;52278790]I think the idea behind Dva is cool, but I absolutely hate the character to no end.[/QUOTE]
buy her announcer for 400 shards, by the 2nd game you'll be so numb to it you won't notice her talking anymore.
I'm getting pretty ready to quit this game until next season tbh, ranked is starting to feel like russian roulette.
Any tips for dealing with assassins? I have lost the last 6 games and I feel the commonality they share is Illidan, Valla, Valeera, etc.
I've tried three different warriors with no success, both of my best characters are easily shit on, and now I have no more ideas. Are all of the other characters on the roster just unable to deal with these? Are they countered only by themselves? That's no fun at all.
[QUOTE=New Cidem;52283757]Any tips for dealing with assassins? I have lost the last 6 games and I feel the commonality they share is Illidan, Valla, Valeera, etc.
I've tried three different warriors with no success, both of my best characters are easily shit on, and now I have no more ideas. Are all of the other characters on the roster just unable to deal with these? Are they countered only by themselves? That's no fun at all.[/QUOTE]
I can't think of any Heroes that are countered by themselves right now. The weakness all three share is hard CC, AoE damage and blinds. Valla and Illidan have no way to escape a Stun or Root unless they get cleansed by a Support. Heroes like Diablo, Dehaka, Arthas and Johanna can lock down an Assassin like nobodies business, and while they won't be able to kill them 1v1, your team certainly will. Johanna also has an AoE blind which really hurts Illidan and Valla if she doesn't built for ability damage. For dealing with Valeera and other Stealth characters, you can see them while they're stealthed. They're a shimmer on the screen, not completely invisible like a Tassadar E. A lot of players use Stealth as a crutch instead of good positioning. You can reveal the stealths with AoE, Valeera and Zeratul need to be in melee range to do their thing, and heroes like Dehaka, Diablo and Arthas have instant AoE centred on them that will knock Assassins out of their stealths, removing their biggest advantage, especially in the case of Valeera.
[QUOTE=cyclocius;52283809]I can't think of any Heroes that are countered by themselves right now. The weakness all three share is hard CC, AoE damage and blinds. Valla and Illidan have no way to escape a Stun or Root unless they get cleansed by a Support. Heroes like Diablo, Dehaka, Arthas and Johanna can lock down an Assassin like nobodies business, and while they won't be able to kill them 1v1, your team certainly will. Johanna also has an AoE blind which really hurts Illidan and Valla if she doesn't built for ability damage. For dealing with Valeera and other Stealth characters, you can see them while they're stealthed. They're a shimmer on the screen, not completely invisible like a Tassadar E. A lot of players use Stealth as a crutch instead of good positioning. You can reveal the stealths with AoE, Valeera and Zeratul need to be in melee range to do their thing, and heroes like Dehaka, Diablo and Arthas have instant AoE centred on them that will knock Assassins out of their stealths, removing their biggest advantage, especially in the case of Valeera.[/QUOTE]
I'll have to try Johanna, she seems like she could shut that shit down quick.
Stuns hurt assassins pretty bad too. They have to go in to deal their damage, and then you can stun them bunches. They have to use their abilities to either damage or escape, so if you put them in a spot where not escaping leads to death (from a stun or two), then they'll deal little damage and try to escape generally.
That said, they're gonna be annoying.
[QUOTE=New Cidem;52285216]I'll have to try Johanna, she seems like she could shut that shit down quick.[/QUOTE]
Well I tried Johanna, she's basically an immovable rock. I recall retreating at one point with 4 enemy heroes in tow and made clear across the map to our side before finally dying. She's pretty good at just sandbagging everything the enemy team does. That being said, I solo duel'd an Illidan and Johanna's damage is so low that he probably would've won if we both committed to a fight to the death. I suppose any tank works best with someone else to help them out.
[QUOTE=New Cidem;52285812]Well I tried Johanna, she's basically an immovable rock. I recall retreating at one point with 4 enemy heroes in tow and made clear across the map to our side before finally dying. She's pretty good at just sandbagging everything the enemy team does. That being said, I solo duel'd an Illidan and Johanna's damage is so low that he probably would've won if we both committed to a fight to the death. I suppose any tank works best with someone else to help them out.[/QUOTE]
That's the point of tanks. They can't kill as well as assassins, but they sure can tank and CC them for assassins in your team to easily kill them.
[QUOTE=creec;52286688]That's the point of tanks. They can't kill as well as assassins, but they sure can tank and CC them for assassins in your team to easily kill them.[/QUOTE]
Yeah but all my friends got really mad at the game and stopped playing so now I have to solo queue and hope my team will know what they're doing.
never, ever soloqueue, join the reddit channel and get idiots from there if you have to, being able to make a decent team is still better.
