POSTAL Megathread: Let's piss on everything and blow their heads off v1
4,955 replies, posted
[QUOTE=Teh Zip File;43236375]Getting in is a bitch, getting out is an even bigger bitch.[/QUOTE]
i've never been to it until now, i recently found out about that pipe
i just quit when having to go back
[QUOTE=Giraffen93;43235949]Are you saving [I]again[/I]?
Are you saving [I]again[/I]?
Are you saving [I]again[/I]?
Are you saving [I]again[/I]?[/QUOTE]
That shit keeps making me paranoid that at some point the Dude is going to get tired of my shit and delete all my saves.
Someone should ask Toploader if the stuff written on gravestones in the Cemetary are meant to be stuff cut during development
I saw Meat Gun, Staple Gun, Rebar Gun, Pigeons, Zombie dad, Postal storyline...
I got a 40 mb update, someone clue us in on what it does? I hope RWS likes my crash reports I send very often, I sent 3 in like 5 minute yesterday :v:
Also if you go to the bates hotel, go to the washroom with the garage door near it on the first floor, stare into the mirror and strafe right into the garage, your reflection in the mirror becomes a tree...lmfao
[QUOTE=bobsynergy;43237233]I got a 40 mb update, someone clue us in on what it does? I hope RWS likes my crash reports I send very often, I sent 3 in like 5 minute yesterday :v:
Also if you go to the bates hotel, go to the washroom with the garage door near it on the first floor, stare into the mirror and strafe right into the garage, your reflection in the mirror becomes a tree...lmfao[/QUOTE]
[quote]POSTAL 2 Complete Updated
Community Announcements - Kamek
POSTAL 2 Complete has been updated to Version 1412, Hotfix 1.
Changelog:
Patched up a hole in the ground near the library
Added in a missing telephone pole
New police car models
Added additional weapons throughout the game, more randomized.
Added more props and daily variation
Added missing MP5 load weapon sound
Resolved an issue where the wanted meter would never go down during Liebermode difficulty
Resolved an issue where player could get stuck in the hospital, unable to move or access the menu, after the Apocalypse Weekend intro movie
Resolved an issue causing some police officers to not wear a hat when assigned one
Resolved an issue where under certain situations the player could permanently lose the clipboard or other mission-critical items at the Police Station
Fixed "Apoocalypse Weekend" typo
You can now launch Postal2.exe directly via shortcut
Various other visual and gameplay related fixes
Addressed some performance issues
Note that some updates will not affect your current saves until you load that save and go through a Load Zone transition.
We're still working on fixes, improvements and enhancements, so keep those bug reports coming in and sound off on our Steam forums!
Enjoy![/quote]
[QUOTE=TheCombine;43236819]Someone should ask Toploader if the stuff written on gravestones in the Cemetary are meant to be stuff cut during development
I saw Meat Gun, Staple Gun, Rebar Gun, Pigeons, Zombie dad, Postal storyline...[/QUOTE]Yes, those were all cut concepts, although it may be more accurate to describe them as dropped concepts as it seems most of them never made it far past the idea stage. The only leftover content suggesting anything on those tombstones made it particularly far into development is Teen Sniper in the form of the unused arcade machine texture and some static mesh names.
However, there's still a bevy of unused stuff that does suggest a greater deal of other cut content: a line referring to an errand involving the arcade, the "medicinal herb" healing item, and perhaps most famously, the cut protester groups: the meat protestors (some appear later in the week, but not protesting), the church protestors, and the animal testing lab protestors. The lab protestors probably would have been the most interesting as it would have lead to an errand involving the scientists (otherwise only inexplicably used at the Asylum and Napalm Factory) and the unused gun-toting, mind-controlled monkeys:
[img]http://i.imgur.com/L8vwWyE.jpg[/img]
Of course, an animal testing lab mission along with mad monkey test subjects did eventually appear in Postal III, but I'm sure most people would say that doesn't count.
FYI everyone:
While we do appreciate reports, there is not a single bug posted here that we didn't know about from the Steam forums, and I come here for restbite from all that :) So please only post them to the Steam forums if you think it's yet to be reported, we do monitor those.
Am I the only one who can't see moving water or reflections from a mirror?
[QUOTE=LittleBabyman;43237519]Am I the only one who can't see moving water or reflections from a mirror?[/QUOTE]
They used to be messed up for me too, but the latest hotfix fixed it seemingly.
Oh also and before that they fixed themselves after I got to Wednesday, for some reason.
[QUOTE=LittleBabyman;43237519]Am I the only one who can't see moving water or reflections from a mirror?[/QUOTE]
Isn't there a 16 colour option that does that? Check out the system/video settings in the option menu and switch it to 32 instead.
Anyone else having problems with Fraps and/or OBS not being able to capture the game?
Today's update also added these things to Mike Jaret's office:
[img_thumb]http://cloud-3.steampowered.com/ugc/472048555812567118/E07F8900390AE165CBF005CBAB6A34241A294BEB/[/img_thumb]
[img_thumb]http://cloud-3.steampowered.com/ugc/472048555812570457/93FAD2A94539A274DB3012E6BEDBED04AB199891/[/img_thumb]
Who is this mystery man?
Mike J's office now actually changes a little bit every day during the week, so I would encourage you all to stop by the RWS office each day to try and spot the differences.
I want to believe those are photos of a young Toploader.
