• POSTAL Megathread: Let's piss on everything and blow their heads off v1
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Anyone know of any glitches as of now in Paradise Lost? I'm looking to route it into a speedrun. The only ones I know of so far are clipping through the cage around the clerk in the Wipe House, as well as crouchjumping over the trigger at the doorway of the tent after you collect the C4 in the encampment.
[QUOTE=Thechuz1337;47792556]Yeah ED was amazing. I used to get shit scared at the jumpscare faces though.[/QUOTE] LOL my sisters kid was about five years old When I let him play the 2006 mod, the first jumpscare face made him crap his pants so much he never went back to the mod, even today at the age of 14 he still won't play it again! Edit: Will this ED mod be added to the workshop? or will it be added to the postal 2 launcher?
[QUOTE=MasterFen006;47792606]Anyone know of any glitches as of now in Paradise Lost? I'm looking to route it into a speedrun. The only ones I know of so far are clipping through the cage around the clerk in the Wipe House, as well as crouchjumping over the trigger at the doorway of the tent after you collect the C4 in the encampment.[/QUOTE] While I don't think that it is a glitch, you can sequence break on Thursday by [sp]going to the Bandit Hideout instantly instead of doing the Chemical Factory errand. Despite your entire inventory not being stolen by the bandits, the P3 Dude still nags you to retrieve your inventory in the Hideout. Just go to the right instantly, and you will start a boss fight against Bandit Leader Big-Ears. He is insta-killable with the Revolver execution. The chemical cure is behind him regardless if you did the Chemical Factory errand or not. You can easily and quickly take out the few dozen Bandit reinforcements that will appear by landing a Napalm hit on the door you entered the room in. Almost all the reinforcements come in from the same hall, and a single panicked on-fire bandit will create a bowling ball effect of lighting everyone in the hall on fire and thus taking em out. The few reinforcements storming in from the other door will just bee-line it into the Napalm and waste themselves with that.[/sp] The Karaoke errand on Thursday could (or maybe used to since the latest patch, not sure) very quickly. Just pour a benzine trail on the sidewalk where the Hazmat and Enforcers will spawn, light that on fire, and go into the Karaoke and blow the entire stage up with one single well-aimed rocket. This will start the cutscene of the Hazmat and Enforcers arriving outside.... on a burning sidewalk, which in my case, caused my framerate to get utterly wasted for 30 seconds as the dozen reinforcements ran around ablaze and in panic. But at least you should be able to bee-line it out of the Karaoke quickly in that case, plus I think that it would just count the usual cutscene time.
[QUOTE=Jordax;47792667]While I don't think that it is a glitch, you can sequence break on Thursday by [sp]going to the Bandit Hideout instantly instead of doing the Chemical Factory errand. Despite your entire inventory not being stolen by the bandits, the P3 Dude still nags you to retrieve your inventory in the Hideout. Just go to the right instantly, and you will start a boss fight against Bandit Leader Big-Ears. He is insta-killable with the Revolver execution. The chemical cure is behind him regardless if you did the Chemical Factory errand or not. You can easily and quickly take out the few dozen Bandit reinforcements that will appear by landing a Napalm hit on the door you entered the room in. Almost all the reinforcements come in from the same hall, and a single panicked on-fire bandit will create a bowling ball effect of lighting everyone in the hall on fire and thus taking em out. The few reinforcements storming in from the other door will just bee-line it into the Napalm and waste themselves with that.[/sp] The Karaoke errand on Thursday could (or maybe used to since the latest patch, not sure) very quickly. Just pour a benzine trail on the sidewalk where the Hazmat and Enforcers will spawn, light that on fire, and go into the Karaoke and blow the entire stage up with one single well-aimed rocket. This will start the cutscene of the Hazmat and Enforcers arriving outside.... on a burning sidewalk, which in my case, caused my framerate to get utterly wasted for 30 seconds as the dozen reinforcements ran around ablaze and in panic. But at least you should be able to bee-line it out of the Karaoke quickly in that case, plus I think that it would just count the usual cutscene time.[/QUOTE] Just a shame WarpToDay doesn't seem to work for PL.
[QUOTE=Jordax;47792667]While I don't think that it is a glitch, you can sequence break on Thursday by [sp]going to the Bandit Hideout instantly instead of doing the Chemical Factory errand. Despite your entire inventory not being stolen by the bandits, the P3 Dude still nags you to retrieve your inventory in the Hideout. Just go to the right instantly, and you will start a boss fight against Bandit Leader Big-Ears. He is insta-killable with the Revolver execution. The chemical cure is behind him regardless if you did the Chemical Factory errand or not. You can easily and quickly take out the few dozen Bandit reinforcements that will appear by landing a Napalm hit on the door you entered the room in. Almost all the reinforcements come in from the same hall, and a single panicked on-fire bandit will create a bowling ball effect of lighting everyone in the hall on fire and thus taking em out. The few reinforcements storming in from the other door will just bee-line it into the Napalm and waste themselves with that.[/sp] The Karaoke errand on Thursday could (or maybe used to since the latest patch, not sure) very quickly. Just pour a benzine trail on the sidewalk where the Hazmat and Enforcers will spawn, light that on fire, and go into the Karaoke and blow the entire stage up with one single well-aimed rocket. This will start the cutscene of the Hazmat and Enforcers arriving outside.... on a burning sidewalk, which in my case, caused my framerate to get utterly wasted for 30 seconds as the dozen reinforcements ran around ablaze and in panic. But at least you should be able to bee-line it out of the Karaoke quickly in that case, plus I think that it would just count the usual cutscene time.[/QUOTE] That's a lot of effort for something that could be completed in like 2 minutes by going on stage and singing all those songs badly so everyone leaves.
