• POSTAL Megathread: Let's piss on everything and blow their heads off v1
    4,955 replies, posted
It seems the "zombie people put down" counter doesn't work, I sure did kill zombies, however the counter told me 0.
Really hope the modding scene for this kicks in heavily when workshop gets put up. The potential is massive.
Any way to get zombies walking around on Monday etc? I know you can piss on a grave in the graveyard to get one but are there other ways?
[QUOTE=spekter;43261141]Really hope the modding scene for this kicks in heavily when workshop gets put up. The potential is massive.[/QUOTE] Are there any rules for what isn't allowed on the workshop though? Considering how immoral Postal 2 is, I'm sorta worried submissions might get removed for being "too offensive" despite matching the content found in game
Since the postal devs are regularly passing by facepunch, I demand postal's ass to be found somewhere in the game. Postal's ass in postal would be amazing.
[QUOTE=Ganerumo;43261652]Since the postal devs are regularly passing by facepunch, I demand postal's ass to be found somewhere in the game. Postal's ass in postal would be amazing.[/QUOTE] To give some more context, Postal is a moderator here on Facepunch. I don't know why he did it or if it even was him who did do it, but a picture of his ass was posted on here.
I just know somebody is going to do it as soon as the workshop is added.
well since RWS is adding more stuff from pop culture they should make terrorists say "Allahu Akbar" everytime they try to attack the Dude
[video=youtube;MgcIT91ZHJw]http://www.youtube.com/watch?v=MgcIT91ZHJw[/video] I think I would miss this sound too much, I'd rather they keep the ''alalalalalalalalalalah''.
And I think one of them says "In the name of Allah" anyway, so close enough. [editline]21st December 2013[/editline] But hey, whenever Workshop happens, all your dreams can come true.
Did the church always turn into a Mosque after the terrorists attacked it?
[QUOTE=spekter;43261961]Did the church always turn into a Mosque after the terrorists attacked it?[/QUOTE] The weird part about that is that it isn't even fully converted. Once I got inside after killing a few waves of terrorists I saw priests and police walking around like everything was normal.
[QUOTE=Rellow;43261984]The weird part about that is that it isn't even fully converted. Once I got inside after killing a few waves of terrorists I saw priests and police walking around like everything was normal.[/QUOTE] The Mosqurch
Looked at some POSTAL 2 zombie footage Postal zombie survival server With scavenging and realistic bodily needs simulation A la DayZ RWS is saved!
[QUOTE=BulletofHell;43259631]Now looking at older videos on youtube, the original AWP mod had far more elaborate dismemberment effects and such than what's in the steam version. [media]http://www.youtube.com/watch?v=D_PuBrLxDJw[/media] Makes the steam version look like shit. There's way more particle and sprites involved in AWP's and the textures that appear on the ground look bigger. Is there anyway to port them over to the steam version?[/QUOTE] AWP was also quite a bit buggier in the gore department. I've noticed that this Steam release is much less prone to crashing. I'm guessing that sacrifices had to be made for the sake of stability.
[QUOTE=NitronikALT;43262076]Looked at some POSTAL 2 zombie footage Postal zombie survival server With scavenging and realistic bodily needs simulation [B]A la DayZ[/B] RWS is saved![/QUOTE]except way better because you can piss on people
I'm hopeful the next patch will fix the transition issue. I'm stuck on Thursday and can't progress any further.