[QUOTE=New Cidem;52286801]Yeah but all my friends got really mad at the game and stopped playing so now I have to solo queue and hope my team will know what they're doing.[/QUOTE]
Lower lvl and lower ranked games tend to be pretty unorganized and really toxic. It feels like HOTS is inverse of League. In league the more you play the more toxic the community becomes, but in hots, the most toxic people are also the newer ones and usually the worse players too.
[editline]29th May 2017[/editline]
Anyway, just keep playing with the role you are most comfortable with. The best thing in hots is how flexible the meta is as long as it makes any sense.
You usually want at least one support/healer, but other than that even 4 tanks + 1 support or 4 assassins + 1 support has worked more than well.
[editline]29th May 2017[/editline]
[QUOTE=Crimor;52286863]never, ever soloqueue, join the reddit channel and get idiots from there if you have to, being able to make a decent team is still better.[/QUOTE]
Solo is maybe bad, but at least 1 or 2 people you can keep playing with is enough to enjoy game.
[QUOTE=creec;52286865]Lower lvl and lower ranked games tend to be pretty unorganized and really toxic. It feels like HOTS is inverse of League. In league the more you play the more toxic the community becomes, but in hots, the most toxic people are also the newer ones and usually the worse players too.
[editline]29th May 2017[/editline]
Anyway, just keep playing with the role you are most comfortable with. The best thing in hots is how flexible the meta is as long as it makes any sense.
You usually want at least one support/healer, but other than that even 4 tanks + 1 support or 4 assassins + 1 support has worked more than well.
[editline]29th May 2017[/editline]
Solo is maybe bad, but at least 1 or 2 people you can keep playing with is enough to enjoy game.[/QUOTE]
I usually play in a party with a friend, maybe one or two of his brothers, but the past few days I've been solo queueing more and more often.
It doesn't seem to make much of a difference. Either way, I get people who go for kills over pushing or soaking xp, and end up dying as a result, or people who bitch at me as Abathur for not running head-first into teamfights, while they have the most deaths on the team because they keep running into 1v5s.
At least I get XP after every game, and it always progresses me towards a chest. :dog:
Abathur is kind of difficult hero to measure. People never seem to know when abathur is playing well or poorly. There are stats yes, but they are too objective to measure how useful abathur has been.
I have seen many abathurs, but i understand that what seems to separate good abathur from bad abathur is the amount of map awareness he has and how quick he is at multitasking. But most importantly abathur probably requires most learning due to how different he is, how much you need to know maps and other heroes, and general idea what to do and when as abathur.
I played Abathur once and I'm positive I was godawful, but I had 200k siege damage and top XP contribution but I know there was more to him than that. Gotta keep spinning those sequences
It pains me to see azmodans use the general in lanes they're in, when there's other lanes that can be soaked.
[QUOTE=Crimor;52287577]It pains me to see azmodans use the general in lanes they're in, when there's other lanes that can be soaked.[/QUOTE]
Maybe it'd happen less if the game actually explained such concepts as XP, in depth
[QUOTE=Talishmar;52287814]Maybe it'd happen less if the game actually explained such concepts as XP, in depth[/QUOTE]
It would also be cool if they explained abilities that can be used on the minimal as it takes away a lot of the hassle of bring the camera to a lane.
[editline]29th May 2017[/editline]
Wait, can the general be cast via minimap or am I remembering wrong? It has been forever since I played AZ.
I think it can, but I never do since I wanna make sure I cast it on the backline so it will last longer.
Temporarily on a laptop. It's got an i3, 6gb of ram and intel hd 620. Can this game be ran?
[QUOTE=Crimor;52288280]I think it can, but I never do since I wanna make sure I cast it on the backline so it will last longer.[/QUOTE]
I've heard that it's better to use on one of the frontline troops that are slightly damaged to regen it up and make the wave last longer.
[QUOTE=creec;52287065]Abathur is kind of difficult hero to measure. People never seem to know when abathur is playing well or poorly. There are stats yes, but they are too objective to measure how useful abathur has been.[/QUOTE]
As a baddie who barely knows one fifth of the characters and only plays Advanced AI, I find that the character difficulty rating is meaningless. I played Sgt. Hammer all night getting her to Lv10 and had MVP every game, then the next day I play Sonya and Nova and struggle to get on the end-screen board at all. I tried to play Tychus but he's by-far the hardest character I've tried so far, I can't do any damage with him, even killing minions feels sluggish.
[QUOTE=Crimor;52287577]It pains me to see azmodans use the general in lanes they're in, when there's other lanes that can be soaked.[/QUOTE]
...The general soaks XP?