you could literally just throw in three grenades or something and just run out
[QUOTE=BrosefStachin;47793080]That's a lot of effort for something that could be completed in like 2 minutes by going on stage and singing all those songs badly so everyone leaves.[/QUOTE] I did some fucking around with that errand, and one time, I completed the errand while only having sung one song on the Karaoke. Gotta see what triggers that.
Can you open the PL maps in PostEd? or is it like source where you can't decompile them properly
[QUOTE=Jordax;47793585]I did some fucking around with that errand, and one time, I completed the errand while only having sung one song on the Karaoke. Gotta see what triggers that.[/QUOTE] I'm on Thursday on my Enhanced playthrough, could check it out. [editline]edit[/editline] Just tried it out a bit. Seems you only have to sing one song and once you get off the stage it completes the objective. Can be any song. So this is probably one of the easiest tasks to do without killing anyone. Can't seem to get the law enforcement and hazmat thing to happen.
Anyone know whether you can go straight to the wise wang or if you need to show the people the photo before you can get to him? I'm testing it right now but I thought I should ask [editline]24th May 2015[/editline] apparently not, so goes that idea
When was paradise lost released? Feels like I've waited two months for it to show up on GOG.
so enhanced mode speedruns are pretty neato, i did monday through friday in the original game in 31:51.17
Was there just a 290 MB update or am I just receiving an old update late?
[t]http://i.imgur.com/mHpZuMw.jpg[/t] Ass-backward people
Hey all! Time for some self promo! [URL="http://store.steampowered.com/app/360960/"]Paradise Lost[/URL] and [URL="http://store.steampowered.com/app/223470/"]POSTAL 2[/URL] are both on sale right now for 35% and 85% off respectively. We also just put out a major patch, [URL="http://steamcommunity.com/gid/103582791433714251/announcements/detail/189496594733364594"]see here for the change notes[/URL]! We are working to bring all this to GoG soon, and after that we'll finally make sure the Linux and Mac builds are brought up to date.
But will you contact TripWire for a Killing Floor 2 crossover?
if only
pls no
you're gonna feel so silly when postal dude shows up in fallout 4
Postal dude and Ron Perlman fan fic
I prefer Ron Jeremy tia
[QUOTE=Jarokwa;47951285]not everything needs a crossover holy shit[/QUOTE] TripWire specifically asked the community what characters from other games they want to see in KF2. If you don't like it, don't choose him as a character. [editline]14th June 2015[/editline] holy shit
So after a few months I finally got a chance to playthrough Paradise Lost and honestly I feel a bit guilty for buying it on sale because I got so much out of my money. Best DLC I've seen.
[QUOTE=Jarokwa;47951285]not everything needs a crossover holy shit[/QUOTE] That would be cool though.
Sorry for the bump, but yesterday I decided to finally play through Paradise Lost. When I tried to play the game today it gives me this message almost instantaneously: [t]http://i.gyazo.com/679464cbd248f4844de6f9a6e0d8022e.png[/t] I've tried clearing workshop content and re-installing it but the problem persists. Any help would be appreciated. [editline]13th July 2015[/editline] Hang on, apparently I'm downloading a 1.7 GB update
[QUOTE=riki2cool;48195906]Hang on, apparently I'm downloading a 1.7 GB update[/QUOTE] Game updated, accidentally deleting most stuff of the game and now people has to re-download those files again. Meanwhile, Postal 2 on sale at 90%: [url]http://store.steampowered.com/app/223470/[/url] Remember to buy a copy to your dog.
its available on linux now too
[QUOTE=TheRealRudy;48201788][hd]https://www.youtube.com/watch?v=aXTIpkBDgkU[/hd] [sp]made by the one and only marphitimus blackimus[/sp][/QUOTE]
Anymore news about the updated eternal damnation mod Toploader?
Holy crap I just popped into this thread and now Im kinda sad after reading the OP. I loved Postal 2 when I was younger and when Postal 3 came out I honestly thought it was a pretty ok game. Everyone at the time was saying it was absolutely shit but I didnt mind it. Sure it wasnt excellent but not a waste of my money by any means; a decent time waster. But to read that it was actually on the path to being a proper good game but got derailed just sucks. Shame RWS cant fix anything about the situation, unfortunate all around.
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