First off, I'm really happy and think it's very cool that devs are actually here with us on facepunch and actively participating in the discussion WITH us, rather than just making posts about things, they're actually making jokes, responding to us, and to top it all of with the postal dude's piss they're being really cool about it. This is game development at it's finest and they deserve way more credit. I'm surprised of this sudden continuation and revival of Postal 2 but it pleases me, as much as an entirely new postal game even would have. Regardless of time, Postal 2 is still enjoyable and works well for what it is. Adding updates and fixes are first and foremost very essential but appreciated, but the new content that is on now, and the new content that is to come will make this game more enjoyable than most of the games released this year that I've played. I still can't get over how awesome it is to feel like being a part of Postal 2's development by actually being listened to by the actual developers. Not to mention workshop support which will be one of the best things that could happen. Even from day one, RWS's laid back and relaxed stance on everything which was indicated by the game they made itself, and now returns as evident by their feedback to us, was what I think gives them the gold medal. More people need to take that lesson to real life even and just sit back and stop worrying about stuff that doesn't matter for fuck all. Have a laugh and enjoy some shit. They don't care about stupid things. They just do because they do, like that picture of whoever in the toilets for whatever reason. I love that feeling of "Hahaha what?" where things just happen for inexplicable reasons. I'd totally love an official workshop mod that is done by RWS themselves at some point which is optional, but if enabled, will include random content of just whatever they feel like for no reason, IE: "Okay, let's put a guy over here who's head randomly grows extremely large and then deflates really quickly if you piss on him" "Why?" "Just because hahaha" All this stuff is what we talk about with our friends when we discuss modern games. We're like "Damn man, the game could have been so much better if the developers just did something so simple, there was no reason for them not to do it and it would have been so easy." like (As an example) adding basic co-op support to just have a second player allowed to join in and mess around in free roam with you or whatever, and then when almost everyone we bring it up to agrees we're like "Why didn't they even consider this then? EVERYBODY would have wanted it and more or less expected it. Did they not listen to the community?" I'm not really sure or not but modern AAA companies probably do think they need to "Listen to their fans" and then what they do is set up a forum in which they only listen to feedback on bugs or glitches and don't really stray in to adding content or features that others suggest, they just continue solely with what they already have and maybe make tweaks to it. Anyway RWS thanks for your shit and stuff keep up the good shit and keep on pissing on
[QUOTE=simzboy;43262372]I'm hopeful the next patch will fix the transition issue. I'm stuck on Thursday and can't progress any further.[/QUOTE] Isn't that how life always is? stuck on a thursday, friday never comes
[QUOTE=solid_jake;43263660]Isn't that how life always is? stuck on a thursday, friday never comes[/QUOTE] That's deep, man. It's like a metaphor. Step outside your house, and it's Monday again.
Half of the fun in this game comes from knowing how cool the devs are.
[QUOTE=Rellow;43261984]The weird part about that is that it isn't even fully converted. Once I got inside after killing a few waves of terrorists I saw priests and police walking around like everything was normal.[/QUOTE] I was sneaking around and I saw a policewoman holding a pleasant conversation with one of the terrorists. Paradise must be where the US ships all their terrorist sympathizers.
[thumb]http://cloud-4.steampowered.com/ugc/504699992056513821/1B65AAB7531126340E4ECED31E241779DD87DCC6/[/thumb] How have we not talked about this yet?
[QUOTE=FunnyStarRunner;43265205][thumb]http://cloud-4.steampowered.com/ugc/504699992056513821/1B65AAB7531126340E4ECED31E241779DD87DCC6/[/thumb] How have we not talked about this yet?[/QUOTE] I've seen that in the files but where is it located? I assume the mall
[QUOTE=jason278;43265236]I've seen that in the files but where is it located? I assume the mall[/QUOTE] It's nowhere in the game. I just made a scene to show it off.
[t]http://cloud-4.steampowered.com/ugc/884127922118590077/C78A9BF7C779DEF8696A2C9F38F867C2C9DCCE48/[/t] did i do good
Been playing the original postal 2 with AWP mod, but still been wanting the steam version for the new updates + Workshop when it's out. I figured with the holiday sales on steam, now was a good chance. Check steam price - $3.39 Check paypal balance - $2.78 Check a mastercard gift card with - $1.80 <Can't transfer to paypal> <mad> maybe Ill go do chores for my little brother for a few dollars at least it's kind of like postal in real life
[QUOTE=GoldenTWM;43265769]Been playing the original postal 2 with AWP mod, but still been wanting the steam version for the new updates + Workshop when it's out. I figured with the holiday sales on steam, now was a good chance. Check steam price - $3.39 Check paypal balance - $2.78 Check a mastercard gift card with - $1.80 <Can't transfer to paypal> <mad> maybe Ill go do chores for my little brother for a few dollars at least it's kind of like postal in real life[/QUOTE] IIRC you can use your steam wallet credit in combination with other payment methods. Can you put the money on your mastercard gift card on your steam wallet and then pay the rest with paypal?
[QUOTE=FalconKrunch;43266037]IIRC you can use your steam wallet credit in combination with other payment methods. Can you put the money on your mastercard gift card on your steam wallet and then pay the rest with paypal?[/QUOTE] I just gave that a try but apparently minimum funding level for steam wallet is $5
[QUOTE=FalconKrunch;43266037]IIRC you can use your steam wallet credit in combination with other payment methods. Can you put the money on your mastercard gift card on your steam wallet and then pay the rest with paypal?[/QUOTE] Adding funds to Wallet has a minimum of $5. [editline]21st December 2013[/editline] FUKCING
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