Also an odd story involving Mike:
I dropped a cow head inside RWS offices to show my appreciation for their hard work even though no one, not even Mike was to be found. So I fucked off down towards the car park with the intent to visit the mall and literally as I'm about to walk into the office complex I hear the faint sound of Mike's strangely feminine scream coming from the offices.
I ran back into the offices to find the cowhead destroyed, blood everywhere and even some dead protesters. But not one fucking Mike J in sight. I've since had to refer to him as Magic Mike.
Maybe its me but anyone notice how Mike's dialogue sounds different? Like re-recorded or something
It seems both Vince and Mike both got dialogue updates
Any footage of 'teen sniper' anywhere?
It's like its scrubbed off of the internet.
[QUOTE=Toploader;43237429]FYI everyone:
While we do appreciate reports, there is not a single bug posted here that we didn't know about from the Steam forums, and I come here for restbite from all that :) So please only post them to the Steam forums if you think it's yet to be reported, we do monitor those.[/QUOTE]
I made this for Mike J, as a thank you.
[img]https://dl.dropboxusercontent.com/u/7333627/pics/Games/mikej20fps.gif[/img]
[QUOTE=Mio Akiyama;43239812]It seems both Vince and Mike both got dialogue updates[/QUOTE]
Just Mike actually, now we are not trying to cram the entire game on 1 CD we could do stuff like this.
[editline]19th December 2013[/editline]
[QUOTE=spekter;43239142]I want to believe those are photos of a young Toploader.
[/QUOTE]
Ha, nah, I'm not even sure, Mike asked us to stick them in and we don't question Mike around here.
[QUOTE=Marphy Black;43238977]Today's update also added these things to Mike Jaret's office:
[img_thumb]http://cloud-3.steampowered.com/ugc/472048555812567118/E07F8900390AE165CBF005CBAB6A34241A294BEB/[/img_thumb]
[img_thumb]http://cloud-3.steampowered.com/ugc/472048555812570457/93FAD2A94539A274DB3012E6BEDBED04AB199891/[/img_thumb]
Who is this mystery man?
Mike J's office now actually changes a little bit every day during the week, so I would encourage you all to stop by the RWS office each day to try and spot the differences.[/QUOTE]
this mystery can only be answered by the boy in the photos.....hes near and dear to me!
[editline]19th December 2013[/editline]
[QUOTE=jason278;43239673]Maybe its me but anyone notice how Mike's dialogue sounds different? Like re-recorded or something[/QUOTE]
yes now its my ACTUAL voice as opposed to the generic male voice (marcus davis that sang on a track by methods of mayhem called fight song)
i also did the voice over for the POSTAL 3 grindhouse trailer (may we never speak of the game, but the trailer was good), Osama Bin Laden in that awful game, sergei mavrodi and plenty of other voice over work in that piece of shit!
[editline]19th December 2013[/editline]
[QUOTE=SGTNAPALM;43229626][img]https://dl.dropbox.com/u/7333627/ShareX/2013-12/2013-12-18_18-19-16.png[/img][/QUOTE]
congrats you win nothing! :D
[QUOTE=mikejaret;43240400]
congrats you win nothing! :D[/QUOTE]
He wins Anustart.
[QUOTE=mikejaret;43240400]this mystery can only be answered by the boy in the photos.....hes near and dear to me!
[editline]19th December 2013[/editline]
yes now its my ACTUAL voice as opposed to the generic male voice (marcus davis that sang on a track by methods of mayhem called fight song)
i also did the voice over for the POSTAL 3 grindhouse trailer (may we never speak of the game, but the trailer was good), Osama Bin Laden in that awful game, sergei mavrodi and plenty of other voice over work in that piece of shit!
[editline]19th December 2013[/editline]
congrats you win nothing! :D[/QUOTE]
I'm surprised your voice wasn't already lent to your character in the first place but either way its cool seeing the little things changed
[QUOTE=jason278;43240594]I'm surprised your voice wasn't already lent to your character in the first place but either way its cool seeing the little things changed[/QUOTE]
we never did it because there was barely enough room on the original POSTAL 2 CD to get the existing voices in there and to give me all the pawn dialogue would have taken up a lot of room! we dont have the limit anymore and we were updating so might as well add it!
Anyone know where you can find a sledgehammer in the Postal 2 levels? I found one before but completely forgot where
I think a cool idea for a Workshop mod would be the "Stream Greenlike" petition skin from the Greenlight trailer.
[QUOTE=jason278;43240793]Anyone know where you can find a sledgehammer in the Postal 2 levels? I found one before but completely forgot where[/QUOTE]
if it were up yer ass youd know!
Does a Very Postal Christmas work with the latest update?
[QUOTE=Mio Akiyama;43240964]Does a Very Postal Christmas work with the latest update?[/QUOTE]
It should work if you install in into the Share the Pain folder and run it from there.
[editline]19th December 2013[/editline]
BTW, we're just internally testing the new '1409' branch for those that would rather have the game as it was. Steams taking it's sweet time downloading it for me (damn those Steam sales!)
[QUOTE=Toploader;43241022]It should work if you install in into the Share the Pain folder and run it from there.
[editline]19th December 2013[/editline]
BTW, we're just internally testing the new '1409' branch for those that would rather have the game as it was. Steams taking it's sweet time downloading it for me (damn those Steam sales!)[/QUOTE]
What new weapons were added in the latest build?
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