[QUOTE=Rats808;52288630]Tested this myself in my last game.
The General does not soak XP.
It also cannot be deployed by clicking on the minimap.
Your best bet is to keep it in lanes that have people in them, especially if your other demons or mercs are there, because it buffs the wave. Aside from adding a body to the wave, that's the only function it serves.[/QUOTE]
Wait what, coulda been sure it soaked exp, did it get changed at some point or something?
[QUOTE=Totenkreuz;52288298]Temporarily on a laptop. It's got an i3, 6gb of ram and intel hd 620. Can this game be ran?[/QUOTE]
Should be possible especially on lowest, test a vs ai game if in doubt.
[editline]30th May 2017[/editline]
[QUOTE=Crimor;52288656]Wait what, coulda been sure it soaked exp, did it get changed at some point or something?[/QUOTE]
Summons, inluding the general do not soak xp. However if they last hit kill a minion you will get the xp for the kill.
My Alarak winrate is 18.2% as of today, am I doing it right?
I think I'm already pretty okay at using telekinesis, following up with discord, zapping whenever. Even getting those lucrative "center" zaps.
The problem I suppose is dying too often and losing sadism, but the moment someone gets me stunned or rooted in combat I'm doomed. Worse still, past midgame some enemy assassins and warriors become so strong I stand no chance against them. Illidan's Hunt seems to spell unescapeable death for me. Alarak has practically no mobility or defenses.
I don't know what to do better. With Kerrigan for example I have 70-80% winrate with less coordination and effort, but it's nowhere as stimulating to play.
[QUOTE=Talishmar;52288687]My Alarak winrate is 18.2% as of today, am I doing it right?
I think I'm already pretty okay at using telekinesis, following up with discord, zapping whenever. Even getting those lucrative "center" zaps.
The problem I suppose is dying too often and losing sadism, but the moment someone gets me stunned or rooted in combat I'm doomed. Worse still, past midgame some enemy assassins and warriors become so strong I stand no chance against them. Illidan's Hunt seems to spell unescapeable death for me. Alarak has practically no mobility or defenses.
I don't know what to do better. With Kerrigan for example I have 70-80% winrate with less coordination and effort, but it's nowhere as stimulating to play.[/QUOTE]
Do you use counter strike? It used to be the better option and still is in my opinion.
If you're rooted it works like a self cleanse and that second of survival with damage if someone tries to go for you is amazing.
If you have the sadism for it Counter striking in the direction you think the Illidan is gonna come via hunt from is one very good way to ruin his shit followed up by a Q in the opposite direction.
Since you say you die often, just to make sure. You're not acting overconfident with him are you? He has really high damage output and can have decent survivability if the stars align thanks to his E but you shouldn't often be getting into situations where you are going to get stunned/rooted
If the following seem obvious I apologise but this is what comes up off the top of my head :
Alarak isn't a character that should dive in, unless you're absolutely (and then some) sure you can get away with it. Your telekinesis is amazing to put your enemies into positions where they're basically fucked (especially with Applied Force, although not necessary) so in a teamfight scenario you should stick to that until you're put into positions where you can land your Q or you can land the combo on its own.
Basically don't save your Telekinesis just for the combo as good as it feels to pull it off.
You can push yourself with telekinesis, with selfcasting it via Alt+W will propel you in the direction Alarak is facing. Although when running I find it easier to push my enemies away from me. Remember to do the same to help your teammates!
Your Telekinesis will push the distance that you drag until the maximum range it can push. (Very noticeable with Applied Force)
Deadly Charge is good but it has much less use, I personally use it to get into the perfect position for a double or even triple hit with my Q after a fight erupts or to secure kills, especially in 1v1 or 2v1 scenarios.
If you're having trouble losing sadism use Blade of the highlord + Lethal Onslaught at 13 and 16.
Blade of the highlord over Pure Malice/Rite of Rakshir because Pure Malice is imo a bad talent esp. after rework and vs more careful opponents rite of rakshir is basically a wasted talent slot, whereas Blade of the highlord gives consistency which I find most important.
Last Laugh has two uses both of which are good and while having two ults is great, if you're having trouble surviving or you feel actively sought after go for this as you can use it both offensively (aslong as you can hit 3 heroes with your basic abilities right after), or as an escape ( do remember that after the timer runs out you're down to 1 hp).
Either way is fine because it cleanses you of roots.
[t]http://i.imgur.com/n4NFUWc.png[/t]
I had never seen this before I saw this message, and I'm still not 100% sure I saw it in the game that this proceeded.
The closest I saw to a gold symbol was a little gold ring around the feet of a minion [I]right[/I] before it died.
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